1 | #ifndef ENGINE_CLIENT_BACKEND_NULL_BACKEND_NULL_H |
---|---|
2 | #define ENGINE_CLIENT_BACKEND_NULL_BACKEND_NULL_H |
3 | |
4 | #include <engine/client/backend/backend_base.h> |
5 | |
6 | class CCommandProcessorFragment_Null : public CCommandProcessorFragment_GLBase |
7 | { |
8 | bool GetPresentedImageData(uint32_t &Width, uint32_t &Height, CImageInfo::EImageFormat &Format, std::vector<uint8_t> &vDstData) override { return false; }; |
9 | ERunCommandReturnTypes RunCommand(const CCommandBuffer::SCommand *pBaseCommand) override; |
10 | bool Cmd_Init(const SCommand_Init *pCommand); |
11 | virtual void Cmd_Texture_Create(const CCommandBuffer::SCommand_Texture_Create *pCommand); |
12 | virtual void Cmd_TextTextures_Create(const CCommandBuffer::SCommand_TextTextures_Create *pCommand); |
13 | virtual void Cmd_TextTexture_Update(const CCommandBuffer::SCommand_TextTexture_Update *pCommand); |
14 | }; |
15 | |
16 | #endif |
17 |