10:17 < bridge> [teeworlds] do you mean Non-Fungible Tokens? 10:19 < bridge> [teeworlds] lol, meme-websites must explode with it 11:06 < bridge> [teeworlds] "invalid standard map" is such a bitch i literally cloned fresh from official github repo 11:13 < bridge> [teeworlds] gotta dl release \:D we should make sure that all versions of official maps are valid for the client also the latest version on github 11:38 < bridge> [teeworlds] isn't that a problem with the submodules? 12:29 < bridge> [teeworlds] how? 12:29 < bridge> [teeworlds] i did a git clone from tw maps and put it in the maps folder of mi server and then my 0.7 client yelled "invalid standard map" at me 12:29 < bridge> [teeworlds] my client might be a bit old maybe its fixed already tbh i do not know i just downloaded the 0.7.1 release archive and that worked 12:31 < bridge> [teeworlds] imo all versions ever published on github should be valid maps for latest clients 14:25 < bridge> [teeworlds] this is not how versioning works 14:26 < bridge> [teeworlds] I think teeworlds maps are not downwards compatible, because the way the map-hash is computed has changed 14:26 < bridge> [teeworlds] but I don't know the version it changed 14:26 < bridge> [teeworlds] what you can do is go backwards with the git-submodules as well 16:47 < bridge> [teeworlds] but the client could be upwards compatible and already whitelist maps later than the latest release