11:34 < bridge> [teeworlds] As I remember correctly, there was a problem analyzing Teeworlds logs? 11:36 < bridge> [teeworlds] *If 21:00 < bridge> [freenode] @Assa you mean parsing it? 21:08 < bridge> [freenode] It can be nasty that sometimes players can join as "(connecting)" and then suddenly have a different name https://github.com/chillavanilla/TeeworldsEconMod/issues/49 21:52 < bridge> [teeworlds] do you need perfect logs? 21:57 < bridge> [teeworlds] easiest fix is just to kick players joining with the name (connecting)