01:45 < bridge> [teeworlds] @Nouaa nice to see you contacted me with a fake discord profile so I will help you 01:46 < bridge> [teeworlds] keep the discussion here please, I wont react to your dms 09:51 < ChillerDragon> that sounds good @jxsl13 i will share that from now on when ppl ask me :) 16:23 < bridge> [teeworlds] Iam currently working further on Catch64 and added ninja - is there a way to deactivate the ninja skin on server side or is that client side? It's hard to search for code that you don't know of 16:30 < bridge> [teeworlds] okay it's [client sided](https://github.com/teeworlds/teeworlds/blob/6c6a3a0bb39caff5af643fc369c5edef2bbd3be9/src/game/client/components/players.cpp#L443), but hope is not lost if I use custom-colors 18:09 < bridge> [teeworlds] There is no hope, every ninja gets the colors of the local client ninja for every ninja in the game 19:48 < bridge> [freenode] i think some users use a ninja skin that still renders colors 19:49 < bridge> [freenode] you can buy my client 0day to force ninja colors on your server :D 19:50 < bridge> [teeworlds] What is catch64 19:51 < bridge> [freenode] every tee starts with a random skin color. If you "kill" another tee they get ur color and are in your team. LMS color wins. 19:52 < bridge> [teeworlds] I see 19:52 < bridge> [freenode] its instagib and tees actually dont die but only change color irrc 19:52 < bridge> [teeworlds] I think I've accidentally made ninja white before 19:52 < bridge> [freenode] IIRC! 19:57 < bridge> [teeworlds] Didn't try if passing custom color info can make the white ninja colorful tho. And the way of glitching the ninja isn't exactly stable. 20:05 < bridge> [teeworlds] chillerdragon, i can change 1 line on client side, too, no need ^^ 23:55 < bridge> [teeworlds] my internetprovider doesn't give a me an ipv4 and has his own NAT 23:55 < bridge> [teeworlds] how am I now RANDOMLY able to host servers again?! 23:55 < bridge> [teeworlds] I didn't even open ports in the router ðŸ˜