16:35 < bridge> [teeworlds] Is it possible to have a damage indicator at a specific position? 16:36 < bridge> [teeworlds] so it doesnt fly to one point, but its static at a position? 16:36 < bridge> [teeworlds] i don't think so 16:36 < bridge> [teeworlds] i think in 0.6 it was possible 16:38 < bridge> [teeworlds] Where in the server code are events removed again? 16:38 < bridge> [teeworlds] i only see them being created in Create() 16:46 < bridge> [teeworlds] ah 16:46 < bridge> [teeworlds] i get it