00:24 < bridge_> [teeworlds] forum spam +1 00:25 < bridge_> [teeworlds] forum spam -1 00:25 < bridge_> [teeworlds] you can read my mind 00:26 < bridge_> [teeworlds] I was intending to write that when it was deleted :0 00:26 < bridge_> [teeworlds] (Y) 10:48 < bridge_> [teeworlds] @heinrich5991 if i would get only rights to delete stuff in the support channel i would do it occasionally <.< 11:22 < bridge_> [teeworlds] Spam is on the whole forum and already dealt with several times a day :/ 16:23 < bridge_> [teeworlds] Not possible to ban spam with a simple script? 16:26 < bridge_> [teeworlds] does anybody know where the gameflags are defined? oO like GAMEFLAG_SURVIVAL 16:26 < bridge_> [teeworlds] i can't find it with a github search 16:28 < redix> These are generated by the python scripts in datasrc 16:29 < redix> https://github.com/teeworlds/teeworlds/blob/ce4da5ead698a1643c9ec51a11bf8b37d39f4c3a/datasrc/network.py#L10 16:31 < bridge_> [teeworlds] nice, this sucks 16:36 < bridge_> [teeworlds] @n000b can't get much simpler than deleting a user in a few clicks 16:49 < bridge_> [teeworlds] Dunno, if it can be automated you dont evenneed to worry about it 16:50 < bridge_> [teeworlds] you can't easily automate spam detection 17:01 < bridge_> [teeworlds] emails do 😄 17:02 < bridge_> [teeworlds] and it seems it was some rather easy approach how email spam detection works. just forgot what kinda "AI" approach that was. Just gotta mark some mails as spam. 17:02 < bridge_> [teeworlds] and they are then detected 99% of the time. 21:19 < bridge_> [teeworlds] calling `StartVote("Description", "restart", "Some reason");` doesn't show my any Description Oo