20:16 < nameless_tee10> heinrich5991 i have a problem with ur 0.6.3 fix for old mods maybe can help ? 20:16 < nameless_tee10> File "fix.py", line 38 print("{:2d}, {:2d}".format(offset_prev_mov, offset_prev_imul), end=", ") ^ SyntaxError: invalid syntax 20:24 <@minus> nameless_tee10: needs python 3 20:24 < nameless_tee10> ty 20:26 < nameless_tee10> i have 3.3 20:26 < nameless_tee10> i need 3.0 ? 20:26 <@minus> did you run it with 3? 20:26 < nameless_tee10> with 3.3 20:26 <@minus> seems like you ran it with python 2 20:26 < nameless_tee10> mh 20:27 < nameless_tee10> i try again 20:27 <@minus> "python3 script.py" 20:27 <@minus> python probably defaults to python2 (whjich is likely installed too) 20:27 < nameless_tee10> it is 20:27 < nameless_tee10> i remove 20:27 < nameless_tee10> wait 20:27 <@minus> probably can't 20:27 <@minus> just run it with python3 20:28 < nameless_tee10> oke 20:28 < nameless_tee10> how to run with python3 ? 20:28 <@minus> python3 script.py 20:28 < nameless_tee10> dont work 20:28 <@minus> python3.3 then 20:28 < nameless_tee10> python3 is not found 20:34 < nameless_tee10> working now ty <3 20:35 <@minus> yw 22:12 < swiftkick> greetings 22:13 <@matricks> GREETINGS! 22:14 < swiftkick> I notice https://www.teeworlds.com/?page=docs&wiki=client_config lists, for windows operating systems, the *folder* for the config files, but not the actual name of the config file in which I can put client settings such as gfx_fullscreen . 22:14 < swiftkick> or will any file there ending in .cfg be parsed for such settings? 22:15 <@matricks> autoexec.cfg if I remember correctly 22:15 < swiftkick> thank you :-) 22:15 < swiftkick> I have an LG 21:9 monitor and the default teeworlds config doesnt render properly at all in fullscreen. 22:16 <@matricks> oh.. what happens? 22:16 <@matricks> 21:9 isn't really supported 22:16 <@matricks> you will be at an disadvantage online 22:16 < swiftkick> basically it overscans 22:16 < swiftkick> thats why i wanted to run it in a window, surely that would resolve any rendering issues 22:17 <@matricks> yah 22:17 <@minus> 21:9 is not wide enough, needs 32:10 at least 22:17 < swiftkick> lol 22:17 < swiftkick> i want my next monitor to be a circular hoop, like a lamp shade, that i can put over my head 22:17 <@matricks> I think those are called vr googles 22:17 <@matricks> goggles 22:19 < swiftkick> i know but goggles are so limiting. I want to struggle with craning my neck to try to see more of the screen, and instead having it rotate the entire display. That sounds like a good way to waste time and harm my musculature at the same time. 22:20 * swiftkick also thinks one of us left a tag off in there somewhere. 22:21 < swiftkick> hmmm, I tried creating a file "autoexec.cfg" in %APPDATA%\Teeworlds 22:21 < swiftkick> tried both: gfx_fullscreen 0 and gfx_fullscreen=0 22:21 < swiftkick> and teeworlds still launches in fullscreen 22:22 <@minus> put it in settings.cfg 22:22 < swiftkick> thank you :-) 22:23 < swiftkick> didnt work 22:23 < swiftkick> settings.cfg is there now, and populated with lots of settings (it wasnt there a minute ago, lol) 22:23 < swiftkick> but adding gfx_fullscreen 0 to the top of the list didnt seem to stop it from launching in fullscreen 22:24 <@matricks> add it to the bottom 22:24 <@matricks> it's executed top to bottom 22:24 < swiftkick> actually 22:24 < swiftkick> now that I look at it 22:24 < swiftkick> its already in there 22:24 < swiftkick> in the section of all the other gfx_* directives 22:24 < swiftkick> gfx_fullscreen 0 22:25 < swiftkick> but I'll try adding a 2nd instance of that directive to the bottom of the file 22:25 <@minus> patch gfx_height and gfx_width 22:25 < swiftkick> aha 22:26 < swiftkick> settings.cfg is being overwritten with each launch 22:27 <@minus> yes 22:27 < swiftkick> so then where do i put settings 22:29 < swiftkick> if its overwritten each run, and each run resets the file contents to "gfx_fullscreen 0", and yet that setting doesnt actually change the game launch... not exactly very encouraging 22:59 < swiftkick> btw it works... got distracted playing :-) THANK YOU 23:00 < swiftkick> gfx_height and gfx_width were the key settings