00:18 <+bridge> I dont like error handling in Go, its so verbose for no reason 00:51 <+bridge> (he prefers his errors unchecked, spurious and inconsistently formed) 01:26 <+bridge> I just mean the literally syntax is too verbose, rust has the ? operator 01:26 <+bridge> I just mean the literal syntax is too verbose, rust has the ? operator 01:27 <+bridge> its also just ugly 02:08 <+bridge> fair 02:08 <+bridge> ? in rust is also kind of a pain 03:23 <+bridge> <_secretbb_> https://cdn.discordapp.com/attachments/293493549758939136/1510453507084521642/image.jpg?ex=6a1cdef2&is=6a1b8d72&hm=a012c4aec2e5ff21648d5a581b50d1422a7a50fe8aac29fcdb11ce29338789d2& 03:23 <+bridge> <_secretbb_> https://cdn.discordapp.com/attachments/293493549758939136/1510453507486908616/image.jpg?ex=6a1cdef3&is=6a1b8d73&hm=10686f6df21f613fa869c179bb7c9ed8f7c545193cf525d1ddc594dd15a387ab& 03:23 <+bridge> <_secretbb_> https://cdn.discordapp.com/attachments/293493549758939136/1510453507877109893/image.jpg?ex=6a1cdef3&is=6a1b8d73&hm=638be40b5aaba7cb652a6b0427da0e6c677552ab304d0504cde30216838f258b& 03:23 <+bridge> <_secretbb_> https://cdn.discordapp.com/attachments/293493549758939136/1510453508292218930/image.jpg?ex=6a1cdef3&is=6a1b8d73&hm=724a1d9686dae353c7ef5e29daeea961dd110984b05036cd968758e1e3f63c93& 03:24 <+bridge> @Discord Mod i still dont know who to ping in situations like this 03:53 <+bridge> That was the correct ping ❤️ 07:07 <+bridge> bro 07:07 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510510086492262520/1.jpg?ex=6a1d13a4&is=6a1bc224&hm=84edc987b6509e12862f5b983163498b0b4e2c3a6467d9621d0cbf8208fbde08& 07:07 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510510086806704300/2.jpg?ex=6a1d13a4&is=6a1bc224&hm=047889239fbc7fbaef27b76eb4c028a07ad939fcfe3866dfe4c3773910237b10& 07:07 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510510087180124160/3.jpg?ex=6a1d13a4&is=6a1bc224&hm=45b5cd04717d55f34d1341c825ef09250f33b3f9007f8c8b5a47d29933a1d767& 07:07 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510510087591170058/4.jpg?ex=6a1d13a4&is=6a1bc224&hm=07057f5a2ac2ad54ec1c8f76032adb703c5f0c2581854bc807c285e9dac84148& 09:19 <+ChillerDragon> woah i just realized 09:19 <+ChillerDragon> english is missing the word "Daseinsberechtigung" 09:19 <+ChillerDragon> $deepl 09:19 <+ChillerDragon> what a bugged language ngl 09:19 <+ChillerDragon> when patch 09:36 <+bridge> <.brainlesstee> Go is such a productive language, I don't understand why error handling is soooo redundant 09:37 <+bridge> <.brainlesstee> at least it's not rust :troll: 10:18 <+bridge> It is quite verbose, but it tickles my C proclivity in just the right way 10:18 <+bridge> While having much more structured errors at the same time 10:18 <+bridge> I just like having guard clauses right after my fallible calls, can just skim over and see if there are any unguarded calls 10:41 <+bridge> thoughts on Zig? 10:41 <+CN-Bridge> Yet another plugin idea, lol 10:41 <+bridge> wait I think I asked you this before 10:53 <+bridge> <.brainlesstee> Zig is as satisfied as the hammer fly 10:53 <+bridge> <.brainlesstee> Zig is as satisfyingas the hammer fly 10:53 <+bridge> <.brainlesstee> Zig is as satisfying as the hammer fly 10:56 <+bridge> <.brainlesstee> A huuuuuge amount of flexibility and control without being verbose (except for lambda functions) 10:56 <+bridge> <.brainlesstee> Maximum interoperability with C, what more could we ask for? 10:57 <+bridge> <.brainlesstee> I forgot about comptime, which is the killer feature with allocators 11:00 <+bridge> <.brainlesstee> The current problem is that it's stuck in beta because there's work to be done on the compiler, the syntax has been fairly stable for several versions (minor changes in each update) 11:01 <+bridge> <.brainlesstee> I'm sure it will be a hit in the video game development area 11:02 <+bridge> <.brainlesstee> Unlike C++, where pros have to move away from the STL, disable exceptions and RTTI, and abuse code generation 11:02 <+bridge> <.brainlesstee> Unlike C++, where pros have to move away from the STL, disable exceptions and RTTI, and overuse code generation 11:03 <+bridge> <.brainlesstee> Unlike C++, where pros have to move away from the STL, disable exceptions and RTTI, and overuse code generation 11:37 <+ChillerDragon> we should add lambda functions to hammerfly 11:37 <+CN-Bridge> why? 11:37 <+ChillerDragon> xd 11:38 <+CN-Bridge> oh ok, I see 11:38 <+ChillerDragon> i may have been trolling 12:27 <+bridge> I think you did, I never really used it enough to have an well educated opinion on it, but I did write a couple toy things and it was fun. Perhaps passing around allocators everywhere was kinda too verbose for even my taste. 12:28 <+bridge> Overall, decent from my admittedly limited experience 12:44 <+bridge> I don't even want a new language, I want c++ with cargo :justatest: 12:51 <+bridge> Languages with package managers are a plague 12:52 <+bridge> If your library isn't important enough to be shipped with the system then uhh tough luck 12:53 <+bridge> One package manager per system is the true way 12:59 <+bridge> I often do cargo install over using my pkg manager bcs it's the better package manager 😏 13:01 <+bridge> cargo is top3 reasons pro rust for me. 13:01 <+bridge> 13:01 <+bridge> not even powerhorses like npm feel so easy to use as cargo 13:19 <+bridge> Who is that? 13:19 <+bridge> https://files.catbox.moe/cxxwxd.png 13:20 <+bridge> I want C++ cleaned up, shipped with rust `Result` and `Option` and `Error` 13:21 <+bridge> I'll also take `proc-macro` please 13:22 <+bridge> Only borrow checker left and you have Rust 😂 13:23 <+CN-Bridge> std::expected? 13:25 <+bridge> I'm not a huge fan of lifetimes and the borrow checker being on my ass all the time 13:25 <+bridge> I know it's a skill issue, but I just find myself wrestling with borrowck more than I'm writing code, it takes me out of the flow zone 14:15 <+bridge> C++ has all of these, they're just verbose as fuck like all modern c++ 14:15 <+bridge> C++ has most of these, they're just verbose as fuck like all modern c++ 15:54 <+bridge> <08nw> bro 15:54 <+bridge> <08nw> https://cdn.discordapp.com/attachments/293493549758939136/1510642584148508772/1.jpg?ex=6a1d8f0a&is=6a1c3d8a&hm=eaaa8fb92c4cd63cbe89b3cef151f1e62bdaea7b154b6ea93b869829fc9a1b70& 15:54 <+bridge> <08nw> https://cdn.discordapp.com/attachments/293493549758939136/1510642584618533004/2.jpg?ex=6a1d8f0a&is=6a1c3d8a&hm=984da6f1436adaaf6181bfb02f6b04c0509afe315d3bd589d9ce4ac2f544fafd& 15:54 <+bridge> <08nw> https://cdn.discordapp.com/attachments/293493549758939136/1510642585448742982/3.jpg?ex=6a1d8f0a&is=6a1c3d8a&hm=c9a0d7bfd423c45ce1999baf7d00e3932cbd57627b0aae0a9260b2af61c456b0& 15:54 <+bridge> <08nw> https://cdn.discordapp.com/attachments/293493549758939136/1510642585994264586/4.jpg?ex=6a1d8f0a&is=6a1c3d8a&hm=5225580adb3f098bf5984223c276b6186c9f4a261b9379ab221fc6abdab3321a& 16:21 <+bridge> @zwelf2 do you generally accept PR's on TwGame? 16:21 <+bridge> 16:21 <+bridge> i'd like to migrate our internal stuff a bit, and with that i'd like to use `tee-hee` and `replayer` for our moderators. 16:21 <+bridge> 16:21 <+bridge> the Sanitization of the Replayer is a little too loose for certain things (i.e /login keybinds), i could PR those if you want. 16:21 <+bridge> otherwise i'll just maintain the fork myself ^^ 16:22 <+bridge> or maybe just wrap them under a `sanitize` flag, unsure :p 16:29 <+bridge> bro 16:29 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510651337904361634/1.jpg?ex=6a1d9731&is=6a1c45b1&hm=e678ef6b06059a3283ad6c40e2b35c35d32cdeb7210323b07343a2401afc2f39& 16:29 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510651338403352666/2.jpg?ex=6a1d9731&is=6a1c45b1&hm=87171a6e253e2172fa3a2fcda86ec96b49237647de2352eeaf568e374d9df87e& 16:29 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510651338751606784/3.jpg?ex=6a1d9731&is=6a1c45b1&hm=2776e17ee475b0f63ae165f2cd223b717be5ce62c800995cd0de8474a56d93b9& 16:29 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510651339355717722/4.jpg?ex=6a1d9731&is=6a1c45b1&hm=d77510d46615f93085d2ad4594da6634cedcf8f896f25fa80fd8ee54e456ad04& 16:29 <+bridge> my lord 16:29 <+bridge> 2 in a row 16:55 <+bridge> bro 16:55 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510658065022713999/1.jpg?ex=6a1d9d75&is=6a1c4bf5&hm=70c3dbf86bfd150b39d10ce50b9406b277dc2b650fe2ff54db10dad00b693df4& 16:55 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510658066087936190/2.jpg?ex=6a1d9d75&is=6a1c4bf5&hm=cd11556a8b023c02acbd5161d0149d1ccae3f5e90bd6f6ef000e1252b3789398& 16:55 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510658066893504613/3.jpg?ex=6a1d9d75&is=6a1c4bf5&hm=de9a3e224aa5b118f929a60b5e01c96509e25957172b8678261ce353f5327fc7& 16:55 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1510658068151533638/4.jpg?ex=6a1d9d76&is=6a1c4bf6&hm=31bb9ac4d698bd59b7386de6f0249d959c8373198a1930df2e37a472d8003d96& 18:58 <+ChillerDragon> jupsi 18:58 <+ChillerDragon> whos gh is that 18:58 <+ChillerDragon> 2k is kinda low ngl xd 18:59 <+bridge> what? 19:10 <+bridge> happy to review and accept prs 19:12 <+bridge> either way would be fine. Just dropping these messages is probably good enough (I already have some sanitation on messages that get written into demos) 19:13 <+bridge> chillerdragon: robyt 19:15 <+bridge> mikeey pro gamer 19:16 <+bridge> chiller: it's 2k actual work and not spaming ppl on github tho 19:39 <+ChillerDragon> hrhr 19:39 <+ChillerDragon> okok 20:18 <+bridge> Is there going to be a F-Droid release? 20:19 <+bridge> We want one and there is an open issue about it, but it seems to be stuck 23:32 <+bridge> <_suffocation_> what apps would you recommend for draving tileset or quads? especially i need help with making images "rgba" cause i dont know shit but i want to make custom background 23:33 <+bridge> Inkscape 23:33 <+bridge> <_suffocation_> thankls 23:33 <+bridge> <_suffocation_> thanks 23:36 <+bridge> Wrong channel tho, ig you should have asked in https://discord.com/channels/252358080522747904/745926398140612678 23:37 <+bridge> <_suffocation_> i didnt know sorry