06:26 <+bridge> is that player on discord per chance? Otherwise the only possible communication would be through deen which would stretch the entire thing out 07:07 <+bridge> @learath2 After your commit https://github.com/teeworlds/teeworlds/pull/2453/commits/165ab18cd230a1450832bef11835234d1627094f entering `/map Kobra` in the chat would trigger `[chat-command]: calling 'm' with args 'Kobra'`, interpreting it as a `/mute` command. Will you fix or should I open an issue in the teeworlds repo? 07:37 <+bridge> maybe his dummy timed out? there has been cases where ur dummy times out but ur main doesnt 07:38 <+bridge> also to note is that he said he attatched a screenshot 07:38 <+bridge> but there is no screenshot in the issue 07:49 <+bridge> He does πŸ˜‚ 09:54 <+bridge> Where do I increase the teehistorian version? 09:58 <+bridge> `TEEHISTORIAN_VERSION_MINOR` 10:19 <+bridge> https://www.ietf.org/archive/id/draft-thain-ipv8-00.html wtf 10:19 <+bridge> when ddnet support 10:19 <+bridge> anyone can post these drafts 10:19 <+bridge> just ignore it ^^ 10:55 <+bridge> when all of the internet supports it (probably never) 11:01 <+bridge> tbf, ddnet has supported ipv6 for a long time, I'd call it "proper" since the https masterserver 11:01 <+bridge> before, servers could only register an IPv4 **or** an IPv6 address 11:24 <+bridge> tests fail for me, if I compile them in debug mode πŸ€” 11:25 <+bridge> yeah I know :D, just funny to see that 11:25 <+bridge> April 1st late draft 11:26 <+bridge> nooo I can't change the tests because they are not clang-formatted correctly and I do it on autosave ... 11:27 <+bridge> you probably have the wrong version of clang-format? 11:28 <+bridge> > IsSpeedup fortunately has only one usage* which is doubled due to prediction. 11:28 <+bridge> what does this suspicious asterisk mean here, btw? ^^ 11:29 <+bridge> because I say it has 1 usage, when it has 2 usages 11:29 <+bridge> which I explain in the next part of the sentence πŸ˜„ 11:29 <+bridge> because prediciton code is the _same code just copied_ (except when it's not, but in this case it is) 11:30 <+bridge> kk 11:36 <+bridge> ``` 11:36 <+bridge> clang-format --version 11:36 <+bridge> clang-format version 22.1.3 11:36 <+bridge> ``` 11:36 <+bridge> 11:36 <+bridge> yes I am too new, I ended up changing this file with nano :kek: 11:40 <+bridge> you could consider installing the (ddnet-)correct version of `clang-format` 11:40 <+bridge> which OS are you on? 11:40 <+bridge> I do, because it will end up causing more issues in the future 11:40 <+bridge> I am on cachyOs (arch) 11:41 <+bridge> there's `clang-format-static-bin` in the AUR 11:41 <+bridge> you can then symlink the version you want into `/usr/local/bin` to make it the default 11:51 <+bridge> I actually had to search where it put it: `/opt/clang-format-static/clang-format-20` 11:52 <+bridge> `pacman -Ql clang-format-static-bin` 11:54 <+bridge> yes, this is how I found it πŸ‘ I changed the formatting settings of the project instead of changing the system wide clang-format instead 11:54 <+bridge> how did you do that? 11:54 <+bridge> ah, in your editor, probably 11:55 <+bridge> yes 14:27 <+bridge> i was thinking something like this could be possible 14:27 <+bridge> to sync up people with different pings 14:27 <+bridge> but idk 14:27 <+bridge> might be alot and i think preinputs is enough 14:31 <+bridge> this is way too complicated and error prone, also opens the door for even more cheating 14:31 <+bridge> yes thats true 14:32 <+bridge> and i just realised its not really possible 14:32 <+bridge> it also may gain nothing 14:33 <+bridge> and is preinputs not enough? 14:33 <+bridge> since u can just balance the ping using that 14:33 <+bridge> instead of playing on servers inbetween each other 14:34 <+bridge> With current antiping I can play in Australia with 500 ms ping without issues so πŸ€·β€β™‚οΈ 14:34 <+bridge> well gl doing any part where u need another player to press multiple movement keys 14:35 <+bridge> this is 220 ping 14:35 <+bridge> i cant imagine it on 500 14:41 <+bridge> Hi 14:41 <+bridge> Please help! When I start the game, my cursor gets stuck in the center and won't move. 14:41 <+bridge> I've tried everything, reinstalled the game, restarted my computer. Nothing helps. 14:42 <+bridge> do this in f1 -> reset cl_mouse_max_distance 14:42 <+bridge> press f1 and type that command 14:43 <+bridge> Oh my god, you are my savior, thank you so much. 14:43 <+bridge> no problem 14:45 <+bridge> revive #11645 when 14:45 <+bridge> https://github.com/ddnet/ddnet/pull/11645 14:50 <+bridge> guess ask louis - but I still think my concerns are valid 14:51 <+bridge> the concerns about the server not being able to control it? 14:52 <+bridge> yes, I don't want to end up putting yet another cheat into the client 14:52 <+bridge> this may be fine for ddnet gameplay but not for others 14:53 <+bridge> well what is ur defense against people using the old method of changing their max mouse distance? 14:53 <+bridge> it's way jankier and this was already banned from a gctf competition 14:53 <+bridge> really? 14:53 <+bridge> yes 14:53 <+bridge> is it still banned in gctf? 14:53 <+bridge> like on teezone 14:54 <+bridge> or wherever they play gctf now 14:54 <+bridge> no, it was only a tournement 14:54 <+bridge> how long ago was this? 14:54 <+bridge> no, it was only a tournament 14:54 <+bridge> can't remember, 3 years? 14:54 <+bridge> and what are the opinions about the angle bind now in gctf 14:54 <+bridge> do u know? 14:54 <+bridge> I think nobody cares πŸ€·β€β™‚οΈ 14:55 <+bridge> so it seems like its fine? 14:56 <+bridge> i mean im fine with it being controlled by server 14:56 <+bridge> not for me, like why "hide" the usage from the server 14:56 <+bridge> I'd really like to have the inputs the player actually does 14:57 <+bridge> like do you have "snappy aim" because you are pressing the fancy new button, or is you aim snappy because of "other reasons" 14:57 <+bridge> i guess 14:58 <+bridge> but i think it would be pretty obvious 14:58 <+bridge> but i think it would be pretty obvious that someone is using it 14:58 <+bridge> I hope 14:58 <+bridge> if they snap to a 45 degree 14:58 <+bridge> exactly 14:59 <+bridge> I could also argue a third way, that this would enable some fancy menus with a 8-sliced-wheel 14:59 <+bridge> I could also argue a third way, that this would enable some fancy menus with a 8-sliced-wheel in some mods 14:59 <+bridge> especially with trigger tiles in mind 15:00 <+bridge> yea could be intresting 15:44 <+bridge> would it be allowed to add custom languages not supported by weblate??? manually? for example catalΓ‘, which has a flag ingame but not language 15:44 <+bridge> or do like minecraft does, with "troll" languages 16:05 <+bridge> where did you have to put id first in twmap? The layout should be consistent :o 16:30 <+bridge> this code should output a map with top tile being id 29 but instead its 64 16:30 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494706731090186320/twmap-speedup-test.py?ex=69e3959f&is=69e2441f&hm=f6e13bcd6e53a852ed50f3259b59caa5c57a50e59ea8a0a9ff88f2422a8ccea7& 17:09 <+bridge> :justatest: 17:09 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494716473686360265/Screenshot_20260417_230859.jpg?ex=69e39eb1&is=69e24d31&hm=f5816cbf9553946ef8b1f649e40cbc6a94799a5df7938d20e3e8cd844b6c81f5& 17:09 <+bridge> who's gonna tell him 17:10 <+bridge> we don't code, we engineer software 17:10 <+bridge> :kek: 17:13 <+bridge> random dm requests from random people, always fun.... 17:19 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494718863768817945/image.jpg?ex=69e3a0eb&is=69e24f6b&hm=55f974eb07f100149372f712c0bb257a2c375975551686b583cd2bda7c7d43b1& 17:19 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494718864817389659/image.jpg?ex=69e3a0eb&is=69e24f6b&hm=d27b008d97d1cf0f410dbe86d3db1c4a0fb32476fed946efe75455a79d5ad45e& 17:19 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494718865433694249/image.jpg?ex=69e3a0ec&is=69e24f6c&hm=b8acc2043d8fe2e44bc1cdb41dc3570f4657c66d97acdf3ba01365efd97f2b63& 17:19 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494718866474008606/image.jpg?ex=69e3a0ec&is=69e24f6c&hm=f7dc85aab9e9c82f072889c9e9ae9244471bc1f800edbff0db87f4dbc4aa84c9& 17:19 <+bridge> @Discord Mod 20:02 <+bridge> ? 20:03 <+bridge> Its all windows 20:03 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494760151813591243/20260417_200250.jpg?ex=69e3c75f&is=69e275df&hm=c52aa01f45b30f49e9ebee10a0249a3cff34b1397136f9d6936fa3a05af1bd09& 20:10 <+bridge> welcome to hell 21:04 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494775527842517153/1.jpg?ex=69e3d5b1&is=69e28431&hm=999b8d7ef19bea308f0d62b3170241180edf7409b785839ddfbd966c0b19c9f3& 21:04 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494775528467595454/2.jpg?ex=69e3d5b1&is=69e28431&hm=2d9112f0489a3bb5cdb82e2956533798756cb95b05757e2d2a2e9b7743da8ce5& 21:04 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494775529331495053/3.jpg?ex=69e3d5b1&is=69e28431&hm=bfe9865275e927bc18f48495c2d5b307e9853b773d6b33d8319428e47dd26d9d& 21:04 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1494775529965096980/4.jpg?ex=69e3d5b1&is=69e28431&hm=0886b843638fae39512ceca22fb0a0266e000020a83c60751ef4deda86751684& 21:16 <+bridge> Why does this PR have no stated motivation? 21:16 <+bridge> Was there some security issue disclosed? 21:34 <+bridge> I'd love to know as well, but it honestly looks like it 22:55 <+bridge> looks like some album cover 22:55 <+bridge> that image is so hard 23:08 <+bridge> I test the build (by steam linux runtime sniper) for 2 hours. 23:08 <+bridge> There was no sound. 23:08 <+bridge> until I found that 23:08 <+bridge> uh.... 23:08 <+bridge> update the sniper runtime. 23:08 <+bridge> D: 23:08 <+bridge> And the issue was resolved then. 23:09 <+bridge> :frozen: