06:51 <+bridge_> @efetee.: @robyt3 @avolicious which license prohibits closed source? I thought that is totally fine with the teeworlds license.txt to go closed source. 07:07 <+bridge_> gpl3 07:09 <+bridge_> ffmpeg 07:12 <+bridge_> ffmpeg's GPLv2 07:32 <+bridge_> do i have to execute `bans_save "bans"` every time i ban someone 07:32 <+bridge_> also how servers calculate how many hours left before unban 07:36 <+bridge_> they are saved in memory as unix timestamps 07:36 <+bridge_> but saved in minutes 07:36 <+bridge_> i think 07:57 <+bridge_> did some dev mess with the antiping setting or something? 07:57 <+bridge_> ban time would be great (15:51 10.1.2025 1.1.1.1 -1 ban reason) but since its not a thing how i am gonna make all the servers sync banned players 07:57 <+bridge_> idk why everybody talks about how weird antiping is today 07:58 <+bridge_> there's delay when hammering without antiping, makes it basically impossible to do anything without antiping 07:59 <+bridge_> ye it just feels random all of a sudden, someone just told me about it and it just seems random 08:05 <+bridge_> i made my bans save in timestamp and execute bans.cfg every 10 minutes 08:06 <+bridge_> or use fifo and execute on all servers at the same time or 08:06 <+bridge_> sum 08:06 <+bridge_> or use fifo and execute on all servers at the same time or sum 08:18 <+bridge_> did u write a script if yes can u send me please :3 08:21 <+bridge_> modded server 08:30 <+bridge_> `#!/bin/bash` 08:30 <+bridge_> while true; do 08:30 <+bridge_> echo 'bans_save "bans"' > "fifo file" 08:30 <+bridge_> sleep 600 08:30 <+bridge_> `done` 08:30 <+bridge_> `#!/bin/bash` 08:30 <+bridge_> `while true; do` 08:30 <+bridge_> ` echo 'bans_save "bans"' > "fifo file"` 08:30 <+bridge_> `sleep 600` 08:30 <+bridge_> `done` 08:31 <+bridge_> this should solve it u guess ? 08:33 <+bridge_> if you have multiple servers theyll override eachother 08:33 <+bridge_> if not yes i think 08:33 <+bridge_> i can add multiple echos then 08:33 <+bridge_> or you execute the bans before saving them 08:34 <+bridge_> put your code between triple backticks to make it look better and more readable 08:34 <+bridge_> \``` 08:34 <+bridge_> your code 08:34 <+bridge_> \``` 08:34 <+bridge_> most usefull message i saw today 08:34 <+bridge_> ```#!/bin/bash 08:34 <+bridge_> while true; do 08:34 <+bridge_> echo 'bans_save "bans"' > "fifo file" 08:34 <+bridge_> sleep 600 08:34 <+bridge_> done``` 08:37 <+bridge_> (you can also write the language used after the opening 3 backticks and discord will highlight the code 08:37 <+bridge_> \```sh 08:37 <+bridge_> echo "bleh" 08:37 <+bridge_> \``` 08:37 <+bridge_> will be shown as 08:37 <+bridge_> ```sh 08:37 <+bridge_> echo "bleh" 08:37 <+bridge_> ```) 08:43 <+bridge_> ```sh 08:43 <+bridge_> #!/bin/bash 08:43 <+bridge_> while true; do 08:43 <+bridge_> echo 'bans_save "bans"' > "fifo file" 08:43 <+bridge_> sleep 600 08:43 <+bridge_> done``` 08:44 <+bridge_> ```sh 08:44 <+bridge_> #!/bin/bash 08:44 <+bridge_> while true; do 08:44 <+bridge_> echo 'bans_save "bans"' > "fifo3" 08:44 <+bridge_> echo 'bans_save "bans"' > "fifo2" 08:44 <+bridge_> echo 'bans_save "bans"' > "fifo1" 08:44 <+bridge_> sleep 600 08:44 <+bridge_> done``` 09:03 <+bridge_> @milkeeycat do u know is there a discord bot for managing tw servers ( via fifo or econ ) 09:09 <+bridge_> https://github.com/jxsl13/tw-discord-econ-fifo might be what you're looking for but I've never personally used it 09:52 <+bridge_> Huh 09:53 <+bridge_> So 09:53 <+bridge_> what blocks #11746 at now 09:53 <+bridge_> https://github.com/ddnet/ddnet/pull/11746 11:57 <+bridge_> it would be nice to request deltas from master, or even per server/community (UI-based triggers) 11:58 <+bridge_> browser experience would be more cohesive for new players that don't realize they need to always refresh to find someone/some map, and wouldn't incur much extra overhead 11:59 <+bridge_> you could avoid content drift when interacting with servers with the mouse, by deferring updates that would change the index of the hovered server based on the current sort until the mouse is moved out 12:00 <+bridge_> idling in the browser becomes an issue. probably some exponential backoff or afk detection 12:17 <+bridge_> Why not testing own prs 😭 13:24 <+bridge_> hi @kebscs, do you have any quick idea why reload timer desyncs on autofire weapons in f-ddrace? I found nuborns old commit fixing exactly that on the clientside: https://github.com/ddnet/ddnet/commit/d57c8ef463ae4b146697904007c11c7a2a13affe 13:25 <+bridge_> if i hold shotgun and shoot straight up it's noticable, even more with a higher prediction margin. 13:26 <+bridge_> if i hold shotgun and shoot straight up at a block it's noticable, even more with a higher prediction margin. 13:31 <+bridge_> I do have early inputs on f-ddrace, and now also added pre inputs (but that does not seem related to it) 13:46 <+bridge_> Do you have the direct input handling? 13:47 <+bridge_> yes 13:47 <+bridge_> Maybe related to this 13:47 <+bridge_> https://discord.com/channels/252358080522747904/757720336274948198/1464026086085099795 13:48 <+bridge_> but it's not related to spec 13:49 <+bridge_> Is it 1 tick slower or what's exactly desync Ed? 13:49 <+bridge_> Is it 1 tick slower or what's exactly desynced? 13:50 <+bridge_> i'ts mispredicting, i did not check the tick values yet 13:51 <+bridge_> on ddnet servers it wont mispredict, so something is wrong in my mod about the input i think 14:09 <+bridge_> client predicts one tick earlier, yea 14:10 <+bridge_> ```[2026-02-24 14:09:14][hi]: Server shoots at tick: 34215 14:10 <+bridge_> [2026-02-24 14:09:14][hi]: Server shoots at tick: 34240 14:10 <+bridge_> [2026-02-24 14:09:15][hi]: Server shoots at tick: 34266 14:10 <+bridge_> 14:10 <+bridge_> 2026-02-24 14:09:14 I hi: Client predicts shoot at tick: 34215 14:10 <+bridge_> 2026-02-24 14:09:14 I hi: Client predicts shoot at tick: 34240 14:11 <+bridge_> 2026-02-24 14:09:15 I hi: Client predicts shoot at tick: 34265``` 14:14 <+bridge_> ```[2026-02-24 14:12:15][hi]: Server shoots at tick: 43274 14:14 <+bridge_> [2026-02-24 14:12:15][hi]: Server shoots at tick: 43299 14:14 <+bridge_> [2026-02-24 14:12:16][hi]: Server shoots at tick: 43324 14:14 <+bridge_> [2026-02-24 14:12:16][hi]: Server shoots at tick: 43350 14:14 <+bridge_> [2026-02-24 14:12:17][hi]: Server shoots at tick: 43376 14:14 <+bridge_> 14:14 <+bridge_> 2026-02-24 14:12:15 I hi: Client predicts shoot at tick: 43274 14:14 <+bridge_> 2026-02-24 14:12:15 I hi: Client predicts shoot at tick: 43299 14:14 <+bridge_> 2026-02-24 14:12:16 I hi: Client predicts shoot at tick: 43324 14:14 <+bridge_> 2026-02-24 14:12:16 I hi: Client predicts shoot at tick: 43349 14:14 <+bridge_> 2026-02-24 14:12:17 I hi: Client predicts shoot at tick: 43375``` 14:22 <+bridge_> client predicts one tick earlier, yea, or other way: server desyncs by 1 tick 14:39 <+bridge_> Yeah so could be this directinput 14:39 <+bridge_> It decrements the reload timer once and then character does it 1 more time 14:41 <+bridge_> i dont see where it gets out of sync tho? 14:43 <+bridge_> Check m_ReloadTimer if it's decremented same times as client 14:50 <+bridge_> Can we get running server version on somewhere like https://ddnet.org/status/ 14:50 <+bridge_> I feel like it's useful 14:55 <+bridge_> can't we get it just through server info now? 15:00 <+bridge_> wdym? In theory every host can have multiple servers with different ddnet versions, or do you mean like "ubuntu 24"? 15:01 <+bridge_> Ye I mean ddnet version 15:02 <+bridge_> get the specific commit hash it runs on 15:03 <+bridge_> "version": "0.6.4, 19.8" is not enough if we want to know if a commit is live or not 15:04 <+bridge_> then you can just add the commit hash into it 15:04 <+bridge_> /info 15:04 <+bridge_> /info shows the revision hash 15:05 <+bridge_> I know but like said each servers coult be different and requires log on the game 15:05 <+bridge_> I know but like said each servers could be different and requires log on the game 15:08 <+bridge_> I mean we certainly could add it <.< I'd have some concerns about security, as you know which servers still run on maybe vulnerable versions, even if unlikely. You could also have this behind a token, but I wouldn't overcomplicate things 15:12 <+bridge_> but it's already available throuth `/info` 15:12 <+bridge_> but it's already available through `/info` 15:13 <+bridge_> @kebscs I see, thanks. From what I can see DirectInput is being applied every 2-5 ticks, When DirectInput is called in the same tick as the reloadtimer reached 0 again, it will immediately call FireWeapon() from DirectInput therefore shooting 1 tick early. 15:13 <+bridge_> This does not seem to happen in ddnet, so I assume my DirectInput handling is wrong? 15:14 <+bridge_> do a PR, add it, I'd merge 👍 15:15 <+bridge_> it's on web and is that really on github? 15:17 <+bridge_> ye 15:17 <+bridge_> ddnet-webb 15:17 <+bridge_> ddnet-web 15:18 <+bridge_> that's only static part 15:20 <+bridge_> I think I was missing this commit: https://github.com/ddnet/ddnet/commit/b99d8dc2595d0914b9a844dad7b98b0aaedca8a8#diff-a1327d987ab46da298a7ea096de075495f242b0f27c659237a4709386e86bc20 15:24 <+bridge_> 2022 :justatest: 15:29 <+bridge_> That was it! Thaks kebs 15:29 <+bridge_> That was it! Thanks kebs 16:00 <+bridge_> Glad you found it :deen_star: 16:08 <+bridge_> @heinrich5991 did u know this feature https://doc.rust-lang.org/reference/attributes/debugger.html 16:18 <+bridge_> How can a test suddenly fail without editing any related code, while it worked in the previous commit? https://github.com/fokkonaut/F-DDrace/commit/8b091e45a9df1f7c7fe915aa183c8b5516a4b6db 16:18 <+bridge_> [ FAILED ] TeeHistorian.Auth 16:29 <+bridge_> <12944qwerty> Wait are the speedup arrows customizable 16:30 <+bridge_> <12944qwerty> Wait are the speedup arrows spritesheet thing customizable 16:30 <+bridge_> yes 16:31 <+bridge_> and the tune maps are as well 16:31 <+bridge_> @12944qwerty 16:31 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475877724995195002/tune_map.png?ex=699f15be&is=699dc43e&hm=9b98b0efd68ac3a7ca042ef316f27a171494d277aeb17ef2cb70425d622175a4& 16:31 <+bridge_> <12944qwerty> Oh 16:31 <+bridge_> <12944qwerty> I didnt know you could edit them 16:31 <+bridge_> <12944qwerty> That's why i was against the picture 16:31 <+bridge_> <12944qwerty> Xd 16:33 <+bridge_> here, these arrows are used as a map by the vulkan backend: https://github.com/ddnet/ddnet/blob/master/data/editor/speed_arrow_array.png 16:34 <+bridge_> I can even give you a python script so you can create your own tune zone map if you want xD 16:35 <+bridge_> <12944qwerty> Yes 16:36 <+bridge_> <12944qwerty> Please lol 16:37 <+bridge_> <12944qwerty> I'll probably make a better color generator too, see if I can get a better, more distinct version 16:37 <+bridge_> do you take jupyter notebooks? 16:37 <+bridge_> <12944qwerty> Yeah that's fine 16:39 <+bridge_> что делать если забанили за использование впн но я его не использую 16:39 <+bridge_> @12944qwerty 16:39 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475879795916017765/HSL_Colorizer.ipynb?ex=699f17ab&is=699dc62b&hm=9f7126f619b51da8afb87049350aa4199baf53a27b58e82f5b32a83749665f9f& 16:39 <+bridge_> <12944qwerty> Thanks 16:39 <+bridge_> помогите 16:39 <+bridge_> $deepl 16:39 <+bridge_> Hi! Most of us communicate in English. If you’re having trouble with English, use to help you out. 16:40 <+bridge_> and to answer your question, create a ticket https://discord.com/channels/252358080522747904/1124657351442579486 16:42 <+bridge_> What should I do if I've been banned for using a VPN, but I didn't use it? 16:42 <+bridge_> ? 16:42 <+bridge_> help me please 16:43 <+bridge_> <1kayoki> Write a ticket and describe the situation. Maybe they can help. 16:44 <+bridge_> Where should I submit the application? 16:45 <+bridge_> <1kayoki> . 16:47 <+bridge_> Is it better than recoloring the existing texture 16:47 <+bridge_> How does it work? 16:58 <+bridge_> yes, because we 1. don't want to do this every frame, this is not how the vulkan rendering works, 2. don't want to push the color data for each tile onto the gpu on gpu upload/map loading. 16:58 <+bridge_> 16:58 <+bridge_> We also don't calculate the rotations for the speedtiles, we also have a map there for the same reasons 16:59 <+bridge_> if you want to know why this is better, measure the fps between ogl3.3 and ogl 1 17:04 <+bridge_> :deen_star: 17:04 <+bridge_> @12944qwerty here I help you a bit with your PR: 17:04 <+bridge_> - you want your own entities, i.e. `m_pMapImages->GetEntities(MAP_IMAGE_ENTITY_LAYER_TYPE_TUNE);` for the texture 17:04 <+bridge_> - you want to use your tune number for the entity index, i.e. `*pIndex = m_pTuneTiles[y * m_pLayerTilemap->m_Width + x].m_Number;` instead of type 17:04 <+bridge_> uhm :justatest: yeah gl 17:27 <+bridge_> <12944qwerty> Xd 17:27 <+bridge_> <12944qwerty> I'm at work so can't work on it until tonight 17:27 <+bridge_> <12944qwerty> Thanks tho 17:56 <+bridge_> <12944qwerty> What are some speedup assets people use 18:38 <+bridge_> <12944qwerty> https://12944qwerty.github.io/ddnet-tune-asset/ 18:38 <+bridge_> <12944qwerty> fun xd 18:39 <+ChillerDragon> @learath2 there is a physics bug live on some servers could you restart some once https://github.com/ddnet/ddnet/pull/11837 is merged? 18:39 <+ChillerDragon> i miss my "bypass queue" button i used to have access to :/ 18:39 <+ChillerDragon> @learath2 u still got it? 18:40 <+ChillerDragon> but ye whatever we waited 8 hours whats another hour now 18:56 <+bridge_> Why don't you have access to it anymore? 18:56 <+ChillerDragon> i think you told me heinrich adjusted settings at some point 18:56 <+ChillerDragon> assume its because of that 19:28 <+bridge_> time to join every server 19:29 <+bridge_> so none can update 19:54 <+bridge_> btw did you specify any flags manually to compile with the assertions? Or is it compiled with assertions by default? 20:08 <+bridge_> No. Seems like the default with Mingw/MSYS2 in debug build. I configure with `SECURITY_COMPILER_FLAGS=ON` maybe that enables the relevant flag. 20:08 <+bridge_> https://gcc.gnu.org/wiki/LibstdcxxDebugMode 20:10 <+bridge_> I had to manually add `-DCMAKE_CXX_FLAGS="-D_GLIBCXX_ASSERTIONS"` to `cmake` command to get those assertions, maybe it'd be a good idea to either add a cmake flag to compile with assertions or enable them for dev builds :thonk: 20:12 <+bridge_> Yeah, seems like a good idea to add this either in debug mode or with `DEV=ON` 20:21 <+ChillerDragon> client crash woah 20:21 <+ChillerDragon> https://paste.zillyhuhn.com/UH 20:21 <+ChillerDragon> didnt see that in a loooon time 20:21 <+ChillerDragon> g 20:37 <+bridge_> Hello developer where i can a do it antivpn for my ddnet src that for me hard -_- 20:40 <+ChillerDragon> for example with this https://github.com/jxsl13/TeeworldsEconVPNDetection 20:41 <+ChillerDragon> also ddnet it self ships with dnsbl configs see here https://github.com/ddnet/ddnet/blob/bca9a344dd257c62dc337d7e199213b43c15dde2/src/engine/shared/config_variables.h#L483-L489 20:42 <+bridge_> this a for ddnet? 20:42 <+bridge_> i dont using a teeworlds. i needed a ddnet 20:43 <+ChillerDragon> fair i guess xd 20:43 <+ChillerDragon> its just the first that always comes to my mind when someone says vpn 20:43 <+ChillerDragon> what you probably want is to set the configs i linked 20:43 <+ChillerDragon> `sv_dnsbl 1` and so on 20:43 <+bridge_> okay. tysm. i can a be mod ur server. mabye? 20:43 <+bridge_> i love ur fng 20:44 <+ChillerDragon> i dont know you :/ 20:44 <+bridge_> bro. i'm ur fan :/ 20:45 <+bridge_> chillerdragon: I'm your huge fan btw 20:45 <+bridge_> as well* 20:45 <+ChillerDragon> oke nice c: but i need to know you better to be able to assess if i can trust you with rcon :/ @heckerisprolegit4250 ping me in game if you see me :) 20:46 <+bridge_> ok what ur nickname. 20:46 <+ChillerDragon> ChillerDragon 20:46 <+bridge_> i added u in friends ingame 20:46 <+bridge_> okay. but i hate cheaters on ur server 20:46 <+ChillerDragon> huge fan btw 20:46 <+bridge_> but i love a banned the cheaters 20:46 <+bridge_> 🙂 20:59 <+bridge_> chillerdragon What if the antivpn is weak? ddnet to upgrade it or what? 21:00 <+bridge_> chillerdragon: What if the antivpn is weak? ddnet to upgrade it or what? 21:09 <+bridge_> i accidentally left the server can i get my role back? 21:09 <+bridge_> developer role 21:09 <+bridge_> and i lost access to my admin mail 21:09 <+bridge_> prove what u are developer 21:09 <+bridge_> @heckerisprolegit4250: it’s a config you can chose your provider and pick the best it’s not on ddnet to do that 21:10 <+bridge_> where i can config? 21:10 <+bridge_> to better do it that 21:10 <+ChillerDragon> i sent you the link with the config variables that matter for you 21:11 <+ChillerDragon> @0xfaulty could you check wire when you have time? :) 21:13 <+bridge_> oh ok 21:30 <+bridge_> ChillerDragon: here one problem when i do it a server i joined test and my localhost get banned like 192.168.X.X 21:30 <+bridge_> and my telephone of proxy and they work. only my pc localhost get banned 21:33 <+bridge_> that problem of ddrace? 21:34 <+bridge_> Can you share your config? 21:37 <+bridge_> sure. take it 21:37 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475954826759114976/image.png?ex=699f5d8c&is=699e0c0c&hm=423d909d41aa2093be0c8d10e23706bfd4f16c2f801a779aef24ea01548883e2& 21:41 <+bridge_> when will servers update to fix the hammer bug? 21:41 <+bridge_> idk 21:42 <+bridge_> so i wait ur answer 21:43 <+bridge_> are srceenshot 21:43 <+bridge_> have 21:44 <+bridge_> thanks for the answer 21:46 <+bridge_> start the work to github they're ddnet 21:46 <+bridge_> if u dev 21:47 <+bridge_> chillerdragon: if u not see srceenshot take a it 21:47 <+bridge_> ``` 21:47 <+bridge_> sv_ipv4only 1 21:47 <+bridge_> hide_auth_status 1 21:47 <+bridge_> sv_dnsbl 1 21:47 <+bridge_> sv_dnsbl_ban 1 21:47 <+bridge_> sv_dnsbl_ban_reason VPN DETECTED BY TeeFuzar 21:47 <+bridge_> ``` 21:47 <+bridge_> sure. take it 21:50 <+bridge_> chillerdragon: if u don't see srceenshot take a it 21:50 <+bridge_> ``` 21:50 <+bridge_> sv_ipv4only 1 21:50 <+bridge_> hide_auth_status 1 21:50 <+bridge_> sv_dnsbl 1 21:50 <+bridge_> sv_dnsbl_ban 1 21:50 <+bridge_> sv_dnsbl_ban_reason VPN DETECTED BY TeeFuzar 21:50 <+bridge_> ``` 22:08 <+bridge_> I dont trust people where their only public github repo is a forked ddos-attacks tool 22:09 <+bridge_> lmao 22:09 <+bridge_> also get a load of that github picture 22:10 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475963123935482141/image.png?ex=699f6546&is=699e13c6&hm=6031d53f321297aa2dda7d0c2eaf40aa4a765498d5d9d85c07316bb2a1eec9e9& 22:10 <+bridge_> XD no needed a trust. i'm are a men 😄 22:10 <+bridge_> bro is evil 22:10 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475963157758349393/Discord_04q7M9FJWK.png?ex=699f654e&is=699e13ce&hm=4ab8b0fbd4149189b49d71193166e16c41cf7da140e0c5cc6868c96eecb7a436& 22:10 <+bridge_> this english is crazy 22:10 <+bridge_> and get a load of his bio 22:10 <+bridge_> `BIO: Hi, are Luna Cracker tool hacking's a love playing sus and hacking tool join us discord` 22:11 <+bridge_> yo bro what is luna cracker 22:11 <+bridge_> he will crack u 22:11 <+bridge_> Your username has hacker in it, but you are using a ddos tool? 22:11 <+bridge_> There is no hacking in ddosing 22:11 <+bridge_> look my what i playing 22:11 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475963370715742413/image.png?ex=699f6581&is=699e1401&hm=877ebbbbc38f300c72d15000f2448787a5180e562c39683d0358db9fbe8725a2& 22:11 <+bridge_> 😂 22:11 <+bridge_> 🤣 22:11 <+bridge_> oh man 22:11 <+bridge_> it's worse than i thought 22:11 <+bridge_> osint opsec 22:11 <+bridge_> 💀 22:12 <+bridge_> i have fully team of players. we trying make a tools hackings 22:12 <+bridge_> -_- 22:12 <+bridge_> his hacking is so good it took points away from spelling 22:12 <+bridge_> Holy larp max 22:12 <+bridge_> mabye i know only c++ and pythons 22:12 <+bridge_> but i can't learn the ddnet src base 22:12 <+bridge_> 💀 22:13 <+bridge_> he's gonna get us 22:13 <+bridge_> 1 last question 22:13 <+bridge_> so what's actually anything you've made in c++ 22:13 <+bridge_> Why have you cracked Luna if you are the creator of it? 22:13 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1475963816612200479/image.png?ex=699f65eb&is=699e146b&hm=376a6d999814f918d75641cd31209a436d732e3b9dba03359d80a05ad588240e& 22:13 <+bridge_> xd 22:13 <+bridge_> XD yea 22:13 <+bridge_> ggs 22:13 <+bridge_> i dont needed a hide are my profile 22:13 <+bridge_> he set up a strawman and then blew it down incredible 22:14 <+bridge_> it pubilc 🙄 22:14 <+bridge_> Gladly DDNets source is in C++ 22:14 <+bridge_> Some rust here and there, but mainly C++ 22:14 <+bridge_> you only have one thing public 22:14 <+bridge_> i know but hard learned 22:14 <+bridge_> and it is not in c++ 22:14 <+bridge_> Ah, you are a vibe hacker 22:14 <+bridge_> u are moderator. u go a working at report. why u talking in night? 22:14 <+bridge_> XD 22:14 <+bridge_> :poggers2: 22:15 <+bridge_> i must be right 22:15 <+bridge_> he doesn't know cpp 22:15 <+bridge_> or admins see what u not working he be clear ur mod 22:15 <+bridge_> who actually knows cpp 22:15 <+bridge_> Linux Torvalds 22:15 <+bridge_> Linus Torvalds 22:15 <+bridge_> i'm know c++ -_- 22:15 <+bridge_> bjarne 22:15 <+bridge_> i love linux torvalds 22:15 <+bridge_> real 22:16 <+bridge_> He is the real GOAT among all goats 22:16 <+bridge_> i using kali liunx💀 22:16 <+bridge_> YO @l._ouis 22:16 <+bridge_> ADD TO THE STARTER PACK 22:16 <+bridge_> what this a starter pack? 22:16 <+bridge_> do u have a yubikey 22:16 <+bridge_> that you've never touched once 22:16 <+bridge_> XDDDDDDDDDDDDDD 22:16 <+bridge_> I have 10 of them 22:17 <+bridge_> And havent touched a single one 22:17 <+bridge_> What the hell 22:17 <+bridge_> he thinks saying he's using kali linux will get him in trouble XDDDDDDD 22:17 <+bridge_> because i ping louis\ 22:17 <+bridge_> I leave for a bit and John "Hacker" Evilson appears 22:17 <+bridge_> XDDDDDDDDDDDDDD 22:17 <+bridge_> omfg 22:17 <+bridge_> you came in clutch today good bot 22:17 <+bridge_> :3 22:17 <+bridge_> hi Know C++, I'm Blazu! 22:19 <+bridge_> One last important notice: All your yubikeys are affected by a side channel attack, enjoy knowing you dont have secure hardware (https://www.yubico.com/support/security-advisories/ysa-2024-03/) 22:19 <+bridge_> best a be good man. using c++ and python = good ddnet src mod 22:19 <+bridge_> mabye i love ddnet 22:19 <+bridge_> Hey. i'm love u :3 22:20 <+bridge_> whatever that means mhm I agree 22:20 <+bridge_> Should be restarting now 22:20 <+bridge_> Hi Rob 22:20 <+bridge_> Thanks roby ❤️ 22:20 <+bridge_> and chiller 22:21 <+bridge_> somehow calling him rob feels wrong, after so long of not realizing it can be shortened that way 22:21 <+bridge_> hi Always 22:21 <+bridge_> LOL 22:21 <+bridge_> hi blazu 22:21 <+bridge_> https://tenor.com/view/quanta-quanta-meme-dev-chat-dev-chat-gif-14741164710165588180 22:21 <+bridge_> I just realized 22:21 <+bridge_> "Roby" feels more correct 22:21 <+bridge_> like a robyt's? 22:21 <+bridge_> but then you can add "t3" as well 22:22 <+bridge_> u minssed a "t" 22:22 <+bridge_> woah like t3.chat the worst chatgpt wrapper developed by Theo 22:22 <+bridge_> woah like t3.chat the worst chatgpt wrapper to ever exist developed by Theo 22:22 <+bridge_> Rob is compressed to a 50% ratio 22:22 <+bridge_> But Roby is a bad compression ratio 22:22 <+bridge_> True 22:22 <+bridge_> I know 22:23 <+bridge_> we could just call him 22:23 <+bridge_> Big R 22:23 <+bridge_> ez 22:23 <+bridge_> Just send R from now on 22:23 <+bridge_> LMAOOO 22:23 <+bridge_> shared braincell 22:23 <+bridge_> guys. how guess about teeworld old? 22:23 <+bridge_> 67 22:23 <+bridge_> are not using teeworld in 2026 🙁 22:23 <+bridge_> what does this mean 22:24 <+bridge_> I wouldn't have to guess because I know the answer 22:24 <+bridge_> 2005 no? 22:24 <+bridge_> I thought you know 22:24 <+bridge_> :pepeRage: 22:24 <+bridge_> 2003? 22:24 <+bridge_> no 22:24 <+bridge_> no. are playing a 2026. 22:24 <+bridge_> 🙁 22:24 <+bridge_> 2003 is when 22:24 <+bridge_> it started the development 22:24 <+bridge_> and 2005 when it released..? 22:24 <+bridge_> or as it 2005 nd 2007 correspondingly 22:24 <+bridge_> or was it 2005 nd 2007 correspondingly 22:24 <+bridge_> or was it 2005 and 2007 correspondingly 22:25 <+bridge_> yk what Mr John "Hacker" Evilson is right actually I had to guess 22:25 <+bridge_> Yep 22:25 <+bridge_> @blazulite check a steam are shows data 22:25 <+bridge_> @blazulite check a steam are shows date 22:25 <+bridge_> Oh mb 22:26 <+bridge_> what 22:26 <+bridge_> no offense intended but I think communication would be easier if you used DeepL 22:27 <+bridge_> $deepl 22:27 <+bridge_> Hi! Most of us communicate in English. If you’re having trouble with English, use to help you out. 22:40 <+bridge_> teeworlds 0.8 is coming........... 22:48 <+bridge_> chillerdragon: give me ur discord. i soon can write in ur dm 22:48 <+bridge_> mabye i will helper 23:14 <+bridge_> bro does not have a discord 23:37 <+bridge_> look at @chillerdragon.9502 23:38 <+bridge_> and mabye @chillerdragon 23:38 <+bridge_> here two a accounts 23:38 <+bridge_> idk 23:56 <+bridge_> :KannaSip: