03:48 <+bridge_> bro is retracing tclient feature timeline from the start lol 03:48 <+bridge_> bro is retracing tclient feature timeline from the start from first principles lol 03:48 <+bridge_> bro is retracing tclient feature timeline from the start from first principles lol 03:48 <+bridge_> bro is retracing tclient feature timeline from first principles lol 03:52 <+bridge_> next we get feature to hide ghosts when tees are frozen 04:17 <+bridge_> xD 07:30 <+bridge_> Herkese merhaba, yavaş ilerleyen bir kanlı sahneler sunucusu kurmak istiyorum. Bana yardımcı olabilir misiniz? Kaynakları nereden bulabilirim? 07:30 <+bridge_> Hi everyone, I want to set up a slow-paced gore server. Can you help me? Where can I find resources? 07:30 <+bridge_> Hi everyone, I want to set up a slow-gores server. Can you help me? Where can I find resources? 07:59 <+bridge_> I just add things I miss in ddnet, I never used your client and never looked at the code 08:00 <+bridge_> bro what is ur username on discord 08:00 <+bridge_> how is that allowed lol 08:01 <+bridge_> İDK 08:01 <+bridge_> do you want to play with others or just alone? 08:01 <+bridge_> i love nigegrs 08:01 <+bridge_> @Discord Mod banish him 08:02 <+bridge_> I'm looking to play with my friends at school. 08:03 <+bridge_> slow gores 08:06 <+bridge_> Does tater have unpredicted shadows already? 08:07 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472127062209855683/image.png?ex=699170aa&is=69901f2a&hm=51c2b678c07d0f93e562266f0d2eb9ee00f2b4d27a6ad0a6c3f739b714301a89& 08:08 <+bridge_> Nice, why is this not in ddnet? Maybe it's fine to have a minimal implementation in ddnet, like my pr suggests 08:09 <+bridge_> I don't generally try to merge things into ddnet unless asked 08:11 <+bridge_> antiping pr is just my 7 year old issue, nothing tclient related 08:12 <+bridge_> still no fastinput pr 08:13 <+bridge_> it's probably not coming any time soon now that I got forced to add adjtustable fastinput 08:13 <+bridge_> it's probably not coming any time soon now that I got forced to add adjustable fastinput 08:13 <+bridge_> what does the adjust actually do 08:13 <+bridge_> like if u have 1.5 08:13 <+bridge_> you can set any value between 1ms and 40ms instead of only 20ms 08:13 <+bridge_> ic 08:14 <+bridge_> 40 ms is tc_fast_input 2 right? 08:14 <+bridge_> yeah 08:14 <+bridge_> but that's kinda unplayable 08:14 <+bridge_> yea 08:14 <+bridge_> i tried 2-5 08:14 <+bridge_> all sucks 08:14 <+bridge_> it's out now if you want to tryit 08:14 <+bridge_> it's out now if you want to try it 08:14 <+bridge_> is 30 ms any good? 08:14 <+bridge_> idk 08:14 <+bridge_> ye ill update 08:14 <+bridge_> 25ms seems popular 08:14 <+bridge_> ic 08:15 <+bridge_> prolly placebo tho 08:15 <+bridge_> tbh it is noticable 08:15 <+bridge_> even like 2ms can be felt, I was surprised 08:16 <+bridge_> at least on my 240hz monitor ymmv 08:16 <+bridge_> need to get 720 hz monitor for ddnet 08:27 <+bridge_> doesnt work well with dummy copy moves 08:27 <+bridge_> did it ever 08:27 <+bridge_> looked fine on 20 ms 08:28 <+bridge_> not as smooth as without but looks fine on 20 ms to me 08:33 <+bridge_> @totar only on 20 and 40 it looks normal 08:33 <+bridge_> for what 08:33 <+bridge_> dummy copy? 08:33 <+bridge_> yea 08:33 <+bridge_> like ur in sync 08:33 <+bridge_> I'll look into it 09:14 <+bridge_> I don’t think my DDNet proposal would have helped you anyways. I might look into it eventually but it could potentially takes years :D I’m slow 09:27 <+bridge_> should be fixed now 10:36 <+bridge_> Can you turn off this message? 10:36 <+bridge_> 10:36 <+bridge_> "2026-02-14 10:28:14 I chat/server: *** Your team has fewer than 2 players, so your team rank won't count" 10:37 <+bridge_> there is tc_regex_chat_ignore or smth named similar so you can filer messages 10:37 <+bridge_> in tclient 10:37 <+bridge_> And in ddnet? 10:37 <+bridge_> no way to turn it off afaik 10:38 <+bridge_> there is tc_regex_chat_ignore or smth named similar so you can filter messages 10:38 <+bridge_> Is it possible to disable chat fully? 10:38 <+bridge_> yes check the appearance settings 10:38 <+bridge_> Not just for myself but everyone 10:39 <+bridge_> /dnd maybe 10:39 <+bridge_> you mean serverside? 10:39 <+bridge_> yea 10:39 <+bridge_> I don't know 10:59 <+ChillerDragon> yo does `pPlayer = nullptr` actually set the array element value to null? https://paste.zillyhuhn.com/uv 10:59 <+ChillerDragon> im a bit confused if this might be a copied variable or is accessing the array as there are no [] brackets 11:00 <+ChillerDragon> or does nobody care because its a constructor xd 11:04 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472171661544521738/image.jpg?ex=69919a33&is=699048b3&hm=ab01d318743dcefe07a324b25cbb752e7d7b5f2eba243885148313716c671233& 11:04 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472171662370934928/image.jpg?ex=69919a33&is=699048b3&hm=f0b6fd3e7df44f8d58367b0720351af58423f130ab6535845feec90f0956bf16& 11:04 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472171662769389578/image.jpg?ex=69919a34&is=699048b4&hm=724c22bfe261664cb96164ddcf79755d1a829fed7f275c38de3eef943f523ea6& 11:04 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472171663125643296/image.jpg?ex=69919a34&is=699048b4&hm=559a4073002b00895496fa609938243a17685d3b3d85e36b8d756a9b273d17bf& 11:05 <+bridge_> do the bots wake up at the same time or something 11:05 <+bridge_> I just banned one of these 11:05 <+bridge_> how are people still falling for this 11:15 <+bridge_> why did the hookline tip get merged without an option to disable it 11:15 <+bridge_> https://github.com/ddnet/ddnet/pull/11271 11:16 <+bridge_> we have an entire menu ingame dedicated to hook line options but customization of this option was declined? 11:36 <+bridge_> options are evil 11:37 <+bridge_> users don't deserve them 11:37 <+bridge_> apparently 12:38 <+bridge_> Feel free to add one. I'd prefer an alpha setting instead of one to disable it 12:40 <+bridge_> can I have a setting for whether or not to show the alpha setting, I don't like that setting cluttering my preferences page 12:40 <+bridge_> can I have a setting for whether or not to show the alpha setting, I don't like that setting cluttering my preferences page 12:43 <+bridge_> We should add a `ui_config.json` where you can enable or disable or move every single UI element 12:43 <+bridge_> Can we brainstorm what settings we want there? There was discussion about the color, which is the player hooking color rn. Maybe a color setting WITH alpha is sufficient 12:44 <+bridge_> there is tons of space here 12:44 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472196681679245425/screenshot_2026-02-14_12-43-43.png?ex=6991b181&is=69906001&hm=daf7f21f9d714b8e4f39c3f88f838aac011a197ce93eeec69829366fae61695b& 12:44 <+bridge_> can just make another slider under hook collision line opacity with tip 12:45 <+bridge_> I'd also need a preview 12:45 <+bridge_> all possible, but needs to work at 4:3 12:45 <+bridge_> the preview is already on the right side 12:46 <+bridge_> Settings page is easier to make work at 4:3, our sliders are already far too wide 😄 12:46 <+bridge_> there is no TIP-preview 12:46 <+bridge_> All possible tbf 🙂 12:46 <+bridge_> I know I am saying you wont need a seperate preview 12:46 <+bridge_> since you cant turn the tip off and u prefer an alpha slider 12:47 <+bridge_> the preview should include the tip 12:47 <+bridge_> yes 👍 12:48 <+bridge_> All the discussion about a 20 px line 12:48 <+bridge_> never change a running system 12:48 <+bridge_> It needed fixes, lots of them. 12:49 <+bridge_> says who 12:49 <+bridge_> me 12:49 <+bridge_> I was able to crash low spec PCs with it 12:50 <+bridge_> that has nothing to do with the tip 12:50 <+bridge_> oh yeah I mean the hookline in general 12:50 <+bridge_> do you know why the tip exists? 12:51 <+bridge_> well that is fair but that is not what the discussion is about 12:51 <+bridge_> yes I am awara 12:51 <+bridge_> yes I am aware 12:51 <+bridge_> what I don't understand is why it was not an option when merged 12:54 <+bridge_> because it is useful as-is (as Heinrich wrote), but I am not opossed to a followup 🙂 arr you willing to work on it? 12:55 <+bridge_> Have you tried not changing things? God damn purple names and their changes... 12:56 <+bridge_> well I read the issue and the majority of responders were against merging it without an option 12:56 <+bridge_> there was only one person that wanted to not have an option for it 12:57 <+bridge_> Are you willing to work on it? 12:57 <+bridge_> I could 12:58 <+bridge_> but it seems the person who merged it has complete control of the decision of wheter it makes it into the game or not 13:00 <+bridge_> Then open an issue first, discuss there why you want it and try to convince ppl. You are not the only one who wants this so it's not unlikely that it causes some changes 13:02 <+bridge_> I can see 3 people already against it in the PR how many more would you need to overthrow one persons vote 13:04 <+bridge_> I think you may count me into this list, I think the discussion there with kebs wasn't constructive... It's still true, that the discussion would instead move to default values 13:06 <+bridge_> It's the tip of a damn hookline, I genuinely can not fathom how a couple pixels that are of different color is so annoying to someone 13:07 <+bridge_> very open minded take from you as usual 13:07 <+bridge_> 👍 13:07 <+bridge_> It's just a couple dozen lines to add a config for it, add it, PR it, I'll merge it 13:07 <+bridge_> DDNet 9 people always showing up whenever anything changes 13:08 <+bridge_> I was already close to writing 'less yapping, send patches' 🙈 13:10 <+bridge_> Quite ironic that you say that while complaining about a change 😄 13:10 <+bridge_> It's fine, as I said PR it, I'll do my best to push it through 13:11 <+bridge_> I'll help 13:11 <+bridge_> how is that ironic 13:12 <+bridge_> I had a question which was why this was merged even tho there was discussion about it already and I haven't recieved an answer 13:13 <+bridge_> Because I am overloaded and asked other maintainers to check my PRs so I have resources free. This was merged in the process 13:16 <+bridge_> Why it was merged is heinrich's comment right before he merged it 13:26 <+bridge_> just make the change optional 13:26 <+bridge_> some people don't want it to be optional? make the option optional 13:30 <+bridge_> I've been thinking of just allowing options behind something like `adv_` without any UI. If you have any `adv_` options set YMMV, we provide no support for it and it'll only be maintained as a best effort 13:32 <+bridge_> You mean `hud_config.json` to configure the HUD? If we could reuse the implementation of the touch controls editor then maybe :justatest:. But we cannot provide support for users changing the default if it doesn't match elements being added or changed in the future. 13:33 <+bridge_> I was just kidding 😛 15:04 <+bridge_> True 15:04 <+bridge_> Also no idea why it's merged when there was ongoing discussion 15:06 <+bridge_> Not hard at all to add a color to it that includes alpha 15:08 <+bridge_> fell free to PR it, me and Learath approve 15:09 <+bridge_> Things that you need to do: Add color with RGBA, Alpha is important, add preview 15:11 <+bridge_> (fwiw it's likely only ever going to be used by 3 people, you might even be okay with just adding a config option and no UI for it) 15:12 <+bridge_> setting color over ui is hard tho 15:13 <+bridge_> setting color over console is hard tho 15:13 <+bridge_> Yeah, I guess it is a little annoying 15:50 <+bridge_> this should be good enough? 15:50 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472243677450604627/image.png?ex=6991dd45&is=69908bc5&hm=eabbcfd99bc203f8dc49a3f16563ed6e5c2bb088e89f1d842a11d6259a5646a6& 15:51 <+bridge_> on 4:3 res 16:08 <+bridge_> almost, I'd add a preview on the right with no tile and the tip 16:09 <+bridge_> working on it already 16:10 <+bridge_> 👍❤️ 19:26 <+bridge_> @avolicious can you get #10284 on KoG? 19:26 <+bridge_> https://github.com/ddnet/ddnet/pull/10284 19:26 <+bridge_> cl_predict_events doesnt work correctly 20:29 <+bridge_> I got bored and decided to spend some time speeding up fix_style.py 20:29 <+bridge_> On average, checking on ddnet-insta takes about 9-10 seconds (there are more files) instead of 15-16 20:29 <+bridge_> 20:29 <+bridge_> But this was achieved by playing with asynchrony and multithreading, I don't know if ddnet will need it xd 20:29 <+bridge_> 20:29 <+bridge_> ``` 20:29 <+bridge_> ❯ time python scripts/fix_style.py -n 20:29 <+bridge_> src/insta/server/round_stats.cpp:356:2: error: code should be clang-formatted [-Wclang-format-violations] 20:29 <+bridge_> } 20:29 <+bridge_> ^ 20:29 <+bridge_> src/insta/server/round_stats.cpp:361:18: error: code should be clang-formatted [-Wclang-format-violations] 20:29 <+bridge_> const char *pStr 20:29 <+bridge_> ^ 20:29 <+bridge_> 20:29 <+bridge_> ________________________________________________________ 20:29 <+bridge_> Executed in 9.94 secs fish external 20:29 <+bridge_> usr time 29.41 secs 0.00 micros 29.41 secs 20:29 <+bridge_> sys time 2.29 secs 875.00 micros 2.29 secs 20:29 <+bridge_> 20:29 <+bridge_> 20:29 <+bridge_> ❯ time python scripts/fix_style_default.py -n 20:30 <+bridge_> src/insta/server/round_stats.cpp:356:2: error: code should be clang-formatted [-Wclang-format-violations] 20:30 <+bridge_> } 20:30 <+bridge_> ^ 20:30 <+bridge_> src/insta/server/round_stats.cpp:361:18: error: code should be clang-formatted [-Wclang-format-violations] 20:30 <+bridge_> const char *pStr 20:30 <+bridge_> ^ 20:30 <+bridge_> 20:30 <+bridge_> ________________________________________________________ 20:30 <+bridge_> Executed in 15.22 secs fish external 20:30 <+bridge_> usr time 14.89 secs 414.00 micros 14.89 secs 20:45 <+bridge_> @kebscs maybe I am misunderstanding but how would I not need another config if I want a way to just disable the tip? 20:47 <+bridge_> I got bored and decided to spend some time speeding up fix_style.py 20:47 <+bridge_> On average, checking on ddnet-insta takes about 9-10 seconds (there are more files) instead of 15-16 20:47 <+bridge_> 20:47 <+bridge_> But this was achieved by playing with asynchrony and multithreading, I don't know if ddnet will need it xd 20:47 <+bridge_> 20:47 <+bridge_> ``` 20:47 <+bridge_> ❯ time python scripts/fix_style.py -n 20:47 <+bridge_> src/insta/server/round_stats.cpp:356:2: error: code should be clang-formatted [-Wclang-format-violations] 20:47 <+bridge_> } 20:47 <+bridge_> ^ 20:47 <+bridge_> src/insta/server/round_stats.cpp:361:18: error: code should be clang-formatted [-Wclang-format-violations] 20:47 <+bridge_> const char *pStr 20:47 <+bridge_> ^ 20:47 <+bridge_> 20:47 <+bridge_> ________________________________________________________ 20:47 <+bridge_> Executed in 9.94 secs fish external 20:47 <+bridge_> usr time 29.41 secs 0.00 micros 29.41 secs 20:47 <+bridge_> sys time 2.29 secs 875.00 micros 2.29 secs 20:47 <+bridge_> 20:47 <+bridge_> 20:47 <+bridge_> ❯ time python scripts/fix_style_default.py -n 20:47 <+bridge_> src/insta/server/round_stats.cpp:356:2: error: code should be clang-formatted [-Wclang-format-violations] 20:48 <+bridge_> } 20:48 <+bridge_> ^ 20:48 <+bridge_> src/insta/server/round_stats.cpp:361:18: error: code should be clang-formatted [-Wclang-format-violations] 20:48 <+bridge_> const char *pStr 20:48 <+bridge_> ^ 20:48 <+bridge_> 20:48 <+bridge_> ________________________________________________________ 20:48 <+bridge_> Executed in 15.22 secs fish external 20:48 <+bridge_> usr time 14.89 secs 414.00 micros 14.89 secs 20:48 <+bridge_> I got bored and decided to spend some time speeding up fix_style.py 20:48 <+bridge_> On average, checking on ddnet-insta takes about 9-10 seconds (there are more files) instead of 15-16 20:48 <+bridge_> I got bored and decided to spend some time speeding up fix_style.py 20:48 <+bridge_> On average, checking on ddnet-insta takes about 9-10 seconds (there are more files) instead of 15-16 20:48 <+bridge_> 20:58 <+bridge_> Col alpha 0 21:00 <+bridge_> that way I wouldn't be able to adjust them individually or am I standing on the hose? 21:13 <+bridge_> You can store the information in one setting (without needing to change the UI) :owo: 21:14 <+bridge_> Like it is possible to include Alpha directly in the color 21:17 <+bridge_> Take a look at https://github.com/ddnet/ddnet/blob/master/src%2Fengine%2Fshared%2Fconfig_variables.h 21:17 <+bridge_> for example 21:17 <+bridge_> ah yeah but all the other colors for the hookline also dont support that 21:19 <+bridge_> yes, because this wasn't always possible and you can't retroactively change settings 21:19 <+bridge_> Backwards compat ... 21:19 <+bridge_> 👍 👍 😭 21:31 <+bridge_> I see but wouldnt that be confusing for people navigating that menu? 21:40 <+bridge_> As I said you can leave the UI as it, the console settings are not _so much_ user facing 21:41 <+bridge_> oh sorry somehow skipped that, can work on it but not atm 21:57 <+bridge_> Hi, guys. help me a run windows ddnet. i using a liunx. but my friends says do it windows. but i have erorr. and i want whos give me commands for easy. but for me hardest :(. my client of liunx 21:57 <+bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1472336052885782651/2026-02-14_225227.png?ex=6992334d&is=6990e1cd&hm=a716cfc38c1bff4050c579915d8a2bfca68d57246d4183874a06cebfffbcfdf7& 22:03 <+bridge_> Your github is as trustworthy as a promise from Donald Trump 22:03 <+bridge_> /s 22:03 <+bridge_> no. help me out bro 22:04 <+bridge_> i needed for clinet windows do it 22:04 <+bridge_> i can't do it. but hard for cmake 22:04 <+bridge_> @essigautomat bro help me