00:02 < bridge> ye. also i think my prediction code for the shotgun collision has a skill issue 00:02 < bridge> can prediction only fire every 2 ticks cus of snaps or smth? 01:17 < bridge> i think it fires multiple times per tick 01:17 < bridge> depends what youre trying to do 01:18 < bridge> i remmber with the alternating switches, i couldnt predict properly, bcs the prediction would change state multiple times in a tick 01:18 < bridge> instead of once on 1 hit 01:40 < bridge> yea its doing that for me for some reason 01:40 < bridge> idk if its only for the alternating, ig i could check 02:10 < bridge> well idk as long as everythings in Tick() shouldn't it call once per tick :thonk: 02:23 < bridge> Prediction happens every tick 02:24 < bridge> Idk what your issue is though 02:26 < bridge> Snapshots are every other tick but you knew that 03:44 < bridge> til rustup can uninstall itself. very cool very nice 03:44 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1430733697447104563/image0.png?ex=68fada17&is=68f98897&hm=2f84c22ce2bb7c33097c769663214651fcf3c094dead5f906f4275e56335d023& 04:13 < bridge> gh workflows are so useful. 04:19 < bridge> yo can u see my bug report? 07:32 < bridge> mooorning! 07:32 < bridge> @ryozuki ! - are you still semi in charge of the wiki? 07:41 < bridge> not much 07:41 < bridge> idk if i have admin rights 07:41 < bridge> oh i do 07:41 < bridge> why @blaiszephyr ? 07:42 < bridge> im just busy with life 07:42 < bridge> :d 07:42 < bridge> thats fair, just wanted to make sure xd 07:42 < bridge> @louis.place make sure you use the pred methods, even for intratick 07:42 < bridge> if you have time, do you mind adding me back into the auto-moderation group? 07:42 < bridge> i want to help Acqua out a bit 07:42 < bridge> i can do that 07:42 < bridge> whats ur user 07:42 < bridge> `melonew` 07:43 < bridge> `Melonew` 07:43 < bridge> done 07:50 < bridge> i slept so bad today 07:50 < bridge> i need 2 coffees 07:54 < bridge> rip 10:09 < bridge> is the wiki back? 10:15 < bridge> this comment in kernel.h is funny, "works for now" 10:15 < bridge> 10:15 < bridge> ```cpp 10:15 < bridge> // This kernel thingie makes the structure very flat and basically singletons. 10:15 < bridge> // I'm not sure if this is a good idea but it works for now. 10:15 < bridge> ``` 10:15 < bridge> it predates the git history 10:22 < bridge> yeah its being restored slowly 10:31 < bridge> fromw hat? 10:31 < bridge> from what? 10:33 < bridge> wayback machine, mostly 10:33 < bridge> ah i see 11:16 < bridge> Do you know if it is possible to rotate the camera? Is it necessary to paint on screen each thing with a rotation ? Or there's some ready made function provided by SDL? 11:19 < bridge> This feature exists in sdl 3, but we're still at sdl 2, 11:20 < bridge> it's certainly possible to do that somehow, however I am sure something will break 11:20 < bridge> we dont use texture drawing so you can set a draw texture then rotate that 11:21 < bridge> might actually be easiest, to rotate everything in the shaders and only use vulkan or opengl3 for your test(?) 11:21 < bridge> thats for potrait/landscape 11:22 < bridge> `SDL_SetRenderTarget(renderer, texture);` 11:22 < bridge> then make a quad and draw a texture with that etxture on it 11:23 < bridge> you can apply transforms, make sure to zoom in an appropriate amount so you dont end up seeing black 11:23 < bridge> this will rotate hud aswell though which isnt very good 11:23 < bridge> we dont seperate hud very cleanly though so you would have to manually go through each component and set/reset render target 11:23 < bridge> The netcode also certainly doesn't like this, so player might appear out of nowhere 11:23 < bridge> its rendering only 11:24 < bridge> you would actually need to use 2 textures so u can then render hud ontop of your transformed game 11:24 < bridge> i'd just go with Assa's approach of implementing it in the graphic shader 11:24 < bridge> 11:24 < bridge> otherwise you'll burn yourself out just modifying each renderer call 11:24 < bridge> not everything goes through a shader though? 11:24 < bridge> does it 11:25 < bridge> and you still need to diffrentiate hud 11:25 < bridge> you could set a render flag instead 11:25 < bridge> hmm... true 11:26 < bridge> the modifying shaders would be less intensive 11:26 < bridge> if everything does go thru one 11:26 < bridge> ogl1 cant do it in any way so doesnt matter 11:26 < bridge> yeah it'd be for modern backends only anyway that way 11:26 < bridge> you could add a rotating step to the vulkan pipeline. It's true, that not everything runs through a shader, but it doesn't have to 11:26 < bridge> oh wait you could modify the quad rendering 11:26 < bridge> implement it for both shader and matrix :kek: 11:26 < bridge> oh wait you could modify the quad rendering (this is still with render flag) 11:27 < bridge> you would also want to generalize a out of bounds function so you can modify it to give it increased range 11:27 < bridge> so you dont have to zoom in 12:28 < bridge> Someone told me they have lag in newer versions, I don't have any solution for them 12:28 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1287187497268412506/image.png?ex=68fab446&is=68f962c6&hm=da97dd87a189ed714392002a01800c2372fddbfbac3741afb0c97bdd89b12d4c& 12:28 < bridge> https://github.com/ddnet/ddnet/commit/8ef1f35f89d538372a346f4fbc9bedd67ff73195 12:33 < bridge> @learath2 look at dis trol assembly 12:33 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1287379045020991559/image.png?ex=68fabdea&is=68f96c6a&hm=eaf6fa1d7a0928e7e02367804d9c53571ec9e07a8bd759b8795952f5c6968190& 12:41 < bridge> 🍿 12:44 < bridge> Thanks for considering my question. Specifying, I would rotate the camera by a variable angle, not the screen orientation. 12:44 < bridge> Which would be an optimal way to achieve it, using functions and methods already integrated in the current source code? 14:12 < bridge> 🍿 14:21 < bridge> 🐴 14:21 < bridge> oh wait quad transforms doesnt work due to texture mapping 15:15 < bridge> Closed as completed, right? :boo: 15:19 < bridge> Well, heinrich is totally against that idea, I predicted that based on the fact that he lacked to engage in this convo in the first place, with non other than one of the most influential players in DDNet 15:20 < bridge> As he said, if a maintainer would like to be interested in having community voting despite a single decision and make a meaningful change, go ahead 15:29 < bridge> Who is the most influential player in ddnet @cellegenrih 15:29 < bridge> nameless tee 15:30 < bridge> Stepfunn, most interestingly 15:30 < bridge> Even tho he just popped up few years ago, he already made a name for himself here and almost everyone knows him pretty much 15:30 < bridge> @learath2 what would you think of this idea if the the client requests an OTC for the specific address of the server, and then the account server only auths the client if it receives the OTC from the address that the client asked for, thus you can't MITM? 15:31 < bridge> Ah, ofc 15:31 < bridge> :nouis: 15:32 < bridge> @learath2 what would you think of this idea if the the client requests an OTC for the specific address of the game server, and then the account server only auths the client if it receives the OTC from the address that the client asked for, thus you can't MITM? 15:34 < bridge> chillerdragon 15:42 < bridge> most influential 0.7 person 15:53 < bridge> I would have to sit down and think about it 19:12 < bridge> this is different from osrs though, don't the developers of osrs create the polls with the intention of implementing either side? that seems very different from the community of the game creating the actual poll and expecting developers to implement one of the sides 19:24 < bridge> :greenthing: 19:33 < bridge> the developers of osrs also want to improve their game so they desire to know the opinions of the players :troll: 19:34 < bridge> This. We are actively trying to destroy this game. I personally do an evil laugh every night 19:35 < bridge> lerato omg 19:35 < bridge> "Just as a very simple example of where it can go wrong: Imagine a little-used feature wanted by a small minority of players. They'd probably vote yes, the others would ignore the vote. The players voting yes would want the feature implemented then, but this would continuously waste developer time at the expense of the majority who don't care about the feature." 19:35 < bridge> 19:35 < bridge> There's an option to skip the question in OSRS, skipped votes are omitted btw, if enough people don't care, then it can literally just be ignored 19:36 < bridge> louis is correct, the polls only work if the developers want to know the answer to the question. 19:36 < bridge> if you secretly hope they aren't going to pick one option then don't post the poll 19:37 < bridge> Ya 19:37 < bridge> You can quite literally look up all the times the voting system has had "problems" for OSRS 19:38 < bridge> I play OSRS, so I could just TLDR tbh, honestly the main issue is the devs wanting something and the players not wanting it lol 19:39 < bridge> voting would be nice when hein says he doesnt like smth 19:39 < bridge> But is that a problem 19:39 < bridge> then players vote in favor to get a feature in 19:40 < bridge> so we would get more opinions rather than just hein's "I don't think I like this" 19:40 < bridge> or the fact that RS3 players exist on the same subscription, so the 2 communities can somewhat sabotage each other out of spite :greenthing: 19:42 < bridge> Hey man, if we end up ruining the game, at least you nerds can move the fuck on to something else? :troll: 19:43 < bridge> Or we just launch oldschool DDNet 19:43 < bridge> fixed 19:45 < bridge> @learath2 $5 to reopen the post 19:45 < bridge> Honestly not an ideal look for hein once again 19:46 < bridge> Ngl he really doesn't seem to be thinking about the PR angle of closing the issue called "Community-wide voting" complaining about how the decision making in this project should be more democratic 19:50 < bridge> Lets add it as a solution to heinrich 19:50 < bridge> seems valid 19:51 < bridge> having an issue that screams "maintainers just say no and close stuff the community wants" being closed by a single maintainer is 19:51 < bridge> peak 19:52 < bridge> He feels like he has definitely lost his marbles over the years 19:52 < bridge> chiller maintainer btw 19:53 < bridge> One thing he's not wrong about, other maintainers are too quiet 19:53 < bridge> not true 19:54 < bridge> what does that mean? 19:54 < bridge> marbles are small balls 19:54 < bridge> did he lose his balls? 19:54 < bridge> His decision making feels like it's against the game more and more 19:54 < bridge> do you say you know the size of them? 19:54 < bridge> Oh no, he's trolling! 19:54 < bridge> I'd never 19:54 < bridge> i disagree 19:55 < bridge> heinrich never changed a single bit. 19:55 < bridge> 19:55 < bridge> and i personally think that is his biggest weakness 19:55 < bridge> he is smart af, but he cannot adapt 19:55 < bridge> Juppyboy, why didn't you say anything in this post 19:55 < bridge> the issue wasnt graphic or rust related 19:55 < bridge> :Shruggo: 19:55 < bridge> What do you think my biggest weakness is? 19:55 < bridge> that you talk but never deliver 19:55 < bridge> True 19:56 < bridge> Actual truth 19:56 < bridge> its so rare to see other maintainer than roby and monthly deen release 19:56 < bridge> Learath talks then drinks instead 19:56 < bridge> Maybe we should make Jupstar the BDFL for ddnet πŸ€” 19:56 < bridge> He just talked back against me, I refuse 19:56 < bridge> :greenthing: 19:57 < bridge> You have chiller out there every day 19:57 < bridge> If I'd be dictator I'd first of all free teeworlds 19:57 < bridge> so ddnet has compatition again 19:57 < bridge> Fuck a teeworld 19:58 < bridge> but chiller became one very recently 19:58 < bridge> I really should start delivering things. I have like 8 projects, so I don't make progress on any of them 19:58 < bridge> If you mean free it from being ddnet's problem, I agree :J 19:58 < bridge> Time to abort the Teeworlds baby 19:59 < bridge> abort :nouis: 19:59 < bridge> nouis is the result of Teeworlds inbreeding, it should've been prevented long ago 20:00 < bridge> sometimes 20:01 < bridge> Aight guys, today we'll actually make meaningful decisions and changes to the game, surely? 20:02 < bridge> if juppy become that thing you said earlier, opengl renderers will be deleted from the game 20:02 < bridge> i've ddnet-rs, i am happy. 20:02 < bridge> 20:02 < bridge> no limitations 20:02 < bridge> ddnet-rs isn't real 20:02 < bridge> no ddnet-rs is disabled ddnet's kid 20:02 < bridge> imagine heinrich's potential if he could stop his ideology 20:02 < bridge> he'd be free and do smart things 20:02 < bridge> instead of wasting his time 20:03 < bridge> i am sadly only partially smart 20:03 < bridge> but i have the motivation 20:03 < bridge> and mindset 20:03 < bridge> If he's so smart, why game bad? 20:03 < bridge> https://tenor.com/view/shia-la-beouf-fire-just-do-it-inspiration-motivation-gif-4214625 20:03 < bridge> reasons are stated above 20:03 < bridge> exactly 20:03 < bridge> game seems ok to me 20:03 < bridge> Sounds like a fucking idiot to me 20:03 < bridge> dunno 20:03 < bridge> Just need anti tas, accounts, more features 20:03 < bridge> i turn on boss music and be the boss 20:03 < bridge> that is how you win 20:04 < bridge> "just need" 20:04 < bridge> ofc game is perfect 20:04 < bridge> except its bad side of community 20:05 < bridge> if i was dictator i'd add unlockable skins thru point +rankpoint progression too 20:05 < bridge> i love clout and cosmetics 20:06 < bridge> Put the coolest cosmetics behind the hardest things so people pay real life money to have other people do it for them 20:06 < bridge> ples no 20:06 < bridge> Why lie? You are the vulkanwizard 20:07 < bridge> I wish I could spent more time on graphics apis, but sadly that is where my mindset ends 20:07 < bridge> At this point I'm starting to wonder if I should just issue a bounty for someone to write a teehistorian TAS matcher 20:07 < bridge> vulcan 20:07 < bridge> archmage 20:07 < bridge> vulcan archmage 20:07 < bridge> i dunno why but for some reason you cannot just have endless motivation of any project 20:07 < bridge> ig there are some weird blockers 20:07 < bridge> i never been like 100% at work 20:08 < bridge> Some people do have the ability to summon infinite motivation. I can't either 20:08 < bridge> probs bcs i think that it's not truely the right thing to do 20:08 < bridge> noby would've had it done, but he's gonezo with irl, which is shocking tbh, how'd noby irl before yall freaks 20:08 < bridge> noby summon needed 20:08 < bridge> for ddnet-rs i defs would say i had insane motivation 20:08 < bridge> i did like 90% of the code after my full time job 20:08 < bridge> that is not even a joke 20:08 < bridge> I don't speak street. What does gonezo with irl mean 20:09 < bridge> i can do it sometimes. at some point you just don't have any more feature ideas or you get stuck on a bug, so have to pause 20:09 < bridge> gone 20:09 < bridge> he disappeared cause irl 20:09 < bridge> oh man we remembered same person xd 20:09 < bridge> I can do it for a max of 1 week. Then I get bored πŸ˜„ 20:09 < bridge> noby's my boy 20:09 < bridge> (not literally) 20:10 < bridge> :justatest: 20:11 < bridge> Honestly it wouldn't be too hard to wipe the current mess that is top5 and just prevent it in the future based on (accounts) 20:11 < bridge> But alas 20:11 < bridge> we're all stupid ig 20:11 < bridge> explain how you would do it then 20:12 < bridge> I'd manually fucking do it 20:12 < bridge> I've done worse 20:12 < bridge> And I have infinite free time 20:12 < bridge> Wanna be the cleanup tsar? 20:12 < bridge> I can clean top5, but top20 is gone 20:12 < bridge> Without accounts being there they just reruin the top5 too quickly honestly 20:12 < bridge> I aint touchin that 20:13 < bridge> Ya, make accounts, I wouldn't mind cleaning after 20:13 < bridge> Can you find noby and ruin his irl so he comes back? 20:13 < bridge> reminds me of @teero777 20:13 < bridge> ruin someone's irl for the sake of the our beloved game 20:13 < bridge> sounds perfect 20:14 < bridge> yep sounds about right 20:14 < bridge> noby might just say no 20:14 < bridge> :feelsbadman: 20:14 < bridge> torture 20:15 < bridge> and afaik, there are other people that would gladly help with this process 20:16 < bridge> lol 20:16 < bridge> AM I WRONG THO? 20:16 < bridge> you're coding till 4am DAILY for MONTHS now 20:16 < bridge> yet no accountss 20:16 < bridge> yet no accounts 20:16 < bridge> smh 20:16 < bridge> /s 20:16 < bridge> tsk 20:16 < bridge> ofcourse but only if it will truly help 20:16 < bridge> @blaiszephyr no youre not wrong xD 20:16 < bridge> teero is defs a monster for his age 20:16 < bridge> The help would be being able to look back on the leaderboard with fond memories! 20:17 < bridge> thats what the raw power of 6gb ram does to you 20:17 < bridge> i just dont have a life 20:17 < bridge> I mean, we can just start fresh and not give a fuck, which is what I've been saying for awhile now 20:17 < bridge> yeah, even if there is no me :kek: 20:17 < bridge> We're all dead in 100 years and so is this game 20:18 < bridge> WAHOO 20:18 < bridge> game will be alive as long as we are 20:18 < bridge> I mean, it's been around for quite a long time, and people are still having conversations like this, so it'll be around for awhile ya 20:19 < bridge> yeah skeith, you're old 20:19 < bridge> no u 20:19 < bridge> :( 20:19 < bridge> both 20:22 < bridge> The real solution is to remove the admins from their admin role prison, back to moderator they go 20:23 < bridge> Then they'll finally do something! 20:23 < bridge> #derekforadmin 20:23 < bridge> or me admin 20:23 < bridge> i will do nothing 20:23 < bridge> Admin role = retirement 20:23 < bridge> sure 20:24 < bridge> oh, ya you're fit for the role 20:24 < bridge> no im young 20:24 < bridge> louis is like 12 20:24 < bridge> louis is like 18 20:25 < bridge> False 20:25 < bridge> 19 20:26 < bridge> They grow so fast :feelsbadman: 20:26 < bridge> also false 20:26 < bridge> that many roles at young age 20:26 < bridge> 20 20:26 < bridge> Skeith you're 27, now stop grooming our admin 20:26 < bridge> aint no way you're 17 still, fetus for life 20:26 < bridge> ~~Skeith you're 27, now stop grooming our admin~~ 20:26 < bridge> BRO IM 30 20:26 < bridge> EEEEEW 20:27 < bridge> typical #developer evening 20:27 < bridge> I will be jealous of whoever hires him 20:27 < bridge> divide in half 20:27 < bridge> I'm being bullied 20:27 < bridge> no 20:28 < bridge> you can hire me 20:28 < bridge> hi being bullied i'm melon 20:28 < bridge> maybe if I get enough money and a reason 20:29 < bridge> but im a complete retard i forgot that i shifted the map by 200 and thats why i couldnt see the pickups 20:29 < bridge> but I'd probably have to give you boring tasks compared to what you've been doing 20:29 < bridge> whats your expected salary 20:29 < bridge> most programming jobs are pretty boring 20:30 < bridge> that make money that is 20:30 < bridge> 6-7 ddcoins 20:30 < bridge> per year 20:30 < bridge> pickups work in demos yay 20:30 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1430986870732361830/image.png?ex=68fbc5e0&is=68fa7460&hm=5283102845df3ee105cfe347c2f4862118e806d683fda72739244c73e679ac91& 20:31 < bridge> Makes me feel gay just lookin at it 20:31 < bridge> and watafak is this 20:31 < bridge> demo library 20:32 < bridge> actually this might be the most useful thing you've made so far 20:32 < bridge> run_gay_25 20:32 < bridge> there isn't any rust lib for it yet so yea it might 20:32 < bridge> haha get clapped rust rewriters 20:33 < bridge> i have a large teero-made tas of some big maze 20:33 < bridge> thats treasure 20:33 < bridge> xddd 20:33 < bridge> what, you have the 50h one? 20:33 < bridge> biggest one 20:33 < bridge> i might have posted it somewhere i guess 20:33 < bridge> sure 20:34 < bridge> but you should thank tater for that, it's his solver 20:34 < bridge> couple 20:34 < bridge> i only made the map and some extensions for it so it would work 20:34 < bridge> you provided critically important motiviation 20:34 < bridge> XDDD 20:34 < bridge> I'm so serious 20:35 < bridge> his car simulation is good 20:35 < bridge> give it one woman and his interest in tryharding the whole day is gone 😏 20:35 < bridge> teero should add modules 20:35 < bridge> so i can add my car's specs 20:35 < bridge> so i can add my cars specs 20:36 < bridge> bold of you to assume it requires a woman, @imilchshake should be enough 20:36 < bridge> oh yeah, didn't want to assume anything @teero777 20:36 < bridge> all of the homo 20:37 < bridge> @totar btw this is what i meant before. i couldnt find a video 20:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1430988499980386445/image.png?ex=68fbc764&is=68fa75e4&hm=de47b215e405f44d847cbaf1c5297a673b3c984975842a623bde30e1167a2337& 20:37 < bridge> "Bumm" 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> 20:37 < bridge> :hyperlaugh: 20:38 < bridge> u mean that game, where you have to keep balance? 20:38 < bridge> nice 20:38 < bridge> flash games from 2001 20:38 < bridge> no he did this irl 20:38 < bridge> no, irl 20:38 < bridge> nah i was describing a crash 20:38 < bridge> but hard to describe in vc 20:38 < bridge> i ran into a segfault 20:38 < bridge> Max confusion, time to add bikes to ddnet 20:39 < bridge> hein somehow f3s 20:39 < bridge> XD 20:39 < bridge> headshot made some physics 20:40 < bridge> @totar btw do you know what shader the AAA games use to load in assets on the fly? they dont just appear is a like a checkerboard appear animation 20:40 < bridge> what? 20:40 < bridge> @totar btw do you know what shader the AAA games use to load in assets on the fly? they dont just appear, it's a like a checkerboard appear animation 20:40 < bridge> I think that's just a unreal engine thing 20:40 < bridge> okay 20:40 < bridge> I think that's just an unreal engine thing 20:40 < bridge> the dithering thing 20:40 < bridge> I know the one 20:40 < bridge> yea 20:41 < bridge> it's so they can do transparency in a lazy way 20:41 < bridge> i dont like the font 20:42 < bridge> maybe some semi bold will do 20:44 < bridge> yea that looks ok 21:04 < bridge> https://cdn.discordapp.com/attachments/1099813577017278515/1380285610790486056/BUMM_EXPLOSION.gif 21:47 < bridge> :justatest: 22:12 < bridge> :( 22:12 < bridge> I wanted triangles 22:14 < bridge> I want triangles 22:22 < bridge> Anyone know Italian? Easy contribution: #11107 22:22 < bridge> https://github.com/ddnet/ddnet/issues/11107 22:26 < bridge> @learath2 ? 22:28 < bridge> @thekid36 your moment to shine 23:01 < bridge> I do know some Italian, but we have actual Italians here that can handle this πŸ˜› 23:21 < bridge> great idea heinric 23:25 < bridge> im so stupid. i was wondering why specifically the gun shooting sound wasn't playing in demos that i generated.... i had gun sounds turned off in the settings 23:25 < bridge> :ddnet_lgbt: 23:25 < bridge> https://cdn.discordapp.com/attachments/1284360899414589491/1431030374133403698/image.png?ex=68fbee64&is=68fa9ce4&hm=8f2841755a0699ed83d81143f259f158c119bf341891739470a2a3a025dc57f4& 23:25 < bridge> ddnet-rs pause thing progress 23:25 < bridge> decided to work on this again after so long 23:25 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1431030884622008401/generated.demo?ex=68fbeede&is=68fa9d5e&hm=73d0455812c820c15ab844f7d21016fa6784e05ced39966927ee275e6327cb15& 23:25 < bridge> looks so good :o 23:26 < bridge> tyy 23:26 < bridge> this space gives me so much anxiety I swear 23:26 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1431031065262162012/image.png?ex=68fbef09&is=68fa9d89&hm=6b169dd72f352b78ecc2117517d8bcd90ea686692e85659010044d3f4b09e2aa& 23:26 < bridge> IDFK WHAT TO PUT IN THERE 23:27 < bridge> I'm interested in server list. Did you ever create a concept for that? 23:27 < bridge> don't its a window 23:27 < bridge> hide a small smiley! :) 23:27 < bridge> @jupeyy_keks go make that ui, now 23:27 < bridge> Not today 23:27 < bridge> that is what they always say 23:27 < bridge> not yet 23:27 < bridge> aye aye captain, I'll work on it rn 🫑 23:27 < bridge> https://tenor.com/view/maybe-not-tomorrow-casablanca-q-hindi-kulfy-gif-826077656938177571 23:28 < bridge> This weekend i want to tackle some short comings 23:28 < bridge> i didn't know you were doing any fight sports 23:28 < bridge> vs. children seems unfair though 23:28 < bridge> I don't fight against you 23:29 < bridge> @jupeyy_keks open this demo 23:29 < bridge> it will lock away your computer 23:30 < bridge> the thing is the gun sound WAS played, but only once when the demo started. this is probably a demo viewer bug, not sure. if anyone wants to investigate 23:31 < bridge> to reproduce open this demo with gun sounds turned off 23:31 < bridge> :nouis: 23:32 < bridge> ok I fixed the empty space 23:32 < bridge> https://cdn.discordapp.com/attachments/1172868875273117726/1431032484849647697/image.png?ex=68fbf05b&is=68fa9edb&hm=48016a12e63edc44c1a62a8ce0a0b8017433db395762a9389739000a38d959e8& 23:32 < bridge> what do we think chat 23:32 < bridge> also i think its a weird thing that your hearing range doesn't increase with zooming 23:32 < bridge> epic 23:32 < bridge> @louis.place do u approve 23:33 < bridge> oh right "dont ping admins for silly stuff" mb mb mb i forgot 23:33 < bridge> make it DDRust netowkr 23:33 < bridge> make it DDRust network 23:33 < bridge> dw, louis is a troll he deserves it 23:34 < bridge> I mean it is certainly ddnet-rs soo 23:34 < bridge> talking about trolls 23:34 < bridge> hi skeith!! 23:34 < bridge> Sup! 23:34 < bridge> hyd? 23:34 < bridge> Doin, wbu 23:34 < bridge> kawl 23:34 < bridge> I'm doing good I think 23:34 < bridge> @blazulite are you good with UX? 23:34 < bridge> I'm bored af lmao 23:34 < bridge> I... think? 23:34 < bridge> cool xd 23:34 < bridge> I try my best 🫠 23:35 < bridge> I'm not that good at it but 23:35 < bridge> hey I try xd 23:35 < bridge> the map image should be under the (i) Map instead of on the ranking 23:35 < bridge> and the ranking could have trophies or maybe a pedestal for top3 with player skins 23:35 < bridge> that actually makes a lot of sense 23:35 < bridge> but very cool very cool 23:36 < bridge> could you make a little drawing of what you mean or smth? I can't really imagine it honestly x9 23:36 < bridge> could you make a little drawing of what you mean or smth? I can't really imagine it honestly x) 23:36 < bridge> (also if u have dropdown for country instead of displaying a scrollable list i think u could fit in more space or just make it looked less cramped) 23:36 < bridge> yeah 23:37 < bridge> I was thinking in adding a chevron on the Country filter it actually 23:37 < bridge> kinda like this 23:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1431033886233722890/image.png?ex=68fbf1a9&is=68faa029&hm=ab7b7bbd756236076465d9d7241de5fb1bbf9e30e6ba3f108b6af00bd5df80aa& 23:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1431033926004113419/image.png?ex=68fbf1b3&is=68faa033&hm=780d7d8305b3a140459ae2be7351d38541f77637bbbb9ebcf57eb76fc1e345e8& 23:37 < bridge> (very quick concept) 23:38 < bridge> OOOOHH 23:38 < bridge> Wait that's awesome actually 23:38 < bridge> you're a genius mr louis 23:38 < bridge> hope u get a raiseπŸ’― 23:50 < bridge> <01000111g> 6Kopf 23:53 < bridge> i have big ui/ux problems, everything is ugly. 23:53 < bridge> i don't think imgui can be much prettier though 23:53 < bridge> so it's okay