00:12 < bridge> 00:31 < bridge> I unironicly just installed the git bash 00:32 < bridge> and I use it more than cmd or PS 00:59 < bridge> what about the windows terminal 01:00 < bridge> where you can have multiple in different tabs 01:00 < bridge> where you can have multiple consoles in different tabs 01:02 < bridge> cheat 01:02 < bridge> DDNet POL - Novice 01:02 < bridge> Address: ddnet://57.128.201.180:8321 01:02 < bridge> My IGN: hҽllíօղ⚜ 01:02 < bridge> 57.128.201.180:8321 01:03 < bridge> You add the git bash shell in there to have multiple instances :owo: 01:03 < bridge> Please use #✉-create-a-ticket instead of public channels if you plan on reporting someone 01:43 < bridge> ide can do this as well and you can always just open multiple terminals 03:08 < bridge> how did you do git cmd before ? within cmd ? 06:56 < bridge> morning 07:08 < bridge> > 2025-08-16 13:07:28 I chat/server: *** 你可以在 forum.ddnet.org 找到并加入我们的社区论坛 07:08 < bridge> 07:08 < bridge> this is still shown ingame 07:11 < bridge> gm 07:12 < bridge> just used nix to migrate my entire Minecraft server in one swoop 08:37 < bridge> ide with graphics and fluff, but I was annoyed by it 08:37 < bridge> gm ^^ 09:33 < bridge> Migrate where @mpft 09:39 < bridge> from aws to a server of a friend's 10:08 < ws-client> **** a 10:08 < ws-client> **** i thought like from bukkit to spigot or some shit xd 10:09 < ws-client> **** was so confused 10:09 < bridge> nah 10:09 < bridge> it's on paper tho 10:09 < ws-client> **** paper BTW 10:09 < ws-client> **** sori i old man 10:09 < bridge> true 10:09 < ws-client> **** whats my age? 10:09 < ws-client> **** !roll 1 100 10:09 < chillerbot123> 28 10:09 < ws-client> **** leak 10:09 < bridge> generous 10:12 < bridge> it was previously running in ec2 so I just had to remove the import for the AMI specific config and add qemu the qemu, and it took 3 commands to deploy onto an existing server that had ubuntu on it 10:12 < bridge> used nixos-anywhere to do a remote installation & kept all of the configuration declarative 10:13 < bridge> reimaged the vps with probe hardware for the target server, install nixos, rsync world folder 10:14 < bridge> those commands being* probe hardware for the target server, install nixos, rsync world folder 10:14 < bridge> all the config is the same 10:14 < bridge> it was previously running in ec2 so I just had to remove the import for the AMI specific config and add the qemu guest one, and it took 3 commands to deploy onto an existing server that had ubuntu on it 10:14 < bridge> holy fk 10:32 < ws-client> **** yea idk about nix and it sounds cool and all but if i migrate a mc server from ec2 to another provider i do ``git push`` and ``git pull`` and am done xd 10:33 < ws-client> **** if the world is too fat for git i do good ol ``rsync`` 10:36 < bridge> @chillerdragon do you have time to look over the envelope sync fix? I put very much time into it yesterday to get it perfectly ._. 10:38 < ws-client> **** yes im about to do it 10:41 < bridge> calculates envelope times in nanoseconds, backend uses ms :pepeW: nah I'll rewrite this as well soon 10:45 < ws-client> **** guys the filter is so hard 10:45 < ws-client> **** what about some "%d servers are hidden because of your filters" thingy somewhere at the end of the serverlist 10:45 < bridge> chat filter or what? 10:45 < ws-client> **** master 10:45 < ws-client> **** especially with "no login required" on by default 10:46 < ws-client> **** half ddnet things kog shutdown 10:46 < ws-client> **** thinks* 10:46 < bridge> for me this never turned on? 🤔 10:46 < ws-client> **** must be your hack client 10:47 * bridge Nightly 10:47 < ws-client> **** there is so many options to filter and exclude and they can even be hidden if you change your view 10:47 < ws-client> **** accidental filtering is a real problem 10:47 < bridge> I only filter by country 10:48 < ws-client> **** omg how to join kog with ddnet client 10:48 < ws-client> **** i cant test ur pr without my password manager xd 10:48 < bridge> yeah exactly, that's why I gave you the task xD 10:49 < ws-client> **** rude 10:49 < ws-client> **** who hacked me? 10:49 < ws-client> **** my dyncam is on 10:49 < ws-client> **** i think booting old ass clients did that. Maybe 0.6.5 vanilla has it on by default or sumsin 10:49 < bridge> RCE installed, already got your server pw 10:50 < ws-client> **** wtf ``cl_dyncam`` is ``0`` 10:50 < bridge> it actually has, i can remember this 10:50 < ws-client> **** is this some goof ah ddnet follow mouse config 10:50 < ws-client> **** oke i just factory reset 🤷 10:54 < bridge> maybe, but sometimes I am just practical. 10:55 < bridge> @chillerdragon you should also test the moving freeze quads thing you mentioned with prediction time. The feature uses prediction ticks now, because the normal tick was too unreliable 10:55 < bridge> @chillerdragon you should also test the moving freeze quads thing you mentioned with prediction margin. The feature uses prediction ticks now, because the normal tick was too unreliable 10:59 < ws-client> **** i tested with the settings i always play with and it broke ._. 10:59 < ws-client> **** no further tests needed 11:00 < bridge> oO? 11:00 < bridge> you mean the kog thing broke? 11:00 < ws-client> **** yup 11:00 < bridge> does it use synced envelopes? 11:00 < ws-client> **** uhm idk 11:01 < bridge> if yes, then the map is broken. 11:01 < ws-client> **** works in older client tho 11:01 < bridge> sync does not mean, to sync with server time. This missconception caused all the problems leading to this feature beeing broken 11:01 < ws-client> **** yup all "Sync" is red 11:02 < ws-client> **** for all envelopes 11:02 < bridge> yeah, that's wrong then, because as soon as you hit the startline it resets 11:02 < ws-client> **** well it used to work 11:02 < ws-client> **** it also prints some kind of delay in chat when hitting start line 11:02 < bridge> well before it was broken before 11:02 < ws-client> **** hm 11:03 < bridge> well before it was broken 11:03 < ws-client> **** well as i said one does not simple fix a kog map 11:03 < bridge> then get rid of this feature, patch it out entirely 11:03 < ws-client> **** and this breaks gameplay in a bunch of maps so you would first have to contact avo and make sure this can be handled correctly 11:03 < ws-client> **** or nobody will update ddnet client 11:03 < bridge> avo? 11:04 < ws-client> **** @avolicious 11:04 < ws-client> **** gigachad of kog 11:04 < ws-client> **** german qshar 11:04 < bridge> you already broke maps when you disabled this feature 11:04 < ws-client> **** disabled which wot 11:04 < bridge> now I unbreak this feature and new maps are broken 11:04 < bridge> like what the fuck 11:04 < ws-client> **** yes its hot topic 11:04 < bridge> sync does currently NOTHING 11:04 < ws-client> **** i hope you knew what you were getting into 11:04 < ws-client> **** ikr 11:05 < bridge> synced and unsynced envelopes both just sync with server time. 11:05 < ws-client> **** i assume the estimate pr stale time is at least 6 years xd 11:05 < bridge> I am a german, ofc I know what I am getting into, i am going to complain to the manager 11:05 < ws-client> **** karen ah 11:05 < ws-client> **** where a deen 11:06 < bridge> btw if you unsync the envelopes, it will magically work again 11:06 < bridge> because that's similar to the old behavior 11:06 < bridge> and if you unsync the envelopes, old clients work as well 11:07 < ws-client> **** well i pinged avo 11:07 < ws-client> **** let him comment 11:07 < ws-client> **** lemme predict his answer: "why ping me i do not do maps please delete my number! also dont break the client wtf we used it like that for years" 11:09 < bridge> @0xdeen either we fix envelope sync, or I am going to remove the feature entirely because it has no purpose. I just need a clarification 11:10 < ws-client> **** lmao he really did the "i need a deen" move 11:10 < ws-client> **** there is no way he will answer 11:10 < ws-client> **** wanna ping heinrich as well? xd 11:10 < bridge> heinrich even suggested stopping envelopes before hitting the start 11:10 < ws-client> **** @Assa u need to write that on github 11:10 < ws-client> **** @Jupstar 11:11 < ws-client> **** omg i dont have his name in backlog 11:11 < ws-client> **** assa sos help me ping josspit 11:11 < bridge> @jupeyy_keks 11:11 < ws-client> **** thanks 11:11 < ws-client> **** jopsti you have 24h to click merge on #10128 or i will delete your maintainer role 11:11 < chillerbot123> https://github.com/ddnet/ddnet/issues/10128 11:15 < ws-client> **** omg fixing the stale pr issue is harder than i thought 11:15 < ws-client> **** can we give assa maintainer pls 11:15 < ws-client> **** and kebs 11:19 < bridge> why do I need maintainer if you can merge yourself? 11:19 < bridge> I'd understand if this is your own issue 11:19 < bridge> I'd understand if this would be your own issue 11:21 < bridge> @chillerdragon 11:21 < bridge> There won't be any progress on this unless a maintainer approves it on the Github issue. Is there still need for more discussion? I can open a town-hall thread, if more opinions are needed. But it currently has 11 likes, which is the highest I've ever seen on Github. 11:21 < bridge> https://github.com/ddnet/ddnet/issues/9845 11:23 < bridge> Been using it for about a month now, and I can never go back to not using it... 11:23 < bridge> pog pog 11:23 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406206830795030570/image.png?ex=68a19faa&is=68a04e2a&hm=2b887b01135a9cdb10b8bb854e797b88d9c07bf4db87f4e6f91799b8a141f3b2& 11:35 < ws-client> **** @Assa it is a user facing change. It needs approval from two maintainers. I as pleb new maintainer can not just yolo it in especially if josspit had critical comments. 11:36 < ws-client> **** i would have to farm deen status first to merge stuff without looking left or right xd 11:37 < ws-client> **** @Aoe I am maintainer since like 2 days I am not a bigwig yet. I do not feel comfortable approving it. Especially because I am not fully aware of the technical details. I rather look into other pending things first. 11:39 < bridge> I don't know the maintainer rules, but then okay I guess. What qualifies as a user facing change? If I update rendering it's also user facing xD 11:40 < bridge> starting to look like a real shell 11:40 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406210924297060402/image.png?ex=68a1a37a&is=68a051fa&hm=246bd136bb17eae2a0a4529ca1e609d925fbccad4a14c146848cba6ee26151c9& 11:41 < bridge> @chillerdragon look at the tooltip: https://github.com/ddnet/ddnet/issues/10678#issuecomment-3188023780 11:47 < bridge> android build just timeouted :/ 11:47 < bridge> 11:47 < bridge> > error: failed to download file error=Reqwest(reqwest::Error { kind: Request, url: "https://static.rust-lang.org/dist/2025-08-07/rust-std-1.89.0-i686-linux-android.tar.xz", source: TimedOut }) 11:53 < bridge> Other builds as well 11:54 < bridge> @ryozuki good morning :3 11:54 < bridge> quick question 11:54 < bridge> do i just use the `wayland` flag for packages with this issue? https://bugs.gentoo.org/958957 11:54 < bridge> Ghostty breaks with `-wayland` :angy: 11:54 < ws-client> **** @Aoe I took some time to at least write a detailed comment. Might help 🤷 11:54 < bridge> but me no want unneccessary stuff 11:57 < ws-client> **** @Assa yea idk somehow everything is user facing. I have some vague defintion in my head. Like something a user can notice change and can complain about. Or a clear new feature. Or a change of a old one. 11:57 < bridge> @chillerdragon are you unsure about #10690 ? 11:57 < bridge> https://github.com/ddnet/ddnet/pull/10690 11:58 < bridge> yeah i guess, or dont use ghostty use alacritty 11:58 < ws-client> **** I would just yolo merge it in but I could see rossbit nitpicking every single line, cuz its what he does xd 11:58 < bridge> hmm true, both are gpu accellerated anyway 11:58 < bridge> i use alacritty 11:59 < bridge> this looks more like something Juppey may look at and say "mmmmmmmmmmmm meh" 11:59 < bridge> and now edos shell 11:59 < ws-client> **** @Assa i am not comfortable enough yet looking at the diff and seeing that this did not add any bugs 11:59 < bridge> In this case I am pretty confident, it's also tested and it makes sense logically and it also clears a bit of ram, big :justatest: 11:59 < ws-client> **** then use !merge 11:59 < bridge> :justatest: 12:00 < bridge> ? 12:00 < bridge> i thought these commands can only be triggered by maintainers Chiller 12:00 < ws-client> **** @Assa i dare you to write !merge in this chat if you have balls 12:00 < ws-client> **** in this chat not on github @Obliterator² 12:00 < bridge> !merge 12:00 < chillerbot> usage: merge [pr id] - to merge ddnet pr using chiler maintainer credentials 12:01 < bridge> xD 12:01 < ws-client> **** xd 12:01 < bridge> !merge `all_attached_to_#7777` 12:01 < chillerbot> invalid pr id 12:01 < bridge> FCK 12:01 < bridge> !merge -1 12:01 < chillerbot> invalid pr id 12:01 < ws-client> **** stop exploit <:justatest:572499997178986510> 12:01 < bridge> !merge 10690 12:01 < chillerbot> using chilors github maintainer credentials to automatically merge https://github.com/ddnet/ddnet/pulls/10690 ... 12:01 < ws-client> **** ono 12:01 < ws-client> **** im gonna get banned 12:02 < bridge> ofc it doesn't work (would be way to wreckless) 12:02 < ws-client> **** bru the link is wrong 12:02 < ws-client> **** lemme deploy hotfix 12:02 < bridge> whats that 12:03 < ws-client> **** thats get into jail for free card 12:03 < ws-client> **** @Assa yes wouldn't wanna mess with my crispy clean never wrecking serious image 12:04 < ws-client> **** !merge 10690 12:04 < chillerbot> using chilors github maintainer credentials to automatically merge https://github.com/ddnet/ddnet/pull/10690 ... 12:04 < ws-client> **** ez fixed 12:04 < bridge> (would have been so cool if you just pressed merge and made us all think the bot works) 12:05 < ws-client> **** lmao 12:05 < ws-client> **** xxxxxxxD 12:05 < ws-client> **** shit missed opportunity 12:06 < ws-client> **** the bot is a bit rigged ngl 12:07 < ws-client> **** some features dont work from discord. Some rng is rigged. The bash interpreter is fake. The merge is fake. 12:07 < ws-client> **** useful af 12:07 < ws-client> **** ok back to closing prs 12:11 < bridge> the reminder tool is cool, would be happy if you'd iterate on it 12:14 < bridge> i used remindme command and i wasnt notified in the given timespan 12:14 < bridge> me sad 12:17 < bridge> i love that gentoo's default firefox installation bookmarks all of Gentoo's most important links 12:17 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406220316640022538/image.png?ex=68a1ac39&is=68a05ab9&hm=69bd46f8ea656114d080fabcac101b707e02e5466f32d4e4164434422d9698fa& 12:18 < ws-client> **** ono @Kaffeine full rq? :c https://github.com/ddnet/ddnet/pull/10679#issuecomment-3193562545 12:18 < ws-client> **** i even infiltrated ddnet maintainers for us. I thought we do great #7777 work together 12:18 < chillerbot> https://github.com/ddnet/ddnet/issues/7777 12:25 < bridge> @blaiszephyr i finally fixed the ffmpeg stuff, but now i am blocked on a new wasmer release, bcs rust changed some linker internals 😂: 12:25 < bridge> https://github.com/rust-lang/rust/issues/143835 12:25 < bridge> So hopefully next week it builds again 12:25 < bridge> :POGGIES: awesome 12:25 < bridge> when i'm done with gentoo setup i'll do redo the envelope editor changes 12:26 < bridge> this time a little more ⭐ proper ⭐ 12:26 < bridge> `export LIBCLANG_PATH=${MSYS2_LOCATION}/mingw64/bin` 12:26 < bridge> 12:26 < bridge> This was most likely the fix btw 12:26 < bridge> Either mingw changed or the windows CI changed 12:26 < bridge> apparently it found the libclang shiped by the windows CI from gh 12:26 < bridge> oh.. weird that msvc threw the same error tho 12:26 < bridge> it was a bit different i think 12:27 < bridge> both failed on the ffmpeg build because c++, so i figured i initially thought its an upstream issue XD 12:27 < bridge> both failed on the ffmpeg build because c++, so i initially thought its an upstream issue XD 12:33 < bridge> but ye, Ryo - i'm enjoying my time in gentoo 12:50 < bridge> @blaiszephyr whats left 12:50 < bridge> my kernel shell 12:51 < bridge> :POGGIES: 12:51 < bridge> currently setting up eyecandy, setting up my git workflow and setting up my rust env for ddnet-rs 12:51 < bridge> system is up and running 12:51 < bridge> btw 12:51 < bridge> just use rustup 12:51 < bridge> dont use system rudt 12:51 < bridge> rust 12:51 < bridge> ofc ofc 12:52 < bridge> my gf dragged me to ikea 12:52 < bridge> otherwise i would be doing edos 12:52 < bridge> :justatest: 12:52 < bridge> i think ill also make my own fs 12:52 < bridge> i dislike fat32 internals 12:55 < bridge> its so windowsy, file namds can only be 10 lengtu and ext max 3 chars 12:55 < bridge> unless u implement the vfat hack 12:55 < ws-client> **** @Aoe pro githubber transformation! Evolved from commenting "We need this on DDNet ASAP, please!" to detailed explanation with video clip! 12:55 < bridge> and ofc utf16 12:57 < ws-client> **** @robyt3 omg im gonna crashout https://github.com/ddnet/ddnet/actions/runs/17007259537/job/48218560524 12:57 < bridge> i told you 12:57 < bridge> fat64 12:59 < bridge> There appear to be networking issues in several CI runs 13:01 < ws-client> **** yep its severealy fucked 13:02 < ws-client> **** <:nouis:745612528834445313> 13:08 < bridge> ill make my own btree based fs 13:11 < bridge> @chillerdragon I reviewed and yep 13:12 < bridge> you fixed a thing already before I submitted the review xD nice 13:18 < ws-client> **** im fixer like that 13:18 < ws-client> **** 1. open pr 2. read code 13:54 < ws-client> **** wtf is this 13:54 < ws-client> **** https://zillyhuhn.com/cs/.34e31d0f-c388-4960-93e1-7b35204b3888.png 13:58 < bridge> I assume you have a skin with that name in your `skins` folder, which is not loaded due to the name being too long 14:29 < ws-client> **** @robyt3 yes looks like it.. but why would i have that skin??? xd 14:30 < bridge> @pioooooo: 14:30 < ws-client> **** could you do the https://github.com/ddnet/ddnet/pull/10673#pullrequestreview-3107009610 pls 14:32 < bridge> getting there @ryozuki XD 14:32 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406254206125604884/image.png?ex=68a1cbc9&is=68a07a49&hm=1c4b4248ddbd9a2668c2deac5f19faf7b7a14c9cf10ce5dcae84f6fea84d7f39& 14:32 < bridge> lol 1 disk pleb 14:33 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406254435663085598/image.png?ex=68a1cc00&is=68a07a80&hm=42437554145ec75bc5609664b89980d40cb6fae57d3ba7b17a6b9c66a5f4f4c9& 14:33 < bridge> yeah i unmounted the other 2 for now 14:33 < bridge> my HDD is not needed as it only contains games, and the other SSD currently holds windoof 14:33 < bridge> my HDD is not needed as it only contains games atm, and the other SSD currently holds windoof 14:40 < bridge> imagine not using english locale 14:43 < bridge> Wow 14:43 < bridge> Gentoo 14:44 < bridge> de superiority 14:45 < bridge> an os for people with nasa pcs 14:45 < bridge> I can imagine llvm taking 3 days to build on my laptop for sure 14:45 < ws-client> **** @kollpotato u have potato pc? 14:45 < bridge> no i have pro laptop 14:45 < bridge> with intel cpu graphics 14:46 < ws-client> **** gamer 14:46 < bridge> yes 14:51 < ws-client> **** @robyt3 I have no skin called heinrich in ~/.teeworlds/skins <:tee_thinking:478629518358085653> 15:01 < bridge> Frieren bg, no wayland, no systemd. Very based setup so far 15:02 < bridge> :Prayge: limine bootloader, xfs fs 15:02 < bridge> -wayland use flag 15:02 < bridge> I'm still very skeptical of y'alls xfs pick 15:02 < bridge> xd 15:02 < bridge> xfs is gentoo's default 15:03 < bridge> I use debian btw 15:05 < bridge> arch is also similar. 15:06 < bridge> what is wrong with wayland 15:07 < bridge> Weird governance, half assed backwards compatibility through xwayland, and finally vsync 15:07 < bridge> It's systemd but for display servers 15:08 < bridge> It's the systemd of display servers 15:08 < bridge> systemd is not perfect but it works 15:09 < bridge> That must be rather new btw. I remember the handbook suggesting ext4 until at least 2 years ago or so 15:09 < ws-client> **** wat is a xfs (sent from my debian gnome desktop) 15:09 < bridge> @robyt3 can you requeu #10688 15:09 < bridge> https://github.com/ddnet/ddnet/pull/10688 15:09 < ws-client> **** fakin github 15:09 < bridge> I will not be commenting on this so as not to spawn the systemd knights 15:10 < bridge> this channel has seen much worse 15:10 < ws-client> **** i couldnt care less about systemd smh 15:11 < bridge> yeah its just an init system 15:11 < bridge> which does 50x more than init 15:12 < bridge> I love systemd, please dont kill my family 15:12 < ws-client> **** I love bigd 15:12 < bridge> big data? 15:12 < ws-client> **** yes 15:12 < bridge> 🤔 15:12 < bridge> You say that as if that's a good thing 15:12 < bridge> no i dont say anything 15:12 < bridge> suckless community hates it 15:13 < bridge> I've said too much already. There are resources if you seek the truth 15:13 < bridge> there is no truth anywhere 15:13 < bridge> only opinions 15:13 < ws-client> **** one day ill switch to suckless tw client written in a single C file 15:13 < bridge> u already have an assembly one 15:13 < ws-client> **** no config or console... just recompile duh 15:13 < bridge> Now I'll need to go into hiding, lay low for a while 15:13 < ws-client> **** @kollpotato but the assembly client is bad for gaming 15:14 < ws-client> **** no gfx or mouse support 15:14 < ws-client> **** im not doing graphics in assembly ._. 15:14 < bridge> mouse sucks 15:14 < bridge> all vim enjoyers only use keyboard 15:14 < ws-client> **** ok mr hjkl gores gaming pro 15:14 < bridge> and gfx is too expensive 15:15 < bridge> u did gores on touchpad xd 15:15 < ws-client> **** still a mouse :p 15:15 < bridge> Do ascii art gfx backend 15:15 < ws-client> **** but i am indeed a touchpad gamer 15:15 < ws-client> **** @learath2 already kinda did 15:15 < ws-client> **** https://zillyhuhn.com/cs/.b1250869-79cc-43c7-bd5e-dfc2488497fa.png 15:15 < ws-client> **** u recognize the map? xd 15:16 < bridge> LINEAR 15:16 < ws-client> **** xd no 15:16 < bridge> idk you're leaking AB output so one of your servers 15:16 < ws-client> **** <:justatest:572499997178986510> 15:16 < ws-client> **** ye its my fng srv so its basically top right of ctf5 15:16 < ws-client> **** left* 15:17 < ws-client> **** i think xd 15:17 < bridge> Wym antibot, does mr no bans ban people for botting??? 15:17 < ws-client> **** no 15:17 < ws-client> **** only shame 15:17 < bridge> no he publicly shames them 15:17 < ws-client> **** you can see guts being shamed 15:17 < bridge> as seen in the server message 15:17 < bridge> XD 15:17 < ws-client> **** im cyber bully like that 15:17 < bridge> 🤔 Is that pure ctf5 map? 15:17 < ws-client> **** nah 15:17 < ws-client> **** its some fng edit 15:17 < bridge> You know what, I wonder if calling their mothers names would work better than bans 15:18 < ws-client> **** @remakepower but the ascii renderer is severly bugged 15:18 < ws-client> **** might as well let LLM hallucinate an image 15:18 < ws-client> **** @learath2 bans bad 15:18 < ws-client> **** but i do indeed sometimes ban 15:19 < ws-client> **** but i also deep freeze and kick a lot 15:19 < ws-client> **** my mods love banning ._. 15:19 < bridge> Is the dark grey part is unhookable? 15:19 < ws-client> **** i think so yes 15:19 < bridge> Hm 15:20 < bridge> hi yes i'm mod who bans 15:20 < bridge> well, depends - i also usually pubclicly shame them before 15:20 < bridge> but then i get a "fuck your mother" in cyrillic 15:20 < bridge> :Shruggo: 15:20 < bridge> wow u must get paid a lot do so much 15:20 < ws-client> **** https://zillyhuhn.com/cs/.a8b572f4-d152-423a-9e23-67609ab33160.png 15:20 < bridge> Wtf? But your mother is such a nice person! :justatest: 15:21 < ws-client> **** seems to be right side not left 15:21 < bridge> no this is clearly the left side 15:21 < ws-client> **** it usually also shows tees as ``o`` 15:21 < bridge> you are missing the bottom there 15:21 < ws-client> **** but it got bugged away 15:21 < ws-client> **** same as half of the map xd 15:21 < bridge> Where is the `o` 15:21 < ws-client> **** @Assa arent u render layer pro? 15:21 < ws-client> **** go fix my code 15:21 < ws-client> **** thanks 15:22 < bridge> Currently working on making the map rendering able to be standalone 15:22 < bridge> better than twgpu 15:22 < bridge> if this is done it should be easy peasy to inline into console 15:22 < ws-client> **** epic 15:24 < bridge> guys we are very close to an editor integration of rendering :owo: 15:28 < bridge> done 15:31 < ws-client> **** thanks @pioooooo 15:31 < ws-client> **** road to 69 prs 15:31 < bridge> Today I am impressed, usually sunday is merge day :deen_star: 15:31 < ws-client> **** chilor mainter every day merge day 15:32 < bridge> Assa contrib every day PR day 15:32 < ws-client> **** ono 15:32 < ws-client> **** bbut 69 prs 15:32 < bridge> oh yes, maybe I should throttle in and out in order to keep 69 15:32 < ws-client> **** ur prs so hard ._. 15:33 < bridge> too big or too technical? :justatest: 15:33 < bridge> the hardest one so far from my POV was the shader one 15:33 < ws-client> **** too hard to merge 15:33 < ws-client> **** #10679 will be stale forever 15:33 < chillerbot> https://github.com/ddnet/ddnet/issues/10679 15:33 < ws-client> **** called it in 2025 already mark my words 15:34 < bridge> I just need to ping deen hard enough until he tells me to shut up :owo: 15:34 < ws-client> **** and watafak am i supposed to do with https://github.com/ddnet/ddnet/pull/9795 15:35 < bridge> I tell you now a story, and then you decide if I should close it myself 15:35 < ws-client> **** ono 15:35 < ws-client> **** i dont want to be the feature killer 15:35 < ws-client> **** this pr is big drama 15:35 < bridge> I noticed, that you can create slides with the new speedtiles by setting max_speed to 0 15:35 < bridge> I noticed, that you can create slides with the new speedtiles by setting max_speed to 1 15:35 < ws-client> **** cool story 15:35 < ws-client> **** but no i will not comment 15:36 < ws-client> **** aint no way that you will blame GTA 6 delay on my ass 15:36 < bridge> so instead of having this as site-effect-mechanic, I wanted to make them their own tile, before people start spamming new speedtile slides 15:37 < ws-client> **** interesting thought. Go comment it on gaghob 15:37 < bridge> it's hard enough to get new tiles in. I am more in favor of the targets, recorder tiles and tune lock tiles 15:37 < ws-client> **** o jes 15:37 < ws-client> **** me 2 15:38 < bridge> I wanted to allow the new speedtiles to have max_speed 0 and then they would behave the same as this slides, but this turned out not to work due to the editor bug placing invisible speed tiles 15:38 < bridge> I'll revisit this in the future tho 15:38 < ws-client> **** i know dis bug 15:39 < ws-client> **** i bugged many maps with it 15:39 < ws-client> **** im mapper like that 15:39 < bridge> opens old map like Cave 1, why speedtiles everywhere? 15:40 < ws-client> **** ok coffe can not fix sleep deprv anymore im starting to get loony. Time to off the machine. But 69 prs soon. Dw I will fight for what I promised during my election speech! 15:40 < bridge> When I wanted to allow max_speed 0 force 0 speedtiles I needed to have this fixed asap, before people start to release maps with new speedtiles and force 0 15:40 < bridge> I guess I should close slides 15:40 < ws-client> **** I DID NOT SAY THAT 15:41 < bridge> a dedicated tile with existing functionality would have been nice, but the bug with weak/strong kills it basically 15:41 < ws-client> **** im gonna get cancled gg 15:43 < ws-client> **** @learath2 daily reminder for https://github.com/ddnet/ddnet/pull/10063 15:43 < ws-client> **** !remind remind lerato of https://github.com/ddnet/ddnet/pull/10063 15:43 < chillerbot> Helo ChillerDragon I will remind you in 86400000 time units about your matter again. 15:52 < bridge> how can we push louis to keep working on his fantastic PR? 15:53 < bridge> @chillerdragon can you comment on #10556 before it will stay forever open? 15:53 < bridge> https://github.com/ddnet/ddnet/pull/10556 16:00 < bridge> :ganyu_scared: 17:37 < bridge> I agree with https://github.com/ddnet/ddnet/pull/10556#pullrequestreview-3047988219, this breaks maps for all old clients because of the version check. Either we add a new mapitem alltogether, or a new field. Either the new value is ignored by old clients and they still read the old value, or the new value augments the old value by the milliseconds but the old value still describes the seconds. 17:42 < bridge> https://github.com/ddnet/ddnet/pull/10556#issuecomment-3112498668 17:43 < bridge> This is the core issue, unsolvable 17:43 < bridge> Either add a new item them or don't change the version, I suppose 17:43 < bridge> Items can also be differentiated by their size, although this seems less clean to me 17:44 < bridge> Either add a new item then or don't change the version, I suppose 18:29 < bridge> !remind Nc app installieren und haproxy umstellen 18:29 < chillerbot> Helo Assa I will remind you in 86400000 time units about your matter again. 18:31 < bridge> !remind 96h code 18:31 < chillerbot> Helo louis I will remind you in 86400000 time units about your matter again. 18:31 < bridge> !help 18:31 < chillerbot> https://github.com/ChillerDragon/ddnet-bot-irc eth0=169.254.10.142 commands:!remind [message], !mods, !merge [pr id], !whoami, !ping, !p (hex traffixc), !sh (bash), !roll ?[from|to] ?[to] 18:32 < bridge> !mods 18:32 < chillerbot> only papa chiler can pinger. 18:32 < bridge> :feelsbadman: 18:40 < ws-client> **** @Assa sounds complicated (pun intended) https://github.com/ddnet/ddnet/pull/10556 19:26 < ws-client> **** @Assa sos conflicts #10690 19:26 < chillerbot> https://github.com/ddnet/ddnet/issues/10690 19:28 < bridge> I am not at home rn, tomorrow :omo: 19:29 < bridge> wdym? I don't see any conflicts 19:29 < bridge> `sos`? 19:34 < bridge> Git conflicts. Then tomorrow 19:35 < bridge> sos to signal immediate danger to the 69 or goal 19:35 < bridge> Ohm Auto complete pr\* 20:28 < bridge> pog i got write syscall done 22:17 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1406371232265539706/github.PNG?ex=68a238c6&is=68a0e746&hm=5f1cfdecaf069d580b76fb6ad96c1734432c9e22648362e932c5e5bb6409873f& 22:25 < bridge> and a `git pull origin master --rebase` solved it without any conflicts? 22:27 < bridge> @chillerdragon can you merge again on pipeline pass? 22:35 < bridge> clang tidy timed out 🙈 23:05 < bridge> !remind pack sport things 23:05 < chillerbot> Helo Assa I will remind you in 86400000 time units about your matter again.