00:29 < bridge> victim arg is nice 00:29 < bridge> just dont kill all 02:14 < bridge> :poggers2: 02:14 < bridge> https://tenor.com/view/pipotam-baby-hippo-hippo-wash-shower-gif-3406421565683572068 02:28 < bridge> NOO WAYYY 02:29 < bridge> good work souuli 06:49 < bridge> Plane @tux314 reference? 07:25 < bridge> https://tenor.com/view/snapcube-eggman-gif-23877695 07:54 < bridge> @soulyvevo: amazing! Will you send pr or should I? 07:56 < bridge> I agree. It should write in public chat which admin moved who to where. Otherwise it can seem like a bug also for individuell moves 09:37 < bridge> i went to sleep lol 09:40 < ws-client> sleepouly 09:40 < ws-client> milkeey 09:46 < ws-client> hello from curl 09:48 < ws-client> wait what you dont see the webhook names on discord? 09:48 < ws-client> https://zillyhuhn.com/cs/.1752997665.png 09:48 < ws-client> feature or bug? 10:11 < ws-client> <**ChillerDragon**> helo 10:13 < bridge> hallo 10:40 < bridge> henlo 10:53 < ws-client> /msg Q@CServe.quakenet.org AUTH ws-client e7gWL77Qwi 10:54 < ChillerDragon> bro it leaked my password=?!?!??! 10:54 < ChillerDragon> wtf xd 10:57 < bridge> /exit 10:57 < bridge> :troll: 10:58 < bridge> /rip 10:59 < bridge> lmfao chiller 11:00 < bridge> lmao 11:00 < ws-client> security incident! 11:00 < ws-client> axaxax i hacked u chiller 11:00 < bridge> lmfao 11:00 < ChillerDragon> who are you 11:01 < ChillerDragon> get out of my account! 11:19 < ws-client> <**ChillerDragon**> do the bold names look better on dc? 11:22 < bridge> perhaps make the angle brackets bold too 11:22 < bridge> yes 11:22 < bridge> ye? oke 11:25 < ws-client> **** owo 11:27 < bridge> epic 11:28 < bridge> now add an ability to login with a ddnet account 11:28 < ChillerDragon> what is a ddnet account 11:29 < bridge> uh 11:30 < bridge> chillerdragon kral when you merge branch ddnet to chillerbot, doesnt some codes conflict, do you check them? 11:32 < ws-client> **** when editing the code i think about possibly conflicts to reduce the amount of conflicts in the future 11:32 < ws-client> **** but yes sometimes i get some and then i have to manually fix them ._. 11:41 < bridge> i understand thanks 12:54 < bridge> https://media.discordapp.net/attachments/895330863242416148/1396107250627514419/1.png?ex=687ce1b2&is=687b9032&hm=b55c4c7deb5cbbaf068089e373926b7397bf467fa92d74dd0d5fa080a55bf58b&=&format=webp&quality=lossless&width=660&height=880 https://media.discordapp.net/attachments/895330863242416148/1396107251282083860/2.jpg?ex=687ce1b3&is=687b9033&hm=a2862eebf37e7adede2450e29cb589d4503bb7adbc5cdb5e2b5e62af10d88726&=&format=webp&width=660&height=880 14:15 < ws-client> **** found a win32 bit win xp ddnet 3 enjoyer xd 16:48 < bridge> does the server even know which tee is active? 18:35 < bridge> chiller why are you bot 18:35 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396531084702777374/image.png?ex=687e6c6c&is=687d1aec&hm=e9f00413651af94643c16eadbf7c4ff1ef2d917a82e47cc53d26a7b05549d32d& 18:48 < bridge> because he loves bans :banhammer: 18:55 < bridge> @pioooooo why do you prefer c-style casts over a static_cast? 18:55 < bridge> 18:55 < bridge> static_casts are typesafe and much easier to read and understand than c_style casts imo 18:55 < bridge> they're generally unclear in their intention aswell 19:17 < bridge> I assume it's only about the `auto` and they want `auto *pPlayerInput = static_cast(pInput);` instead 19:18 < bridge> I wouldn't mine static casts if it wouldn't be annoying to type them.. e.g. if clang-tidy would simply auto rewrite them, or the IDE does it automatically or smth 19:18 < bridge> I wouldn't mind static casts if it wouldn't be annoying to type them.. e.g. if clang-tidy would simply auto rewrite them, or the IDE does it automatically or smth 19:19 < bridge> C-style cast should generally be avoided because they perform several different things implicitly, some of which you should almost never do, like `const_cast` 19:19 < bridge> Simply disallow them by compiler flag 19:20 < bridge> `static_cast(...)` I don't really like this though 19:30 < ws-client> **** @kollpotato no proof 19:31 < ws-client> **** @pilonpl the server does not know it. If you want to know it make sure to like share and subscribe my issue about it https://github.com/ddnet/ddnet/issues/9515 19:31 < ws-client> **** for your broadcast issue you could just send it to both tees should be fine 19:32 < ws-client> **** better than the possible race condition of trying to time the active tee even if it is known because switching can be instant but sending a network message is not 19:32 < bridge> yeah 19:32 < bridge> so we do know which tees are from the same client? 19:33 < bridge> also i wonder if there is ever a case in which you want to only send the message to one tee 19:33 < bridge> but i guess not 19:34 < bridge> Lol chiller is bold now 19:37 < ws-client> **** yea i even leaked my irc password while deploying bold feature 19:38 < bridge> i think it looks better 19:44 < bridge> Don't worry I deleted it 19:44 < bridge> I'll however, still hack you 19:44 < ws-client> **** ye someone requested it here i forgot who ._. 19:50 < bridge> or maybe we rely on the ip address? 19:53 < bridge> The IP can give it away, but there is no way to know that. It could very well just be 2 friends playing from the same network 19:53 < bridge> yeah that's why it's not a good solution 19:54 < bridge> The only actual reliable thing is the naming at this point 19:54 < bridge> 19:54 < bridge> - Name(1) 19:54 < bridge> - [D] Name 19:54 < bridge> - Name. 19:56 < bridge> Yeah I only meant the `auto` like what robyte said 19:57 < bridge> Aaah, idk I personally like being explicit 19:57 < bridge> Having to read the entire line to know the type 19:57 < bridge> I just prefer less duplicate types 19:58 < bridge> maybe this thing actually? 19:58 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396551751926153408/image.png?ex=687e7fac&is=687d2e2c&hm=ade6451e7943f0faafe5dcfd07b098af5f5c8e3058fb1c191b9bec7eb88a8679& 19:58 < bridge> I do like auto for super complex types, I use it fairly regular myself but it's just to make my life easier 19:58 < bridge> Just preferences 19:58 < bridge> Ye 19:58 < bridge> Uuid reads so wrong 20:15 < ws-client> **** just delete broadcast_id and add broadcast_ip ez 20:17 < bridge> chillerdragon: do you not want to debug rust code by any chance? xd 20:17 < ws-client> **** no 20:17 < ws-client> **** go merge c code 20:17 < bridge> i need to fix rust code first 20:19 < bridge> or maybe do it on the client side? idk might be impossible too 20:19 < bridge> and not backwards compatible i guess 21:29 < bridge> Wow 21:29 < bridge> So the fix was actually really simple 21:30 < bridge> And client sided 21:30 < bridge> But it won't work for older clients 21:30 < bridge> Is that an issue? 21:48 < bridge> you cant fix it for older clients bcs server doesnt know about dummy 21:52 < bridge> disappointed but unsurprised to read that macOS SSH has supported SRV records for DNS-based non-default port mapping, but OpenSSH still to this day does not 21:52 < bridge> disappointed but unsurprised to read that macOS SSH has supported SRV records for DNS-based non-default port mapping since at least 2008, but OpenSSH still to this day does not 21:53 < bridge> I applied to like 10 jobs today, lets see how many even give me a reply 😄 21:56 < bridge> :poggers2: