00:30 < bridge> already did it 00:41 < bridge> Anyone got discord link to soundpacks? 01:56 < bridge> https://discord.gg/mTVQuEDzzc 11:18 < bridge> ChillerDragon: why is your bot omegalul rq'ing me 11:18 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396058485837533218/image.png?ex=687cb448&is=687b62c8&hm=9a0522accaa31aa3ad8ed017e59f4082f7e118c0b4d7acbef5e6922bf7a7e678& 11:18 < ws-client> must be undefined behavior 11:19 < ws-client> i shipped multi threading this morning so there might be crazy bugs. But tater promised me i will be fine xd 11:19 < bridge> the worst thing is 11:19 < bridge> i muted that mf 11:19 < bridge> yet he omegalul's me 11:20 < ws-client> jk i saw u mute so i manually texted u xd 11:20 < ws-client> a: buse 12:45 < bridge> Are you guys working on Pakistan server??? 12:53 < bridge> no 14:09 < bridge> Servers go on donations from the community. You can pay for the servers yourself to get them up and running. 15:24 < bridge> But they said you need enough ppl to make the server 15:25 < bridge> They didn't said anything about money 15:25 < bridge> They didn't say anything about money 15:43 < bridge> Hi, would it be possible to make the collision on/off switch delay 1 tile work? That's supposed to disable bullet (gun) collision with other tees but it doesn't work. 15:43 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396125402715525230/image.png?ex=687cf29a&is=687ba11a&hm=b4efc369413aa287126a567cbefee14cfcead507d306a087ccb6ce0f9c6bbba5& 15:44 < bridge> Collision on/off in switch layer with delay 0,2,3,4,5 work fine 15:45 < bridge> What I want is to be able to use telegun only with walls and not inbetween tees (no bounce off of a tee) 15:46 < bridge> I tried to find an alternative using multiple collision tiles but unfortunately it doesn't work either 15:47 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396126402754904125/image.png?ex=687cf389&is=687ba209&hm=235a3a04620808b7f4f57dba6372503df0c11e11cc00bd9fb4960e5292c06582& 15:48 < bridge> What I want here is to give telegun, remove all collision, give back hammer + shotgun + grenade collision 15:48 < bridge> So everything besides gun collision 15:49 < bridge> The issue is that switch delay 3 is supposed to add grenade collision only but it also gives gun collision as well 15:50 < bridge> :justatest: 16:00 < bridge> Ig more people to donate 16:07 < bridge> They i'll make it for free if there are enough people and we do have 16:08 < bridge> You pay for a server? 16:08 < bridge> Nah 16:11 < bridge> :justatest: 16:11 < bridge> Gl with that 16:49 < bridge> I already talked to the admins and developers 17:01 < bridge> #βœ‰-create-a-ticket admin tickets fit your request more than here 17:07 < bridge> oh alr 20:35 < bridge> quick video to explain 20:35 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396198882643283989/gunnadeomg.mp4?ex=687d3709&is=687be589&hm=cc651c1c10940709b4ec4c7ac4921801a2f250e4c7981959e05e8a34dd3c9c45& 20:36 < bridge> the tile "no hit" with delay 3 that should cancel nade cancel gun aswell 20:37 < bridge> seems that there is a link between the gun and the nade 20:38 < bridge> and btw why is there no GunHitDisabled 20:38 < bridge> bool HammerHitDisabled() const { return m_Core.m_HammerHitDisabled; } 20:38 < bridge> bool ShotgunHitDisabled() const { return m_Core.m_ShotgunHitDisabled; } 20:38 < bridge> bool LaserHitDisabled() const { return m_Core.m_LaserHitDisabled; } 20:38 < bridge> bool GrenadeHitDisabled() const { return m_Core.m_GrenadeHitDisabled; } 20:38 < bridge> ddnet/src/game/server/entities 20:38 < bridge> /character.h (l 263-266) 20:40 < ws-client> @tatak0434 gun hit is not gameplay relevant i guess 20:41 < bridge> completely agree 20:41 < bridge> Tele gun ???? 20:41 < ws-client> oh true 20:41 < bridge> Jet pack ??? 20:42 < ws-client> jetpack hits dont matter 20:42 < bridge> but why is the grenade linked to the gun (in term of collision) 20:42 < ws-client> telegun is valid tho 20:42 < ws-client> looks like a bug 20:43 < ws-client> disabling hit for tele gun would have an gameplay effect but there is no actual tile that does it so there is no need for the disable code 20:53 < bridge> but why is disabling/enabling grenade, also disables or enable gun collision 20:53 < bridge> and only grenade with gun 21:00 < bridge> both are projectile with same behaviors 22:01 < ws-client> just found a dude with ddnet client version 708 saying he cant upgrade because he wants to see katana sword while frozen 22:01 < ws-client> hm .... 22:11 < bridge> It's time to start new initiative Stop Killing DDNet 22:11 < bridge> The goal of the initiative is to force DDNet devs to never remove any features from the game 22:13 < ws-client> yea if updating isnt a compromise for users backcompat for devs will be easier 22:13 < bridge> Actually this is a real issue with Stop Killing Games 22:13 < bridge> Games get updated 22:14 < bridge> Which can change anything 22:14 < bridge> hes not normally 22:15 < bridge> So maybe i should also be able to install any version of the game that's ever been released? 22:15 < bridge> Is that reasonable? 22:15 < bridge> no 22:15 < ws-client> xd 22:17 < bridge> Yeah probably not 22:18 < bridge> But at the same time the publisher can make their game unplayable 22:18 < bridge> Which shouldn't be allowed 22:18 < bridge> Tough question 22:18 < bridge> i believe any cosmetic change like that should be an option 22:19 < bridge> including the hud style 22:19 < bridge> it's kinda bad how the breaking changes are made & a significant portion of people still like it the old way 22:19 < bridge> there's no real reason it has to be forced the new way 22:19 < bridge> same with stars 22:19 < ws-client> saying removing katana for frozen tees as a ui polish update because its supposed to be freeze and not an ninja is unplayable is a bit intense 22:19 < bridge> why do u expect anyone who plays the game to be normal tho 22:19 < ws-client> but ye i just wanted to mention it seems to be a serious enough concern for one user to use a quite old ddnet client 22:20 < bridge> they're players they do weird shit 22:20 < bridge> stars been brought back 22:20 < ws-client> yes 22:20 < bridge> katana doesnt make sense tho 22:20 < ws-client> tell that the guy that trades katana vs all features since ddnet 7 xd 22:21 < bridge> I like all the changes 22:21 < bridge> outlier, doesnt really matter 22:22 < ws-client> rude 22:22 < bridge> I think all major changes have been objectively good 22:22 < ws-client> i think the katana thing is objectively good 22:22 < ws-client> what even is objective design 22:22 < ws-client> also not a major change imo 22:23 < bridge> new hud is also great 22:23 < bridge> just compile ur client iwht old settings if u really care that much 22:23 < ws-client> the gun position change was bigger 22:23 < bridge> saying a game should support everything backwards compatible is insane, you'll get nothing done that way 22:23 < ws-client> @louis compile? 22:23 < ws-client> he is not a dev 22:23 < bridge> Idk about the katana because i only started playing near the end of 2021 22:24 < ws-client> @louis well backwards compatibility is needed for that guy with old client 22:24 < ws-client> if we get him to update we can do less back compat actually 22:24 < bridge> over network sure but u dont need to make new setting for every single feature getting replaced 22:24 < bridge> lets just say.. old ddnet was nostalgic - thats why people disliked the change 22:24 < bridge> same with freeze-bars 22:24 < bridge> 22:24 < bridge> now people love it :p 22:24 < bridge> im surprised nobody made a ddnet client launcher yet btw 22:25 < bridge> Humans are so illogical 22:25 < bridge> Emotional 22:25 < bridge> they did 22:25 < ws-client> @melon i dont love them 22:25 < ws-client> i have freeze bars off 22:25 < bridge> https://github.com/BlaiZephyr/DDLauncher smh 22:25 < bridge> :KEKW: 22:25 < bridge> no pics in the readme so it isn't real 22:25 < bridge> fuck 22:25 < ws-client> https://t.me/twlauncher 22:25 < bridge> wait.. is ddnet even real at this point? 22:25 < bridge> just tell him to switch and he will forget in a day 22:26 < bridge> "the firsT" is a lie 22:26 < bridge> :angy: 22:26 < bridge> Screenshots for any GUI application should be mandatory lol 22:26 < bridge> i was first blyaa 22:26 < bridge> https://twlauncher.netlify.app/ 22:27 < ws-client> @soulyvevo ah ye thats a better url xd 22:27 < bridge> also https://github.com/noxygalaxy/TWLauncher 22:27 < ws-client> submitting chillerbot-ux pictures is still on my todo -.- 22:27 < ws-client> but im too lazy 22:27 < bridge> i never tried it tho but it looks cool 22:27 < ws-client> @soulyvevo wanna do it for me? xd 22:27 < bridge> what kind of pictures 22:27 < bridge> that web design is really corny xd no offense though 22:27 < bridge> why would anyone want to switch between clients πŸ’€ 22:27 < bridge> 22:27 < ws-client> https://zillyhuhn.com/cs/.1752956862.png 22:27 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396227046719361145/image.png?ex=687d5144&is=687bffc4&hm=1f170111d2940a0f223777c16e0336d548248f4994ea2afd537d1e812f507337& 22:28 < bridge> @teero777 should make a launcher in ansi C 22:29 < bridge> Btw isn't it a bit annoying that you need stuff like prism launcher just to have multiple instances? I think it should be easy to launch any program in it's own environment. How hard could it be? 22:29 < bridge> i mean i sometimes switch between vanilla 0.7 and ddnet but tbh its not something i do often so i also dont see any real point xd 22:29 < bridge> tho i guess it would make testing nightly builds easier or something 22:29 < ws-client> u in solly? 22:30 < bridge> ngl, prism launcher is a bit fancy 22:30 < bridge> 22:30 < bridge> the fact that microsoft even allows playing older versions/snapshots is a special case, and that works without prism launcher 22:30 < bridge> however, prismlauncher is a modpack launcher 22:30 < bridge> bro what kinda resolutions are those xd 1024x293 22:30 < ws-client> idk 22:30 < ws-client> open issue https://github.com/noxygalaxy/TWLauncher and rant there 22:30 < ws-client> or just craft some image and send pr and become official twlauncher contributor 22:30 < bridge> It works kinda but you still need a launcher. Why can't i run any program in a separate environment? 22:30 < ws-client> and chillerbot embassador 22:31 < bridge> xd 22:31 < bridge> i mean, you can sandbox anything 22:31 < bridge> but.. do you want to? :D 22:31 < bridge> okay enough lazy negativity towards that launcher 22:31 < ws-client> "Launcher for most popular Teeworlds clients." 22:31 < bridge> they did a good job for what its used for 22:31 < ws-client> **most popular** 22:31 < ws-client> one is missing 22:31 < bridge> what is it used for 22:31 < bridge> who uses multiple clients 22:32 < bridge> you'd be amazed. 22:32 < ws-client> <:justatest:572499997178986510> i know some 22:32 < bridge> wait so it needs some kind of start menu logo right? 22:32 < ws-client> ye 22:32 < bridge> i really dont see a point 22:32 < bridge> like this one 22:32 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396228149284442133/gui_logo.png?ex=687d524b&is=687c00cb&hm=f03f944fe75801b53d6789dcb89a09f03edfb894b4121dcff8498608489720a3& 22:32 < bridge> tater has all the bloat you need 22:32 < ws-client> ye 22:32 < bridge> a lot of people switch between tater for fast input 22:32 < bridge> cactus for warlists 22:32 < bridge> StA-Client for visuals 22:32 < bridge> steam for something 22:32 < ws-client> u can even see chillerbot in the github readme 22:32 < ws-client> its clickbait 22:32 < bridge> this is written in javascript??? 22:32 < bridge> oh hell no 22:32 < bridge> doubt 22:32 < bridge> a lot, probably like 5 22:32 < bridge> maybe it is bloat but its bloated with love 22:32 < bridge> no, a lot 22:32 < bridge> i'm not allowed to leak internal data, but. a. lot 22:33 < bridge> I think stuff should be as separate as possible, imagine if you could easily just create a new home directory for a program instead of polluting your real home 22:33 < bridge> Wouldn't that be great? 22:33 < bridge> not to downplay the project but it has 6 stars 22:33 < ws-client> hater 22:34 < bridge> i had similar ambitions but i never got anywhere because i want something simple and compelx at the same time so egh 22:34 < bridge> 2nd class linxu support is also scary ebcause im not so sure if its just going to rm -rf my home directory 22:34 < bridge> The way programs are treated as extensions of what the user does is a bit stupid too since you shouldn't trust programs more than necessary 22:34 < bridge> my league project with 10x stars has 90 unique weekly visitors and league is so much bigger than ddnet 22:34 < bridge> i doubt ppl do switch ddnet clients 22:35 < bridge> they are as real as chiller's roommates πŸ˜‚ 22:35 < ws-client> wtf is going on w my roommates 22:35 < bridge> i didnt refer to the launcher with my statement that a lot of people switch clients actively 22:36 < bridge> they just.. gamble which client to startup 22:36 < bridge> like - people use cactus when PVP'ing, tater for gores and steam for ddnet because idfk 22:36 < ws-client> and voldemort for fng 22:36 < bridge> ._. 22:37 < bridge> voldemort is for block 22:37 < bridge> nah, they're so easy to clap 22:37 < ws-client> one said voldemort is for gores 22:37 < ws-client> because it has "last" info 22:37 < bridge> πŸ’€ 22:37 < ws-client> xxxD 22:37 < bridge> i guess that too 22:37 < bridge> at least thats where i see the most voldemortians 22:38 < bridge> i find most of them blocking on AiP-Gores. 22:38 < ws-client> xd 22:38 < bridge> :cat_hmm: 22:38 < bridge> AiP-Gores 22:38 < bridge> Awesome map 22:38 < ws-client> fr 22:38 < ws-client> dm1 of gores 22:39 < ws-client> ok so who sends pr now to bring old katana back= 22:39 < bridge> Actually why not 22:39 < bridge> It could be a fun new feature 22:39 < bridge> What do you think Stanley? 22:39 < bridge> Lol 22:39 < bridge> biggest ddnet mystery of all time: what happened to ddnet1.svg 22:39 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396230057617264711/image.png?ex=687d5412&is=687c0292&hm=ec7d5470e44c5c4f6d5851cf721ca83d039d7080f7171550303a7c42d6d0e6aa& 22:39 < bridge> why is this called ddnet2 22:39 < bridge> Idk why i thought about the Stanley Parable 22:40 < bridge> delete this souly, we're not allowed to talk about ddnet2 yet 22:40 < bridge> xd 22:40 < bridge> and why does it overlap on the main section 22:40 < bridge> didnt we have an Issue about bringing katana back and heinrich disagreed? or was that about stars. ChillerDragon. 22:40 < bridge> didnt we have an Issue about bringing katana back and heinrich disagreed? or was that about stars. ChillerDragon: 22:40 < bridge> i sometimes click on it accidentally xd 22:41 < bridge> I think there is a way to bring the katana back 22:41 < bridge> You just have to sell the idea 22:41 < bridge> Include it as an easter egg or something 22:41 < bridge> i want quick access to alot of stuff 22:41 < bridge> tater/master//teeworlds 22:41 < bridge> i would like it to handle checking out and creating build environents for me (although in the case of multiplatform, it would be linux only until someone trustworthy in 30m) 22:41 < bridge> one out of 100 freezes holds katana 22:42 < bridge> bug? 22:42 < bridge> no, but i want that included 22:42 < bridge> Actually yeah we include that 22:42 < bridge> Then someone thinks it's a bug 22:43 < bridge> So we fix it by making the katana always present 22:44 < bridge> @blaiszephyr: I think it was stars. But not sure 22:44 < bridge> Or maybe just add modding support? 22:44 < bridge> oh hell no dont open up the magic #7777 22:44 < bridge> https://github.com/ddnet/ddnet/issues/7777 22:45 < bridge> IM TRYING TO EDIT MY MESSAGE 22:45 < bridge> BUT FUCKING TOUCHPAD GOT DAMP 22:45 < bridge> AAA 22:45 < bridge> r.i.p. #7777 22:45 < bridge> https://github.com/ddnet/ddnet/issues/7777 22:45 < bridge> i want quick access to alot of stuff 22:45 < bridge> tater/master//teeworlds 22:45 < bridge> i would like it to handle checking out and creating build environents for me (although in the case of multiplatform, it would be linux only until someone trustworthy adds it) 22:45 < bridge> i mention 7777 in every pr because im salty 22:45 < bridge> that's good 22:45 < bridge> big thumbs up 22:45 < bridge> xd 22:45 < bridge> its often to justify pretty outlandish things 22:45 < bridge> sometimes its not 22:46 < bridge> What is this? 22:46 < bridge> read it 22:46 < bridge> and cry 22:46 < bridge> https://tenor.com/view/imsoriri-reading-gif-25276038 22:47 < bridge> and then tell us whether you actually cried 22:47 < bridge> its good issue 22:48 < bridge> Too much to read 22:48 < bridge> fuck your #7777 22:48 < bridge> https://github.com/ddnet/ddnet/issues/7777 22:48 < bridge> #10162 is the real pain 22:48 < bridge> https://github.com/ddnet/ddnet/issues/10162 22:48 < bridge> :feelsbadman: 22:48 < bridge> basically wont allow prs that do absolutely nothing to ddnet 22:49 < bridge> example: solly pr that wants to change entire country flags code, just so he can add new flag to tater client 22:49 < bridge> Interesting 22:50 < bridge> But actually why 22:50 < bridge> If it doesn't do anything it means it doesn't do anything bad 22:50 < bridge> extra work to mantain for no benefit] 22:51 < bridge> extra work to mantain for no benefit 22:51 < bridge> Oh ok 22:51 < bridge> That makes sense 22:52 < bridge> I thought it improved the code overall 22:52 < bridge> refactoring also does not do anything 22:53 < bridge> roby will eat your shoes for that statement 22:53 < bridge> but is still sometimes necessary 22:53 < bridge> refactoring does improve the code 22:53 < bridge> on a serious note: 22:53 < bridge> 22:53 < bridge> it increases maintainability and readability (atleast it attempts to) 22:53 < bridge> would refactoring be denied by 7777? 22:54 < bridge> πŸ‘€ 22:54 < bridge> ofc no 22:54 < bridge> Btw can you really not reproduce the #10520 issue? I commented on it today 22:54 < bridge> you could refactor flags for better extensebility 22:54 < bridge> https://github.com/ddnet/ddnet/issues/10520 22:55 < bridge> but we dont want better extensibility 22:55 < bridge> modded client can do that already, and changing ddnet code for the sake of change doesnt make sense 22:55 < bridge> that's the problem here 22:56 < bridge> the countryflag pr was basically: change how countryflags work just bcs i want to have it easier in my modded client 22:56 < bridge> I mean, it should stay backware conpatible 22:56 < bridge> backward 22:56 < bridge> compatible 22:56 < bridge> but ddnet wont be changing the flags 22:57 < bridge> if tue iso/rfc spec changes, you probably will or if an extension is released. 22:57 < bridge> the 22:57 < bridge> maybe flags will be removed 22:58 < bridge> looking at the current geopolitical shiet going down. 22:58 < bridge> theres 700 slots for new flags anyway in ddnet code 22:58 < bridge> Now i wonder how flags work 22:59 < bridge> Why would there be specifically 700 slots? 22:59 < bridge> I'm just arguing or the sake of arguing. Got no skin in the game. 22:59 < bridge> 0-999 slots, about 200 are thaken 22:59 < bridge> 0-999 slots, about 200 are taken 22:59 < bridge> So why are there 1k slots 22:59 < bridge> why not 22:59 < bridge> Such a random value 23:00 < bridge> for when ww3 hits 23:00 < bridge> And why can't you have 2^32 slots? 23:01 < bridge> Is it easy to increase the slot count? 23:01 < bridge> Should be i guess? 23:01 < bridge> But then why would it be 1k 23:01 < bridge> And not just the number of slots taken 23:01 < bridge> its just a number 23:01 < bridge> the server sends 23:02 < bridge> half of it is refacotirng, a small part is allow larger flag descriptions, allow negative codes 23:02 < bridge> the last 2 changes equate to 2 lines of diff 23:02 < bridge> how is it refactoring when you made it worse 23:03 < bridge> and who needs a larger flag description 23:03 < bridge> unordered map vs vector and lookuptable 23:03 < bridge> isnt a flag already descriptive enough 23:03 < bridge> thats the point of flags 23:03 < bridge> ;--; 23:03 < bridge> grr 23:03 < bridge> this is why i just gave up 23:03 < bridge> im on the side of i cant be bothered to touch ddnet anymore 23:03 < bridge> i just feel like everythings stuck in the mud 23:03 < bridge> dw we need 5th nameplates refactor 23:03 < bridge> there was 2 23:03 < bridge> πŸ˜‚ 23:04 < bridge> i cant be using the "why u being so rude" line when its only lazily negative 23:04 < bridge> just 23:05 < bridge> https://tenor.com/view/crash-out-bunny-rabbit-im-gif-10075768982376662002 23:05 < bridge> im just having a laugh 23:05 < bridge> this is negative tho 23:05 < bridge> some prs are stuck but a lot is merged 23:06 < bridge> would love the louis's target switched :D 23:06 < bridge> would love the louis's target switches :D 23:07 < bridge> :angeryturtle: <- literally bunbun rn 23:07 < bridge> (dont have angy bunbun pic rn sry) 23:08 < bridge> i want freddies high bandwidth PR :c 23:08 < bridge> i cant do anything big because idk wtf im doing and the big things im excited about are on indefinate hold 23:08 < bridge> anything small gets moved to tclient or i cant be bothered or "i dont think i need to say anything" 23:08 < bridge> my negativity and semi-crashout is to the negativy i am expressing here and was seeing in your messages 23:08 < bridge> its okay 23:08 < bridge> I WANT PACKET LOSS PROTECTION 23:08 < bridge> I CANT PLAY DDNET 23:09 < bridge> just open issue before starting a pr 23:09 < bridge> if its big 23:09 < bridge> all i can do is ban noobs on linear D: 23:09 < bridge> my admin given right and duty 😭 23:09 < bridge> and have it get on indefinate hold or instant shutdown 23:09 < bridge> Β―\_(ツ)_/Β― 23:09 < bridge> that shit is not a right 23:09 < bridge> :cat_hmm: 23:10 < bridge> well an admin... gave me the right to 23:10 < bridge> no 23:10 < bridge> an admin gave you the privilege 23:10 < bridge> oh right right i see 23:10 < bridge> sure 23:10 < bridge> privelage 23:10 < bridge> and duty 23:10 < bridge> a right is like 23:10 < bridge> you can do whatever and keep it 23:10 < bridge> because it's a fundamental property of you as a person 23:10 < bridge> if you want to really piss of ewan you have to type like my autocorrect on the phone! 23:10 < bridge> 23:10 < bridge> I Really Cant Do Anything Against That I Swear! 23:10 < bridge> it sure feels like we can do anything tho kill_pl all 23:10 < bridge> rahhh 23:11 < bridge> it sure feels like we can do anything tho eg: `kill_pl all`, they ned to keep up on a tigher leash 23:11 < bridge> it sure feels like we can do anything tho eg: `kill_pl all`, they ned to keep us on a tigher leash 23:11 < bridge> - rah rasputing lover of the russian quene 23:11 < bridge> ΒΈ\- rah rasputing lover of the russian quene 23:11 < bridge> \- rah rasputing lover of the russian quene 23:19 < bridge> you guys make fun but i'm actually a little concerned that both of you as mods didn't immediately realize what i meant 23:20 < bridge> depends 23:21 < bridge> right as in law can ne taken away 23:21 < bridge> it's not necessarily a constitutional right 23:21 < bridge> right as in law can be taken away 23:21 < bridge> right as in law can be taken away by legislation. 23:22 < bridge> yeah 23:22 < bridge> there's no absolute list of rights & peoples' interpretations tend to vary wildly 23:22 < bridge> generally speaking a right is not something that you earn 23:22 < bridge> true 23:23 < bridge> would agree that privilege is a better fit there. 23:24 < bridge> i dont see it as a privilege either, but dont worry. i know what you meant. 23:26 < bridge> from the perspective of: an admin as an absolute being in a specific domain and can make something akin to legislation in a narrower scooe, then right is also pretty fitting. So it is a right not as the right in law. 23:26 < bridge> scope 23:27 < bridge> i hate you so much - now i need to google 2 words and their meaning 23:27 < bridge> I still like melons 23:27 < bridge> πŸ‘€ 23:30 < bridge> on a developer side of things: 23:30 < bridge> 23:30 < bridge> why on earth do we allow victim_args on kill_pl and set_team 23:30 < bridge> on a developer side of things: 23:30 < bridge> 23:30 < bridge> why on earth do we allow victim args on kill_pl and set_team 23:30 < bridge> on a developer side of things: 23:30 < bridge> 23:30 < bridge> why on earth do we allow victim args on kill_pl and set_team anyway 23:31 < bridge> `set_team -1 all; set_team 0 all` and hey, the entire server is wiped dead with 0 traces apart from rcon logs 23:31 < bridge> from the perspective of: an admin as an absolute being in a specific domain who can make something akin to legislation in a narrower scope, then right is also pretty fitting. So it is a right not as the right in law. 23:31 < bridge> awesome! 23:31 < bridge> kill_pl atleast prints a chatmessage. 23:32 < bridge> print a msg for set_team problem solved 23:32 < bridge> :deen_star: 23:32 < bridge> :pepepuke: 23:34 < bridge> chillerdragon: 23:36 < bridge> `set_team all -1; set_team all 0` and hey, the entire server is wiped dead with 0 traces apart from rcon logs 23:36 < bridge> I offer my Souly and summon you, chillerdragon. 23:37 < bridge> ChillerDragon: 23:37 < bridge> chillerdragon: ChillerDragon 23:37 < bridge> why are there 2 chillers showing up on matrix lmao 23:38 < bridge> chiller has like.. 291 accounts 23:38 < bridge> i think i cooked 23:38 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396244923908624475/chillerbot_logo.png?ex=687d61ea&is=687c106a&hm=b13278ad0f4a36006e7596fe3cdabbe7947c90c2655787f95901e2c6a22dc6fe& 23:38 < bridge> xd 23:39 < bridge> graphic design is my passion 23:40 < bridge> I love the one in the back :brownbear: :nouis: 23:42 < bridge> nvm wrong text 23:42 < bridge> i forgot "sure" 23:42 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1396245910417313922/chillerbot_logo.png?ex=687d62d6&is=687c1156&hm=a896fc5257ff78fa502108e6bd6bb0fe75d0a59823a7f01ad2916d9f2dbaca50& 23:42 < bridge> now its perfect 23:44 < bridge> watermelon