00:05 < bridge> i wonder if this caused by sdl3-compat 01:23 < bridge> I'm back to complain about my inability to right click in the browser. : angryemoji : 01:28 < bridge> fix it or there will be consequences 01:32 < bridge> Why right click 01:33 < bridge> I love to right click, that is all 01:34 < bridge> I can right click in firefox 01:34 < bridge> :GreemDev: 01:35 < bridge> :jaouis: 01:36 < bridge> the devs want there to soon be special interation through right click, i think 01:36 < bridge> i dunno what type of interaction, or if they even said thay 01:36 < bridge> HELP 01:37 < bridge> FOR WHAT 01:37 < bridge> o 01:37 < bridge> I'll die on this hill 01:37 < bridge> :feelsamazingman: 01:38 < bridge> jk, they took away my right click, I have no reason to ever come back to this game gg 01:38 < bridge> 🫡 01:38 < bridge> :poggers2: 01:39 < bridge> I have no clue who you are :justatest: 01:41 < bridge> new dev, must be the one that removed my right click :feelsbadman: 01:41 < bridge> @learath2 im crashing out 01:42 < bridge> console me 01:42 < bridge> what did right click do 01:43 < bridge> There is no consolation. Game ruined 01:43 < bridge> gg 01:43 < bridge> it provided me comfort and happiness 01:45 < bridge> Long story short: Left click had a bug that would randomly connect you to the game if you were to press it once, no clue if it was ever fixed or not, so I refused to press it ever since. (Though, it did happen with right click at one point as well, but I believe that was actually fixed after robyt removed right click and I complained about it then got it added back) 01:45 < bridge> So I love to right click and if I don't get it back, I don't know what I'll even do with my life 01:46 < bridge> ah 01:46 < bridge> It's my safety button 01:46 < bridge> I remember this pr 01:47 < bridge> https://github.com/ddnet/ddnet/pull/9774 01:47 < bridge> I like to look at servers to see what people are on them without the risk of joining them, cause that's very awkward 01:47 < bridge> @kebscs 01:47 < bridge> Like, what if I joined the server, I'd have to interact with the person 01:47 < bridge> I don't wanna do that, you know? 01:49 < bridge> Sigh... 01:49 < bridge> I'll be willing to part ways with my right click, as long as something good gets added that uses it... If it's just outright removed... There will be actual consequences 01:50 < bridge> it's trivial to add back, it's like a 1 line change 01:50 < bridge> (I won't do fucking SHIT about it, but I will be upset) 01:50 < bridge> ask kebs 01:50 < bridge> this is textbook spacebar heating moment 01:53 < bridge> Honestly, I believe this was a direct attack against me 01:54 < bridge> They saw me step down and "quit" playing, they thought they could slip this change in when I'm at my weakest 02:01 < bridge> i never experienced this bug 02:01 < bridge> I'M NOT CRAZY 02:02 < bridge> are you sure your mouse doesn't have a funky left click 😅 02:02 < bridge> That could've been the case at the time......................... 02:02 < bridge> But that's besides the point... 02:02 < bridge> Right click could never betray me like that, right click could never connect me 02:05 < bridge> (I'm mostly joking, if it wasn't obvious. But it would be cool to have right click back :owo: ) 02:08 < bridge> I just right clicked to select a server and it made me mad again, whoever did the change, just know you brought me much pain 02:19 < bridge> :justatest: 02:24 < bridge> @totar when fast input in ddnet client? 02:24 < bridge> open an issue for it 02:25 < bridge> if maintainers want it I'll consider doing a PR 02:43 < bridge> Sure 02:43 < bridge> I think it's good because visual only 03:43 < bridge> I just came up with the most evil, most heinous, most *diabolical* feature: 03:43 < bridge> hook fire delay 03:44 < bridge> make it a new tune, default to 0 03:52 < bridge> D: 03:52 < bridge> thats horrible 04:03 < bridge> random hook fire delay range 04:04 < bridge> you can just have a delay then use lots of zones or fifo pipe to randomize 04:17 < bridge> :wtf: fire delay for wall hammer :kek: 05:40 < bridge> I'd like to know who is supposed to delete the bug-abusing rank 06:37 < bridge> any admin 06:37 < bridge> green names 06:39 < bridge> i believe you can just use admin tickets for sus records. but for the practice thing that uses server bugs, they'll just have internal tool that checks player inputs and mass delete them once the tools are ready. so probably don't bother them with that. 06:39 < bridge> this isn't even the third time something like this happened. 07:11 < bridge> okay i actually meant to offer help if needed 07:12 < bridge> 💀 07:12 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347814093343690773/ee097e287e5d541e.png?ex=67cd3131&is=67cbdfb1&hm=a112db7886db238db46620b9149cfe24d4e8a05236a0affcd032beca2fdbbac9& 07:18 < bridge> @sollybunny this looks so weird having directions shown at two different positions 07:18 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347815751486144512/c41fb434426bd2d2.png?ex=67cd32bc&is=67cbe13c&hm=310c9582671fb1e316ceff8742c31e9a49940b554de86ad1466c93448f6d0f64& 07:19 < bridge> What's going on 07:19 < bridge> Ping 07:20 < bridge> i think it's caused by your recent pr so 07:20 < bridge> Right but what's going on in the image 07:20 < bridge> You just have directions enabled, is this in-game? 07:20 < bridge> i have copy move on and am stacking with my dummy 07:20 < bridge> yes ingame 07:21 < bridge> Your dummy looks transparent and their nameplate looks fine 07:22 < bridge> their direction is shown above the hook strength indicator 07:22 < bridge> but for myself the indicator isn't shown 07:22 < bridge> Oh I misread 07:22 < bridge> Why is it not transparent 07:22 < bridge> idk 07:22 < bridge> I thought the 3 arrows where all yours 07:22 < bridge> oh only the left two 07:22 < bridge> Directions were originally on top I thought 07:23 < bridge> I put them on the bottom because of this 07:23 < bridge> But reverted it because I was told otherwise 07:23 < bridge> I didn't actually check thouh 07:24 < bridge> hmm 07:24 < bridge> Do you remember 07:24 < bridge> Cuz I dont 07:24 < bridge> let me check 07:24 < bridge> It's 6am and 6 hours past my bedtime 07:25 < bridge> Darn 07:25 < bridge> why still awake 07:25 < bridge> I don't know 07:33 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347819586405273691/54d6523aebb34070.png?ex=67cd364e&is=67cbe4ce&hm=13d84149656d10285d1fe89aaa56c0bd6666c4612dd2cf06cd49a77cd38d89e4& 07:34 < bridge> this is 19.0 07:37 < bridge> It is on the bottom 07:37 < bridge> I got lied to 07:37 < bridge> Well I'll change it back and make it transparent again idk why it's not 07:37 < bridge> After some eep tho 07:38 < bridge> There hasn't been a release for this I hope 07:38 < bridge> With this in it 07:40 < bridge> yeah not yet 07:41 < bridge> Sleep isn't working 07:44 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347822185959657563/image.png?ex=67cd38ba&is=67cbe73a&hm=c6bf169fb2a7e3d45104d90fafe9ccd1ac48f08a66b9c15790e8623bd99d9a78& 07:44 < bridge> 😭 07:44 < bridge> just put down phone and pc 07:45 < bridge> thats an idea 07:54 < bridge> @pioooooo ive fixed it 07:55 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347824929130676294/image.png?ex=67cd3b48&is=67cbe9c8&hm=4f693331eee1c24fa0f1d22f541dc26c2a0275bc15e917e99169b5086b504cce& 07:55 < bridge> this look okay? 08:21 < bridge> The padding looks different tho 08:21 < bridge> Idk 08:21 < bridge> you can change the size and gap from tee to first item 08:21 < bridge> Okay for me, but idk what about hook strength indicator 08:21 < bridge> Oh I see 08:21 < bridge> modular nameplates go brr 08:22 < bridge> the transparency thing idk why its like that 08:22 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347831749077368872/image.png?ex=67cd41a2&is=67cbf022&hm=1c0d86440f2dfa74843172a444403b6de68a2cd1c3c51123c6f046ac5f340e2c& 08:22 < bridge> its not going transparent 08:22 < bridge> I think same item should be at same place 08:22 < bridge> or yellow 08:22 < bridge> Modular is overkill for nameplates imo tho 08:23 < bridge> but then you start to have left heavy nameplates (ping circle tclient ;D), friend mark and id 08:23 < bridge> so many magic numbers to add new things 08:23 < bridge> idk how tater did it 08:23 < bridge> i think i figured out why my game crashes 08:24 < bridge> i think it's when i switch to entities 08:24 < bridge> maybe 08:25 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347832595219742753/image.png?ex=67cd426c&is=67cbf0ec&hm=2421caecf2410c1413ec0f3b5292b83a0b8f755bcf942439eb069bc4b3efe2a3& 08:25 < bridge> i added a SetColor between every line 08:26 < bridge> ```cpp 08:26 < bridge> void CGraphics_Threaded::QuadsBegin() 08:26 < bridge> { 08:26 < bridge> dbg_assert(m_Drawing == 0, "called Graphics()->QuadsBegin twice"); 08:26 < bridge> m_Drawing = DRAWING_QUADS; 08:26 < bridge> 08:26 < bridge> QuadsSetSubset(0, 0, 1, 1); 08:26 < bridge> QuadsSetRotation(0); 08:26 < bridge> SetColor(1, 1, 1, 1); 08:26 < bridge> } 08:26 < bridge> ``` 08:26 < bridge> ):< 08:26 < bridge> # 08:51 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347839042955251712/image.png?ex=67cd486d&is=67cbf6ed&hm=57af9f0d2284b7a556c7ab9e694dac8dcf189cdd8cf60849c6fd1a952261cb85& 08:51 < bridge> https://tenor.com/view/theres-a-difference-anthony-anderson-phat-tuesdays-its-not-the-same-its-not-alike-gif-24913894 08:51 < bridge> oh tehre is im blind 08:57 < bridge> programmer reading text challenge (impossible) 09:42 < bridge> смотри что нашел , WB акция https://pzerkva.xyz/?s=BBThKoD0sf 09:45 < bridge> https://github.com/ddnet/ddnet/pull/9572 09:59 < bridge> sheesh local list would be good indeed 10:00 < bridge> nevermind now anyway too late to argue on this xd 10:23 < bridge> Is there any detailed documentation about the DDNet registration process? 10:30 < bridge> I don't see it please help 10:30 < bridge> ohh 10:30 < bridge> Okay I found it 10:30 < bridge> Lmao 10:59 < bridge> what registration 11:07 < bridge> he probably means the community registration 11:07 < bridge> which is not available right now iirc 12:24 < bridge> master and server 12:24 < bridge> Our communtiy had already registered. 12:30 < bridge> I want to create an ddnet register implementation that's easy to port to old modes. 12:47 < bridge> prediction is borked on nightly 12:47 < bridge> is that known? 12:47 < bridge> @essigautomat do you want to do the auto rcon auth on local? 12:47 < bridge> i mean on cerebos 12:47 < bridge> i have some time rn i could code it 12:48 < bridge> cerberus 12:48 < bridge> which has a onentertune(0) 14:13 < bridge> closefest 14:48 < bridge> why tunes look damn broken in 19.0 14:49 < bridge> Please be more specific.. A video maybe 14:49 < bridge> if you mean prediction, then tune override broke it 14:49 < bridge> fixed on nightly 14:49 < bridge> ok 14:50 < bridge> i will download nightly 14:50 < furo> @remakepower You can take a look at the PR that added it, https://github.com/ddnet/ddnet/pull/5064 14:51 < bridge> https://crates.io/crates/octocrab/ 14:51 < ws-client> @Solly hold my 🍺 14:51 < ws-client> https://zillyhuhn.com/cs/.1741441836.png 14:52 < bridge> do you know what nightly it is fixed on 14:52 < bridge> 14:54 < bridge> does server also need to have that version or something because it still looks broken in ddnet servers 14:55 < bridge> just client side 14:55 < bridge> nvm 14:55 < bridge> its serversided yes 14:58 < bridge> @cyberfrighter if you want to rever it client side, revert this pr 14:58 < bridge> @cyberfrighter if you want to revert it client side, revert this pr 15:10 < bridge> so the pr only fixes mods if they have the tunezones in the mapfile? 15:14 < bridge> the override pr should just work for mods yes 15:14 < bridge> but bcs of oversight it sent incorrect tune to players 15:14 < bridge> so i fixed it in my pr 15:15 < bridge> but bcs of oversight it sent incorrect tune to players even on ddnet 15:40 < bridge> I am currently busy this weekend 15:41 < bridge> ive added it already 15:41 < bridge> if it gets merged you can just edit your pr since i didnt touch it 15:42 < bridge> could you check map Cerberus? Prediction looks wrong on my end (nightly) 15:42 < bridge> When you're in one of those cage 15:42 < bridge> When you're in one of those cages 15:43 < bridge> 1s 15:47 < bridge> huge pr 😂 15:48 < bridge> :brownbear: 16:04 < bridge> works fine, i cant move 16:04 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347948052287193179/image.png?ex=67cdadf3&is=67cc5c73&hm=6006105388c51105b63d8b4d396aba5c040ef542064c1711ed1a2acbecfaa9ce& 16:04 < bridge> both client+server on latest commit 16:23 < bridge> @pioooooo check dbg_tuning if smth wrong with prediction 16:23 < bridge> should be like on my screenshot 16:53 < bridge> Oh I mean you don't move 16:53 < bridge> But everyone else is jittering 16:58 < bridge> Okay I tried on local nightly is fine 17:02 < bridge> It seems server is running on older version 17:03 < bridge> 🥺 17:04 < bridge> Yea server need restart for this and practice fix 17:04 < bridge> Yea servers need restart for this and practice fix 17:55 < bridge> contribution farming 17:55 < bridge> :justatest: 17:55 < bridge> 🥔 💋 17:56 < bridge> this is kind of ironic because mispelling is also misspelled 18:01 < bridge> @sollybunny its supposed to be aligment 18:01 < bridge> A LIGM(a) ent 18:01 < bridge> ?? 18:01 < bridge> aligmanuts 18:01 < bridge> also its misspelling 18:01 < bridge> :Pepega: 18:01 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347977653923090492/aligment.png?ex=67cdc984&is=67cc7804&hm=85ffa3e10af78f0de79a77f11fd704bee3f0b1dab1a24df0c1f66213df8928d1& 18:02 < bridge> its a new word 18:02 < bridge> only recently released 18:02 < bridge> translator eats it!" 18:02 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347977741915652126/image.png?ex=67cdc999&is=67cc7819&hm=738dca78ba0757f034c035b5d22f84cfb74d2e15ccec6dc4122b6543ce8a5b46& 18:04 < bridge> it's* :gigachad: 18:05 < bridge> don't ban me melon 18:07 < bridge> im eating a Sahne Muh-Muh 18:07 < bridge> no `misspelling` in that regard refers to the PR, which states ownership 18:07 < bridge> 18:07 < bridge> "its misspelling is misspelled" 18:07 < bridge> he can't ban you while im eating a Sahne Muh-Muh 18:07 < bridge> :cat_cracked_hehe: 18:07 < bridge> i'll find you and steal your sahne muh-muh 18:07 < bridge> just wait 18:07 < bridge> noooo 18:07 < bridge> i have 2 more 18:07 < bridge> we can share 18:08 < bridge> https://tenor.com/view/pass-saturday-night-live-smash-or-pass-next-not-interested-gif-25441284 18:08 < bridge> god my eyes hurt again, i go sleep 18:08 < bridge> sleep well cutie 18:08 < bridge> Can you tho? 18:08 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347979391627694212/IMG_20250308_180830228.jpg?ex=67cdcb23&is=67cc79a3&hm=d3370b73ff3affea5555d1eda09f0737225c6877bca8177e5559928f61690c80& 18:09 < bridge> god he wasnt lying 18:09 < bridge> he actually is eating sahne muh muh's 18:09 < bridge> Muh-Muhs 🥺 18:09 < bridge> i'll never play geoguesser with you again, mf has a cheating mousepad! 18:09 < bridge> xDD 18:10 < bridge> We have cow candy but they're not called Muh-Muhs and we just call them cow candy 18:10 < bridge> I don't even know what they're called 18:10 < bridge> because we just call them cow candy 18:10 < bridge> guys don't forget this is developer channel 18:10 < bridge> mirrored stoppers in map jungledread, do these get fixed or smth 18:10 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1347979868024995850/image.png?ex=67cdcb94&is=67cc7a14&hm=ed94fe42a98faaa9e9551bfc8f98ad4a49dfc215288d3f79ae79d2286a76aec4& 18:11 < bridge> I'm developing my cultural awareness! 18:11 < bridge> are they gamebreaking? 18:11 < bridge> at this point it is just a feature of the map 18:11 < bridge> load it up and youll see its buggy and fucks up prediction 18:12 < bridge> if you touch them you will be sent to hell full of tees who play linear 24/7 18:12 < bridge> fix it, send it somewhere and hope that a god picks it up 18:13 < bridge> @blaiszephyr will you accompany me while im eating my last sahne mumu? #Private 1 18:14 < bridge> As a noob tee in DDNet civilization you can either run Linear for eternal suffering... or run Multeasymap for *also* eternal suffering 18:50 < bridge> yeah i thought it would be funny for the commit to have a mispelling 19:07 < bridge> that just looks hypocritical 🤓 19:16 < bridge> its funnneee 19:17 < bridge> best chance is to open an issue 19:18 < bridge> Not for map bugs tbh, - a GitHub issue would be something like 19:19 < bridge> 19:19 < bridge> "send map bot through all existing maps" 19:19 < bridge> 19:19 < bridge> Mirrored stoppers are detected, etc 19:19 < bridge> I mean, the stoppers are broken on specific rotation. 19:19 < bridge> That's a bug, I think it got discussed tho, so opening an issue would still be benefical, to link to the other one, if there's one 19:20 < bridge> Maybe a discord town-hall post people could post these in for testers/admins to see would be better 19:20 < bridge> 19:20 < bridge> I'm fairly confident that more people use and check discord rather than a GitHub issue about stuff like this 19:41 < ws-client> Heinrich is more active on github than discord as far as I can tell. Me too :p 19:41 < ws-client> So all relevant people actually are on github not discord 19:45 < bridge> maybe a bot that posts on both at the same time 19:53 < bridge> a discord bot that posts github replies would be so troll 19:53 < bridge> you get to see robyt3 slaughtering peoples code live in chat 20:03 < ws-client3> I have a tw chat to github comments bridge on my todo since forever 20:04 < ws-client3> gotta bridge everything everywhere 21:20 < bridge> how can i get m_vpAllVariables from m_pClient? 21:27 < bridge> i found how 21:28 < bridge> $config 21:29 < bridge> This command was not found. 21:29 < bridge> $configdirs 21:29 < bridge> This command was not found. 21:29 < bridge> whats the command 21:29 < bridge> $configdir 21:30 < bridge> thanks 22:48 < bridge> @robyt3 to be clear you do want me to report undefined behavor in the demo parsing correct? 22:53 < bridge> Yes, the demo player should have proper checks already, so feel free to open an issue if you find crashes/UB 22:54 < bridge> ok 23:03 < bridge> done 23:03 < bridge> that is all i have found sadly 23:39 < bridge> sadly? isnt this good? xD 23:39 < bridge> for you yes, for me no. i wanted to find a exsplote lol 23:50 < bridge> makes sense tbh 23:50 < bridge> ddnet is all about exploiting 23:50 < bridge> why do you think mapbugs exist LOL 23:50 < bridge> i mean there are a bunch just none that seem exsplotable 23:51 < bridge> oh yea i should probs make a report about that oob write soon as it doesnt seem exsplotable due to needing to contral the memory to contual what gets writen to the memory so not that useful