03:21 < bridge> <zhn> any client-side yodas around? i want to know if it's possible to make masked quads, like quad with texture + quad that clips the view (not the rectangle but an actual quad)
03:23 < bridge> <zhn> ah i found workaround with rect view
03:23 < bridge> <zhn> but question is still open xd
07:02 < bridge> <zhn> does anyone has exported HD countryflags archive?
12:26 < bridge> <Jupstar ✪> what you want is a stencil buffer and we don't support this
12:26 < bridge> <Jupstar ✪> you can calculate your mask on the cpu
14:02 < bridge> <EGYT> wdym one UKR
14:10 < bridge> <0xdeen> there was UKR1/2/3 before, now there is only one UKR server
15:58 < bridge> <8_9z> i want add multeasy map in my server
15:58 < bridge> <8_9z> how to dawnload it
15:59 < bridge> <8_9z> .
15:59 < bridge> <8_9z> ..
16:19 < bridge> <learath2> https://github.com/ddnet/ddnet-maps/raw/refs/heads/master/types/novice/maps/Multeasymap.map
16:36 < bridge> <apertureua> was told to ask here
16:38 < bridge> <zwelf2> This years 38C3 meetup: https://events.ccc.de/congress/2024/hub/en/so/project/ddnetteeworlds-meetup/
16:54 < bridge> <marzzzello> Pixelflut @38c3
16:54 < bridge> <marzzzello> https://cdn.discordapp.com/attachments/293493549758939136/1322593534552965120/PXL_20241228_144354940.jpg?ex=677170b7&is=67701f37&hm=838544a67dbc14aab98f8fafe0e62f1f4ca5375ed0261c585b89db540807eaf7&
16:54 < bridge> <marzzzello> Pixelflut seit heute morgen @38c3
16:54 < bridge> <marzzzello> https://cdn.discordapp.com/attachments/293493549758939136/1322593534552965120/PXL_20241228_144354940.jpg?ex=677170b7&is=67701f37&hm=838544a67dbc14aab98f8fafe0e62f1f4ca5375ed0261c585b89db540807eaf7&
17:08 < bridge> <marzzzello> Pixelflut since this morning @38c3
17:08 < bridge> <marzzzello> https://cdn.discordapp.com/attachments/293493549758939136/1322593534552965120/PXL_20241228_144354940.jpg?ex=677170b7&is=67701f37&hm=838544a67dbc14aab98f8fafe0e62f1f4ca5375ed0261c585b89db540807eaf7&
17:08 < bridge> <zhn> gg
17:09 < bridge> <zhn> yay, boykisser :poggers2:
17:13 < bridge> <EGYT> oh well
17:14 < bridge> <EGYT> now my efforts are futile
17:28 < bridge> <zwelf2> This years 38C3 meetup: https://events.ccc.de/congress/2024/hub/event/ddnetteeworlds-meetup/
17:28 < bridge> <zwelf2> This years 38C3 meetup: https://events.ccc.de/congress/2024/hub/event/ddnetteeworlds-meetup/
18:06 < bridge> <_voxeldoesart> i dont like how you're saying yay to that :justatest:
18:36 < bridge> <learath2> I see frieren, good nerds
18:37 < bridge> <learath2> I have to make it to ccc one year somehow. Why do y'all always have it on christmas :pepeW:
18:49 < bridge> <jxsl13> it's always between christmas and new year
19:01 < bridge> <meloƞ> remind me next year, we might go together
19:47 < bridge> <filoqcus> ```txt
19:47 < bridge> <filoqcus> ====================[ Build | game-server | Debug ]=============================
19:47 < bridge> <filoqcus> D:\JetBrains\CLion\bin\cmake\win\x64\bin\cmake.exe --build D:\CLion\ddnet\cmake-build-debug --target game-server -j 10
19:47 < bridge> <filoqcus> [0/2] Generating debug/libddnet_engine_shared.a
19:47 < bridge> <filoqcus>     Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.15s
19:47 < bridge> <filoqcus> [2/2] Linking CXX executable DDNet-Server.exe
19:47 < bridge> <filoqcus> FAILED: DDNet-Server.exe 
19:47 < bridge> <filoqcus> C:\Windows\system32\cmd.exe /C "cd . && D:\JetBrains\CLion\bin\mingw\bin\g++.exe -g  @CMakeFiles\game-server.rsp -o DDNet-Server.exe -Wl,--out-implib,libDDNet-Server.dll.a -Wl,--major-image-version,0,--minor-image-version,0 && cd ."
19:47 < bridge> <filoqcus> D:\JetBrains\CLion\bin\mingw\bin/ld.exe: cannot find debug/libddnet_engine_shared.a: No such file or directory
19:47 < bridge> <filoqcus> collect2.exe: error: ld returned 1 exit status
19:47 < bridge> <filoqcus> ninja: build stopped: subcommand failed.
19:47 < bridge> <filoqcus> ```
19:47 < bridge> <filoqcus> 
19:47 < bridge> <filoqcus> I run rustup install stable-x86_64-pc-windows-msvc after rustup default stable-x86_64-pc-windows-msvc. Then I run the build but an error pops up. Can anyone help me?
19:48 < bridge> <filoqcus> ```txt
19:48 < bridge> <filoqcus> ====================[ Build | game-server | Debug ]=============================
19:48 < bridge> <filoqcus> D:\JetBrains\CLion\bin\cmake\win\x64\bin\cmake.exe --build D:\CLion\ddnet\cmake-build-debug --target game-server -j 10
19:48 < bridge> <filoqcus> [0/2] Generating debug/libddnet_engine_shared.a
19:48 < bridge> <filoqcus>     Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.15s
19:48 < bridge> <filoqcus> [2/2] Linking CXX executable DDNet-Server.exe
19:48 < bridge> <filoqcus> FAILED: DDNet-Server.exe 
19:48 < bridge> <filoqcus> C:\Windows\system32\cmd.exe /C "cd . && D:\JetBrains\CLion\bin\mingw\bin\g++.exe -g  @CMakeFiles\game-server.rsp -o DDNet-Server.exe -Wl,--out-implib,libDDNet-Server.dll.a -Wl,--major-image-version,0,--minor-image-version,0 && cd ."
19:48 < bridge> <filoqcus> D:\JetBrains\CLion\bin\mingw\bin/ld.exe: cannot find debug/libddnet_engine_shared.a: No such file or directory
19:48 < bridge> <filoqcus> collect2.exe: error: ld returned 1 exit status
19:48 < bridge> <filoqcus> ninja: build stopped: subcommand failed.
19:48 < bridge> <filoqcus> ```
19:48 < bridge> <filoqcus> 
19:48 < bridge> <filoqcus> I run `rustup install stable-x86_64-pc-windows-msvc` after `rustup default stable-x86_64-pc-windows-msvc`. Then I run the build but an error pops up. Can anyone help me?
19:48 < bridge> <meloƞ> well are you using msvc? Or are you using gnu
19:50 < bridge> <meloƞ> Try rustup default stable-x86_64-windows-gnu
19:50 < bridge> <meloƞ> 
19:50 < bridge> <meloƞ> You're using mingw
19:50 < bridge> <filoqcus> I'm building on Windows
19:51 < bridge> <filoqcus> :justatest:
19:51 < bridge> <meloƞ> Mingw is a gnu port to windows
19:51 < bridge> <meloƞ> And you're using it, so you need to target the gnu rust tool chain
19:53 < bridge> <filoqcus> ```txt
19:53 < bridge> <filoqcus> PS D:\CLion\ddnet> rustup default stable-x86_64-windows-gnu
19:53 < bridge> <filoqcus> error: toolchain 'stable-x86_64-windows-gnu' is not installed
19:53 < bridge> <filoqcus> PS D:\CLion\ddnet> rustup install stable-x86_64-windows-gnu
19:53 < bridge> <filoqcus> error: error: invalid value 'stable-x86_64-windows-gnu' for '<toolchain>...': invalid toolchain name: 'stable-x86_64-windows-gnu'
19:53 < bridge> <filoqcus> ```
19:54 < bridge> <meloƞ> I forgot the pc 
19:54 < bridge> <meloƞ> 
19:54 < bridge> <meloƞ> Rustup install stable-x86_64-pc-windows-gnu
19:58 < bridge> <filoqcus> THANK YOU ARE MY FAVORITE MELON!
19:58 < bridge> <filoqcus> I LOVE YOU!
19:58 < bridge> <filoqcus> :poggers2:
20:43 < bridge> <huuge_> https://cdn.discordapp.com/attachments/293493549758939136/1322651183235469312/IMG_20241228_213112_292.jpg?ex=6771a667&is=677054e7&hm=a200740072a344d06af13b46306ee77e38f55bd4c4eb8f4310919904b1f95c43&
21:21 < bridge> <filoqcus> 4k :brownbear:
23:53 < bridge> <chillerdragon> Are there any opinions on automated crash/assert reports? As far as I understand it there is crash dumps even for windows but it depends on the users submitting them on discord. I assume we are missing out on a large amount of interesting reports caused by the Chinese/russian player base that does not feel as comfortable using discord.
23:53 < bridge> <chillerdragon> 
23:53 < bridge> <chillerdragon> The clients do already talk to ddnet.org anyways. Might as well send one more request.