00:05 < bridge> https://cdn.discordapp.com/attachments/1164233727396806762/1206601918303051797/kaffeine.gif 00:14 < bridge> :justatest: tell that to Nouaa 00:16 < bridge> fast llm: https://groq.com/ 😮 00:20 < bridge> 430.68 T/s 00:20 < bridge> very fast indeed 00:34 < bridge> Yes if the argument is a complex type such as an instance it self. Which is still horribly unexpected and caught me twice. 00:34 < bridge> 00:34 < bridge> I understand it but hate it. 00:34 < bridge> I tried many they all come with their own set of bugs 00:46 < bridge> have you tried https://app.commet.chat/, ChillerDragon? 00:51 < bridge> looks kinda like discord 02:19 < bridge> it does look like discord lol 02:19 < bridge> doesn't look or feel as good as chat.zillyhuhn.com or weechat but for matrix its kinda okay 02:21 < bridge> lets hope they also publish a useful ios client 02:21 < bridge> `test` 02:21 < bridge> woah codesnippets work 02:22 < bridge> but you can not autocomplete @ pings gg useless 02:23 < bridge> also idk how to reply here 02:24 < bridge> https://zillyhuhn.com/cs/.1708392249.png 02:24 < bridge> uff 02:25 < bridge> they are at 300 commits so they did not manage to add enough bugs yet xd 02:25 < bridge> give them a bit more time to finish implementing all the base features and it will probably be ever buggier and slower than it is now 02:27 < ws-client> yo @Scrumplex the proxy man. Do you use multiple git remotes for the same repo? I would like to just git push to one repo on my vps or something. And it should then propagate/backup that commit to repos on gitlab/github and whatever cloud service i might add. 02:27 < ws-client> You got any clean solution for that? 04:12 < bridge> @scrumplex 04:39 < ws-client> ty 06:52 < ws-client> I am having a hard time debugging my github ci. Its not ddnet code i am testing its ruby code and i am testing it with a ddnet client and ddnet server. It all works fine locally. But the server tests only run once in the CI. 06:52 < ws-client> The first server test passes and then no server test passes after that. So the first one must bring the runner in a bad state but i have no idea what that bad state could be. 06:53 < ws-client> The state is good enough that client tests still pass after that. But my ruby server fails to get any connections from a ddnet client. 06:54 < ws-client> I tried debugging with tcpdump but even tcpdump gets so confused after the first run that it produces an empty pcap file. Which works just fine the first time its run. 07:04 < ws-client> What is there in linux that can go bad? Blocked ports? Something in the filesystem? 07:34 < bridge> The benchmarks don't back that up anyway 08:03 < bridge> Forgejo can mirror your repos for you 08:03 < bridge> ChillerDragon 09:39 < ws-client> @scrumplex but then i have to selfhost that and it only mirrors to it self? I would not cound "on my vps" a backup. 09:39 < ws-client> count* 09:39 < ws-client> or can it also auto distribute it to other destinations? 09:39 < bridge> yup 09:39 < ws-client> ah nice 09:40 < bridge> https://scrumplex.rocks/img/1708418404_RaiQu0.png 09:40 < ws-client> hmkay but selfhosting that still sounds more complexity than selfhosting the 10 lines of bash to do it my self 09:40 < bridge> Looks like it failed recently lol 09:41 < ws-client> F 09:41 < bridge> yup my GH Token just expired recently 09:41 < bridge> I guess I just tactically ignored the email 09:42 < ws-client> ye sounds realistic 09:42 < bridge> tbf i get a lot of emails from GitHub regarding token expirations so i get why xD 09:43 < bridge> But I think Forgejo might work for you 09:43 < bridge> It's very simple to host too 09:43 < bridge> NixOS users when they `services.forgejo.enable = true;` 09:51 < ws-client> axax nix mentioned 12:00 < bridge> :gigachad: 17:39 < bridge> @baumwollee @draggory i was so scared for a second 18:01 < bridge> i wish my vscode was as easy to navigate as this: https://ddnet.org/codebrowser/DDNet/game/server/entities/character.cpp.html 18:16 < bridge> what can this tool do, what vscode can't for you? 18:24 < bridge> i navigate around in vs code with ctrl+shift+f and search 😂 18:25 < bridge> for some reasons i couldn't get it working with ctrl + right mouse click, and also autocompilation not working as good 18:26 < bridge> u can use ctrl + p to search for files 18:26 < bridge> recommended extention for workspace is installed and all 18:27 < bridge> i do 18:27 < bridge> mhh also clangd etc? 18:27 < bridge> everything 18:29 < bridge> but i don't have problems tho, i even made my own mod so far (skyblock), just seeing extra thing everytime i search for something 😂 18:29 < bridge> and even made me smarter at searching 18:29 < bridge> but i don't have problems tho, i even made my own mod so far (skyblock), just seeing extra things everytime i search for something 😂 18:33 < bridge> https://blog.plover.com/math/logic/annoying-boxes-solution.html 18:39 < bridge> https://graydon2.dreamwidth.org/218040.html 18:41 < bridge> > UTF-16 or UCS-2 support anywhere outside windows API compatibility routines 18:41 < bridge> not true anymore 18:59 < bridge> First time ever I have this error when opening file explorer lmao 18:59 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209559866012737596/image.png?ex=65e75d68&is=65d4e868&hm=cd9257384f294091e00b9b322fa1eb01533e57a4dbda5bb46c9cdcc16c4d0f8c& 18:59 < bridge> Abort 18:59 < bridge> abort the failure 18:59 < bridge> Crazy 19:08 < bridge> hi, what is fifo and how can I use it for my ddnet server? 19:10 < bridge> well, i kinda agree on the first part, not sure about the second part with the full rewrite stuff 19:10 < bridge> I guess it really depends on what you trying to achieve 19:21 < bridge> Fifo is a way of sending input to the server console through a file. You can use it with `sv_input_fifo server-input.fifo`, and then you can write stuff to the file and it will be ran by the server, `echo "broadcast test!" > server-input.fifo`. 19:23 < bridge> oh nice, and where is it located? 19:23 < bridge> data/ ? 19:29 < bridge> The `server-input.fifo` file? It will be in the same directory as where you started the server, but otherwise you can specify an absolute file path, e.g. `/home/myuser/server-input.fifo` instead. 19:31 < bridge> danke 19:31 < bridge> wrong chat 19:32 < bridge> 19:36 < bridge> Assuming you are using Unix. On Windows, FIFO isn't a file but specifies the name of a named pipe. 19:51 < bridge> as my teacher once said, everything is file :pepew: 19:52 < bridge> but thaat was linux 20:54 < bridge> wazzup ddnetz 20:54 < bridge> After playing around with fifo Files (or rather pipes) i found Out how horrible IT IS to handle them on windows 20:54 < bridge> @blaiszephyr wazzup bro 20:54 < bridge> Wazzup jupstitititi 20:54 < bridge> - Bro, I can't call this function 20:54 < bridge> - Abort 20:55 < bridge> - Ok all nice 20:55 < bridge> \- Bro, I can't call this function 20:55 < bridge> \- Abort 20:55 < bridge> \- Ok all nice 20:55 < bridge> that's what i call error handling 20:55 < bridge> fight fire with fire 20:55 < bridge> abort errors 20:56 < bridge> https://tenor.com/view/wazappp-gif-16533663536355085528 21:15 < bridge> @robyt3 u work on android port? 😏 21:15 < bridge> What system do I even need to build Android? :justatest: 21:16 < bridge> https://twitter.com/SteamDB/status/1759711704739377334 21:16 < bridge> most scripts are written for bash 21:16 < bridge> https://github.com/ValveSoftware/steam-audio/releases 21:16 < bridge> but other than that maybe windows could work xd 21:16 < bridge> wen steam audio for ddnet 21:17 < bridge> https://valvesoftware.github.io/steam-audio/ 21:17 < bridge> what is steam audio? 21:18 < bridge> ah, the last link answers it. some spatial audio 21:19 < bridge> audio library for vr i think 21:19 < bridge> Immersive Audio Solutions 21:19 < bridge> For games and VR 21:19 < bridge> ok for both 21:20 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209595336839135283/image.png?ex=65e77e71&is=65d50971&hm=402e3b83be0a46f935f7aa3ff4f59d78cd174db0e8c08ad396dc1a09720124af& 21:20 < bridge> > totally unbiased Valve employee 21:20 < bridge> I like it 21:22 < bridge> https://twitter.com/tsoding/status/1759775785173369017 21:22 < bridge> lmao 21:22 < bridge> "llvm is the react of compilers minus the toxic community" 21:29 < bridge> I wonder what kind of hack they employ 21:29 < bridge> The way sound travels around is very similar to light, that's expensive 21:37 < bridge> i present u unholyness 21:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209599770654543952/GGwQHeUWoAAhXGJ.png?ex=65e78292&is=65d50d92&hm=1c4444524aa11120b471b25a782d35c423dd5a0ff687a9c1c017547c07b59728& 21:38 < bridge> I had to look at that twice to see what's wrong 21:40 < bridge> I didn't see it until @peter44h's comment 21:41 < bridge> nice bio 21:41 < bridge> just need to add agpl 21:47 < bridge> Haha sounds like windows xp media player 21:48 < bridge> Delete this 21:54 < bridge> Repost?! 21:54 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209603933178171483/Screenshot_20240220-215338.png?ex=65e78673&is=65d51173&hm=a2ee94f853d09d1f6064aa7f9b070319902dc3b31aea15a7c29bfc50d978fa4a& 21:54 < bridge> Tf where is the src? 21:54 < bridge> twitter 21:54 < bridge> Ah ok 21:55 < bridge> https://twitter.com/RyanEls4/status/1759799278862520587 21:55 < bridge> lmao 21:55 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209604220999700510/image.png?ex=65e786b7&is=65d511b7&hm=98de5e7d4af2cdf7eccee27f2632a819c229fdd1904021b254848ffa2a6c4da4& 21:55 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209604283415396352/image-7.png?ex=65e786c6&is=65d511c6&hm=0dbc56d0533162617fd2036ec20ef505e481e0408b4553ba1db8fcae65da62d3& 21:55 < bridge> xD 22:00 < bridge> @teero777 #off-topic if at all 22:01 < bridge> mb 22:01 < bridge> Not enough characters lol 22:02 < bridge> Anyway the gcc developers are nice people so I don't mind repping 22:12 < bridge> @heinrich5991 @learath2 what u think of this quote 22:12 < bridge> > great minds discuss semantics, average minds discuss syntax and small minds discuss syntax of comments 22:27 < bridge> I agree that focusing on syntax is not very useful, maybe even superficial 22:34 < bridge> No, pyson syntax is from hell 22:34 < bridge> xd 23:10 < bridge> i just finalized my NixOS + hyprland setup and built ddnet for the first time 23:11 < bridge> my GPU gets pretty loud and i wonder what it is ... - cl_showfps 1 displays it to me 23:11 < bridge> 17K fps 23:12 < bridge> It's comparing apples to oranges. Each discussion has a time and place. Though their importance is I guess in the right order 23:13 < bridge> If you and I were making a programming language discussion of syntax would be a fairly important one 23:16 < bridge> @ryozuki did you use sqlx for runtime insert/update queries with structs that have optional fields? i don't see the way without writing good ol derive macro with use of QueryBuilder<...> 23:18 < bridge> (im trying to avoid boilerplate if let Some(...)...) 23:22 < bridge> it was so worth it spending a kidney for my pc 23:22 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209626236481970176/screenshot_2024-02-20_23-21-50.png?ex=65e79b38&is=65d52638&hm=3b0935bdc3246c4daeec8df43ae05dfe88b152acf4aa2c2616b6456ea353568e& 23:23 < bridge> the entire compiled in ~6 seconds with cmake .. -GNinja && ninja 23:23 < bridge> send config 23:52 < bridge> 23:52 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1209633686480355349/image.png?ex=65e7a228&is=65d52d28&hm=371d170744aac59a099afce59b1466aa25e60f3fdc6e95eefb7f3239f6434e54&