04:16 < ChillerDragon> @jxsl13 fixed thanks 04:26 < bridge> Not me, but I'm admin and coder xd 04:45 < bridge> Not me, but I'm admin and 'coder' xd 04:57 < bridge> what do you mean 'coder' - you're the best! ♿ 04:59 < bridge> Cuz I'm just helping with some stuff, don't have access to git xd 04:59 < bridge> just like StA? :justatest: 05:00 < bridge> Maybe :greenthing: 05:00 < bridge> :kek: 05:57 < ChillerDragon> lmao the StA shaming axaxax 05:59 < bridge> :justatest: 06:01 < ChillerDragon> but ye 0XF is really pog block mod 06:02 < ChillerDragon> sadly closed src 06:02 < bridge> :sad: 07:12 < bridge> what do you mean you're the coder and atill you not made it ? 07:12 < bridge> https://cdn.discordapp.com/emojis/1178720004980605089.gif?quality=lossless&size=48 07:13 < bridge> In one project can be a lot of coders, lel 07:15 < bridge> aha 07:16 < bridge> and what is sta ? 07:16 < bridge> Client of @stormaxd 08:35 < bridge> its meh to me 08:35 < bridge> Actually idk which one it is 08:35 < bridge> theres like 2 or 3 mods with clb 09:18 < bridge> can we get flag of antarctica in ddnet? 09:18 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1197454870723178526/2560px-True_South_Antarctic_Flag.png?ex=65bb53c0&is=65a8dec0&hm=16f69ce39488931d066fc066274db7f3ed2af497e5875731c58eafeb3122f753& 09:18 < bridge> can we get flag of antarctica in ddnet? :troll: 09:21 < bridge> Why not. We are a polar bear friendly community 09:26 < bridge> Ethereum? 09:33 < bridge> i got a new llvm pr idea i will make 09:55 < bridge> but ye *insert any block mod that got popular* is really pog block mod, sadly closed src 09:56 < bridge> translate tw to antartic language 09:56 < bridge> :justatest: 09:56 < bridge> those clb mods are kind of just 09:56 < bridge> "blmapchill but if fokkonaut was russian" 09:56 < bridge> nah 09:56 < bridge> blmapchill but if fokkonaut was kid 09:57 < bridge> fokko went on one of them and got admin and vip 09:57 < bridge> or something 09:57 < bridge> full granted cheat use fokko 09:57 < bridge> :poggers2: 09:57 < bridge> anyway bw 0xf and ablock are neat 09:58 < bridge> also they don't host clb so its 100x times better 09:58 < bridge> clb2 09:58 < bridge> :troll: 09:59 < bridge> wanna make a server that corrupts players system if he tries to switch map to any known block map 09:59 < bridge> multez :troll: 09:59 < bridge> nudels block server with teamfight tho 09:59 < bridge> huh? 09:59 < bridge> i only know k0raes bng 09:59 < bridge> we tested it on multeasy once 09:59 < bridge> block fng 10:00 < bridge> its like 1vs1 in block maps but theres teams 10:00 < bridge> so its like 3v3 or more 10:00 < bridge> sounds like any clan interaction on block maps 10:00 < bridge> but server-supported 10:00 < bridge> sounds nice 10:01 < bridge> hell i even had an idea for like a block gamemode where 1 team has to push to 1 side and the other team defends 10:02 < bridge> but i didnt finish a map at all oops 10:10 < bridge> Sounds like idea for my client :troll: 10:10 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1197467928384241715/image.png?ex=65bb5fea&is=65a8eaea&hm=799551465132846107595a354be812861b98f9dc1cf29d0f765a613280d6e0c4& 10:39 < bridge> 🇦🇶 10:40 < bridge> ethereum flag ftw 10:51 < bridge> xD 10:52 < bridge> hi @cyberfighter @gerdoe 10:59 < bridge> heyho fokko 11:00 < bridge> how can i draw something in the world (server side). for example draw a heart at vec2(0,0) 11:00 < bridge> and where can i find the full list of images that i can draw ? 11:01 < bridge> datasrc/network.py 11:01 < bridge> see all net objects 11:01 < bridge> ok 11:02 < bridge> new one is better imo 11:03 < bridge> ethereum lmao 11:03 < bridge> also terraria pylon 11:03 < bridge> hi 11:20 < bridge> thank you man ❤️ 11:20 < bridge> now i kinda get it 11:37 < bridge> You're welcome 12:57 < bridge> https://github.com/llvm/llvm-project/compare/main...edg-l:llvm-project:mlir_c_llvm_attributes 12:57 < bridge> soon new llvm pr 14:00 < bridge> https://youtu.be/XrlrbfGZo2k companies are so nice, thanks the profit incentive 14:00 < bridge> DRM on trains... 14:02 < bridge> the talk was amazing 14:02 < bridge> I was there :p 14:02 < bridge> Damn 14:02 < bridge> https://media.ccc.de/v/37c3-12142-breaking_drm_in_polish_trains original source btw 15:30 < bridge> if only they did ccc in barcelona 15:32 < bridge> On the beach 15:32 < bridge> In summer 15:40 < bridge> yeah 15:40 < bridge> germany is boring 15:40 < bridge> barcelona is fun 17:14 < bridge> what this does ? 17:14 < bridge> ```cpp 17:14 < bridge> Server()->SnapNewItem 17:14 < bridge> ``` 17:15 < bridge> is this broadcasting a CNetObj to all the clients ? 17:21 < bridge> example: 17:21 < bridge> ```cpp 17:21 < bridge> CNetObj_Projectile *pProj = Server()->SnapNewItem(GetID()); 17:21 < bridge> ``` 17:21 < bridge> and when you fill the info into pProj, then all the clients know the projectile position. 17:21 < bridge> ```cpp 17:21 < bridge> void CProjectile::FillInfo(CNetObj_Projectile *pProj) 17:21 < bridge> { 17:21 < bridge> pProj->m_X = (int)m_Pos.x; 17:21 < bridge> pProj->m_Y = (int)m_Pos.y; 17:21 < bridge> pProj->m_VelX = (int)(m_Direction.x * 100.0f); 17:21 < bridge> pProj->m_VelY = (int)(m_Direction.y * 100.0f); 17:21 < bridge> pProj->m_StartTick = m_StartTick; 17:21 < bridge> pProj->m_Type = m_Type; 17:21 < bridge> } 17:21 < bridge> ``` 17:21 < bridge> am i getting it right ? 17:24 < bridge> i trying to make a projectile with just CNetObj_Projectile, then see that projectile in my server 17:24 < bridge> but the projectile won't show up 18:37 < bridge> Allocate new item in snapshot (sending entity info from server to client) 18:39 < bridge> Try to set `m_StartTick` to `Server()->Tick() - 3` 18:49 < bridge> have you ever a situation in your life when you were doing a mafs and wanted to and executable which calculates it? I got you 😏 18:49 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1197598655184642068/image.png?ex=65bbd9a9&is=65a964a9&hm=098c618e171e4362ea687af8ecbd014d2c022280ee2fdf685d1e549a100753a9& 19:28 < bridge> *python noises* 19:29 < bridge> why pyson :justatest: ? 19:30 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1197609085965697115/image.png?ex=65bbe360&is=65a96e60&hm=df0307916385cfcd9f0db6aea159ad0a91f0eb3e70bccebea908329da8dd7c5e& 19:31 < bridge> then any repl xd 19:31 < bridge> wat 19:31 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1197609238604828783/image.png?ex=65bbe384&is=65a96e84&hm=c0647f4abc13b5829b2b4ba49829bdea883baf76ca64b99947973e8e922b94bf& 19:31 < bridge> yea XD 21:28 < bridge> free nudes ❤️ 21:28 < bridge> https://discord.gg/AvmU5473Dt 21:28 < bridge> @everyone 22:31 < bridge> 50$ from steam 22:31 < bridge> [steamcommunity.com/gift/76566894433985465](https://qptr.ru/DHAu) 22:31 < bridge> @everyone 22:31 < bridge> @heinrich5991 22:47 < bridge> How can I call the function ``gamecontroller.cpp`` from ``character.cpp`` :o 23:28 < bridge> the ""function"" gamecontroller? `gamecontroller::yourfunction();` ? 23:39 < bridge> :poggers2: :poggers2: :poggers2: :poggers2: