00:06 < bridge> @jupeyy_keks 00:06 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174123202033750078/unknown-7.png?ex=65667271&is=6553fd71&hm=d461a29c4ccad14bde336756619ba586eac85ee15070ae414edf4ed9aa629e3c& 01:11 < bridge> wait a minute. Did my message get deleted? :justatest: 01:25 < bridge> most likely 01:25 < bridge> someone’s tripping 02:26 < bridge> <_voxeldoesart> there is no way this is a real server 02:26 < bridge> <_voxeldoesart> https://cdn.discordapp.com/attachments/293493549758939136/1174158409839415398/image.png?ex=6566933b&is=65541e3b&hm=a0ccae5b703928d112a5378a6d694e2935ca0a25de1fabb8fe5a466da5899300& 02:26 < bridge> <_voxeldoesart> https://cdn.discordapp.com/attachments/293493549758939136/1174158410095280278/image.png?ex=6566933b&is=65541e3b&hm=371c91e9143ecfa5897c1542f563ede8f7294b6ceee3e5a05950a5437972850c& 03:31 < bridge> it’s probably getting ddosses 03:32 < bridge> ddossed 03:37 < bridge> spoofing 09:14 < bridge> After 3 days, few segfaults and 950 loc which i absolutely dont understand. Here it is 🥹 THE TRIANGLE 09:14 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174261218081513563/IMG_20231115_101322_758.jpg?ex=6566f2fb&is=65547dfb&hm=30331a7c2e9f6a0292b58db3b3b8adf975a1c8c359aae3c26136b9acc4d5767d& 09:20 < bridge> great 09:20 < bridge> And you really don't understand these lines of code ? 09:21 < bridge> Some of them but not all 09:21 < bridge> Mh 09:22 < bridge> Well that sucks xd 09:22 < bridge> Can u write all setup code urself? 09:23 < bridge> I'd say i could write it with the docs nowadays 09:23 < bridge> Without a tutorial 09:23 < bridge> https://gpuopen.com/wp-content/uploads/2017/07/Vulkan-Diagram.png 09:24 < bridge> This is all you need to understand 09:25 < bridge> Ive seen those words :poggers2: 09:25 < bridge> Epic 09:27 < bridge> I assume the hardest for beginners is descriptors and Render passes 09:39 < bridge> Wot did you write 09:40 < bridge> https://tenor.com/view/dance-jul%C4%B1an-dance-gif-1139695495022300889 09:42 < bridge> still drunk fokko? :D 09:48 < bridge> Always been 09:49 < bridge> He posted some image but it doesn't load anymore 09:49 < bridge> Where was that discord backup again 10:08 < bridge> I wasn't even drunk, I just found it funny because heinrich's role is literally "hcirnieh"... 10:09 < bridge> But u can't see it over there 10:09 < bridge> :kek: 10:12 < bridge> zilly dreck huhn u dont use discord cuz of Tencent or what exactly made u rq? 10:36 < bridge> Vulkan or OpenGL? 10:40 < bridge> vulkan 10:40 < bridge> Nice 10:48 < bridge> Legendary 10:49 < bridge> Now that u pro, what is your next project 10:49 < bridge> make fancy ass webgl renderer for demos 10:49 < bridge> make fancy ass webgl2 renderer for demos 10:52 < bridge> So you already abounded vulkan again? Xd 10:53 < bridge> Renderer = to video converter? 10:59 < bridge> Nono 11:00 < bridge> Eeeeh, id like it to play demo 11:00 < bridge> On website 11:01 < bridge> Ah, i hope i don't destroy your goal if i tell you that is already possible 11:01 < bridge> Yes? 11:02 < bridge> Yes, but my Apache Server is not running rn. I can later show it.. u can simply compile ddnet to a web version 11:02 < bridge> So it's basically the real client playing it 11:03 < bridge> Cool, i ain't doing that project anyone then 11:03 < bridge> XD 11:04 < bridge> Cool, i ain't doing that project anymore then 11:16 < bridge> Time to come back in web development :pepeW: 11:17 < bridge> Ive got 5 stars on GitHub repo, it is so popular :poggers: 11:18 < bridge> Time to learn webgpu 11:19 < bridge> I was interested in graphics only because of demo rendering 11:20 < bridge> Go + htmx time 11:21 < ChillerDragon> I added some macro magic that updates checkboxes in front of the votes if the underlying config option change is already applied 11:21 < ChillerDragon> https://zillyhuhn.com/cs/.1700043626.png 11:21 < ChillerDragon> would this be interesting for ddnet? 11:22 < ChillerDragon> official ddnet uses other hacks already for the map types but maybe some community servers would like toggeling options such as /me on or off 11:23 < ChillerDragon> @fokkonaut ye tencent bad 11:23 < ChillerDragon> also closed src software is cring 11:24 < ChillerDragon> oh and they random ban ppl 11:27 < bridge> Wat. Rust+ Vulkan time 11:28 < bridge> Vulkan doesn't work on Web answers 11:28 < bridge> Anyway 11:28 < bridge> Vulkan doesn't work on Web 11:28 < bridge> I had different goal with vulkan 11:28 < bridge> Continue that goal 11:28 < bridge> Distractions with side projects are not helpful 11:29 < bridge> But it was related to web demo renderer 11:29 < bridge> Sooo 11:29 < bridge> U wanted to Render it Server side? 11:45 < bridge> i think i had a dream where i played ctf 12:01 < bridge> u're the dream destroyer here.. 12:01 < bridge> If only you hadn't said what u said.. he would be on a journey rn xD 12:02 < bridge> Maybe you as a dreamless person can give him some tips and tricks 12:06 < bridge> It's pointless, why making own goofy ahh version when u can compile ddnet to a web version 12:09 < bridge> What is the point existence anyway 12:09 < bridge> You will def learn smth new 12:10 < bridge> Maybe your answer to the same question is better 12:11 < bridge> idk? wasn't ur goal to learn vulkan? 12:11 < bridge> it's done by others but if u wanna learn something u gotta do it urself..? Or at least study from what others has done. 12:11 < bridge> but, if you don't have the will to do it because it has already been done..well..what should I say xd 12:14 < bridge> @milkeeycat you learned Vulkan Bro. That's one of the hardest to use libraries I've used so far, even tho one of the best documented ones, you can find. Isn't that fact already impressive 12:15 < bridge> "learned" :clueless: 12:16 < bridge> Now u have to do it again and again. After few times, you'll understand everything^^ 15:22 < bridge> @jupeyy_keks its decided 15:22 < bridge> ill use nasm for aoc 15:22 < bridge> i hope i find time to make my nasm library 15:22 < bridge> e.g to have my own nasm hashmap, list, etc 15:22 < bridge> Great 15:23 < bridge> @jupeyy_keks does the linux kernel provide a syscall to hash? 15:23 < bridge> xd 15:23 < bridge> what hash algo could i use for the hash table 15:23 < bridge> in such low level 15:24 < bridge> modulo ^^ 15:24 < bridge> true 15:25 < bridge> well a hash table already uses module size of the current capacity 15:25 < bridge> modulo* 15:26 < bridge> as a hash function it might actually work out at first 15:26 < bridge> yeah 15:26 < bridge> but sometimes aoc problems have big inputs 15:26 < bridge> i guess it needs to work well for 1000 or so 15:27 < bridge> if i make it fixed size and not handle reallocations it can be easier 15:27 < bridge> as long as the input isn't a lot of power of 2, it might still work fine xd 15:27 < bridge> but yea, you'll hit a problem eventually 15:28 < bridge> but then bandage it with fixed-size buckets 🫠 15:29 < bridge> but knowing what your rust aoc solution looked like, I suppose you want to do it 'properly'? :happy: 15:30 < bridge> idk if with nasm i want to do it properly 15:30 < bridge> xD 15:30 < bridge> its way more work 15:31 < bridge> but maybe yes 15:31 < bridge> - io library 15:31 < bridge> - collections 15:31 < bridge> - simple algorithms? 15:31 < bridge> i need this 15:32 < bridge> ill probs first solve it in rust and then try nasm 15:38 < ws-client> pog nasm already looking forward to your repo ryo 15:41 < ws-client> lmao the hammer gif you sent today at Today at 23:24 is amazing @fokkonaut where is that coming from? o.O 15:42 < bridge> Dear time traveller, today at 23:24 I will post it to tell you, 15:42 < ws-client> omagwad trol 15:42 < bridge> 😬 15:42 < ws-client> @heinrich5991 can we do some edate to talk about ddrace controllers im super nervouse if you couldnt tell already 15:43 < ws-client> maybe even have a short call because ping poning emails is not getting anywhere 15:43 < bridge> Even I can smell your nervousness from reading 3 messages by u (yesterday and today) 15:43 < ws-client> I was/am furious lmao 15:43 < bridge> 15:43 < ws-client> xxxxxxxxxxD 15:44 < ws-client> it renders so poggies in the webchat 15:44 < bridge> Idk where it's from tbh, I have a free 2 week Nitro trial (even though I had Nitro already in the past) and it came up when I searched some nouis emojis 15:44 < ws-client> is that a ddnet emote? 15:44 < ws-client> ah nitro? 15:44 < ws-client> so from some random ddnet/tw discord? 15:45 < bridge> No, it just says "This Emoji is from a server you are in" without telling me which. 15:45 < bridge> In the past it did... 15:45 < ws-client> trols 15:45 < bridge> Yea 15:45 < ws-client> Its well made 15:45 < ws-client> i wanna compliment the artist 15:46 < ws-client> @_voxeldoesart you are a artist? you must know who made it 15:46 < bridge> 15:46 < bridge> He's not a artist. 15:46 < bridge> He is the artist 15:46 < bridge> 15:46 < ws-client> xxxD 15:47 < ws-client> oke back to work 15:47 < bridge> 15:47 < bridge> Ah, it's from Teeworlds Data as I thought 15:47 < bridge> :nouis: 15:48 < bridge> 15:48 < bridge> i was in nouis dc 15:48 < bridge> i think i got kicked or i left 15:48 < bridge> i dont have the emotes 15:48 < bridge> @ryozuki what if the aoc Server runs on arm? 15:48 < bridge> :NekoEvil: 15:48 < bridge> Then u doomed 15:48 < bridge> thats not how it works 15:48 < bridge> Xd 15:48 < bridge> the aoc problems only require an answer 15:48 < bridge> u calculate the answer with ur program locally 15:49 < bridge> Watafak 15:49 < bridge> its like that famous problem site 15:49 < bridge> Is it all about who is there fastest? 15:49 < bridge> well if u care about being fast sure 15:49 < bridge> but the problems itself get more challenging 15:49 < bridge> each day 15:49 < bridge> the fun is at sharing here and discussing 15:49 < bridge> im sure u were here when we did it last time 15:50 < bridge> u just dont remember 15:50 < bridge> we do this every year 15:50 < bridge> i remember deen posted some bash 15:50 < bridge> <_voxeldoesart> No idea 15:50 < bridge> deen made it with a diff language each day 15:50 < bridge> to get global points, you need to be among the top 100 fastest coders on that day 15:50 < bridge> till day 14 iirc 15:50 < bridge> but I didn't think that it's about only posting the answer 15:50 < bridge> he even made it with sql 15:50 < bridge> obviously its a answer u need a program to know 15:51 < bridge> but the site specifically says no AI 15:51 < bridge> but the internet is evil 15:51 < bridge> <_voxeldoesart> now he should make it in acratch 15:51 < bridge> I thought they also measure which program runs the fastest. Like every sane person would do that is called jupstar 15:51 < bridge> <_voxeldoesart> now he should make it in scratch 15:51 < bridge> Also, starting this December, please don't use AI to get on the global leaderboard. 15:51 < bridge> https://adventofcode.com/about#ai_leaderboard 15:51 < bridge> > Can I use AI to get on the global leaderboard? Please don't use AI / LLMs (like GPT) to automatically solve a day's puzzles until that day's global leaderboards are full. By "automatically", I mean using AI to do most or all of the puzzle solving, like handing the puzzle text directly to an LLM. The leaderboards are for human competitors; if you want to compare the speed of your AI solver with others, please do so elsewhere. (If you want to use A 15:51 < bridge> Will totally be ignored 15:52 < bridge> we can do that ourselves 15:52 < bridge> i can grab a cheap vps with nothing and run the programs 15:52 < bridge> the input is a bit randomized, they are sometimes values or text files with data. on some days though we realized that there are maybe only like 3-5 different inputs iirc 15:52 < bridge> why does saving keep doing this 15:52 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174361260029132800/image.png?ex=65675026&is=6554db26&hm=5272aca5c488618233af85a57ba18797348e06e7abd9f568fa2877b1b81b518c& 15:52 < bridge> or well maybe use my server if it doesnt have noise 15:52 < bridge> That would actually be funny imo 15:52 < bridge> actually my home server doesnt have noise 15:52 < bridge> cuz i have nothing there yet 15:53 < bridge> but we can bench with the same input 15:53 < bridge> <_voxeldoesart> i dont like how yesterday i had to use bingai to help me write down a command 15:53 < bridge> <_voxeldoesart> gpt and bard failed me but i didnt want to manually create 20 folders 15:53 < bridge> time to use unholy unsafe rust to get the max speed 15:53 < bridge> and also intrinsics and simd 15:53 < bridge> lets only count cpu cycles to favor gpu work :troll: 15:54 < bridge> xd 15:54 < bridge> counting cpu cycles is ez with c++ or rust 15:54 < bridge> but idk if with python i can 15:54 < bridge> vallgrind 15:54 < bridge> callgrind 15:57 < bridge> this is my homeserver btw 15:57 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174362440339816469/image.png?ex=65675140&is=6554dc40&hm=c82ae7a74c3a64aa2fbae13a39313636976b3a10de08cb6aab54b44ca156fae4& 15:57 < bridge> hack my local ip 15:59 < bridge> my pc 15:59 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174363018767892501/image.png?ex=656751ca&is=6554dcca&hm=ec6bbcdd78c0acff2ff0e86fbfcb980b6b8cafdb2968597a205baa4864b1c265& 15:59 < bridge> ping 127.0.0.1 15:59 < bridge> Ddos 16:00 < bridge> https://assets.pokemon.com/assets/cms2/img/pokedex/full/370.png 16:00 < bridge> https://www.pokewiki.de/images/4/4d/Pok%C3%A9monsprite_370_Gesicht_PMDDX.png 16:01 < bridge> Gentoo the Pokemon 16:01 < bridge> @thortillat.d.m bro u type since 5 hours 16:01 < bridge> Press enter 16:02 < bridge> ⌨️ 🖱️ 16:05 < bridge> <_voxeldoesart> ryozuki try not to show computer specs challenge minute 3 16:06 < bridge> minute 1 16:06 < bridge> Ryo try not to mention gentoo or rust for 20 seconds 16:06 < bridge> <_voxeldoesart> failed 16:06 < bridge> xdd 16:07 < bridge> <_voxeldoesart> anyways ryo when ddnet 2.9 talk (not now since im at work) 16:07 < bridge> <_voxeldoesart> anyways ryo when ddnet 2.0 talk (not now since im at work) 16:08 < bridge> im also at work 16:08 < bridge> Exactly.. if u ignore voxel for another 2 months u get robyte and i take voxel 16:08 < bridge> a game like ddnet is a ton of work 16:08 < bridge> its not realistic 16:08 < bridge> we need 5 jupstars 16:08 < bridge> (to make it in rust i mean ofc we are not gonna code in c++ ew) 16:09 < bridge> <_voxeldoesart> why not all us team up 16:09 < bridge> How many jupstars u need to make ddnet in C 16:10 < bridge> Infinitely. I would be way too demotivated 16:10 < bridge> Ok, what about haskel 16:10 < bridge> I learned rocket or smth in university 16:10 < bridge> Ok, what about haskell 16:10 < bridge> Sucks xdd 16:10 < bridge> https://tenor.com/view/ni%C3%B1o-asustado-huh-what-meme-stare-gif-16752413 16:11 < bridge> https://en.m.wikipedia.org/wiki/Racket_(programming_language) 16:11 < bridge> Xd 16:14 < bridge> Ive seen it today 16:14 < bridge> Holly hell 16:15 < bridge> hell is made of c++ 16:15 < bridge> heaven of safe rust 16:16 < bridge> https://github.com/rust-itertools/itertools/blob/master/CHANGELOG.md#0120 16:16 < bridge> new itertools version 16:42 < bridge> <_voxeldoesart> so then that is javascript 16:42 < bridge> <_voxeldoesart> and python 16:42 < bridge> <_voxeldoesart> and go 16:42 < bridge> <_voxeldoesart> so then what is javascript 16:43 < bridge> Let's have a controversy 16:48 < bridge> https://spectrum.ieee.org/nuclear-power-plant-2666199640 16:48 < bridge> @jupeyy_keks @learath2 16:48 < bridge> look 16:49 < bridge> Now they only need some new reactors 😄 16:50 < bridge> In 20 years then, they will finally have new nuclear energy xdd 16:51 < bridge> Should have never stopped making them. The one time they decide to listen to the masses 16:51 < bridge> Until then solar panels do 60% translation and is still cheaper 16:51 < bridge> https://store.steampowered.com/app/1448820/Hydrofoil_Generation/ 16:51 < bridge> @jupeyy_keks game made in rust 16:51 < bridge> 400+ fps 16:52 < bridge> I've seen that before 16:52 < bridge> Is it final now m 16:52 < bridge> sailboat hardcore simulator 16:52 < bridge> Elongated Muskrat says 100 mile x 100 mile array of solar panels and a couple gigawatts of battery storage can power the US np 16:53 < bridge> I mean that's insanely huge space we talking about 16:54 < bridge> factorio vibes 16:54 < bridge> That's like half of Germanys width xd 17:00 < ws-client> @ryozuki you have ddnet2 plans too? 17:00 < bridge> not rly xd 17:00 < ws-client> o 17:01 < bridge> im already like a retired dev 17:01 < bridge> i just talk a lot 17:01 < bridge> https://tenor.com/view/grandpa-wasuke-itadori-jjk-inspirational-gif-21012432 17:01 < ws-client> jopstis ddnet2 sounds promising! 17:03 < bridge> https://github.com/gre-v-el/Shell-Texturing/raw/master/readme_imgs/editor.gif 17:03 < bridge> @jupeyy_keks rust 17:03 < bridge> https://github.com/gre-v-el/Shell-Texturing 17:04 < bridge> when tees with fur? 17:10 < bridge> "nasm" libraries are just libraries, you can any library from assembly ^^ 17:10 < bridge> e.g. libc 17:16 < bridge> i know i know 17:16 < bridge> i mean making it all 17:16 < bridge> ah 17:22 < bridge> <_voxeldoesart> @chillerdragon im probably the only one with ddnet2 ideas LOL 17:28 < bridge> <_voxeldoesart> like he'd do anything good for us LOL 17:39 < bridge> > jopstis ddnet2 sounds promising! 17:39 < bridge> 17:39 < bridge> has ryo leaked smth, or what did i miss? 17:39 < bridge> i have no ddnet2 17:39 < bridge> xd 17:47 < bridge> <_voxeldoesart> i have a feeling this is all a bit and none of you care about remaking ddnet 17:48 < bridge> i remake vanilla 17:48 < bridge> but not ddnet 18:02 < bridge> Why call it ddnet2 then 18:03 < bridge> its not about caring or not 18:03 < bridge> its lot of work and one got limited time 18:03 < bridge> personally i dont have time 18:03 < bridge> we need new 16y old devs 18:03 < bridge> kek 18:04 < bridge> hmm 18:04 < bridge> I'd say it's about caring 18:04 < bridge> i always stated my will to break all compat and become teeworlds independent 18:04 < bridge> xd 18:04 < bridge> I prioritize other things over ddnet whcih leads me to have less time for ddnet 18:04 < bridge> oh well if u put it like that 18:05 < bridge> i still care about ddnet and its future, but i dont have time to change it, maybe its true if i cared more i would find that time 18:06 < bridge> but well maybe if we had a set of plans nicely laid out and separated, where one could pick a issue and do it it may be different 18:06 < bridge> buts its hard to organize 18:06 < bridge> the problem is more probably on organizing the work than doing it xd 18:06 < bridge> and knowing what to do even 18:07 < bridge> cuz we got the skills 18:08 < bridge> https://tenor.com/view/pepe-wink-pepe-wink-gif-18805786 18:11 < bridge> <_voxeldoesart> plus i have too many ideas that bog down the whole engine LOL 18:58 < ChillerDragon> any tui email client recommendations? 19:23 < bridge> mutt 19:28 < ChillerDragon> yea indeed it is very smooth 19:28 < ChillerDragon> last time i tried it it was a bit messy. Not sure what i did back then but i just reinstalled it and it seems to be exactly what i wanted :) 19:57 < bridge> @avolicious i think lasers are broken on kog 19:57 < bridge> 19:57 < bridge> map: Waschlappen / Burger 19:57 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174422967057395832/image.png?ex=6567899f&is=6555149f&hm=e3e51a00be59db98cfe203ea9153988bf4a0ec957ce813d594fd4e72b5d98b57& 20:27 < bridge> what port does legacy master server use? 20:29 < bridge> static const int MASTERSERVER_PORT = 8300; 20:29 < bridge> found 20:29 < bridge> https://github.com/teeworlds/teeworlds/blob/93f5bf632a3859e97d527fc93a26b6dced767fbc/src/mastersrv/mastersrv.h#L5 20:29 < bridge> ah, you were faster 20:30 < bridge> and i assume the https master servers the normal ssl port? 20:30 < bridge> 0.7: 8283 20:30 < bridge> do they have a specific port to send the UDP request? 20:30 < bridge> the token 20:31 < bridge> yes, 443 20:31 < bridge> no, port and IP address are pretty much random 20:31 < bridge> mhh 20:31 < bridge> that's probably a problem for the stuff we talked in PM 20:31 < bridge> we're currently using mullvad 20:31 < bridge> we're currently using mullvad VPN 20:35 < bridge> well works for now xd 20:41 < bridge> <_voxeldoesart> you know what would be fun af? logic in ddnet maps. 20:41 < bridge> <_voxeldoesart> and/not/or gates, variables, if blocks, basic math 20:41 < bridge> <_voxeldoesart> computer inside ddnet :poggers2: 20:42 < bridge> redstone 20:42 < bridge> xd 20:42 < bridge> yeah would be funny 20:42 < bridge> <_voxeldoesart> would make for some fun maps too 20:42 < bridge> <_voxeldoesart> race track map where u have to go around 3 times in order to win 20:43 < bridge> <_voxeldoesart> and maybe the map changes ever so slightly each run 20:45 < bridge> thanks almost forgot that i also host 0.7 servers xddd 20:45 < ChillerDragon> 0.7 20:45 < ChillerDragon> pog 20:45 < bridge> 21:06 < bridge> @milkeeycat r u online rn? 21:07 < bridge> Yup 21:07 < bridge> Wbu 21:07 < bridge> i wanted to show u 21:08 < bridge> https://aliveclan.de/ddnettest/load_map.html 21:08 < bridge> Can u send some .demo file pls xd 21:09 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1174441068784275537/CkiS4Juicy_radomm.demo?ex=65679a7a&is=6555257a&hm=e7637905f8b0ccf8a0e691c0e41c1171bddbc5d8e2045361adf990d332be74af& 21:09 < bridge> if u doin it on phone, note that iphones don't support webgl2 21:10 < bridge> Damn, iPhone took huge L 21:11 < bridge> trollphone 21:12 < bridge> Damn, it works :feelsbadman: 21:12 < bridge> I refreshed page 5 times but i just had to wait a bit more 21:13 < bridge> yeah my VPS is very slow 21:13 < bridge> xD 21:27 < bridge> society if envelopes could get activated by switches ors mth idk lol 21:28 < bridge> <_voxeldoesart> https://tenor.com/view/future-ram-ranch-gif-18120355 21:48 < bridge> Might be, havent tested. Is there any change to lasers in the past ddnet upstream updates? 21:57 < bridge> i've no overview about that, dunno which commit kog even based on rn xd 21:58 < bridge> but the map works on ddnet servers 21:59 < bridge> I havent changed any physics nor laser logic 21:59 < bridge> we havent pushed an update for a while 22:00 < bridge> so might be a fix inbetween 22:00 < bridge> Gonna prepare an update, maybe its fixed then 22:18 < bridge> ChillerDragon: https://github.com/teeworlds/teeworlds/pull/3216#issuecomment-1813268889 22:18 < bridge> do you think it's a good idea to tell people to work on teeworlds? 22:18 < bridge> in teeworlds' current state, I'd expect the pull request to never be reviewed 22:21 < bridge> let me rephrase. I do not think it's a good idea to tell people to work on teeworlds 22:21 < bridge> what do you think? 22:23 < bridge> ^ @jtbx. 23:04 < ChillerDragon> @heinrich5991 its ironic that you says i shouldnt review a pr because it never gets review :D 23:04 < ChillerDragon> but year i get your point. My feedback was before this gets merged more stuff has to be done. Exactly those kind of reviews that i hate :D 23:04 < ChillerDragon> I would argue that everyone can see the current state of the repo and knows what they are getting into 23:05 < ChillerDragon> I am also waiting for dune to contact oy so we can talk about merges 23:06 < ChillerDragon> @heinrich5991 also if nobody opens prs Oy brings the "if there were prs i would merge" argument 23:11 < bridge> ChillerDragon: see https://github.com/ddnet/ddnet/pull/7464#issuecomment-1813341932 23:18 < bridge> Saw 23:18 < bridge> But I’m going to bed now. It’s going to be weeks until the controller -.- 23:19 < bridge> why weeks? 23:19 < bridge> good night 🙂