00:59 < bridge> https://ludic.mataroa.blog/blog/i-accidentally-saved-half-a-million-dollars/ 00:59 < bridge> this sounds bad 😦 01:14 < bridge> That is so sad to read and at the same time unfortunately relatable.. 01:33 < bridge> but but but capitalism is the best way to allocate the resources of humankind 06:27 < bridge> Any successful ones? 07:31 < bridge> 1. Very boring over long blog 07:31 < bridge> 2. Use rust over Python :brownbear: 08:58 < bridge> That‘s just a bad company. Not sure how they are still alive, no competition? 09:10 < bridge> Or the whole blog is just a straight lie 😛 09:10 < bridge> Geschichten aus dem Paulaner Garten xdd 10:14 < bridge> https://www.apple.com/newsroom/2023/10/apple-unveils-m3-m3-pro-and-m3-max-the-most-advanced-chips-for-a-personal-computer/ 10:22 < bridge> :justatest: 10:22 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1168842542478016554/2023-10-31_14-21-06.mp4?ex=65533c72&is=6540c772&hm=0ddb6e1ae0ce1541138e2994f24adcfe461f29ce8089d6988febd196ec330200& 10:39 < bridge> Mhh weren't the maps fixed @robyt3 10:40 < bridge> Or not all? 10:40 < bridge> Maybe wasn't deployed to all servers somehow 10:40 < bridge> I c 10:40 < bridge> might be a driver issue 10:40 < bridge> just so you know 10:40 < bridge> No 10:41 < bridge> I checked on a DDNet server though, what's the map hash? 10:41 < bridge> Map is `Purple Panic 3` 10:41 < bridge> Ah, so also there 10:41 < bridge> The bug was fixed on pp2 10:41 < bridge> Ah 10:41 < bridge> Now its pp3 time 10:41 < bridge> Guess we should check all^^ 10:41 < bridge> 😬 10:42 < bridge> Yeah, should probably run a script on all maps in the archive 10:42 < bridge> https://news.ycombinator.com/item?id=38081633 10:48 < bridge> what is the issue though? and why did it appear out of nowhere? 11:44 < bridge> It's simply missing textures 12:23 < bridge> @patiga https://gitlab.com/Patiga/twmap/-/merge_requests/10 12:25 < bridge> i wanted to make a script-like language to make maps but i ended up updating twmap 12:33 < bridge> *clippy updated xdd 12:39 < bridge> i updated the deps xd 13:32 < bridge> this has been happening to me on multiple occasions when loading maps from downloaded maps and then saving to maps 13:49 < ChillerDragon> @blazulite got some docker for u UwU 13:49 < ChillerDragon> ``docker run -ti docker.io/chillerdragon/ddnetpp:v0.1.0`` 13:50 < bridge> just use -j then 13:50 < bridge> hi 13:50 < ChillerDragon> https://github.com/BanBansNet/ddnet-docker/tree/master/ddnetpp 13:50 < bridge> 😃 14:01 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1168897480616845422/image.png?ex=65536f9c&is=6540fa9c&hm=f52a2942d094eb7caa7d5e201f304905b24d30fdd7281fa753046167b345a9a0& 14:01 < bridge> oh 14:22 < bridge> is there a way to turn of the halloween things? like angry eyes? i dont like angry eyes :feelsbadman: 14:34 < bridge> no :NekoEvil: 14:34 < bridge> :NekoEvil: 14:35 < bridge> today all tees are angry 14:37 < bridge> You can select the non-angry eyes in shift 14:41 < bridge> yea xd 14:41 < bridge> yea im gonna compile ddnet to android today. im angry 14:42 < bridge> but i still dont know how. ;( 14:43 < bridge> @ryozuki give tutorial. how to compile ddnet client to android 14:43 < bridge> idk jupstar is the guy for that 14:43 < bridge> the readme has something 14:46 < bridge> didnt find anything in the readme on ddnet git. 14:46 < bridge> is it anywhere else? 14:49 < bridge> @teero777 https://github.com/ddnet/ddnet/tree/master/scripts/android 14:49 < bridge> readmethere 14:50 < bridge> thx 14:51 < bridge> @teero777 u need to change the git pull in the script tho. It's simply set to master 14:51 < bridge> And eg sdl master is called sdl3 14:51 < bridge> I haven't really used it in a long time 15:19 < bridge> you're god 15:19 < bridge> tysm 15:20 < bridge> gonna try it in ~8 hs 15:20 < bridge> also, I had to reinstall Docker 15:20 < bridge> my installation was corrupted, that was the main error 15:20 < bridge> the CLI was installed partially for some reason?? 15:21 < bridge> and about the errors with Amazon AWS... the Amazon Linux 2 profile is corrupted too, the permissions are bugged so I can't run / pull a docker 15:21 < bridge> that's a thing I certainly don't know how to fix 15:21 < bridge> but eh, I'll improvise 15:22 < bridge> anyways, thanks chillerdragon 🙏 ur a rly cool dude 17:26 < bridge> I run a script on all DDNet maps, and got a total of 62 maps that have broken image file names. Maps: . Should we really proceed with this? It's going to break tons of maps. 17:26 < bridge> :justatest: 17:27 < bridge> Thanks for checking. I think it's still better to fix the maps themselves instead of trying to read strings best effort 17:28 < bridge> Thanks for checking. I think it's still better to fix the maps themselves instead of trying to read strings best effort (i.e. fix broken UTF-8 etc.) 17:29 < bridge> sooner or later it should probably fail to load these maps anyway. 17:29 < bridge> 17:29 < bridge> guess we should at least also check kog and the block maps or smth 17:29 < bridge> before we apply it to the client 17:30 < bridge> i mean the clietn doesn't need this info, but the editor must recover from this somehow 17:31 < bridge> It would reduce the influence a lot if the client could load embedded images even if the image name failed to load 17:31 < bridge> Since the image name is only used for logging in this case 22:28 < bridge> `grass_main_j�germeister` great image name 23:02 < bridge> JÄGERMEISTER