00:01 < bridge_> Gotta do git conflict driven development 00:01 < bridge_> Reduce git conflict surface and merge often. Pr as much as possible upstream. 00:02 < bridge_> Make new organisation for every commit possible 00:02 < bridge_> yea 00:03 < bridge_> they should just start over 00:03 < bridge_> Bombay is still closed src is it? 00:03 < bridge_> Yep 00:03 < bridge_> I think there was a leak few times, so you can actually get old sources 00:03 < bridge_> Imo the don’t talk about bots rule should be replaced by don’t talk about closed src projects 00:04 < bridge_> Don't talk about closed src bota 00:04 < bridge_> Don't talk about closed src bots 00:05 < bridge_> Thats why they are looking for someone to help them i guess :hm: 00:05 < bridge_> So much developer time gets wasted on developing 8 block mods in parallel. 00:05 < bridge_> Dafuq 00:05 < bridge_> I can recall ddpp and f-ddrace 00:05 < bridge_> BW 00:06 < bridge_> And Nudels new mod 00:06 < bridge_> And the Russians 00:06 < bridge_> Two Russians 00:06 < bridge_> :okSanya: 00:06 < bridge_> Faulty and s-ddrace 00:07 < bridge_> What are other two 00:07 < bridge_> Actually 3 russians then 00:07 < bridge_> Kio faulty and altameda 00:07 < bridge_> Kio, faulty and altameda 00:07 < bridge_> Altameda idk never heard of it but yea I don’t know all 00:07 < bridge_> yea 00:08 < bridge_> Imagine them all working together on a open fork of ddnet that gets maintained and is free to use by all 00:08 < bridge_> honestly id call it bootleg blockworlds :troll: 00:08 < bridge_> Its not rly populated but it had tournament few month ago and even own twitch streamer kekw 00:08 < bridge_> the name is uh 00:08 < bridge_> like something stupid 00:08 < bridge_> ddfightnetwork or something 00:08 < bridge_> lmfao 00:08 < bridge_> then wed just run out of ideas after some time xd 00:08 < bridge_> Sounds awful:troll: 00:09 < bridge_> Oh no 00:09 < bridge_> So horrible all ideas being implemented 00:09 < bridge_> fokkonaut is already bloated enough 00:09 < bridge_> I think idea of dropping 07 and vanilla support is good, lets start with it 00:10 < bridge_> ddnet underground fight club :o 00:10 < bridge_> Yea it probably won’t work due to different ideas 00:10 < bridge_> But people could still fork a base block mod 00:10 < bridge_> also some of them are closed source cause like um so others dont have servers and steal it = less players, also a lot of the servers happen to have donor which means less money 00:10 < bridge_> im pretty sure 00:10 < bridge_> :troll: 00:10 < bridge_> The issue is more that people are super protective and do not want to share any code that could be used by others 00:11 < bridge_> Yea cyber 00:11 < bridge_> I mean sure competition can be cool and so on. 00:11 < bridge_> as long it doesnt hurt other people like bots or smth and doesnt have anything ground breaking like sentient tw ai then ig it should be opensource 00:12 < bridge_> Agreed 00:12 < bridge_> they are insecure 00:12 < bridge_> free software is better 00:12 < bridge_> aha their afraid other people will laugh about their code 😂 00:12 < bridge_> Free software is cool, you can take it, edit a little and make it proprietary 00:12 < bridge_> aha theyre afraid other people will laugh about their code 😂 00:13 < bridge_> no, they are insecure about others taking over and improving 00:13 < bridge_> Imagine ddnet was also closed src. Then there would be 20 different ddrace implementation. And far less mature Block servers. 00:13 < bridge_> ddpersian is calling 00:51 < bridge_> <__admin> which part of the code traps and hides the cursor? 00:51 < bridge_> <__admin> btw thx for unmuting me 07:43 < bridge_> Hello 07:44 < bridge_> How can I make a specific bind that can perform the 1 0 "toggle" operation on the same button 07:44 < bridge_> I want it to turn on and off 09:01 < bridge_> Yes I was working on that. It will hopefully be part of the next update https://github.com/ddnet/ddnet/pull/7102 09:02 < bridge_> Why is it worse for editing individual points? 09:15 < bridge_> Probably some call to sdl. I would search for sdl.\*mouse also you can have a look at the toggle\_console method it should have the code 09:17 < bridge_> Bro is making a hack client click hud 09:36 < ChillerDragon> https://github.com/ddnet/ddnet/blob/3ff799770c91ba2c485d6159f6e6f47cf6badafb/src/game/client/components/console.cpp#L857-L868 @j.0u 09:37 < ChillerDragon> ops wrong bing meant @__admin 09:37 < ChillerDragon> @j.0u on and off in one key press is not possible. On and off in two key presses is possible if the bind rebinds it self. 10:20 < bridge_> @Skin Database Crew Was #5988 already resolved (the default skin being bad)? 10:20 < bridge_> https://github.com/ddnet/ddnet/issues/5988 12:30 < bridge_> DDNet is not that much affected by "too small player base" issue. Competition can be good for a mature project with reasonably enough players number. 12:30 < bridge_> 12:30 < bridge_> Imagine a game mod which requires 8 players for a properly balanced and full-featured round. Add a fact that sometimes the mod have 20 players but usually there are 4-6-8 players. And then add a competition server. Some players join it because it appeared first or e.g. because it has better ping, other players still play on the old server for the same reason. The player base is split => the dev is upset, the mod is dead. 13:44 < bridge_> https://github.com/ddnet/ddnet/issues/5654#issuecomment-1704256268 13:57 < bridge_> i really dont like this change 14:31 < bridge_> they asked me too since i merged some mods already xd iirc i had no time either 14:31 < bridge_> <__admin> 🤓 15:02 < bridge_> What is this even for? So all servers have their own prefix in the name 15:02 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147879251878608996/image.png 15:02 < bridge_> https://github.com/ddnet/ddnet/issues/5654#issuecomment-1612162585 15:05 < bridge_> can't we simply make it so that there is a `+` - Sign 15:05 < bridge_> 15:05 < bridge_> and you can add custom tabs or predefined tabs and also remove them 15:05 < bridge_> `tig` is a nice command-line interface for this 🙂 15:06 < bridge_> imo a "DDNet" tab should be the first tab, with only official ddnet.org servers. And then a "Trusted Servers" tab, with its own filters like kog, fng etc. 15:06 < bridge_> and last "Internet" tab 15:07 < bridge_> yes 15:07 < bridge_> @matodor can you explain why you gave that reaction? 15:07 < bridge_> sadly nobody gives reason for this new change 15:08 < bridge_> yeah idk, i must be missunderstanding something 15:09 < bridge_> i guess it breaks equality for kog 15:09 < bridge_> which equality exactly? 15:09 < bridge_> client shouldn't probably favor any mod 15:09 < bridge_> it will kill the rest of the unpopular gamemodes 15:09 < bridge_> we can add gores to ddnet, no problem 15:09 < bridge_> the one that is currently on with kog and ddnet tabs 15:09 < bridge_> that doesnt require kog to exist 15:10 < bridge_> I think ddnet doesn't have to have its own tab, it should compete on its merits 15:10 < bridge_> being open by default at first start should be enough 15:11 < bridge_> bad opinion 15:11 < bridge_> ddnet is just ddrace 15:13 < bridge_> it's fair to assume that non-ddrace gamemodes are dying because of the ddnet client, but have you asked each playerbase and network what modes they like the most? 15:14 < bridge_> and by having a ddnet tab, we're certainly not excluding other communites 15:14 < bridge_> is that true tho? 15:14 < bridge_> 15:14 < bridge_> for some reason ppl still play on my fng server, even if it get's ddosed 24/7 and is only in internet tab xD 15:15 < bridge_> ddnet also hosts other mods 15:15 < bridge_> open source mods 15:15 < bridge_> and just by having a ddnet tab, we're certainly not excluding other communites 15:15 < bridge_> and that's something we should promote 15:15 < bridge_> yes, and from the activity of those servers, i can make out a vague picture that non-ddrace modes aren't as liked as ddrace 15:16 < bridge_> yes that's true anyway 15:16 < bridge_> if u have some friends in the community u might play other mods with these friends 15:16 < bridge_> but i barely play other mods with randoms 15:17 < bridge_> it'd be amazing if we could do some structural changes so that other mods can also get players 15:17 < bridge_> but this seems orthogonal to the ddnet/kog/whatever tab business 15:18 < bridge_> so why did zcatch die even tho it was in ddnet tab? 15:18 < bridge_> maybe have a few tabs for some of the most popular modes? 15:18 < bridge_> i simply think other mods are not interesting to play for longer times 15:18 < bridge_> Correct, lack of content 15:18 < bridge_> yeah the fun is definitely not as long lasting, as the fun in playing ddrace 15:19 < bridge_> the wario ware mod is a good example.. it had huge player count for a few weeks 15:19 < bridge_> then it was basically dead 15:19 < bridge_> could also be some sort of network effects 15:19 < bridge_> What do you mean? 15:20 < bridge_> say some people want to play a mod, they join a server 15:20 < bridge_> but since they're at the bottom of the list, no one else will join 15:20 < bridge_> so mods that require some more players to play, like warioware, cannot get past the playability threshold 15:20 < bridge_> Ah, yeah 15:20 < bridge_> unless they're super hyped for some reason 15:20 < bridge_> Makes sense 15:21 < bridge_> versus ddnet which can be enjoyed almost alone, sometimes needs 2 or 3 15:21 < bridge_> I thought you talk about network effects like, there is no good server in their location so they wont even connect to the server 15:21 < bridge_> ah no 15:21 < bridge_> but that's only your claim tbf 15:21 < bridge_> what i can suggest is that you run some tests with the client, and pin "featured" modes/server to the top of the ddnet tab, "players are allowed to unpin". And then you watch if the servers get active, and if it dies after some time 15:21 < bridge_> But its true in most cases 😄 15:21 < bridge_> what i can suggest is that you run some tests with the client, and pin "featured" modes/server to the top of the ddnet tab, (players are allowed to unpin). And then you watch if the servers get active, and if it dies after some time 15:22 < bridge_> have u ever joined a mod with few players? 15:22 < bridge_> Yes 15:22 < bridge_> I'm not sure what to do with this sentence ^^ ofc it's my claim. what would you like to have instead? 15:22 < bridge_> often some noobs play and it's boring 15:22 < bridge_> my experience 15:22 < bridge_> because of that we should just put ALL servers into a internet tab? 15:23 < bridge_> to me it's simply to extreme 15:23 < bridge_> I offered to host some less known modes on the KoG network aswell 15:23 < bridge_> no, I'm not sure what to do with the sentence "that's your opinion" ^^ 15:23 < bridge_> ofc it's my opinion. what else do you want? 15:23 < bridge_> is this supposed to be an argument? ^^ 15:24 < bridge_> apparently someone implements it, even tho there is a huge divergence, so yes 15:24 < bridge_> i prefer you do arguments 15:24 < bridge_> But you're right heinrich. After we launched the accounted servers and people started to play on our non-accounted ones our playercount raises 15:25 < bridge_> because we have more people on one server & its more likely that other players join them aswell 15:25 < bridge_> but KoGs player base didn't really increase lately did it? 15:26 < bridge_> i see just as many ppl as always 15:26 < bridge_> It did 15:26 < bridge_> from which to which number daily users? 15:26 < bridge_> 1 sec 15:26 < bridge_> i dislike talking about such closed source software 15:26 < bridge_> and even if.. how does that make sense @avolicious 15:26 < bridge_> 15:26 < bridge_> kog isnt even in ddnet tab 😄 15:26 < bridge_> Internet tab 15:26 < bridge_> so why should we remove it, if apparently it's unrelated to that 15:27 < bridge_> why should there be a ddnet tab? 15:27 < bridge_> Our servers are now always in the top 15:27 < bridge_> why should we be open source? 15:27 < bridge_> because I like open source software 15:27 < bridge_> i think there should be a "offical" tab 15:27 < bridge_> and I would have never worked on DDNet if it hadn't been open sourcee 15:27 < bridge_> To remove confusion and to make it easier for the majority of the teeworlds playerbase to navigate throught the browser and play 15:27 < bridge_> why are we supporting a closed source software? 15:27 < bridge_> why shold there be an "offical" tab? 15:27 < bridge_> To remove confusion and to make it easier for the majority of the teeworlds playerbase to navigate through the browser and play 15:28 < bridge_> can we already remove the special tab on a closed source software on our open source client? 15:28 < bridge_> because the official tab makes sure the users play on open source servers 15:28 < bridge_> controlled by ppl that like open source 15:28 < bridge_> no scam 15:28 < bridge_> ddnet*, "remove confusion" sounds like a weak argument to me 15:28 < bridge_> no money 15:28 < bridge_> no donations for features 15:28 < bridge_> (we host closed source mods btw) 15:28 < bridge_> (which I don't like) 15:28 < bridge_> yes 15:28 < bridge_> (i was also against that ) 15:28 < bridge_> yes 15:29 < bridge_> we often said move noby to community tab 15:29 < bridge_> that also applies for kog? 15:29 < bridge_> yes, just to be clear 15:29 < bridge_> kog > no teeworlds 15:29 < bridge_> but ddnet > kog 15:29 < bridge_> not to me 15:29 < bridge_> Depends, how do you understand that argument? For me one of the main points when creating software for casual users, is to have the least amount of confusion in my ui as possible 15:29 < bridge_> ddnet > tee worlds > any other open source mod > abandon tw > kog closed source 15:29 < bridge_> but I don't see why it's "confusion" to join community servers 15:30 < bridge_> :lol: 15:30 < bridge_> it's great we have a community that allows for and supports community servers 15:30 < bridge_> that's not "confusion" 15:30 < bridge_> :BASEDHALT: 15:30 < bridge_> that's a great feature 15:30 < bridge_> its not great to support closed source software 15:30 < bridge_> we don't have to do it like valve etc. to suppress community servers 15:30 < bridge_> but supporting everyone equally would be nice, no? 15:31 < bridge_> but when stating that argument, have you accounted for the fact that ddrace is the most played teeworlds gamemode? 15:31 < bridge_> it would also be nice to mark mods on server browser 15:31 < bridge_> as open source or closed source 15:31 < bridge_> Technically speaking, you could host gores servers with the latest ddnet source 15:31 < bridge_> and ability to filter closed source mods 15:31 < bridge_> out 15:31 < bridge_> How to verify if its closed source? 15:31 < bridge_> simply provide a link to the source code 15:31 < bridge_> I could simply fork ddnet & do an open project 15:31 < bridge_> and host another version on the server 15:31 < bridge_> but why should `we` support others 15:31 < bridge_> 15:31 < bridge_> i mean we already do support other servers.. with the internet tab 15:31 < bridge_> ¯\_(ツ)_/¯ 15:31 < bridge_> why should we actively promote closed source servers? 15:31 < bridge_> we can investigate you and master ban you 15:32 < bridge_> they dont support us 15:32 < bridge_> because we're a community project. we don't have to protect our "profits" like valve etc. 15:32 < bridge_> ofc we do 15:32 < bridge_> That would lead to massive overhead 15:32 < bridge_> without maintainers this project is dead 15:32 < bridge_> yes a community that thrives on free software and kind contributions from likeminded people, not from closed source software 15:32 < bridge_> without open source maintainers* 15:32 < bridge_> if all mods would be closed source it would split the community 15:32 < bridge_> I don't think we get more maintainers by having an "official" tab 15:32 < bridge_> it's that simple 15:32 < bridge_> we alreay get them by having the most used client 15:33 < bridge_> but it makes staying open source more attractive 15:33 < bridge_> i see alot of arguments that have different origins. Not sure how to come to a conclusion here 15:33 < bridge_> i see alot of arguments that have different origins and intentions. Not sure how to come to a conclusion here 15:33 < bridge_> happens all the time 15:33 < bridge_> not really. we don't host a lot of open-source mods. lots of open-source clients died and there aren't even mayn left 15:34 < bridge_> "just make fng on top that'll solve all of the problems" -- definately not noby 15:34 < bridge_> i wish ddnet took a strong stance against closed source mods 15:34 < bridge_> its sad 15:34 < bridge_> there arent many projects like this thriving in open source 15:34 < bridge_> AGPL would have solved this issue 15:34 < bridge_> but to be serious I kinda agree that ddnet server should have it's own tab 15:34 < bridge_> how about a test. 15:34 < bridge_> 15:34 < bridge_> 6 months with internet tab 15:34 < bridge_> 15:34 < bridge_> 6 months without any closed source servers lsited 15:34 < bridge_> 15:34 < bridge_> then we'll see if ddnet would die because of no equality 15:34 < bridge_> indeed, too bad the original author didnt use it 15:35 < bridge_> the original author didn't want it 15:35 < bridge_> i was suggesting tests alot of times. I think we really should do that 15:35 < bridge_> well its still my opinion 15:35 < bridge_> too bad 15:35 < bridge_> Most ppl find ddnet from steam and they watch the trailer they expect to find something familiar which would be either ddrace or kog (gores maps) 15:36 < bridge_> in the end: if there's no data on certain arguments, then why not just run a test 15:36 < bridge_> I find removing kog from the server list a complete non-option 15:36 < bridge_> just dont make them special 15:36 < bridge_> in the end: if there's no data on certain arguments, then why not just run a test. Instead of implementing something that we're not even sure if its gonna work out as intended 15:36 < bridge_> ok but when are we getting a new pve mod like hmh monster 15:36 < bridge_> put em back only in internet tab 15:36 < bridge_> dont promote closed source projects 15:37 < ChillerDragon> hmh monster sooo good 15:37 < bridge_> i bet they are faster open source than u could start your potato pc 15:37 < bridge_> HMH was a nice dev too 15:37 < bridge_> agreed, I do play hmh sometimes too 15:37 < ChillerDragon> HMH the best 15:37 < bridge_> i remember him around 15:37 < bridge_> he also learnt RUST 15:37 < bridge_> its good but outdated imo 15:37 < bridge_> i hope u take that as joke 15:37 < bridge_> I guess we would get faked by other servers and then player data would be at risk 15:37 < bridge_> https://github.com/H-M-H/Weylus 15:37 < bridge_> @heinrich5991 ur not hmh right 15:37 < ChillerDragon> tru cyber hmh moster is still 0.6 15:38 < ChillerDragon> very outdated indeed 15:38 < bridge_> this can also happen with internet tab only 15:38 < bridge_> when was hmh monster even made 15:38 < bridge_> https://github.com/H-M-H/Monster_HMH 15:38 < bridge_> 2014 15:39 < bridge_> jesus 15:39 < bridge_> and thanks to it being open source 15:39 < bridge_> it can be updated 15:39 < bridge_> maintained 15:39 < bridge_> forked 15:39 < bridge_> preserved 15:39 < bridge_> inspected 15:39 < bridge_> idk about updating 15:39 < bridge_> probably just remake 15:39 < bridge_> I find that the biggest issue for me would be not knowing which servers are "trusted" aka won't do malicious stuff with your ip 15:40 < bridge_> i would suggest avoiding block servers the most 15:40 < bridge_> they are always the script kiddies 15:40 < bridge_> yeah I don't and haven't played block at all 15:40 < bridge_> i always use a vpn when i join block servers other than fokkonauts 15:40 < bridge_> :troll: 15:40 < bridge_> block players are just something different 15:40 < bridge_> nice pfp 15:40 < bridge_> its the only "pvp" remaining 15:40 < bridge_> and pvp means toxic brewery 15:40 < bridge_> @heinrich5991 let's leave the tabs beside: 15:40 < bridge_> 15:40 < bridge_> What if ddnet would promote (in their ddnet tab) mods which are open source, and have few players... e.g. by moving them up in the list 15:40 < bridge_> 15:40 < bridge_> Wouldn't that be fair enough. 15:41 < bridge_> 15:41 < bridge_> It gives new mods a chance to create a player base.. if it's successful it can live on it's own.. like kog and block 15:41 < bridge_> make a rotating featured mod 15:41 < ChillerDragon> @Mr.Gh0s7 what malicious stuff are you scared of? 15:41 < bridge_> and just a easy button to filter by that mod 15:41 < bridge_> every week changes 15:41 < bridge_> Then you can select all communities except "None" to see all servers that are trusted enough by us 15:41 < ChillerDragon> what malicious can one even do with your ip? 15:41 < bridge_> spoofing attack 15:41 < bridge_> more than you're comfortable with 15:41 < bridge_> against servers 15:42 < bridge_> with ur ip 15:42 < ChillerDragon> thats not too bad 15:42 < bridge_> ChillerDragon idk that's why I am scared of it like leaking my ip to others who can and will do those 15:42 < bridge_> chiller can i have your ip 15:42 < ChillerDragon> @Iza like? 15:42 < bridge_> if u have a static ip it might be a bit bad 15:42 < bridge_> find out your general location and blackmail you 15:42 < ChillerDragon> ok yes static agree 15:42 < bridge_> thats a stretch 15:42 < ChillerDragon> @Iza i live in munich center 15:42 < ChillerDragon> go block mail me 15:42 < bridge_> location is not accurate at all lmao 15:42 < ChillerDragon> good luck 15:43 < bridge_> i live in barcelona 15:43 < bridge_> come 15:43 < bridge_> maybe for you 15:43 < bridge_> 15:43 < bridge_> The game is promoted as a cooperative racing game, and people installed it based on that premise. I strongly doubt that the server browser change will impact the lasting appeal of these game modes. Removing the DDNet tab is like shooting ourselfs in the foot imo. ^^ 15:43 < ChillerDragon> city:"Frankfurt am Main", 15:43 < bridge_> my ip says my location is like 3km away from my actual location 15:43 < ChillerDragon> according to ipinfo im in farnkfurt 15:43 < ChillerDragon> hf gl blackmail me in frankfurt 15:43 < bridge_> chiller i visited ur airport 15:43 < bridge_> when i went to tokyo 15:43 < bridge_> murpi said it 15:43 < ChillerDragon> pog 15:43 < bridge_> im a frankfurter 15:44 < bridge_> in a perfect world we would have another tournament 15:44 < bridge_> fun times 15:44 < bridge_> another ddos 15:44 < bridge_> HE HAS SPOKEN 15:44 < bridge_> https://tenor.com/view/god-pray-jesus-christ-sign-of-the-cross-gif-5701179 15:44 < bridge_> after the ip discussion, i will go touch some grass now 15:45 < bridge_> https://tenor.com/view/knoppix-linux-gnu-gnulinux-penguin-gif-25687924 15:45 < ChillerDragon> static ip is annoying because once leaked it stays leaked. Spoofing my ip doesnt sound too bad. The blackmail makes no sense at all. Im not convinced that i need a vpn to join sus tw servers 15:45 < ChillerDragon> id leak my ip to any of you :3 15:45 < ChillerDragon> uwu 15:45 < bridge_> owo 15:45 < bridge_> do it then 15:45 < bridge_> here and now 15:46 < ChillerDragon> ofc not in this chat that is sent to discord 15:46 < ChillerDragon> and microsoft 15:46 < ChillerDragon> but host a server ill join 15:46 < bridge_> so you do have insecurities about a third-party having your ip? 15:46 < bridge_> teesmash 15:46 < bridge_> is open source 15:46 < bridge_> i know that hoster. See you soon. 15:46 < ChillerDragon> @Iza i do have insecrutites about discord yes 15:47 < ChillerDragon> i use tor when clicking discord cdn links 15:47 < bridge_> not sure what discord has done to u 15:47 < ChillerDragon> they asked me for my number 15:47 < bridge_> alot of services do 15:47 < ChillerDragon> posting my ip in this channel allows everyone grepping the logs to fingerprint me based on my internet provider 15:48 < ChillerDragon> i would prefer to avoid this 15:48 < ChillerDragon> but do not mind revealing it to any tw server 15:48 < bridge_> i don't think that discord is acting in such offensive ways to find out info about a singular person 15:49 < bridge_> Are you verifying the version that runs on the server? 15:49 < ChillerDragon> what version? 15:49 < ChillerDragon> avo did you reply? 15:49 < bridge_> if the gameplay is the same it probably doesn't matter if closed source or open source 15:50 < ChillerDragon> @Iza thats what discord is about isnt it? 15:50 < ChillerDragon> or are you saying its a regular for profit company making billions with discord nitro? :D 15:50 < bridge_> ChillerDragon: It's about Ryo only wanting to join open source servers, how does he verify that the server is actually open source? 15:50 < ChillerDragon> rosbtni 15:50 < bridge_> if the gameplay feels different and u cant find the source, then that's what makes it suck imo 15:51 < ChillerDragon> i love u robi 15:51 < bridge_> im secretly getting free nitro for playing discords advocate 15:51 < bridge_> can i have some too 15:52 < ChillerDragon> @Jupstar ✪ trol so kog and onbgy fng in da open source list because there is ddnet and openfng on github xd 15:52 < bridge_> no 15:54 < bridge_> let's say DDPER adds awesome rainbow skins that everyone ever wanted 15:54 < bridge_> 15:54 < bridge_> and ddnet dies bcs of this 15:54 < bridge_> 15:54 < bridge_> 15:54 < bridge_> and now teeworlds is controlled by DDPER 15:54 < bridge_> 15:54 < bridge_> would u say this is community friendly game? 15:54 < ChillerDragon> omg not the persians! 15:54 < bridge_> xd 15:55 < bridge_> that's what fair competition would look like 15:55 < ChillerDragon> teeworlds has to stay controlled by the germans 15:55 < ChillerDragon> everything else is community unfriendly 15:55 < bridge_> it will simply destroy contributions of ppl here 15:55 < ChillerDragon> ok sori for troling jopsti 15:55 < ChillerDragon> i admire your effort to embrace open source 15:56 < ChillerDragon> suprising for a windows user 15:56 < bridge_> well i just want to make clear, that ddnet either has own interests or it could simply go yolo. 15:56 < bridge_> i could also quit my job and make the best closed source game with lots of features and maybe ppl would adapt 15:57 < bridge_> but the idea behind ddnet is then dead 15:57 < ChillerDragon> thast why you dont push to ddnet2 so often? 15:57 < bridge_> xDDDDDDDDDD 15:57 < ChillerDragon> ddnet2 on steam when you quit your job? 15:57 < bridge_> yes 15:57 < ChillerDragon> sadge 15:58 < bridge_> but i name it teeworlds2 15:58 < bridge_> bcs cooler name 15:58 < ChillerDragon> teeworlds > ddnet but ddnet2 > teeworlds2 15:58 < ChillerDragon> 2 doesnt fit on teeworlds 15:58 < bridge_> i bet kog for example even depends on us.. simply bcs ddnet offers the client with updates etc. 15:58 < bridge_> 15:58 < bridge_> doing that is also quite a bit of work 15:58 < bridge_> i dunno how many devs kog has 15:59 < ChillerDragon> they have 30 man dev team from fiver 15:59 < bridge_> @chillerdragon then convice oy to give me the name 15:59 < ChillerDragon> where do you need it? 15:59 < bridge_> it's so sad that the name is now bound to a dead project xd 15:59 < ChillerDragon> the domain? 16:00 < bridge_> he should transfer the rights 16:00 < ChillerDragon> dw ill poke oy until he wakes 16:00 < bridge_> epic 16:01 < bridge_> KoG Inc. should add ads and microtransactions to hire devs 16:01 < ChillerDragon> xd 16:02 < ChillerDragon> so jopsti can quit his job and work for kog 16:03 < bridge_> ok les go 16:03 < ChillerDragon> thats how fast dis guy sells his soul 16:03 < ChillerDragon> closed src kog by jopsti 16:04 < bridge_> kog2 16:04 < bridge_> xd 16:04 < ChillerDragon> xd 16:04 < bridge_> Ew, working for closed source project with accounts and ads 16:04 < bridge_> qog 16:04 < bridge_> queen of gores 16:04 < ChillerDragon> pog 16:08 < bridge_> pawn of gores 16:08 < bridge_> soon we have chess of gores 16:08 < bridge_> cok 16:08 < bridge_> we getting closer 16:09 < bridge_> kok: king of kog 16:10 < bridge_> kok: king of kok 16:10 < bridge_> recursion 16:13 < ChillerDragon> https://zillyhuhn.com/cs/.1693750466.png 16:13 < ChillerDragon> cock 16:15 < bridge_> not rn but we should 16:15 < bridge_> but i can google teesmash and find the source 16:15 < bridge_> made by yours truly 16:17 < bridge_> eww indeed 16:17 < bridge_> https://tenor.com/view/kyoukai-no-kanata-nase-hiromi-ew-disgust-gif-11102640 16:20 < bridge_> talking about close source, motivates to do it better and work on open source 16:20 < bridge_> for better future 16:21 < bridge_> 16:21 < bridge_> thanks everyone 16:27 < bridge_> would it support modding 16:28 < bridge_> ofc 16:28 < bridge_> ddnet2 already allows to completely rewrite the physics with automatic client side preidiction 16:29 < bridge_> that's very important to me, bcs i hate that freeze in fng sucks, and hammer prediction etc. 16:29 < bridge_> and i want it bloat free 16:29 < bridge_> so no if(is_fng()) do extra edge case 16:29 < bridge_> that's why it's all in WASM modules 16:30 < bridge_> :bluekitty: 16:30 < bridge_> @learath2 @jupeyy_keks @heinrich5991 remember the iceberg sql meme i posted? 16:30 < bridge_> they made a full explanation 16:30 < bridge_> https://avestura.dev/blog/explaining-the-postgres-meme 16:31 < bridge_> if sql wouldn't be so boring i'd continue with account stuff xDDD 16:31 < bridge_> after adding the new columns complete downer 16:46 < bridge_> PvE: https://youtu.be/UqBD5PfZ_z4?feature=shared 16:51 < bridge_> ChillerDragon: real?!?!? 16:51 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147906654776606810/image.png 16:51 < bridge_> chillerdragon is actually canadian. big leak 16:53 < bridge_> ata türk 16:53 < bridge_> xd 16:54 < bridge_> :O 16:55 < bridge_> @jupeyy_keks Should we just add an assert in graphics and always use 4 since we only use RGBA internally? 16:55 < bridge_> ```cpp 16:55 < bridge_> size_t CCommandProcessorFragment_GLBase::TexFormatToImageColorChannelCount(int TexFormat) 16:55 < bridge_> { 16:55 < bridge_> if(TexFormat == CCommandBuffer::TEXFORMAT_RGBA) 16:55 < bridge_> return 4; 16:55 < bridge_> return 4; 16:55 < bridge_> } 16:55 < bridge_> ``` 16:55 < bridge_> i guess for now it's ok.. i don't plan to change that any time soon 16:55 < bridge_> The function is only used once in vulkan backend anyway 16:55 < bridge_> nice 16:58 < bridge_> how would that work? 16:58 < bridge_> what exactly? 16:58 < bridge_> the overwriting, or the prediction or what? 16:59 < bridge_> yes rewritting physics and the client automatic prediction 17:00 < bridge_> bruh zogtib said "type: yes" so instead of `the` I typed `yes` 17:03 < bridge_> the current model, subject to change, works like this: 17:03 < bridge_> 17:03 < bridge_> all game physics is cleanly seperated into a lib shared by client and server (generally), all files are mods (rust modules). 17:03 < bridge_> So what you do if u want to mod a file is, have a shadow lib, that implements all files again, but instead of having to copy paste everything, u have a rust macro that loads the "real" source code. additionally that macro allows your to overwrite any variable, function or struct definition of the real source. 17:03 < bridge_> 17:03 < bridge_> You compile this new lib into WASM. 17:03 < bridge_> If you don't modify anything u basically simply have the game as WASM module instead of native. 17:03 < bridge_> 17:03 < bridge_> The game state has a interface the server & client use to get all info they need, or start new ticks etc. 17:03 < bridge_> 17:04 < bridge_> And the WASM manager basically implements this interface but calls these function inside the WASM module 17:04 < bridge_> ddnet2 is full rust? 17:04 < bridge_> it's not even called ddnet2 XD that's just some naming i didnt give it 17:04 < bridge_> i call it ddnet playground. bcs i test out stuff that 100% is not compatible to what we have now 17:04 < bridge_> and yes, pure rust 17:04 < bridge_> but WASM allows ANY language 17:05 < bridge_> so ddnet2 is compiled to wasm? im confused? ddnet is now some kinda browser game? 17:05 < bridge_> no 17:06 < bridge_> the base game will be 100% rust, compiled to native binary 17:06 < bridge_> but since the physics are cleanly seperated with an interface => physics don't know ANYTHING about the rest of the game 17:06 < bridge_> and this advantage makes it easy to have an extra layer: WASM modules 17:06 < bridge_> so u have two choices 17:06 < bridge_> load a WASM module, or run the native one 17:07 < bridge_> the native is ofc hardcoded, cannot be changed 17:07 < bridge_> 17:07 < bridge_> the WASM one supports hot reloading.. so u can change it while playing 17:07 < bridge_> (just need to reset the game state) 17:07 < bridge_> yea i see everyone needs to change the physics while playing xdd 17:08 < bridge_> troll feature 17:08 < bridge_> it's awesome 17:08 < bridge_> xD 17:08 < bridge_> it's much easier to do some prototyping 17:08 < bridge_> if u dont need to restart the whole game 17:08 < bridge_> & server 17:08 < bridge_> @jupeyy_keks and you already did all of that or is it just theory? 17:08 < bridge_> the thing above already exists 17:09 < bridge_> but the "native" physics currently are really limited 17:09 < bridge_> u can basically move around, shoot projectiles 17:09 < bridge_> so i am still far away 17:09 < bridge_> send github 17:09 < bridge_> i don't have an up to date version online rn 17:09 < bridge_> give me 5 minutes 17:10 < bridge_> then i send 17:10 < bridge_> :brownbear: 17:13 < bridge_> https://github.com/Jupeyy/dd-pg/tree/test3 17:13 < bridge_> 17:13 < bridge_> note, rn i don't want any bug reports, suggestions or anything else 17:13 < bridge_> 500 issues incoming 17:15 < bridge_> Dabtw here u can see, i modified the "mod"-lib.. this is no tune change 17:15 < bridge_> but actual source code change 17:15 < bridge_> it automatically compiles the wasm module over cargo-watch 17:15 < bridge_> btw here u can see, i modified the "mod"-lib.. this is no tune change 17:22 < bridge_> dont confuse this, wasm isnt a browser only thing 17:23 < bridge_> wasm is a target compilation, its like compiling to the java vm bytecode 17:23 < bridge_> there are non browser wasm "vms" 17:23 < bridge_> yea and wasm use usually executed by a browser right? 17:23 < bridge_> but not limited to 17:24 < bridge_> i say this cuz it looked like u added some bad connotations to that xd 17:24 < bridge_> https://wasmer.io/ 17:24 < bridge_> https://wasmtime.dev/ 17:28 < bridge_> yea so everything that can execute wasm can execute wasm 17:32 < bridge_> @teero777 this is funniest project i did yet xd 17:41 < bridge_> do you know the tee cloud? 17:42 < bridge_> no, you? 17:42 < bridge_> i mean it literally 17:42 < bridge_> wait ill upload 17:45 < bridge_> takes a bit 17:47 < bridge_> https://streamable.com/qxbgk3 17:47 < bridge_> @jupeyy_keks i present to you the tee could 17:47 < bridge_> @jupeyy_keks i present to you the tee cloud 17:48 < bridge_> its kinda small but its cool 17:48 < bridge_> i made a serverside gui where you can drag and drop tees and stuff 17:51 < bridge_> wtf 17:51 < bridge_> thats cool xd 17:53 < ChillerDragon> @teero777 the realest 17:57 < bridge_> Jīndǒuyún 17:57 < bridge_> wat? 17:57 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147923409221714082/image.png 17:58 < bridge_> https://dragonball.fandom.com/wiki/Flying_Nimbus 17:59 < bridge_> ah xD 17:59 < bridge_> i wonder if you can do this to actual people 17:59 < bridge_> yes i can 17:59 < bridge_> xd 17:59 < bridge_> i wanna be dragged around 17:59 < bridge_> LOL 18:00 < bridge_> sadly i just did this locally and i would need to port this to the web and make it somehow interact with the server 18:00 < bridge_> idk how 18:01 < bridge_> just streaming the application over ssh is very slow 18:01 < bridge_> ah 18:01 < bridge_> so i could push you around but it would be very laggy 18:02 < bridge_> my middle name is lag 20:41 < ChillerDragon> @teero777 web? as in website? streaming ssh? what you talkin about 21:20 < bridge_> x11 forwarding over ssh 21:44 < bridge_> damn murpi you're a real one u rly just saved me $70-80 bucks 21:54 < bridge_> no 21:55 < bridge_> note that every website you connect to gets your IP address 21:55 < bridge_> that sounds like a nice idea 🙂 21:56 < bridge_> I mostly connect to "trusted" websites and open links that are suspicious in torbrowser only 21:58 < bridge_> trusted aka search engine result with "normal" prompt 21:58 < bridge_> trusted aka search engine results with "normal" prompt 21:58 < bridge_> awesome idea 21:58 < bridge_> you seriously use tor 21:59 < bridge_> are the feds after your location or are you just sorrily misinformed 21:59 < bridge_> I don't have a vpn so tor ^^ 22:01 < bridge_> btw can you explain further what you mean by that? 22:06 < bridge_> I still like the gmod solution, it just auto generates a game mode list from the gamemode reported by servers. No manual selection required 22:06 < bridge_> yea but open source >> 22:06 < bridge_> Also all players get directed through the gamemode selector before picking a server 22:09 < bridge_> feels like an intentional discrimination against kog 22:09 < bridge_> I don't think players care 22:10 < bridge_> ddnet should change license if we want to prevent closed source projects 22:11 < bridge_> i don't think anyone wants to prevent their existence, just encourage them to be open source 22:11 < bridge_> kog should go open source then 22:12 < bridge_> also it still has its own tab... 22:12 < bridge_> open source is inconvenient if you are using any kind of anti cheat, ddnet wastes a lot of dev effort maintaining a side loading antibot module 22:14 < bridge_> my point is about disallowing closed source in any kind 22:14 < bridge_> 22:14 < bridge_> i literally don't care 22:14 < bridge_> 22:14 < bridge_> i just don't understand why we should actively promoting closed source 22:14 < bridge_> is not* 22:14 < bridge_> there could atleast be documentation for using the antibot system 22:14 < bridge_> my point is not about disallowing closed source in any kind 22:14 < bridge_> 22:14 < bridge_> i literally don't care 22:14 < bridge_> 22:14 < bridge_> i just don't understand why we should actively promoting closed source 22:15 < bridge_> in my personal opinion it's naive to think ddnet has no interest in trying to make most mods open source if possible. 22:15 < bridge_> 22:15 < bridge_> This keeps mods alive, even if the original creators loose interest 22:15 < bridge_> yeah that's fair, thats why I like letting servers create their own "tabs" in a gamemode like permissionlessly 22:17 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147988813579309197/image.png 22:17 < bridge_> like all garrys mod players go through this list 22:18 < bridge_> mhh, but tbh that looks really overwhelming 22:18 < bridge_> it is 22:18 < bridge_> i would so much rather search for server name as a player 22:18 < bridge_> gmod just has too many 22:18 < bridge_> https://tenor.com/view/happy-fathers-day-images-gif-25998110 22:18 < bridge_> true 22:18 < bridge_> when f client oss fokkonaut? 22:18 < bridge_> that came unexpected xD 22:18 < bridge_> and f ddrace 22:19 < bridge_> ?? 22:19 < bridge_> is it really more overwhelming than this? 22:19 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147989230434394235/image.png 22:19 < bridge_> yes 22:19 < bridge_> how?? xd 22:19 < bridge_> you're just wrong 22:19 < bridge_> selectedServer--; 22:20 < bridge_> i don't wanna have to pick category of game to then find a server 22:20 < bridge_> i go where the hearts are 22:20 < bridge_> categorizing them past this is an extra click for no reason 22:20 < bridge_> so i didnt play garry's mod since 10 years. 22:20 < bridge_> 22:20 < bridge_> I see the DarkRP has most players. click on it 22:20 < bridge_> 22:20 < bridge_> what happens now.. did i download the server list? 22:20 < bridge_> or if you mean tabs then fine i'm ok with that 22:20 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147989591152918640/image.png 22:20 < bridge_> basically the same 22:20 < bridge_> as ddnet 22:20 < bridge_> and next time you start the client? 22:21 < bridge_> idk 22:21 < bridge_> when will you open source f client and f ddrace. it will have to happen eventually 22:21 < bridge_> or they will die along with your interest 22:21 < bridge_> https://tenor.com/view/my-eyes-wash-out-eyes-augen-desinfizieren-gif-22214608 22:21 < bridge_> ddnet is already tied for clicks because you need to press "play" on the main menu 22:21 < bridge_> u can skip it 22:21 < bridge_> F-Client is open source 22:21 < bridge_> o i didnt know 22:21 < bridge_> and i really wish we would have merged the "skip main menu button" 22:21 < bridge_> sweet 22:22 < bridge_> how? 22:22 < bridge_> https://github.com/ddnet/ddnet/pull/2877 22:22 < bridge_> sadly it was closed, because deen disliked it 22:22 < bridge_> it's a config 22:22 < bridge_> F-DDrace was open source until people used it other than I expected/wanted it => Closed source again 22:22 < bridge_> in settings->general 22:22 < bridge_> i guess this is a little bit abrasive to read if you don't have any context. we were talking about how all these block mods are wasting man hours developing towards the same goal 22:22 < bridge_> ok well 0.1% of players use that anyway xd 22:22 < bridge_> i know, i also think this sucks 22:22 < bridge_> extra clicks are always annoying 22:22 < bridge_> default settings will always be king 22:23 < bridge_> no one changes anything 22:23 < bridge_> https://tenor.com/view/happy-fathers-day-images-gif-25998110 22:23 < bridge_> TRUE 22:23 < bridge_> overused gif 22:23 < bridge_> https://tenor.com/view/arting-siamese-cat-gigachad-ambatukam-ambasing-gif-26293326 22:23 < bridge_> https://tenor.com/view/cat-dancing-standing-up-gif-15228446 22:23 < bridge_> wow the same cat 22:23 < bridge_> in 2 gifs 22:23 < bridge_> lmfao 22:23 < bridge_> who''s deleting 22:23 < bridge_> LMAO 22:23 < bridge_> https://tenor.com/view/no-nooo-nope-eat-fingerwag-gif-14832139 22:24 < bridge_> moderator gets angry 22:24 < bridge_> https://tenor.com/view/no-nooo-nope-eat-fingerwag-gif-14832139 22:24 < bridge_> no gifs please 22:24 < bridge_> blame fokko 22:24 < bridge_> ofc 22:24 < bridge_> no gifs please. they make my dopamine receptors fluctuate outside my desired range. 22:24 < bridge_> that escalated quickly 22:25 < bridge_> https://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHR0aTBqdG0zcThkMzliYmN2NXU0NGJ4aWU4a2pseHNjeDMyMHVvZiZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/CaiVJuZGvR8HK/giphy.gif 22:25 < bridge_> lmfao 22:25 < bridge_> ups 22:25 < bridge_> https://tenor.com/view/pull-request-code-pr-github-fulp-gif-21584424 22:25 < bridge_> https://i.pinimg.com/originals/03/d1/14/03d114b654d3db4b0be6c9b66afa9a0e.gif 22:25 < bridge_> no gifs, chillerdragon can't read them on IRC 😂 22:25 < bridge_> this is topical 22:25 < bridge_> can't delete 22:27 < bridge_> my relevant gif was deleted 22:28 < bridge_> this is an enforced no fun zone 22:28 < bridge_> why are gifs even disallowed, since when does this rule exist 22:29 < bridge_> he just doesn't like seeing things that aren't text 22:29 < bridge_> they overwhelm him 22:29 < bridge_> i mean they defs useless 22:29 < bridge_> activates the fight or flight reaction 22:29 < bridge_> but: this channel always talks about useless stuff 😂 22:29 < bridge_> i bet he has embeds off 22:30 < bridge_> To break the ice: "Me think of a way to do smt in code. Also me thinks of a better way. Deletes everything about way 1. Stares at the code for a bit. Realizes way 2 isn't easy (idk how to do it)." 22:30 < bridge_> i've got an awesome icebreaker 22:30 < bridge_> but it's in gif form 22:31 < bridge_> 🥶 22:31 < bridge_> troll 22:31 < bridge_> tbh always when u did something that u think is really cool. 22:31 < bridge_> 1 day later u have a better idea and have to think if u want to waste your next day for rewrite xD 22:32 < bridge_> https://www.animaatjes.de/bilder/p/panda/3.gif 22:32 < bridge_> not so much that that I lack the knowledge to do it the elegant/"correct" way. 22:33 < bridge_> @cyberfighter ^ u 22:33 < bridge_> not so much that. It's I lack the knowledge to do it the elegant/"correct" way. 22:33 < bridge_> this is the most topic related image 22:33 < bridge_> except theres no heart 22:33 < bridge_> xDD 22:33 < bridge_> no, this 22:33 < bridge_> https://www.stupidedia.org/images/thumb/4/41/Ddnet_logo.png/300px-Ddnet_logo.png 22:33 < bridge_> black heart 22:34 < bridge_> https://media.tenor.com/qfd2uMz6q9QAAAAC/ddnet-gif.gif 22:34 < bridge_> LOL 22:34 < bridge_> https://media.tenor.com/qfd2uMz6q9QAAAAC/ddnet-gif.gif 22:34 < bridge_> lol 22:34 < bridge_> hi murpi 22:34 < bridge_> @fokkonaut r u deleting? 22:34 < bridge_> https://media.tenor.com/DAwPc5EcHXMAAAAC/louis-ddnet.gif 22:34 < bridge_> i have the feeling u banned soon xD 22:34 < bridge_> fear of ban 22:35 < bridge_> if u drunk, go sleep 😂 22:35 < bridge_> fokko bout to join chiller really soon 22:35 < bridge_> if i was drunk i'd definitely not hang in a discord server 22:35 < bridge_> @ryozuki u should take an example of this 22:35 < bridge_> did chiller get banned 22:36 < bridge_> yes 22:36 < bridge_> can u ban chiller? 22:36 < bridge_> he used tater client and got banned for botting 22:36 < bridge_> his mistake 22:36 < bridge_> what did i miss? 22:36 < bridge_> @fokkonaut as if u aren't drunk xD 22:36 < bridge_> u missed heinrich power trip 22:36 < bridge_> i have to disappoint you 22:37 < bridge_> ah the usual 22:37 < bridge_> 😬 22:37 < bridge_> 😬 22:37 < bridge_> https://tenor.com/view/sponge-bob-squarepants-squidward-twerk-dance-dancing-gif-14283230 22:37 < bridge_> https://tenor.com/view/happy-fathers-day-images-gif-25998110 22:37 < bridge_> xD 22:37 < bridge_> IS IT EVEN FATHERS DAY? 22:37 < bridge_> is it fathers day 22:37 < bridge_> NO 22:37 < bridge_> no 22:37 < bridge_> xDDDDDDDD 22:37 < bridge_> xDDDDDDDDDDDDDDDDDDD 22:38 < bridge_> is this an inside joke 22:38 < bridge_> kinda but no 22:38 < bridge_> idk 22:38 < bridge_> https://tenor.com/view/noot-noot-meme-noot-noot-black-background-gif-26002556 22:38 < bridge_> https://tenor.com/view/linux-kali-linux-arch-linux-arch-girl-gif-24642405 22:38 < bridge_> thoughts on this gif 22:38 < bridge_> i really dislike it 22:38 < bridge_> it got one just today 22:38 < bridge_> why 22:39 < bridge_> i don't like the sped up video 22:39 < bridge_> what's his name again 22:39 < bridge_> https://tenor.com/view/happy-fathers-day-images-gif-25998110 22:39 < bridge_> https://tenor.com/view/linux-windows-arch-btw-vulnerability-gif-26202413 22:39 < bridge_> I like my setup and I think that's all that matters 22:39 < bridge_> CR/LF 22:39 < bridge_> The channel is named developer, not fun, so fun is off-topic, duh 22:40 < bridge_> https://tenor.com/view/homer-simpson-les-simpson-matt-groening-ouff-non-gif-12807779 22:40 < bridge_> always when you come here, my heart warms up with joy. what a fun ride 22:40 < bridge_> it's developer, not develop*ing*, so i think it can cover any conversation developers want 22:40 < bridge_> linux users when 22:40 < bridge_> https://pulsesecurity.co.nz/advisories/tpm-luks-bypass 22:40 < bridge_> @fokkonaut I saw you having fun there, don't do it 22:41 < bridge_> "Having fun"? 22:41 < bridge_> i blame this on using systemd 22:41 < bridge_> "Having fun"?, d'oh 22:41 < bridge_> waht u use 22:41 < bridge_> sysvinit 22:41 < bridge_> ?????????????????????????????????????????????????????????? 22:41 < bridge_> but this is a physical access vuln 22:41 < bridge_> openrc :Celebrate: 22:41 < bridge_> U MEANT, U BLAME THEM FOR NOT USING RUST 22:41 < bridge_> what imposter are you @ryozuki 22:41 < bridge_> > Why does this happen? 22:41 < bridge_> > 22:41 < bridge_> > dracut relies on systemd to unlock LUKS-encrypted disks in the early boot environment. An “agent” plugin architecture is used by systemd for disk encryption where a request for a system-wide password can be answered by a pool of different responders, including a script automatically supplying a password and the usual method of just “asking the user”. Clevis implements a systemd password agent for unlocking, but the user may also enter a 22:41 < bridge_> s6-rc 🎉 22:42 < bridge_> I'll allow it 22:42 < bridge_> i just read the article super fast 22:42 < bridge_> oh you know s6? 22:42 < bridge_> sometimes i think u are AI anyway 22:42 < bridge_> it's very important the FBI does not access my 4k tee skins 22:42 < bridge_> bcs u post the right article after 1 second 22:42 < bridge_> im watching a movie about a mathematician 22:42 < bridge_> "the man who knew infinity" 22:42 < bridge_> silly title 22:43 < bridge_> sometimes i wish there existed movies where they went deep into the real content 22:43 < bridge_> but they always focus on human things 22:43 < bridge_> anyway 22:43 < bridge_> yea 22:43 < bridge_> I've read about all possible alternatives to systemd that are feasible 22:43 < bridge_> well its relevant 22:43 < bridge_> its about Ramanujan 22:43 < bridge_> > , he made substantial contributions to mathematical analysis, number theory, infinite series, and continued fractions, including solutions to mathematical problems then considered unsolvable. 22:43 < bridge_> nice why did you choose openrc over s6-rc? 22:44 < bridge_> OpenRC is the default on gentoo and was easier to set up 22:44 < bridge_> s6, that sounds like taters github account 22:44 < bridge_> yeah when I read Tater's github acount I think of it too xD 22:44 < bridge_> xDD 22:44 < bridge_> makes sense ;) 22:44 < bridge_> > Ramanujan initially developed his own mathematical research in isolation. 22:44 < bridge_> awesome 22:44 < bridge_> @totar u use windows right 22:45 < bridge_> isolated research is awesome 22:45 < bridge_> like uhh 22:45 < bridge_> allan holdsworth 22:45 < bridge_> on my main desktop yes 22:45 < bridge_> wrote down phonebooks worth of scales 22:45 < bridge_> just from what he analyzed on the fretboard 22:45 < bridge_> legend 22:46 < bridge_> if I need to use linux I just remote into my laptop xd 22:46 < bridge_> lmfao 22:48 < bridge_> isolated research without formal studies 22:48 < bridge_> real genius 22:48 < bridge_> yea 22:52 < bridge_> https://www.youtube.com/watch?v=ak5OQdwTavQ 22:52 < bridge_> hard hat area ⚠️ 22:54 < bridge_> https://www.microcenter.com/product/666929/crucial-t700-1tb-tlc-nand-flash-pcie-gen-5-x4-nvme-m2-internal-ssd 22:54 < bridge_> considering purchasing 22:54 < bridge_> are pcie gen 5 drives good yet 22:54 < bridge_> or should i wait some months 22:54 < bridge_> u should check if it has a cache 22:55 < bridge_> I would be astonished if it doesn’t 22:56 < bridge_> That’s only a concern for low end drives isn’t it 22:56 < bridge_> i dunno, i often see m2's advertising their awesome speed 22:56 < bridge_> and then they can hold it for like 1 second 22:56 < bridge_> yeah 22:56 < bridge_> then they rip xd 22:59 < bridge_> lua? 22:59 < bridge_> can u stop 23:00 < bridge_> not seeing anything about a cache on the site 23:05 < bridge_> quick search showed german news sites that say it has two 23:05 < bridge_> SLC and dram 23:05 < bridge_> but there is a 2TB version 23:05 < bridge_> so not sure xd 23:05 < bridge_> anyway. Out of interest. is your Mobo pcie5 ready already? 23:06 < bridge_> is that already so standard? 23:06 < bridge_> i kinda wonder why there were like 10 years on pcie 3. and then almost skipped pcie4 in like 2 years now xD 23:07 < bridge_> more bandwidth needed for ai which is profitable? 23:07 < bridge_> Yeah 23:07 < bridge_> i mean i am the person to contact when it comes to more perf xdd 23:07 < bridge_> i have 1 5.0 slot 23:08 < bridge_> and ur m2 slot is also pcie5? 23:08 < bridge_> i hope for you that it's a dedicated slot 23:08 < bridge_> that’s what i mean yeah 23:08 < bridge_> sometimes motherboard manufacturers are really doing weird things normal users don't understand 23:08 < bridge_> which u then have to read in their manuals 23:09 < bridge_> 4 16x ports but if you plug a card in any one of them the rest become 8x 😄 23:09 < bridge_> jesus 23:09 < bridge_> Or my m.2 port disabling 2 sata ports 23:12 < bridge_> i heard about that 23:12 < bridge_> tela's does that too 23:15 < bridge_> I also saw one motherboard that has an x8 sized port but only half of the pins are connected so it's actually x4 😄 23:26 < bridge_> i could buy the drive or i could buy the shoes i've been wanting to buy 23:26 < bridge_> hmmmmm 23:27 < bridge_> i already *have* a drive but it's a wd black sn770 23:27 < bridge_> not great but not bad 23:29 < bridge_> i will save my dollar 23:29 < bridge_> Bro what a question 23:29 < bridge_> Buy the drive 23:30 < bridge_> lol 23:55 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1148013300995604601/image.png 23:55 < bridge_> cool