08:05 < bridge_> Is there any public script I can use for BrIndicateFinished? 09:02 < bridge_> How can I convert this : 09:02 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147426414392520724/image.png 09:03 < bridge_> into this : 09:03 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147426568398966845/image.png 09:04 < bridge_> https://github.com/ddnet/ddnet/blob/master/README.md 09:14 < bridge_> I have already built it, but I don't know how I can make it small and without many files like the normal form 09:17 < bridge_> well i dunno how you built it but 09:17 < bridge_> `ninja package_zip` 09:17 < bridge_> would create a zip 09:18 < bridge_> our MSVC CI does: 09:18 < bridge_> ``` 09:18 < bridge_> cmake --build . --config Release --target package_default 09:18 < bridge_> ``` 09:18 < bridge_> aright 09:51 < bridge_> ? 09:54 < bridge_> bro 09:54 < bridge_> 1. stop pushing your questions all the time 09:54 < bridge_> 2. in europe most ppl still sleep or do breakfast 09:54 < bridge_> 3. your question is really bad. Try to make it more clear 09:54 < bridge_> 4. BrIndicateFinished is controlled by ddnet-info, so you'd have to replace that 09:58 < bridge_> Mad jopsti 10:04 < bridge_> BTW jopsti I got 1 second game freezes every idk hour or something like that. Maybe it’s also just half a second. But it’s enough to kill me in block/ddrace/gores. I wonder how to debug that since it’s becoming annoying. It might be my hax client but I did not really add new features in years. Or it might be my pc I can’t really tell. 10:05 < bridge_> mhh, i guess a good start is monitoring all sensors / usages 10:05 < bridge_> If I want to add a feature should I make a feature request somewhere before implementing it? 10:05 < bridge_> issue section is a good place 10:05 < bridge_> CPU usage, network, hard drive etc 10:05 < bridge_> Those are sensors? 10:05 < bridge_> no 10:05 < bridge_> usages 10:05 < bridge_> What are sensors 10:05 < bridge_> well temperature etc 10:06 < bridge_> Ah 10:06 < bridge_> watch -n 0.1 sensors 10:06 < bridge_> Idk how to measure those so precise 10:06 < bridge_> depends, if you want to use that feature anyway (e.g. custom client) go ahead 10:06 < bridge_> 10:06 < bridge_> if you defs want it inside ddnet: 10:06 < bridge_> https://github.com/ddnet/ddnet/issues 10:06 < bridge_> Because the freeze is like so short I can not react and check anything 10:07 < bridge_> then do 10:07 < bridge_> watch -n 0.1 sensors 10:07 < bridge_> then do 10:07 < bridge_> watch -n 0.01 sensors 10:07 < bridge_> I would have to let some graph with 0.1 second interval run at all times on my 2nd screen 10:07 < bridge_> Is it that fast? 10:07 < bridge_> well log it into a file or smth 10:07 < bridge_> For 1 hour? 10:07 < bridge_> 0.01 is "every 0.01 seconds" 10:07 < bridge_> Until it happens xd 10:08 < bridge_> yes why not 10:08 < bridge_> Yea but does that work? 10:08 < bridge_> Idk 10:08 < bridge_> Dunno if I even have a sensors command that works 10:08 < bridge_> watch wont let you go faster than 0.1s :( 10:08 < bridge_> That’s what I thought 10:08 < bridge_> I mean I can do it my self 10:08 < bridge_> With while in bash 10:08 < bridge_> But still 10:09 < bridge_> i dunno if some kernel addons can detect lags xd 10:09 < bridge_> 10:09 < bridge_> probably depends of if it's hardware or software bug 10:09 < bridge_> Maybe I should try vanilla ddnet client 10:09 < bridge_> But it’s unplayable for a long time 10:09 < bridge_> I need my hax 10:09 < bridge_> you could check dmesg, maybe there is actually something logged because of the lag or maybe even that caused the lag. 10:10 < bridge_> dont think this is the problem though 10:10 < bridge_> You think? 10:10 < bridge_> I mean it’s worth a shot 10:10 < bridge_> chiller 10:10 < bridge_> you could try to have 2 clients open 10:10 < bridge_> and see if it happens on both 10:10 < bridge_> It feels more like the client spends time in a long iteration 10:10 < bridge_> And then? 10:10 < bridge_> How would I see that? 10:11 < bridge_> i dunno, how do you see it now 10:11 < bridge_> record it 10:11 < bridge_> The time it takes me to look from one client to the other 10:11 < bridge_> I see it now because I play active on that client 10:11 < bridge_> so ok let's do it differently then. 10:11 < bridge_> Lets do the science way 10:11 < bridge_> Ok xd 10:12 < bridge_> I thought about a client edit 10:12 < bridge_> Let's assume it's a hardware fail, e.g. overheating. 10:12 < bridge_> 10:12 < bridge_> What are ways to monitor it? 10:12 < bridge_> There is the dbg graph 10:12 < bridge_> Maybe give it more history 10:12 < bridge_> Either the kernel knows about it and logs "yo bro, got hot here" 10:12 < bridge_> So I can open those and check for a spike 10:12 < bridge_> Or watch temperatures 10:12 < bridge_> or check if ALL software was hit by that 10:13 < bridge_> I wonder if there is a smooth tool that can do the watching for me 10:13 < bridge_> And alert on temperature spike 10:14 < bridge_> Let's assume it's a software bug: 10:14 < bridge_> 10:14 < bridge_> There must either be some insane usage (e.g. inside ddnet) 10:14 < bridge_> Or outside of ddnet 10:14 < bridge_> 10:14 < bridge_> The only way i could think of is taking an extrem amount of snapshots of current CPU cycle usage and hope the bug happens before your disk fills xdd 10:14 < bridge_> Xd 10:14 < bridge_> but what also works is following: 10:14 < bridge_> 10:14 < bridge_> Did it ever happen before? 10:14 < bridge_> Yes a few times on this pc 10:15 < bridge_> But I barley play 10:15 < bridge_> I mean like. did it not happen 2 weeks ago 10:15 < bridge_> when u still had Linux 1.0 and mesa 2.0 and DDNet 9 10:15 < bridge_> u know 10:15 < bridge_> Ah it’s since a while i think 10:15 < bridge_> No 10:16 < bridge_> Which was like idk. 10:16 < bridge_> Linux 6 10:16 < bridge_> Ddnet 35 10:16 < bridge_> :D 10:19 < bridge_> 1. People dont usually scroll up and my question remains unanswered cuz no one sees it. 10:19 < bridge_> 2. My question is quite obvious :/ There is a script that merges your info to ddnet-info and I asked about that script. 10:19 < bridge_> 3. I have an idea about how it works, but I asked to check if there is such a thing open source. 10:19 < bridge_> And btw stop talking like its your personal discord. I asked a question, if u can't/don't want to answer it, just leave it be. 10:22 < bridge_> Yeah sure, you totally didn't intent to make it annoying by doing `?` all the time 10:22 < bridge_> 10:23 < bridge_> If nobody answers your question it might simply suck and the problem is you.. 10:23 < bridge_> 10:23 < bridge_> Also you pushed it after like 1h early in the morning. 10:23 < bridge_> 10:23 < bridge_> Now back to your question. Most stuff ddnet does is here: 10:23 < bridge_> https://github.com/ddnet/ddnet-scripts 10:23 < bridge_> I think reading backlog is a thing in this channel 10:23 < bridge_> if nothing is there, i guess you could directly tag deen and ask him 10:54 < bridge_> fluid simulation 10:54 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147454565290090617/image.png 10:55 < bridge_> 1. People often read the backlog of this channel. 10:55 < bridge_> 2. The question "Is there any public script I can use for BrIndicateFinished?" is definitely not obvious to me. Try to describe the outcome you are looking for instead of the steps you are trying to take to achieve that outcome (https://xyproblem.info/). 10:55 < bridge_> 3. It's not your personal Q&A discord either. Don't expect answers to your questions, especially not within a short period of time or if they are not understood by anyone (http://www.catb.org/esr/faqs/smart-questions.html) 10:55 < bridge_> why do they look so crisp (the assets)? 10:56 < bridge_> i dunno, they are normal ddnet assets 10:56 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147454983919374386/image.png 10:56 < bridge_> it's not even full resolution 10:56 < bridge_> i currently try out split screen rendering a bit xd 10:56 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147455082170945577/image.png 10:57 < bridge_> just me then ^^ 10:58 < ChillerDragon> jopsti 10:58 < ChillerDragon> wat are those epic screenshoits? 10:58 < ChillerDragon> ddnet2 infinite slot support? 10:58 < bridge_> yes 10:58 < ChillerDragon> omagawd 10:58 < ChillerDragon> so good 10:58 < ChillerDragon> when deprecate ddnet 10:58 < bridge_> xDD 10:59 < ChillerDragon> is it blazingly fast physics? 10:59 < bridge_> sadly realistically i am like 30% done with the new ddnet 10:59 < bridge_> no 10:59 < ChillerDragon> ._. 10:59 < bridge_> it's not faster than normal ddnet 10:59 < ChillerDragon> idk if normal ddnet can handle soo many tees colliding 10:59 < bridge_> well the server runs on desktop pc 10:59 < ChillerDragon> gaming 10:59 < bridge_> it's not on VPS 11:00 < ChillerDragon> potato 11:00 < ChillerDragon> looks playable to me 11:00 < ChillerDragon> when first release? 11:00 < bridge_> in this screenshot u even see the FPS 11:00 < bridge_> 59 11:00 < bridge_> i dunno how many entities these are, but probably smth around 200 11:01 < bridge_> 56* xd 11:01 < ChillerDragon> cool stuff 11:01 < bridge_> anyway, keep in mind in real world, what is huge CPU killer is network 11:01 < bridge_> so quite possible it would run as bad as normal ddnet 11:01 < ChillerDragon> thats why you need the blazingly lightweight gaming protocol that goes by the name 0.7 11:02 < bridge_> my network is threaded at least 11:02 < ChillerDragon> pog 11:02 < bridge_> so it could make it a bit better 11:02 < bridge_> it unpacks the msgs before sending it to the logic 11:02 < ChillerDragon> thats nice 11:02 < ChillerDragon> wdym by unpack? 11:03 < bridge_> there is nothing like pUnpacker->GetFloat() 11:03 < bridge_> u get the package as normal struct object 11:03 < ChillerDragon> you get like a fully parsed struct? 11:03 < ChillerDragon> a 11:03 < bridge_> yes 11:03 < ChillerDragon> cool 11:03 < ChillerDragon> only 1 network thread? 11:03 < ChillerDragon> or can that scale? 11:03 < bridge_> well it can scale a bit maybe 11:04 < bridge_> the network stuff itself is async multithreaded 11:04 < bridge_> but as soon as the package is parsed it will go into a critical section 11:04 < bridge_> the server itself is single threaded 11:04 < ChillerDragon> yea i see 11:05 < bridge_> so what i can do is: 11:05 < bridge_> make sure a connection doesn't use x KB/s before the packet is pushed to the queue 11:05 < ChillerDragon> to avoid dos or what? 11:05 < bridge_> well realistically it wont help 11:05 < bridge_> but maybe it can make peaks less impactful 11:05 < bridge_> only time will tell 11:06 < ChillerDragon> sounds cool 11:06 < ChillerDragon> just ship it with built in reverse proxy support 11:06 < ChillerDragon> so the network thread can run on another vps 11:06 < bridge_> i thought about it 11:07 < bridge_> but anyway, rn my TODO is not network 11:07 < bridge_> i already wasted too much time for it xD 11:07 < ChillerDragon> xd 11:07 < ChillerDragon> net worth king 11:07 < bridge_> i mean i worked on it like 5 months already and still so fucking far away from usable :c 11:07 < bridge_> i really underestimated how much work it is 11:07 < ChillerDragon> sadge 11:08 < ChillerDragon> i copy paste 0.7 code to ddnet since 11 month lol 11:08 < bridge_> xd 11:08 < ChillerDragon> ok enough procrastination 11:09 < bridge_> what i like tho is, how instant everything is 11:09 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147458334459449364/test.mp4 11:10 < bridge_> that's how it should have been since ever 11:10 < bridge_> i click a button top left in case u didnt see 11:11 < ChillerDragon> ye saw it very blazing 11:16 < bridge_> is that multiple views in the same client? no globals? amazing 🙂 11:18 < bridge_> yes and yes xd 11:20 < ChillerDragon> no globals? 11:20 < ChillerDragon> whats that supposed to mean? 11:20 < ChillerDragon> no global variables for multi view? 11:20 < bridge_> the fact that he can simply open more views 11:21 < bridge_> sounds like his classes are less global than teeworlds's 11:21 < ChillerDragon> ah i see 11:21 < ChillerDragon> or its accessing the same globals? 11:21 < bridge_> yes it generally has a relative clear hirachy 11:21 < bridge_> 11:21 < bridge_> a child component never calls parent functions.. if it wants to modify parent stuff it has to take it by mut ref 11:21 < bridge_> yes it generally has a relatively clear hirachy 11:21 < bridge_> 11:21 < bridge_> a child component never calls parent functions.. if it wants to modify parent stuff it has to take it by mut ref 11:22 < bridge_> sounds cool. I always struggle to find such a clear design 11:22 < bridge_> well tbf. this design isnt clear everywhere 11:22 < ChillerDragon> find in existing software or come up with it your self? 11:22 < bridge_> and since i also have wasm support i tend to have an insane amount of libs xD 11:23 < bridge_> 😬 11:23 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147461713675960410/image.png 11:23 < ChillerDragon> bloat 11:23 < bridge_> well some stuff is 100% poorely designed 11:23 < ChillerDragon> ARBEITSFLÄCHE 11:23 < bridge_> some stuff is bit tricky with WASM 11:23 < bridge_> 11:23 < bridge_> e.g. base-fs is needed to split filesystem away from base 11:24 < bridge_> bcs that shouldn't exists in WASM.. at least not without some wrapper 11:24 < bridge_> yeah, KDE 😬 11:24 < bridge_> i always install debian in german 11:24 < bridge_> so i get german names for these xD 11:42 < ChillerDragon> cring 12:05 < bridge_> this is literally chillerdragon in blmapchill 12:06 < bridge_> yeah, chiller is a beater 12:12 < bridge_> metamuffin: who are you btw xdd 12:12 < bridge_> or do you want to stay hidden 12:20 < bridge_> Hi, is it possible to remove the changes brought for envelopes and quads (copy paste and points selection) ? 12:21 < bridge_> Hi, is it possible to remove the changes brought for envelopes and quads (copy paste and points selection)? 12:21 < bridge_> I hate to have to use an outdated client 12:21 < bridge_> Hi, is it possible to remove the changes brought to envelopes and quads (copy paste and points selection)? 12:21 < bridge_> just a random ddnet player. just recently joined this room. 12:22 < bridge_> i am not developing on ddnet really; once did a bad pr but thats about it. 12:22 < bridge_> Even if envelopes look nicer, they are not practical, it was much better as it was 12:23 < bridge_> I already shared my opinion about quads a week ago or so 12:25 < bridge_> ah ok, but it looks like you have experience with development :D 12:25 < bridge_> It's noob friendly but the action in itself is something advanced a beginner won't use. It's only nerfing anyone trying to make an advanced design 12:26 < bridge_> I'd highly suggest to discuss this with mamare 12:26 < bridge_> either tag him or discuss it on github 12:26 < bridge_> I think I already did here with him 12:26 < bridge_> @marmare_314 12:27 < bridge_> We should revert everything but the resizable envelope menu which is great 12:28 < bridge_> Thoughts? https://github.com/ddnet/ddnet/issues/3024 12:28 < bridge_> Also, if we are to add good changes to the editor, I'd ask to have a list of all the commands for the "Server settings" tab 12:28 < bridge_> Like a drop down list 12:29 < bridge_> With clickable variables, or tooltips.. 12:46 < bridge_> I used the editor recently for the first time since the update and I found the new quads unusable, I struggled to do basic things like multi selection and copy pasting. 12:47 < bridge_> Envelope editor seems fine, it's nice to be able to stretch the timeline horizontally, but editing individual points is more annoying than it used to 12:55 < ChillerDragon> omg fuck this is ima rage quit marking bs 12:56 < ChillerDragon> this is what the vanilla client sends 12:56 < ChillerDragon> https://zillyhuhn.com/cs/.1693652166.png 12:56 < ChillerDragon> "cammo1" and it renders just fine 12:56 < ChillerDragon> this is what ddnet 7 client sends 12:56 < ChillerDragon> https://zillyhuhn.com/cs/.1693652198.png 12:56 < bridge_> Thank you @ravie_ravie 12:57 < ChillerDragon> "cammo1" and a bunch of corrupted memory 12:57 < bridge_> I knew you'd struggle as well 12:57 < ChillerDragon> but it doesnt render the shit 12:57 < ChillerDragon> oiuahwdh9ahwi0d 12:57 < bridge_> ur corrupted chiller 12:57 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147485367273009252/image.png 12:57 < ChillerDragon> :c 12:58 < ChillerDragon> how can a vanilla client not render a marking 12:58 < ChillerDragon> after receiving this network msg 12:58 < ChillerDragon> rigged 12:59 < ChillerDragon> @pipou_tw you can try proposing that here https://github.com/k2d222/twwe/issues 12:59 < bridge_> I don't know if that's possible but you could make it automatic by using https://ddnet.org/settingscommands/ 13:00 < bridge_> I really don't understand how github works, what's twwe ? 13:01 < ChillerDragon> its a web editor 13:01 < ChillerDragon> building uis in web is easier than in tw code at least thats how i feel 13:01 < ChillerDragon> your design looks cool 13:01 < ChillerDragon> maybe k2 likes it and builds it into his web editor 13:01 < bridge_> Ok ^^ 13:02 < ChillerDragon> just click on new issue 13:02 < ChillerDragon> and upload your image 13:04 < bridge_> https://github.com/k2d222/twwe/issues/77 13:04 < bridge_> 13:05 < ChillerDragon> cool 13:05 < bridge_> 👍 13:05 < ChillerDragon> but yea in the ddnet client it would also be cool ofc 13:05 < bridge_> sure I can do that, great idea 👍 13:05 < bridge_> How do I find DDNet's one for the editor? 13:06 < ChillerDragon> woah k2 woke 13:06 < bridge_> 😄 13:06 < ChillerDragon> https://github.com/ddnet/ddnet/issues 13:06 < bridge_> got github pinged that woke me up 13:06 < ChillerDragon> if you want to propose it for ddnet put it here 13:07 < ChillerDragon> k2 epic that you are still active 13:07 < ChillerDragon> codemirror lang support 13:07 < ChillerDragon> and new epic ui 13:07 < ChillerDragon> love the progress 13:07 < bridge_> yea I have some time to spend atm 13:08 < ChillerDragon> @pipou_tw yea i can highly recommend opening issues with feature requests if you spend time making such cool draft images. if you post em on discord they likley get lost 13:08 < ChillerDragon> the issue on gh will be looked at eventually 13:09 < bridge_> Seems like a good idea, like #1406 but better, feel free to open an issue or add it to the existing one 13:09 < bridge_> https://github.com/ddnet/ddnet/issues/1406 13:09 < bridge_> Alright thanks! I'm just not familiar with github but I'll think about it now 13:10 < bridge_> 👍 13:10 < ChillerDragon> github issues is not harder than reddit :D 13:13 < ChillerDragon> look at pipou githubbing like a pro 13:13 < bridge_> 😂 13:15 < bridge_> careful once you start theres no going back 13:15 < ChillerDragon> cult 13:16 < bridge_> says the guru himself 13:16 < bridge_> :monkaStop: 13:16 < ChillerDragon> yo @pipou_tw there is also the pullrequest tab there you can see proposed code changes of other developers https://github.com/ddnet/ddnet/pulls 13:16 < ChillerDragon> most of it is technical 13:17 < ChillerDragon> but thats a good place to complain about editor features or give feedback before they get added to the client 13:18 < bridge_> Ok, I'll try to keep up with the threads, it will have a be a new daily habit 13:20 < bridge_> https://github.com/ddnet/ddnet/pull/7102 Ok I see he's planning on doing it, great 13:21 < bridge_> chillerdragon: 13:21 < ChillerDragon> jospit 13:21 < bridge_> i added a dummy counter now, wanted to see how many entities until i reach 50 FPS 13:21 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147491552843808878/test.mp4 13:21 < bridge_> 50FPS = 50 ticks u know 13:22 < ChillerDragon> @pipou_tw if you like the revert you can react with a +1 :D 13:22 < ChillerDragon> https://zillyhuhn.com/cs/.1693653727.png 13:23 < ChillerDragon> jopsti is that client bottle neck? 13:24 < ChillerDragon> i can render a big ass cow farm in java bloat minecraft on my laptop smoothly 13:25 < bridge_> man this is so much fun NGL 13:25 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147492582247641188/image.png 13:26 < ChillerDragon> yes looks fun 13:26 < bridge_> mhh quite possible a client limit 13:26 < bridge_> it also always has to render everything 4 times xD 13:26 < bridge_> bcs splitscreen 13:26 < ChillerDragon> bloatscreen 13:26 < bridge_> I don't find where to upvote D: 13:26 < ChillerDragon> you did 13:27 < ChillerDragon> didnt u 13:27 < bridge_> ok i add dummies until my PC dies 13:27 < bridge_> for you 13:27 < ChillerDragon> https://zillyhuhn.com/cs/.1693654062.png 13:28 < bridge_> Ok I wasn't sure 13:28 < ChillerDragon> thats as upvote as it gets 13:28 < ChillerDragon> you are now ready to do all the githubbing my padawan 13:28 < bridge_> something like 800 is rip xD 13:28 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147493345959100446/image.png 13:29 < ChillerDragon> average t0 size 13:29 < bridge_> doesn't seem like a lot 13:30 < bridge_> well it has to do the world physics 13:30 < ChillerDragon> go with one screen 13:30 < bridge_> or is it just a tee 13:30 < bridge_> btw what is this project 13:30 < ChillerDragon> ddnet2 13:30 < ChillerDragon> written in rust 13:30 < bridge_> as it should be 13:30 < ChillerDragon> https://github.com/Jupeyy/dd-pg 13:31 < ChillerDragon> jopsti you dont push your commits quite often do u? 13:31 < bridge_> yes i dont want to push them 13:31 < bridge_> yet 13:31 < ChillerDragon> i get shit scared of a drive fault if i dont push to gh every 5min 13:31 < ChillerDragon> woah Pipou__ 13:31 < ChillerDragon> elo 13:31 < bridge_> i have backups on my VPS 13:31 < Pipou__> Hi :D 13:32 < ChillerDragon> pipou went full on developer mode 13:32 < Pipou__> What's IRC for? 13:32 < ChillerDragon> gaming 13:32 < ChillerDragon> its a chat ... duh 13:33 < ChillerDragon> to chat bruv 13:33 < Pipou__> Why would we chat here? 13:33 < ChillerDragon> where else would you chat 13:33 < bridge_> Let me think 13:34 < bridge_> irc is the best 13:34 < ChillerDragon> discord is for the weak 13:34 < bridge_> sadly cant put weeb pfp on irc tho 13:35 < ChillerDragon> uwu 13:35 < bridge_> Become a irc dev, become leader, add weeb pfp 13:35 < ChillerDragon> pfp is bloat 13:35 < ChillerDragon> if you want bloat use matrix 13:36 < ChillerDragon> this is a chat not fakin pinterest 13:37 < ChillerDragon> ``git add -p`` is top50 most underrated git commands 13:37 < ChillerDragon> robi u use it? 13:37 < ChillerDragon> ur pro commit splitter 13:37 < bridge_> Until you can't add individual lines of the same hunk, then you need a Git GUI anyway 13:37 < bridge_> chillerdragon: 765 is the max, more = FPS go down, so simulation cant keep up 13:37 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147495559792435250/image.png 13:37 < bridge_> I use Git for Windows 13:37 < bridge_> To stage changes 13:37 < ChillerDragon> whats git for windows 13:37 < bridge_> And to look at the history 13:37 < ChillerDragon> isnt that just git 13:38 < bridge_> For everything else I use the command line 13:38 < bridge_> It includes a GUI 13:38 < ChillerDragon> make it faster jopsti 13:38 < ChillerDragon> ew gui 13:38 < ChillerDragon> wdym invididual lines? 13:38 < bridge_> lazygit is great 13:38 < ChillerDragon> lazygit bloat 13:38 < ChillerDragon> never peeked myy interest 13:39 < ChillerDragon> you can split hunks 13:39 < bridge_> If you changed two lines right next to each other you cannot stage only one when you use patch mode (`git add -p`) 13:39 < ChillerDragon> wot you cant split it? 13:39 < ChillerDragon> idk for me it always worked just fine 13:39 < bridge_> You can't split hunks if there is no unchanged line between 13:39 < ChillerDragon> i see 13:39 < bridge_> At least the last time I tried, maybe they made it smarter somehow 13:39 < ChillerDragon> AI powered 13:40 < bridge_> AI def bloat 13:40 < ChillerDragon> xd 13:40 < bridge_> Well, I have two shell scripts for Git usage that are mostly written by ChatGPT 13:40 < ChillerDragon> haha 13:41 < bridge_> ChillerDragon: how should i make it faster lmao 13:41 < ChillerDragon> idk 13:41 < ChillerDragon> what makes it slow 13:41 < bridge_> even with some quadtree structure this would be a worst case tbh 13:41 < ChillerDragon> cant you have millions of particles in modern gaming? 13:41 < bridge_> bcs all tees are touching each other 13:41 < bridge_> then these particles dont hit each other 13:41 < bridge_> at the same time 13:41 < ChillerDragon> hmm 13:41 < bridge_> or they accept inaccuracies 13:42 < bridge_> e.g. use the latest known position of the other particle 13:42 < bridge_> but do it multi threaded 13:42 < bridge_> but that's not possible with tw physics 13:42 < bridge_> gpu computed physics is a thing 13:42 < bridge_> yes 13:42 < bridge_> but these physics are often unreliable 13:42 < bridge_> in a sense of tick based games 13:43 < bridge_> how so? ticks are great for parallelism on the contrary no? 13:44 < bridge_> well how do you want to paralise smth that happens after each other 13:44 < bridge_> tee1's position influcenes tee765's position 13:44 < bridge_> never used git gui in my life 13:44 < bridge_> that's how tw physics work 13:44 < ChillerDragon> didnt miss aynthing ryo 13:44 < ChillerDragon> its super confusing 13:44 < bridge_> git log shows history 13:45 < bridge_> u can format it nicely 13:45 < ChillerDragon> args for git log are same complexity than args for ffmpeg xd 13:45 < bridge_> i have a alias 13:45 < bridge_> Can you view git log and the diff at the same time? 13:46 < bridge_> Feels more convenient to have a GUI for this 13:46 < bridge_> ok tbh I haven't looked at tw physics but do you mean there's an order in tees update? does that mean that physics depend on login order like weak or smth? 13:46 < bridge_> git log --full-diff 13:46 < bridge_> yes 13:47 < bridge_> that's indeed the case 13:47 < bridge_> u can see it with weak fly 13:47 < ChillerDragon> @robyt3 yea thats where ui helps no g needed lazygit can do it too. But i do not mind coping the commit hash from the log command and then run a show command 13:47 < bridge_> weak down fly to be precise 13:47 < bridge_> ah 13:47 < bridge_> its git log -p 13:47 < ChillerDragon> ah tru 13:47 < ChillerDragon> thats also an option 13:47 < ChillerDragon> i do not use it 13:48 < bridge_> ```toml 13:48 < bridge_> [alias] 13:48 < bridge_> lg1 = log --graph --abbrev-commit --decorate --format=format:'%C(bold blue)%h%C(reset) - %C(bold green)(%ar)%C(reset) %C(white)%s%C(reset) %C(dim white)- %an%C(reset)%C(auto)%d%C(reset)' --all 13:48 < bridge_> lg2 = log --graph --abbrev-commit --decorate --format=format:'%C(bold blue)%h%C(reset) - %C(bold cyan)%aD%C(reset) %C(bold green)(%ar)%C(reset)%C(auto)%d%C(reset)%n'' %C(white)%s%C(reset) %C(dim white)- %an%C(reset)' 13:48 < bridge_> lg = lg1 13:48 < bridge_> ``` 13:48 < bridge_> .gitconfig file 13:48 < ChillerDragon> dood xd 13:48 < bridge_> git lg 13:49 < ChillerDragon> told u 13:49 < bridge_> chillerdragon: sell me your CPU 13:49 < ChillerDragon> ffmpeg level 13:49 < bridge_> i want to try 1000 tees xd 13:49 < ChillerDragon> how much? 13:49 < bridge_> 6 fufzig 13:49 < ChillerDragon> scam 13:49 < bridge_> 1 german coin 13:49 < ChillerDragon> good old germany coin 13:49 < bridge_> how was the currency called 13:49 < bridge_> in germany 13:50 < bridge_> here it was "pesetas" 13:50 < ChillerDragon> deutsches gold 13:50 < bridge_> https://en.wikipedia.org/wiki/Spanish_peseta 13:50 < ChillerDragon> we use euro lol 13:50 < bridge_> i mean before euro 13:50 < bridge_> omg 13:50 < bridge_> u sometimes lower ur iq xd 13:50 < ChillerDragon> a 13:50 < ChillerDragon> xd 13:50 < ChillerDragon> mark 13:50 < bridge_> I still prefer GUI if I want to look at multiple commits. Let's you jump between files and commits much easier 13:50 < ChillerDragon> i too young 13:50 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147498858050490439/image.png 13:50 < bridge_> same 13:51 < bridge_> robyt u cant convince us of gui 13:51 < bridge_> https://jonas.github.io/tig/ 13:51 < bridge_> Deutsche Mark 13:51 < bridge_> use tig 13:51 < bridge_> https://de.wikipedia.org/wiki/Deutsche_Mark 13:51 < bridge_> xd 13:51 < bridge_> and before 13:51 < bridge_> https://de.wikipedia.org/wiki/Reichsmark 13:51 < bridge_> xD 13:51 < bridge_> does it have nazi connotations 13:52 < bridge_> i dont think so 13:52 < ChillerDragon> brand safe moni 13:52 < bridge_> Well, Git for Windows also has its own console 13:52 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147499383944912967/image.png 13:52 < bridge_> https://de.wikipedia.org/wiki/Papiermark 13:53 < bridge_> try tig 13:53 < bridge_> man today i learn a lot 13:53 < bridge_> xd 13:53 < ChillerDragon> time to switch to windows 13:54 < bridge_> Name: GitLens — Git supercharged 13:54 < bridge_> Id: eamodio.gitlens 13:54 < bridge_> Description: Supercharge Git within VS Code — Visualize code authorship at a glance via Git blame annotations and CodeLens, seamlessly navigate and explore Git repositories, gain valuable insights via rich visualizations and powerful comparison commands, and so much more 13:54 < bridge_> Version: 14.0.1 13:54 < bridge_> Publisher: eamodio 13:54 < bridge_> VS Marketplace Link: https://open-vsx.org/vscode/item?itemName=eamodio.gitlens 13:54 < bridge_> To use a Git Bash that's running in MinGW 😄 13:54 < ChillerDragon> oh ye fakin vs git integration 13:54 < ChillerDragon> i see so many ppl irl using it 13:54 < ChillerDragon> gives me the chills 13:55 < bridge_> I just use Sublime Text 13:55 < ChillerDragon> imagine using electron to switch a branch 13:55 < ChillerDragon> did you pay for sublime? 13:55 < bridge_> i just want to code 13:55 < bridge_> so i do as few git as possible xd 13:55 < ChillerDragon> i just want to git 13:55 < ChillerDragon> so i code as few as possible xd 13:55 < bridge_> https://wavacity.com/ 13:55 < ChillerDragon> woah 13:55 < bridge_> Does paying for Sublime get you benefits except getting rid of the popup? 13:56 < ChillerDragon> browser audacity 13:56 < ChillerDragon> no 13:56 < ChillerDragon> just popup gone 13:56 < bridge_> wasmified? 13:56 < bridge_> crazy 13:56 < ChillerDragon> but if you didnt pay the popup is annoying af 13:56 < bridge_> Well, I just press right arrow and enter to close it 13:56 < ChillerDragon> why would you popup ur self if there is free non popup editors 13:56 < bridge_> just use vscode 13:56 < bridge_> Not sure if that's on purpose, but if you leave the popup open in the background it breaks text selection in Sublime 13:56 < ChillerDragon> xd 13:56 < bridge_> use vscodium 13:57 < bridge_> no ms trash 13:57 < ChillerDragon> libre 13:57 < bridge_> and in 2 years use lapce 13:57 < bridge_> true 13:57 < bridge_> when it's finally not finished 13:57 < bridge_> 2 or maybe 5 13:57 < bridge_> xd 13:59 < bridge_> is there any reason u use it. 13:59 < bridge_> 13:59 < bridge_> like any feature 13:59 < bridge_> 13:59 < bridge_> Or just bcs u can 13:59 < bridge_> not like i didnt used notepad++ for fng2 13:59 < bridge_> xDD 13:59 < bridge_> Notepad++ got too old for me, I like the multi-selection from Sublime Text a lot 13:59 < bridge_> And Visual Studio GUI is too confusing for me, I don't want to relearn it right now 14:00 < bridge_> I also prefer building over the command line instead of in Visual Studio 14:00 < bridge_> what vscode? 14:00 < bridge_> and* 14:00 < bridge_> what is better about sublime xd 14:01 < bridge_> is it fast & furious 14:02 < bridge_> I meant normal Visual Studio. I'll try vscode at some point 14:02 < bridge_> yeah i mean like 14:02 < bridge_> 14:02 < bridge_> how the fuck didnt u even found out about sublime at all xD 14:02 < bridge_> i heard it the first time today 14:02 < bridge_> and not even open source xd 14:03 < bridge_> Weird, I thought it was really common after Notepad++ slowly faded out 14:03 < bridge_> but notepad++ is open source 14:03 < bridge_> so i doubt they recommended it xD 14:04 < bridge_> I'm on Windows anyway, I'm used to closed-source 14:04 < bridge_> 😬 14:05 < bridge_> I need Microsoft Word etc. for work, the open-source stuff just doesn't compared in terms of features TBH 14:05 < bridge_> I need Microsoft Word etc. for work, the open-source stuff just doesn't compare in terms of features TBH 14:06 < bridge_> change your workplace xddddd 14:06 < bridge_> The most important feature being: being perfectly compatible with word format xD 14:06 < bridge_> well idc, do what u want 14:06 < bridge_> i just never heard of it, and was confused 14:07 < bridge_> since vscode is microsoft shit, i'd have thought it's normal to use under windows, if visual studio itself is no option 14:08 < bridge_> I'll try vscode and see if it's a bit smarter than Sublime Text, cause that's my main issue with Sublime right now 14:08 < bridge_> But I don't want a confusing interface and bloat like Visual Studio either 14:08 < bridge_> vscode has some good multi-select too 14:09 < bridge_> Nice, that's the most important feature that Notepad++ was missing for me 14:09 < bridge_> it's always interesting to see what other ppl like 14:09 < bridge_> always when i accedentially trigger it, i hate it xD 14:10 < bridge_> so much slower than pressing CTRL + SHIFT + F and just put your replace text 14:10 < bridge_> I also need to use Eclipse for Java development :pepeW: 14:10 < bridge_> i used eclipse for c++ a while 14:10 < bridge_> damn, the dark ages 14:10 < bridge_> vscode wasnt a thing then xd 14:12 < bridge_> what i always liked about VS is peaking definition code 14:12 < bridge_> in eclipse it always sucked to having to open the file 14:26 < bridge_> use IDEA 14:27 < bridge_> It doesn't scale very well when you have hundreds of projects open at once 14:27 < bridge_> eclipse does? 14:27 < bridge_> Yes, no issues 14:28 < bridge_> I see 14:28 < bridge_> but its so chunky 14:28 < bridge_> That's true, I also prefer the IDEA GUI 14:28 < bridge_> lol robyte secret pro dev 14:29 < bridge_> hundreds of projects 14:29 < bridge_> you work for google or what 14:29 < bridge_> 💀 14:29 < bridge_> NSA 14:29 < bridge_> https://aara.mil 14:29 < bridge_> https://aaro.mil 14:29 < bridge_> wrong 14:30 < bridge_> Nah, but the Eclipse plugin architecture just makes it happen automatically when you have a bunch of different modules/projects for things 14:30 < bridge_> https://www.aaro.mil/ 14:30 < bridge_> https://en.wikipedia.org/wiki/Dependency_inversion_principle 14:31 < bridge_> It's also all OSGi/Eclipse plugins so it would be a pain to get it to work in IDEA 14:33 < bridge_> They are not all open right now, but this is with all projects in the workspace selected :monkaS: 14:33 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147509711088926781/image.png 14:41 < bridge_> he may be pro but he uses linux 14:41 < bridge_> so im saddened 14:41 < bridge_> i mean windows 14:41 < bridge_> he may be pro but he uses windows 14:42 < bridge_> what format does ddnet use in colors? 14:43 < bridge_> for example 1064493, 16731468 14:43 < bridge_> whats this 14:45 < bridge_> AHSL in decimal 14:45 < bridge_> smt like this? 14:47 < bridge_> he's young, give him time xddd 14:50 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147513796068397198/image.png 14:53 < bridge_> https://tenor.com/view/linux-gnu-kernel-kernellinux-linuxkernel-gif-25835995 14:53 < bridge_> i think he is older htan me tho 14:55 < bridge_> @robyt3 leak 14:55 < bridge_> @robyt3 leak 14:55 < ChillerDragon> wot leak 14:55 < bridge_> age 14:55 < bridge_> chiller i think ur 26 14:56 < ChillerDragon> did you just assume my age 14:56 < bridge_> yep 14:56 < bridge_> will u call the age police 14:56 < bridge_> nah no way 14:56 < ChillerDragon> thats agism 14:56 < bridge_> chiller is 26 14:56 < bridge_> 25 14:56 < bridge_> * 14:56 < bridge_> jupstar u were 25 right 14:56 < bridge_> im 23 14:56 < bridge_> 😂 14:56 < bridge_> yes im totally 25 14:56 < bridge_> :justatest: 14:56 < bridge_> 27 14:56 < bridge_> binary search 14:56 < bridge_> ;~; 14:56 < bridge_> 26 14:56 < bridge_> 72 14:57 < bridge_> xd 14:57 < bridge_> i already feel my 30 are close 14:57 < bridge_> and when im 30 i wont feel young 14:57 < bridge_> what should i say 14:57 < bridge_> 10yo when i started teeworlds xd 14:57 < bridge_> i was 14 14:57 < bridge_> or 13 14:57 < bridge_> u was 10 14:57 < bridge_> when i started 14:57 < bridge_> ah 14:58 < bridge_> i was 13-4 when i started 14:58 < bridge_> i got my dota 2 beta 14:58 < bridge_> in 2012 14:58 < bridge_> time flies 14:58 < bridge_> now im a rust dev 14:58 < bridge_> fighting a crusade 14:58 < bridge_> joking 14:59 < bridge_> i just have one suggestion to everyone here from germany 14:59 < bridge_> if u under 25 and get kindergeld (money for children) 14:59 < bridge_> 14:59 < bridge_> use that instead of work xddd 14:59 < bridge_> work on something own in that time 14:59 < bridge_> you'll never get a chance after that anymore 14:59 < ChillerDragon> jopsti xd 14:59 < bridge_> xd 14:59 < ChillerDragon> ima run this shit on my 2nd screen now 14:59 < ChillerDragon> https://tube.zillyhuhn.com/videos/users/chiller/sensors.mp4 15:03 < bridge_> @robyt3 leak, now my brain is in "insanely cursious"-mode 15:03 < bridge_> 28 15:03 < bridge_> 4090? 15:03 < bridge_> god 15:03 < bridge_> NO WAY XD 15:03 < bridge_> u srsly older than me? 15:03 < bridge_> wouldn't have thought tbh 15:03 < bridge_> chiller is rich af 15:04 < bridge_> he sold ddnet merch 15:04 < ChillerDragon> omagawd jopsti this bs sensor spam make my fans go brrr 15:04 < ChillerDragon> i cant 15:04 < bridge_> well maybe it fills the console too much 15:05 < ChillerDragon> i can sop print and only log 15:05 < bridge_> write a script that automatically parses min max values 15:05 < bridge_> for all stuff 15:05 < bridge_> BASH PRO 15:05 < ChillerDragon> thought about it 15:05 < ChillerDragon> but its gonna use even more cpu 15:05 < bridge_> Use ChatGPT: lazy bash pro 15:05 < ChillerDragon> im faster w out chat gpt 15:05 < ChillerDragon> i know all bash 15:06 < bridge_> ye, you are pro 15:06 < bridge_> How can i check if a player is online? Is there some api? 15:06 < bridge_> it's faster for me though 15:06 < ChillerDragon> the delay chatgpt has is because it has to ask me 15:06 < bridge_> server list 15:06 < bridge_> the only use i would give to chatgpt is to write me a commit message when im lazy 15:06 < bridge_> https://master1.ddnet.org/ddnet/15/servers.json 15:06 < ChillerDragon> https://ddstats.org/players 15:06 < bridge_> https://ddstats.org/players 15:06 < bridge_> nice chiller 15:07 < bridge_> Thx 15:09 < ChillerDragon> ok ima print if its 70C or higher 15:10 < ChillerDragon> using blazingly fast bash that does it in a non sleeping loop at 1% cpu usage 15:11 < ChillerDragon> this is so gonna not work 15:11 < ChillerDragon> ima complain to gnome pro support! 15:12 < bridge_> ah yeah 15:12 < bridge_> did u try with openbox 15:12 < bridge_> xd 15:12 < ChillerDragon> xd 15:12 < ChillerDragon> im so gonna not game seriously tryharding for 1h+ on openbox 15:13 < bridge_> what other than a browser, ddnet and maybe vscode do you have open 15:13 < bridge_> if nothing, u can also use openbox xd 15:13 < ChillerDragon> vlc with asmr 15:13 < bridge_> discord 15:13 < bridge_> 😬 15:14 < ChillerDragon> i have gnome terminal and github.com in firefox open at all times 15:14 < ChillerDragon> thats it 15:14 < bridge_> so learath 13 15:14 < bridge_> 15:14 < ChillerDragon> maybe 4 clients sometimes 15:14 < bridge_> how old r u chiller? 15:14 < bridge_> 25? 15:14 < bridge_> u cant be 26 right 15:14 < ChillerDragon> confidental 15:14 < bridge_> that would be strange 15:14 < ChillerDragon> why wouldnt 25 be strange? 15:14 < bridge_> bcs that fits 15:15 < ChillerDragon> ok sherlock 15:15 < bridge_> ez as that 15:16 < bridge_> i know everything about u anyway, so that was unfair from the start 15:18 < bridge_> it's also obvious that it's heinrich's birthday in 3 days 15:18 < bridge_> else he wouldn't have named himself 5991 15:18 < bridge_> 5.9.91 15:19 < bridge_> >.< 15:19 < bridge_> how old r u 15:19 < bridge_> 21 15:19 < bridge_> but no kindergeld for me 15:20 < bridge_> u can also study with 26 15:20 < bridge_> start university 15:20 < bridge_> then u get kindergeld 15:20 < bridge_> i think i am good with my job right now tho 😄 15:20 < bridge_> also kindergeld is pretty low afaik 15:20 < bridge_> it's enough to survive 15:21 < bridge_> as long as you dont live alone, i can see that 15:21 < bridge_> imagine how cool ddnet 3 by melon would be 15:21 < bridge_> what happened to ddnet 2 15:22 < bridge_> that's finished in 20 years 15:22 < bridge_> but u have more time, so ddnet 3 is finished in 4 years 15:22 < bridge_> i will open a gofundme 15:23 < bridge_> windows directly jumped to win95, because that was their best version 15:23 < bridge_> 15:23 < bridge_> now it's win11 and sucks hard 15:23 < bridge_> agreed 15:29 < bridge_> hello 15:29 < bridge_> Yo, did your build work? 15:30 < bridge_> yee thx 15:30 < bridge_> What file is this in? 15:30 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147523985853136988/image.png 15:31 < bridge_> menu_controls maybe? 15:31 < bridge_> 15:31 < bridge_> just search for any text in the screenshot 15:31 < bridge_> Localize("Movement") for example 15:34 < bridge_> no results 15:34 < bridge_> i wanna just know how to create hotkey xD 15:35 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147525120366235770/image.png 15:35 < bridge_> menus_settings.cpp 15:35 < bridge_> use global search ^^ 15:35 < bridge_> Thanks 15:38 < bridge_> do you have any idea how to create a hotkey input? 15:39 < bridge_> bind s "say hello" 15:40 < bridge_> in F1 15:40 < bridge_> or menu hotkey? 15:40 < bridge_> no menu hotkey 15:41 < bridge_> Input()->KeyIsPressed(KEY_S) 15:41 < bridge_> if(Input()->KeyIsPressed(KEY_ESCAPE)) 15:41 < bridge_> { 15:41 < bridge_> UI()->DisableMouseLock(); 15:41 < bridge_> UI()->SetActiveItem(nullptr); 15:41 < bridge_> s_TextMode = false; 15:41 < bridge_> } 15:42 < bridge_> UI code is immediate, that means you don't create a hotkey 15:42 < bridge_> 15:42 < bridge_> u just check if the keys are pressed right now 15:42 < bridge_> ik but i wanna something like that 15:43 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147527091273871492/image.png 15:43 < bridge_> I want to put it on a page 15:44 < bridge_> just copy paste the code u see 15:47 < ChillerDragon> bro making a client 15:47 < bridge_> xd 16:22 < bridge_> lmao, tournament multiview is saved 16:22 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147537011641684009/test.mp4 16:22 < bridge_> next teeworlds lan party with only one monitor 16:23 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147537366509158531/image.png 16:24 < bridge_> the tee's always stack up like magnets xD 16:24 < bridge_> 16:24 < bridge_> chillerdragon: i remember u even did a video about that once 16:24 < bridge_> teeworlds secrets xDDD 16:26 < bridge_> 121 tee's perspectives at once 16:26 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147538005242941550/image.png 16:26 < bridge_> 10 fps xddd 16:38 < bridge_> better video, without so much magnetation of tees 16:39 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147541186723205191/test.mp4 16:39 < bridge_> lmao, tournament multiview is saved 16:44 < bridge_> lmao 16:45 < bridge_> now try to finish a hard ddnet map 16:45 < bridge_> why 131 though should be in a power of some number since it's in a grid? 16:45 < bridge_> with all tees in the same team 16:46 < bridge_> it's 131 dummies + the real player 16:46 < bridge_> so 132 16:49 < bridge_> just so you understand why that makes sense: 16:49 < bridge_> (12×12)−12 = 132 16:49 < bridge_> 16:49 < bridge_> so top row would be dark and "wasted" 16:49 < bridge_> so this is indeed no bug 16:56 < ChillerDragon> jopsti tru chiler fan 16:56 < ChillerDragon> yes i did a video about the magnet 16:56 < ChillerDragon> its basic physics 16:56 < ChillerDragon> enough mass causes gravity 16:56 < ChillerDragon> tw engine one of the realest 17:29 < bridge_> lol wtf 17:29 < bridge_> how do i get that 17:34 < bridge_> wait 20 years until the client is stable xd 17:35 < bridge_> 4 times more than the original release :O 18:43 < bridge_> ahah soon well get ddnet for xbox XDD 18:44 < bridge_> splitscreen is the best screen 18:51 < bridge_> rust question! async traits possible only with async-trait crate? :D 19:08 < bridge_> and nightly 19:08 < bridge_> feature 19:29 < ChillerDragon> wot is auto/ folder int he editor? 19:29 < ChillerDragon> time to gitignore that i guess 20:03 < bridge_> It's for autosaves of maps 20:06 < bridge_> Seems to be on by default then 20:07 < bridge_> My new cpu or new ddnet is blazingly fast. It did like 4 saves of the map. Which I did not notice. Saving that map used to freeze my client for 2 seconds 20:15 < bridge_> i think i know what map you are talking about 20:15 < bridge_> who wanna play ddrace 20:15 < bridge_> :troll: 20:54 < bridge_> chillerdrabores gonna fire again 21:24 < bridge_> that's how you look if you angry, but also sad 21:24 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147612990833688667/image.png 21:24 < bridge_> sad tee 21:31 < bridge_> whats this :0 21:31 < bridge_> new client? 21:32 < bridge_> that's my accidentially swapping left and right eye scale xd 21:32 < bridge_> it's angry eyes 21:33 < bridge_> that's me accidentially swapping left and right eye scale xd 21:33 < bridge_> i like it 21:34 < bridge_> better than the useless + eyes 21:37 < bridge_> they no useless 21:38 < bridge_> i'll use them xd 21:38 < bridge_> they are called "dead" eyes btw 21:39 < bridge_> X_X 21:40 < bridge_> +_+ 21:41 < bridge_> i cant wait until split assets are ready so i can make my super graphics loaded client 21:41 < bridge_> i have so many useless ideas 21:41 < bridge_> u can also do that without zip trash xdd 21:44 < bridge_> wdym trash 21:45 < bridge_> zip feature might be the best idea 21:45 < bridge_> eaay way to package and exchange texture packs 21:46 < bridge_> distribution is the only pro i can think of 21:46 < bridge_> rest is pure contra 21:47 < bridge_> zips itself are bad and not the correct format (so need an extra tool) 21:47 < bridge_> loading everything at once is probably not the best 21:47 < bridge_> anti virus 21:47 < bridge_> creation of the assets by the creators will be harder 21:47 < bridge_> zips are annoying to handle for the user 21:48 < bridge_> @_voxeldoesart how do you usually test assets? 21:48 < bridge_> are you not worried that u have 20 inkscape instances and have to zip everything every time? 21:48 < bridge_> or do you want to have another method of loading additionally? 21:49 < bridge_> isnt minecraft the same exact way 21:50 < bridge_> minus the zipping 21:50 < bridge_> and how often have u created minecraft assets? 21:51 < bridge_> this feels like chess 21:51 < bridge_> @jupeyy_keks tbh i just want to not rely on texture atlases 21:52 < bridge_> especially if we're adding in more things 21:52 < bridge_> yes i can understand it 21:52 < bridge_> i generally dislike them too 21:52 < bridge_> but i have no solution for asset creation that doesnt suck 23:26 < bridge_> just combing through #developer or what :justatest: 23:26 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147643685232713807/image.png 23:38 < bridge_> Damn, they are still merging it 23:40 < bridge_> i guess they need help 23:41 < bridge_> i wonder if it would be worth starting from scratch 23:42 < bridge_> how big is the mod 23:42 < bridge_> I've been asked same thing in February, guess it's hard to find someone cool and free from work :greenthing: 23:42 < bridge_> Quite big, just join server in ddnet 23:42 < bridge_> doesn't show up in my browser 23:42 < bridge_> im usa 23:43 < bridge_> Weird, its in ddnet ans kog tabs simultaneously 23:43 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1147647994221564004/image.png 23:43 < bridge_> Whitelist: https://wl.reitw.fr/ 23:43 < bridge_> 23:43 < bridge_> IP's: 23:43 < bridge_> blmapV3ROYAL(FRA) - 149.202.19.227:8404 23:43 < bridge_> blmapPEPE(FRA) - 149.202.19.227:8505 23:43 < bridge_> Main Store(FRA) - 149.202.19.227:8304 23:43 < bridge_> 149.202.19.227:8404 is not a DDNet or KoG server. 23:43 < bridge_> Found this 23:45 < bridge_> hmm