02:36 < bridge_> So sad that we are losing this generation of coders 😦 02:52 < bridge_> Hello guys just wanna let you know that i got some Top quality Gas🍁 ⛽️ , shrooms🍄, coke, meth &Vapes🥢, Ice capz, Edibles🍪, Chocolate Bars🍫, LSD, Syrups, Skittles, pills , 💊 Glocks 🔫 etc. Both for smokers are patients, Offer at moderate price, and also some polkadot gummies, edibles,road trip available just wanna know if you're interested in grabbing some? 02:52 < bridge_> https://t.me/lambiaserickLtdstore 03:12 < bridge_> i almost considered installing vim but im too tired to learn 06:41 < bridge_> Dont learn vim, learn vim motions :gigachad: 06:47 < bridge_> whats vim motions 08:14 < bridge_> @robyt3 omg epic Gamer moment. 40x faster in worst case.. 08:14 < bridge_> 08:14 < bridge_> 08:14 < bridge_> always waste RAM for more performance 😏 08:14 < bridge_> Gj 08:19 < bridge_> Not to confuse with 08:19 < bridge_> https://en.m.wikipedia.org/wiki/Bill_Joy 08:19 < bridge_> 08:19 < bridge_> Who is the original author of vi, which vim is based on 10:26 < ChillerDragon> I am thinking about giving variables a try for chillerbot-ux as in you can read out the value of a config variable and pass it to a console command such as `echo $player_name` 10:26 < ChillerDragon> would this get chillerbot-ux blacklisted as a cheat client? 10:28 < ChillerDragon> there is probably no git config surface free way of doing it anyways probably will not do it 10:28 < bridge_> Please do it 10:28 < bridge_> 😬 10:38 < ChillerDragon> xd 10:42 < ChillerDragon> jopsti i love your approach to sabotage my 0.7 development. Instead of hating on me doing 0.7 you are just very supportive of EVERYTHING else i do. It causes such a good atmoshphere. 11:05 < bridge_> 😬 11:05 < bridge_> put bots on ur 0.7 client 11:05 < bridge_> 😬 11:07 < ChillerDragon> xd 11:48 < bridge_> pls allow 0.7 to die 🥺 11:54 < bridge_> chillerdragon when are u adding the ad popups 12:18 < bridge_> xd ad popups 12:20 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137691669957988432/F2ydt7xWEAATt8a.jpg 12:24 < bridge_> xd 12:24 < bridge_> xd 12:37 < bridge_> Randomly stumbled upon a @chillerdragon youtube comment. Small world 12:37 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137695851788120064/Screenshot_2023-08-06-13-34-09-58_e4424258c8b8649f6e67d283a50a2cbc.jpg 12:39 < bridge_> selled -> sold 12:40 < ChillerDragon> omagawd english woopsie 12:46 < ChillerDragon> @cipy29 its a fun talk isnt it? 12:47 < ChillerDragon> this is the link btw https://www.youtube.com/watch?v=eGl6kpSajag 12:48 < bridge_> I wonder how well his debugger works in practice, definitely made me curious 12:48 < bridge_> Did you use it? 13:00 < bridge_> No I always watch talks to fool my self into being productive and never act on it. Only liveoverflow managed to get me to get active after watching his videos \:) 13:34 < bridge_> @erenzy Thanks for the donation ^ 13:41 < bridge_> help 13:41 < bridge_> my game instantly crashes when i turn off entities in this random map called blmapv7 i found in a server 13:41 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137712048797646928/DDNet_win64-steam_crash_log_2023-08-06_13-37-34_6952_29ec71ad337d3e48730ac45023dc427c8af4f173.RTP 13:43 < bridge_> i can open the map in the editor completely fine though 14:46 < bridge_> Please send the map 14:46 < bridge_> oh yeah oops 14:46 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137728437604323410/BlmapV7.map 14:47 < bridge_> Thanks 14:50 < bridge_> Works for me with Vulkan. Try updating your AMD driver. If you are using beta, switch to stable release instead. Or try the other way around. 14:50 < bridge_> I only noticed in the map that one of the external images cannot be found 14:51 < bridge_> Can you try changing this image to something else and test if that still crashes if you use the modified map on a local server? 14:51 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137729751105159209/image.png 14:51 < bridge_> i tried opengl rn and it only crashes on vulkan i guess 14:52 < bridge_> Or removing the image entirely would also work to test I guess 14:52 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137729941706915880/image.png 14:53 < bridge_> Then we could figure out if it's something we can prevent or if it's a bug in the AMD driver 14:54 < bridge_> yup doesnt crash if i change the image 14:54 < bridge_> Thanks for the info 14:58 < ChillerDragon> cyberfig pro debugger 15:43 < bridge_> 6969 :POGGIES: 15:49 < bridge_> 😏 16:02 < bridge_> @cyberfighter 16:15 < bridge_> mega funny number 16:33 < bridge_> :BLEHHHH: 17:21 < bridge_> how do you tune a client 17:57 < bridge_> ChillerDragon: the goto command was a long needed function, nice addition 17:58 < bridge_> Thanks owo 18:04 < bridge_> I agree more of these awesome commits please 18:05 < bridge_> xd 18:07 < bridge_> 100 times faster font rendering 18:07 < bridge_> 18:07 < bridge_> Clickbait😬 18:08 < bridge_> Blazingly fast fonts 18:08 < bridge_> Don’t we all do clickbait in our commit messages? 18:08 < bridge_> "Replaced all remaining javascript with rust" 18:09 < bridge_> Yeah kind of 18:09 < bridge_> https://github.com/ddnet/ddnet/pull/2038 18:09 < bridge_> It’s all marketing 18:10 < bridge_> i hate marketing ! 18:10 < bridge_> FPS+= 200 18:10 < bridge_> All scammers 18:12 < bridge_> I use optifine.jar to 10x boost my ddnet fps 18:12 < bridge_> 😎 18:12 < bridge_> U use optifine for zoom feature 18:12 < bridge_> Xd 18:12 < bridge_> zooz 18:12 < bridge_> In fng 18:12 < bridge_> konsti 18:14 < bridge_> Is that an actual commit? Xd 18:14 < bridge_> (@jupeyy_keks) 18:14 < bridge_> @robyt3 FT_Error_String requires me to update to freetype 2.10 btw, I hope that won't hit any linux users 18:14 < bridge_> It's my next clickbait commit 18:15 < bridge_> Pog 18:15 < bridge_> We could probably fix it with an `#ifdef` if it's a problem 18:15 < bridge_> Most windows users that try Linux use Ubuntu 12 for whatever reason 18:15 < bridge_> Xd 18:16 < bridge_> I think even chairn uses ubuntu 22 now 18:16 < bridge_> Let's wait and see, don't want to waste effort 18:16 < bridge_> So we should be fine xd 18:58 < ChillerDragon> ah it back 18:59 < ChillerDragon> 50M incoming traffic is ddos isnt it? my internet is trash but not that bad 19:00 < ChillerDragon> oh o i timedout 19:01 < ChillerDragon> i spammed /save but didnt go through :c 19:02 < ChillerDragon> pog it stopped 19:02 < ChillerDragon> seeing live server stats on https://ddnet.org/status/ is very cool! 19:05 < ChillerDragon> ohno 19:05 < ChillerDragon> blazingly new fonts are invisible for me 19:05 < ChillerDragon> idk why i decided to merge while being timouted xd 19:06 < bridge_> good update 19:09 < ChillerDragon> i thought its new linux kernel or sumsin but i rebooted and the issue stayed 19:09 < ChillerDragon> lemme try ddnet without chiller hax 19:10 < bridge_> Any error in the console? 19:10 < bridge_> Maybe you are missing the font index file or the fonts 19:10 < bridge_> Because existing fonts were also renamed 19:10 < ChillerDragon> oh ddnet works 19:10 < ChillerDragon> so its a me issue 19:10 < ChillerDragon> there is a index file ? 19:11 < ChillerDragon> ah ok lemme make install 19:11 < bridge_> i always wondered 19:11 < bridge_> why do text atlases have different sized characters 19:12 < bridge_> If you render only one size and then up/downscale it wouldn't look good 19:14 < bridge_> If we used SDF we would only need one size I think but I haven't looked into how that works 19:14 < bridge_> ahh 19:16 < ChillerDragon> how is the font index file called? 19:16 < ChillerDragon> data/fonts/index.json? 19:16 < bridge_> yes 19:16 < bridge_> maybe you ignore it in your gitignore 19:16 < bridge_> previously it ignored all .json files 19:16 < ChillerDragon> i just dont have it system wide 19:17 < ChillerDragon> https://zillyhuhn.com/cs/.1691342302.png 19:17 < ChillerDragon> do i need anything else? 19:18 < ChillerDragon> do i also need to add some new fonts? 19:18 < bridge_> yeah, you need to make sure that the filename of the fonts match 19:18 < ChillerDragon> ok lemme mv data from the build dir then 19:18 < bridge_> The fonts were updated and some were renamed 19:19 < ChillerDragon> oh yikes that have me a full on blackscreen xd 19:20 < ChillerDragon> guess im starting my client from the build folder until ddnet 17.2 released and my package manager sets up the system files 19:20 < ChillerDragon> thanks for the info tho robsti 19:22 < bridge_> Mh interesting 19:23 < bridge_> Does it cause the black screen in #bugs too? @robyt3 can u check, wats is Russian. Maybe some files are missing or smth 19:26 < bridge_> In don't know how this would cause a black screen. I can start the client fine with absolutely no files except the `.exe` and `.dll`s. 19:27 < ChillerDragon> i mean i clearly messed something up with the data dir 19:27 < ChillerDragon> if i delete the data dir i just get a black screen 19:27 < ChillerDragon> that used to be the all colorful one which was at least playable 19:28 < bridge_> Well I dunno, was random thought 19:28 < bridge_> Can you send console log with `loglevel 2`? 19:29 < bridge_> anyone know how to fix this when using cmake? 19:29 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137799535150768239/cmake_compile.txt 19:29 < bridge_> missing a lot of stuff 19:30 < bridge_> Did you forget cloning the submodules? Do `git submodule update --init --recursive` 19:30 < ChillerDragon> pog i got the url DD 19:30 < ChillerDragon> https://paste.zillyhuhn.com/DD 19:31 < ChillerDragon> this is loglevel 2 of selfcompiled ddnet master on GNU/Linux gnome with no relative or absolut data dir available 19:31 < bridge_> He uses OpenGL 19:31 < bridge_> Is that makes a difference 19:32 < bridge_> What are u even using without data dir @robyt3 .. shouldn't it only work with like OpenGL 1 which uses no shaders 19:34 < bridge_> Ah, looks like it falls back to OpenGL 1 without data dir 19:34 < bridge_> Maybe the fallback doesn't work for everyone 19:36 < bridge_> oh yeah it works now thanks sir 19:37 < bridge_> I also get the black screen on launch when starting with OpenGL 3.3 19:37 < bridge_> When starting with Vulkan it successfully falls back to OpenGL 1, any with OpenGL 1 it "works" 19:38 < bridge_> I also get the black screen on launch when starting without data dir with OpenGL 3.3 19:39 < bridge_> Guess the VK error handling is simply better 19:39 < bridge_> For this soefici case 19:40 < bridge_> Data dir must exist elitist 19:40 < bridge_> @robyt3 now it says Access denied when i try to run it in vs 19:40 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137802350115954688/image.png 19:40 < bridge_> 😎 19:40 < bridge_> Make ddnet start program 19:40 < bridge_> Right click 19:40 < bridge_> where 19:41 < bridge_> In the list on the right 19:41 < bridge_> Or use "Build solution" instead of building the individual modules 19:48 < bridge_> a lot of errors are popping up 19:48 < bridge_> so you guys just did talk about antiddos here and forgot about it? 19:49 < bridge_> Post errors 19:49 < bridge_> make a separate chat thread, i don't know 19:49 < bridge_> its in polish tho but maybe you can get smth out of it 19:49 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137804620761149501/err.txt 19:49 < bridge_> Did you install rust? 19:49 < bridge_> yes i did 19:50 < bridge_> Run `rustup show` in a command prompt 19:50 < bridge_> And post the output 19:51 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137805124325081158/image.png 19:54 < bridge_> Looks correct. The errors look like this: https://stackoverflow.com/questions/7668200/error-lnk2038-mismatch-detected-for-iterator-debug-level-value-0-doesnt 19:54 < bridge_> ddoses are solved 19:54 < bridge_> :troll: 19:54 < ChillerDragon> axax 19:55 < bridge_> @ikizuu Can you try with debug/release mode instead (whatever one you are not currently using). 20:09 < bridge_> fixed thanks 20:09 < bridge_> 🫶 20:59 < bridge_> @chillerdragon if try use goto_tele but map dont have any tele, client will crush. map for example - savannaDrag 21:11 < bridge_> I'll fix it 22:23 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137843356177809489/image.png 22:23 < bridge_> 🤔 22:41 < bridge_> Probably uninitialized memory, I'll take a look 23:05 < bridge_> https://cdn.discordapp.com/attachments/293493549758939136/1137854027732893818/logs.txt 23:19 < ChillerDragon> omagawd #6969 is full of chiler bugs 23:19 < chillerbot3> https://github.com/ddnet/ddnet/issues/6969 23:19 < ChillerDragon> @lolkildal good find thanks :) 23:58 < bridge_> when add button in demo browser that opens up rendered videos folder in file explorer