00:00 < bridge> Even funnier the uefi implementation of mbr read it just fine, even as corrupted, which is hilarious to me 00:01 < bridge> hi @Learath2 08:15 < bridge> Good said learath 08:15 < bridge> Windows bad 08:55 < bridge> and how is that a bad thing? 11:17 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1082245605096693830/RDT_20230306_1117282469382202288116912.jpg 13:14 < bridge> therefore God is 0 14:12 < bridge> Technically god is falsey 14:13 < bridge> The release changelog doesn't fit the client's News page, causing some lines to simply not being shown. Also the News doesn't seem to be scrollable. Is it expected? 15:37 < bridge> Looks fine to me 15:37 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1082310907893391530/Screenshot_2023-03-06_at_15.36.58.png 15:39 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1082311395930034256/Captura_de_tela_de_2023-03-06_10-11-34.png 15:39 < bridge> Looks fine to me, what is wrong? 15:39 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1082311584128454737/Captura_de_tela_de_2023-03-06_11-39-39.png 15:40 < bridge> The last lines are cropped from the News screen 15:40 < bridge> They are intentionally left out, it says "highlights" 15:40 < bridge> and yes, they wouldn't fit 15:41 < bridge> I did it like this since forever 15:52 < bridge> Ok, so it is expected. I just now notice this, so I thought it would be better to make sure. 15:52 < bridge> @Ravie your profile picture is fking clean bro 15:52 < bridge> Does anyone know if some parameters in the server config file could be multiline ? 15:52 < bridge> 15:52 < bridge> like ``` 15:52 < bridge> sv_name "eadad 15:52 < bridge> adead" 15:52 < bridge> ``` 16:02 < bridge> I think you can put \n in there 16:17 < bridge> Another possible irrelevant thing: When starting a local DDNet Server via the Client's UI, the server output log shows `chatresp: No such command: sv_events.` when reading `reset.cfg` in data folder — which is provided by the ddnet-maps repository. 16:18 < bridge> Server works fine, though. 16:45 < bridge> The changelog in the client could also be made scrollable, but then there would be too much text for old clients. Or does the server know the client version when sending the changelog so it could send less text that in that case? 16:45 < bridge> We send the version as identifier, so could do that 16:46 < bridge> but I think it's fine as fixed size 16:46 < bridge> let me fix that 16:48 < bridge> Hi, would be nice if you can add a feature that adds a button that can run a test server for you with the map you are in 16:58 < bridge> Also, I noticed that voting random maps (using ddnet-maps maps and configs) doesn't work using the server started in the client UI, but works if I run the server manually. Any idea why? 16:58 < bridge> I see these logs: 16:58 < bridge> 16:58 < bridge> ``` 16:58 < bridge> 2023-03-06 12:56:13 I chat: *** 'RafaelFF' called vote to change server option 'Random Novice Map (Reason=Stars)' (No reason given) 16:58 < bridge> 2023-03-06 12:56:13 I chat: *** Vote passed 16:58 < bridge> 2023-03-06 12:56:13 I sql: [4] random map done on read database 0 16:58 < bridge> 2023-03-06 12:56:13 I chat: *** 'RafaelFF' called vote to change server option 'Random Novice Map (Reason=Stars)' (No reason given) 16:58 < bridge> 2023-03-06 12:56:13 I chat: *** Vote passed 16:58 < bridge> 2023-03-06 12:56:13 I chat: *** No maps found on this server! 16:58 < bridge> ``` 16:58 < bridge> Choosing any map from the list works just fine, though. 18:05 < bridge> it's not a bad thing. I'm just saying it's not really a signal 18:56 < bridge> @deen the bottom part of the photoshoot map seems to be cut off? 19:05 < bridge> yes, you can't s croll down there, map is too small 20:15 < bridge> would it be possible to add tee's name as text in the photoshoot so that we can ctrl+f people? 20:16 < bridge> oh oops i guess the game layer didn't reach down there 20:17 < bridge> I can send you the dataset if you want 20:17 < bridge> We use dzi files: 20:17 < bridge> https://openseadragon.github.io/examples/tilesource-dzi/ 20:18 < bridge> You'd have to extend the code for that to support search 20:18 < bridge> we have a json with all locations of player names 20:18 < bridge> so could be mapped from that 20:18 < bridge> hmm, i can try, when i'll have time (aka probably never) 20:19 < bridge> I thought so 😄 20:19 < bridge> it's possible, but I think no one will care enough to build a whole feature in dzi for that 20:19 < bridge> i don't know anything about web technology, but i can probably rebuild it in python 20:19 < bridge> please don't rebuild it 20:20 < bridge> In the plugins here I see annotations: https://openseadragon.github.io/#plugins 20:20 < bridge> hm, not close enough 20:22 < bridge> don't worry, ill never do it because i'll forget it anyway 20:22 < bridge> but from the plugins, should be easy to add annotation that can be searched by browser 21:44 < bridge> https://bevyengine.org/news/bevy-0-10/ 22:12 < bridge> epic 22:12 < bridge> i wish all these engines would have existed 10 years ago xD 22:32 < bridge> what are good universities in Germany besides KIT? 22:37 < bridge> good by what measure? 22:41 < bridge> wikipedia.de 22:44 < bridge> slightly known should be enough 22:44 < bridge> slightly known internationnally should be enough 22:47 < bridge> best xd 22:49 < bridge> depends on the subject, Uni Saarland, RWTH Aachen, TU München, FU Berlin, TU Berlin come to my mind for CompSci. ETH Zürich is probably better known, but in Switzerland. For medicine Heidelberg is well known. I think much of the top research is happening at research institutes like MPI though 22:51 < bridge> Trying to apply for some? 22:56 < bridge> looking for postdocs