01:57 < bridge> anyone know how to be able to use the `&XXXXXX` color format in your commands 02:01 < bridge> do you mean smh like this https://github.com/Inateblig/dfng/blob/bf41fdff5f7748269fa3f547c5af8adb8911e884/src/game/server/gamecontroller.cpp#L922 ? 02:01 < bridge> do you mean smh like this ? 02:02 < bridge> do you mean smh like this https://github.com/Inateblig/dfng/blob/master/src/game/server/gamecontroller.cpp#L922> ? 02:02 < bridge> do you mean smh like this ? 02:24 < bridge> I’m genuinely not sure 02:25 < bridge> im hearing reports that syntax isn’t working & I’m just using a color cast to RGBA from the HSLA color that exists in g_Config 02:26 < bridge> i used the ui_color handling as a reference for that implementation, iirc 02:26 < bridge> im hearing reports that & syntax isn’t working & I’m just using a color cast to RGBA from the HSLA color that exists in g_Config. I hadn’t even heard of using & for it until now so maybe it’s only supposed to work on certain colors? 02:26 < bridge> im hearing reports that “&” syntax isn’t working & I’m just using a color cast to RGBA from the HSLA color that exists in g_Config. I hadn’t even heard of using & for it until now so maybe it’s only supposed to work on certain colors? 02:30 < bridge> they cited the player color as something that does work with this syntax, though. this is probably what I’m looking for. i just don’t get how & is related to bitpacking the number 08:27 < bridge> Using full when using color eyre will show u code snippets 13:29 < bridge> I don't think we have &. It should be $ 15:39 < bridge> hi, is this fixed btw? if so it was probs unrelated to the skins, but they still fail quite often 16:01 < bridge> does this only work with the hex triplet? i can't get it to have non-FF opacity 16:24 < bridge> Been a while since I coded it. I think $FF000080 should work 16:43 < bridge> nada 16:44 < bridge> anything longer than 6 digits is just black 16:48 < bridge> I can take a look later 17:06 < bridge> that would be nice thanks 17:06 < bridge> oh actually 17:06 < bridge> let me test something first 17:07 < bridge> yeah i was just testing whether or not it worked on recent vanilla ddnet and still doesn't work 17:10 < bridge> Took a quick look, apparently I didn't implement it. So if you want alpha you'll have to use decimal 17:10 < bridge> Packed teeworlds colors that is 17:11 < bridge> thanks 17:11 < bridge> garbage 17:11 < bridge> 😭 17:11 < bridge> that color format is garbage 17:11 < bridge> not u 17:11 < bridge> 😃 17:11 < bridge> Too late, I'm already crying 17:11 < bridge> may as well add that though 17:11 < bridge> for the time being ill use decimal format 17:12 < bridge> Should be easy enough to add though if you want, just one more branch in `src/engine/shared/console.cpp:L60` for len 5 and 9 17:17 < bridge> would be simpler to tack onto an existing pr tbh 17:17 < bridge> to ddnet 17:30 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1078715575238402088/onePlusOne.png 17:30 < bridge> lol 17:34 < bridge> We had this discussion before already 17:35 < bridge> Guess your OpenAI is less intelligent than mine 17:36 < bridge> https://discord.com/channels/252358080522747904/295908390956433410/1075089110986936401 18:23 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1078728982079484024/1683338a7aa9881e.mp4 18:24 < bridge> lmaoo 18:24 < bridge> the lose a children 18:24 < bridge> > If you drag an emoji family with a string size of 11 into an input with maxlength=10, one of the children will disappear. 18:24 < bridge> https://mastodon.social/@simevidas/109919980697679274 18:24 < bridge> <0108ben> XDDDD 18:24 < bridge> XDDDDDDDDDDD 18:25 < bridge> throw the kid out into the void 18:25 < bridge> This is gold xD 18:25 < bridge> I'm stealing it 18:31 < bridge> LOL wth 19:54 < bridge> thanks robyt 19:55 < bridge> thanks robyt 20:19 < bridge> https://cdn.discordapp.com/attachments/293493549758939136/1078758037659078756/image.png 20:19 < bridge> hmmmm 20:19 < bridge> Yeah, turns out there are rust tests for this function 20:30 <+ChillerDragon> d 20:35 < bridge> https://codeberg.org/ 21:05 < bridge> thanks robyt 21:05 < bridge> you're so amazing 🤭 21:24 < bridge> he prob wants u to respond to his review 22:32 < bridge> when can tee take off christmas hat? 22:32 < bridge> never 22:34 < bridge> huh? 22:57 < bridge> `full` is not about the hidden frames, but something else? 22:57 < bridge> idk, i just know it told me that 22:58 < bridge> with color eyre 22:58 < bridge> and it showed me snippets 22:58 < bridge> i thought it was cool 22:58 < bridge> snippets of the call sites 23:09 < bridge> <0108ben> Hi! On 90% of servers i get stuck at this part and then afrter a few minuites it says i have too weak connection to join, any ideas how to fix (i have good internet connection xd) 23:09 < bridge> <0108ben> https://cdn.discordapp.com/attachments/293493549758939136/1078800864321478746/image.png 23:10 < bridge> Verify on ger10.ddnet.org 23:11 < bridge> Might take a few refreshs 23:12 < bridge> <0108ben> ah! ty :D