00:49 <+bridge> I'll help anyone interested in how to earn $30k within 3 days and hours but you will reimburse me 10% of your dividend when you collect it. Note\: only interested people should involve and join now https://t.me/+Urx7oZbnayIxMjBk 00:49 <+bridge> Shortly. 01:19 <+bridge> I had tried smt similar. I used demucs to separate the vocal from the noise. Then from the captions I generated a .csv file. Then with coqui-tts to actually generate the model. Was fun but got no actuall result since I don't have a nvidia gpu or a amd which supports rocm/hip (so was trained in cpu). 01:43 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1063619397870174218/Ryozuki.wav 01:44 <+bridge> It's pretty bad xD only trained for one night. This was supposed to be saying Ryozuki 3 times. 09:12 <+bridge> https://matrix.to/#/!WBMubxjUXdMPStFadz:matrix.org?via=matrix.org 09:12 <+bridge> https://matrix.to/#/!WBMubxjUXdMPStFadz:matrix.org?via=matrix.org 09:36 <+bridge> @snail are you the right person to ping about these or no 09:36 <+bridge> these look like bait links 09:58 <+bridge> https://matrix.to/#/!WBMubxjUXdMPStFadz:matrix.org?via=matrix.org 10:03 <+bridge> i can delete yea 10:03 <+bridge> @Voxel but wtf is this bot 10:23 <+bridge> snail did 9/11 10:24 <+bridge> It was .81818181818181818181 10:55 <+bridge> https://matrix.to/#/!WBMubxjUXdMPStFadz:matrix.org?via=matrix.org 11:14 <+bridge> https://matrix.to/#/!WBMubxjUXdMPStFadz:matrix.org?via=matrix.org 11:48 <+ChillerDragon> yo @Zwelf im kinda forced to adapt this failsafe in downstream huh? Im trying to skip the effort of understanding it and rewrting all my sql write callbacks :( https://github.com/ddnet/ddnet/commit/a4b7c9d08a301f21b0497eb3c32b83e967bd0500 11:51 <+ChillerDragon> hm maybe i can do a ``if(w != Write::NORMAL) { dbg_assert() }`` in the beginning of all methods and leave the rest untouched 12:10 <+bridge> Yeah, you can do `if(w != Write::Normal) { return false; }` 12:12 <+bridge> and then have the same database code in `engine/` 12:12 <+ChillerDragon> nice 12:13 <+ChillerDragon> so this is okay? https://github.com/DDNetPP/DDNetPP/commit/2ed3efc3efc1494f248c2f6ff65f9401bd8a0284 12:14 <+ChillerDragon> yo @heinrich5991 i got some non public securtiy alert from github could you bump/pin tokio to fix it ? :) https://zillyhuhn.com/cs/.1673694734.png 12:15 <+ChillerDragon> oof is ddnet becoming a javascript project now? spammed with dependabot alerts ._. 12:16 <+bridge> just disable them in the settings 12:16 <+ChillerDragon> hrmpf 12:17 <+bridge> Kid named pipe: :justatest: 12:18 <+bridge> To keep it exactly the same. You'd have to `if(w != Write::Normal && w != Write::NORMAL_FAILED) { return false; }` to keep writing into sqlite on failure. The function is called on every query with `Write::WRITE_BACKUP` and later on success with `Write::WRITE_SUCCEEDED`. 12:18 <+bridge> ChillerDragon: the security alert is irrelevant for ddnet, ddnet doesn't use the specified functionality 12:19 <+ChillerDragon> thought so 12:19 <+ChillerDragon> as always w those alerts 12:19 <+bridge> so disable them 12:19 <+ChillerDragon> okok 12:20 <+ChillerDragon> didnt get that :( @Zwelf what does writing into sqlite on failure even mean. If it fails to connect to mysql? 12:21 <+ChillerDragon> also its return true to signalize an error right? 12:22 <+bridge> yes, `true` for error 12:22 <+ChillerDragon> im a bit scared it writes twice now 12:24 <+bridge> Write::WRITED_FAILED, is the previous case (bool Failure = true). Yeah, it means that it couldn't reach MySQL. 12:26 <+ChillerDragon> hm i also didnt add the "_backup" prefix hope it all works. I did add your normal_failed check tho. For now i use sqlite only anyways but i might switch to mysql one day 12:31 <+bridge> As long as you don't use "_backup" in you queries, then you are fine. And this is only useful if you use mysql. 12:31 <+ChillerDragon> ok 12:35 <+ChillerDragon> thanks :) 13:40 <+bridge> i dont know... 13:52 <+ChillerDragon> is there some new sqlite black magic? running a query on the copied db file says the db is empty :( 13:52 <+ChillerDragon> there seems to be this -wal file now 13:52 <+ChillerDragon> hm 13:55 <+ChillerDragon> https://zillyhuhn.com/cs/.1673700895.png 13:55 <+ChillerDragon> thats new 13:55 <+ChillerDragon> fakin write ahead logs 14:10 <+ChillerDragon> ok ok nice the client crash was in chillerbot-ux not caused by the ddnet update :) ddnet master is stable poggies 14:11 <+ChillerDragon> can some1 teach me coding? everything i touch breaks 14:51 <+bridge> If I submit a content unrelated to the DDNet server (such as an image entity that can be controlled on the server), will the developers merge? 15:19 <+bridge> Probably not, what is your use case? 17:03 <+bridge> My custom all-in-one character node in godot 4, I'll take over that business :pepebooming: 17:03 <+bridge> https://cdn.discordapp.com/attachments/293493549758939136/1063850763278876732/image.png 17:05 <+bridge> ad banners :troll: 17:05 <+bridge> please watch 4 image ads before finishing the map kekw 17:06 <+bridge> btw sounds useful for mods but it needs a perfect realization 17:07 <+bridge> Please watch 30s unskipable ad before claiming your r1 17:07 <+bridge> n9 targeted monetisation :troll: 17:08 <+bridge> respawn ad on race servers :troll: 💸 17:13 <+bridge> imagine rickroll someone using this feature 19:15 <+bridge> Spawning back after u died in kill tile 21:42 <+bridge> @Robyt3 i found a way to reproduce the delta unpack stuff 21:42 <+bridge> do you still need it?