00:07 <+bridge> [ddnet] ddnet wont open. when i download it from steam or from your website nothing happens. game tries to start but closes immediatly 00:07 <+bridge> [ddnet] tried it on 2 computers, anyone know a solution for this problem? 00:09 <+bridge> [ddnet] update ur amd drivers 00:09 <+bridge> [ddnet] on both pc 00:10 <+bridge> [ddnet] i dont have amd drivers 00:10 <+bridge> [ddnet] then install them 00:10 <+bridge> [ddnet] https://www.amd.com/en/support 00:10 <+bridge> [ddnet] get all your drivers you need 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532913375260782/IMG_20221228_143610.jpg 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532913677246536/IMG_20221228_143618.jpg 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532913958268948/IMG_20221228_143626.jpg 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532914239283291/IMG_20221228_143637.jpg 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532914486759424/IMG_20221228_143642.jpg 06:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057532914742603796/IMG_20221228_143657.jpg 06:38 <+bridge> [ddnet] Programing books in japanese lmaoo 06:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057533180552417421/rn_image_picker_lib_temp_fb9034c7-d5c4-400e-a232-3998f365101f.jpg 06:42 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057534098014486578/Tateishi_Shima_CPP.jpg 07:09 <+bridge> [ddnet] No vulkan or rust sadge 07:15 <+bridge> [ddnet] https://tenor.com/view/worthless-gif-25136352 11:36 <+bridge> [ddnet] huuuuh 12:30 <+bridge> [ddnet] who can help me with using bam to compile Teeworlds on Windows 12:30 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057621662507474954/image.png 12:31 <+bridge> [ddnet] there many problem about syntax 12:31 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057621897887625257/image.png 12:31 <+bridge> [ddnet] i just followed this 12:34 <+bridge> [ddnet] what i did 12:34 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057622553071452170/image.png 12:35 <+bridge> [ddnet] is this a new trend? compiling teeworlds on windows 12:35 <+bridge> [ddnet] lamo 12:35 <+bridge> [ddnet] lmao 12:36 <+bridge> [ddnet] what does it say about "Unicode"? 12:37 <+bridge> [ddnet] The file contains characters that cannot be represented in the current code page (936). Please save the file in Unicode format to prevent data loss 12:37 <+bridge> [ddnet] i guess thats the reason it fails for some reason 12:39 <+bridge> [ddnet] (I'd suggest you use CMake to compile) 12:39 <+bridge> [ddnet] so i should save all the file into utf8-bom format? 12:40 <+bridge> [ddnet] i'd suggest u first try what heinrich suggested 12:41 <+bridge> [ddnet] i compile successful by using cmake.i just wanted to use bam to compile 12:41 <+bridge> [ddnet] because you like pain? 12:41 <+bridge> [ddnet] bam seems not work on my computer 12:41 <+bridge> [ddnet] well maybe cmake fixes/detects the problem automatically 12:42 <+bridge> [ddnet] so better just use cmake 😄 12:42 <+bridge> [ddnet] why are you interested in using bam? ^^ 12:42 <+bridge> [ddnet] I want to try this tool for the first time 12:42 <+bridge> [ddnet] i used to dev on linux 12:43 <+bridge> [ddnet] hi everyone, recently my ddnet client keeps crashing, giving such a failure, does anyone know possible reasons ? ( it crashes both on self compiled ddnet and steam released version ) 12:43 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057624736236052500/image.png 12:43 <+bridge> [ddnet] so there lots of problems on windows 12:43 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/6157#issuecomment-1356497078 12:44 <+bridge> [ddnet] @BigPineapple ^ 12:45 <+bridge> [ddnet] I might missed this when checking github issues, much appreciated :bluekitty: 12:46 <+bridge> [ddnet] should i add python to path to use bam? 12:48 <+bridge> [ddnet] u should in first place not use bam 12:49 <+bridge> [ddnet] its a build system written by a single guy 12:49 <+bridge> [ddnet] 12:49 <+bridge> [ddnet] so defs didnt consider all edge cases that come with different locales, different setups 12:49 <+bridge> [ddnet] 12:49 <+bridge> [ddnet] and its quite possible in future it will not work for a compiler anymore 12:49 <+bridge> [ddnet] why do u even want to compile teeworlds 12:50 <+bridge> [ddnet] https://github.com/ddnet/ddnet 12:50 <+bridge> [ddnet] 12:50 <+bridge> [ddnet] ddnet is also open source 12:50 <+bridge> [ddnet] teeworlds is basically unmaintained 12:50 <+bridge> [ddnet] if u want bam so desperately, maybe ask in the official teeworlds discord 12:50 <+bridge> [ddnet] discord.gg/teeworlds 12:51 <+bridge> [ddnet] thanks for that 12:53 <+bridge> [ddnet] new? 12:54 <+bridge> [ddnet] i think heinrich still remembers my first tries to get teeworlds compiled 12:54 <+bridge> [ddnet] out of the sudden few ppl want to compile teeworlds on windows on the ddnet discord 12:54 <+bridge> [ddnet] in the past year i didnt hear anyone using it xd 12:54 <+bridge> [ddnet] we had #teeworlds back then :troll: 13:00 <+bridge> [ddnet] i found it ,as a Chinese, I don't know what the character is. I guess it is caused by utf8 13:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057629053915496469/image.png 13:01 <+bridge> [ddnet] so how to save every file in the project in utf8-bom 13:02 <+bridge> [ddnet] It's the ellipsis character. You could also just change the default encoding in your text editor / IDE to utf8. 13:17 <+bridge> [ddnet] it should be utf8-bom 13:17 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057633315336769536/image.png 13:17 <+bridge> [ddnet] a flower stopped me compile tws 13:18 <+bridge> [ddnet] That's probably a cog representing the settings icon 13:28 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057636140590571540/image.png 13:28 <+bridge> [ddnet] there are many problem at the 3 line with template 13:29 <+bridge> [ddnet] should i just del "inline" to make these work again? 13:38 <+bridge> [ddnet] why the compiler cant compile this 13:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057638761997013092/image.png 13:39 <+bridge> [ddnet] maybe you are using old c++ standard or somewhat 13:39 <+bridge> [ddnet] how to use newer c++ standard in bam 13:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057639199035117649/image.png 13:40 <+bridge> [ddnet] i only find this 13:41 <+bridge> [ddnet] try c++17 xd, truly i don't know 13:43 <+bridge> [ddnet] What are you even trying to compile? This is not the latest teeworlds source code anyway. 13:43 <+bridge> [ddnet] https://github.com/teeworlds/teeworlds/blob/26d24ec061d44e6084b2d77a9b8a0a48e354eba6/src/base/math.h#L85-L87 13:44 <+bridge> [ddnet] min and max were renamed to minimum and maximum because the name clashes with function names on Windows 13:45 <+bridge> [ddnet] so i just rename the function? 13:45 <+bridge> [ddnet] well yeah, but you'll have to rename it everywhere 13:45 <+bridge> [ddnet] or you just use the latest teeworlds source code from github 13:45 <+bridge> [ddnet] and not whatever old code you are trying to compile 13:46 <+bridge> [ddnet] so i just change them? 13:46 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057640776298934433/image.png 13:46 <+bridge> [ddnet] thanks! 13:50 <+bridge> [ddnet] @Vinson what are u compiling exactly? 13:50 <+bridge> [ddnet] teeworlds mod? 13:50 <+bridge> [ddnet] cheats? 13:51 <+bridge> [ddnet] seems like some modded client 13:52 <+bridge> [ddnet] "modded" xd 14:17 <+bridge> [ddnet] he's compiling allthehaxx client 14:17 <+bridge> [ddnet] it appears in the very long vertical screenshot here https://discord.com/channels/252358080522747904/293493549758939136/1057622553390223421 14:19 <+bridge> [ddnet] u are right 14:24 <+bridge> [ddnet] old one? 14:26 <+bridge> [ddnet] how would i know? 14:27 <+bridge> [ddnet] u know 14:31 <+bridge> [ddnet] allthehaxx 💀 15:18 <+bridge> [ddnet] ATH was a good client back then 19:20 <+bridge> [ddnet] @Chairn do u use mingw64? 19:57 <+bridge> [ddnet] AllTheHaxx actually a good client in terms of user modding, if ddnet had lua api maybe workshop would be a thing:greenthing: 20:20 <+bridge> [ddnet] @heinrich5991 20:20 <+bridge> [ddnet] Hello, I have a question 20:20 <+bridge> [ddnet] Is it possible to give you a server that only has MasterServer Build inside? And do you configure apache2 and nginx? 20:20 <+bridge> [ddnet] Iran's Internet is going to become international and we will make the MasterServer public so that others can join the servers. 20:20 <+bridge> [ddnet] If you can do this favor for us 20:39 <+bridge> [ddnet] @Mahdiyar i dont know 20:40 <+bridge> [ddnet] Are you henrich? 20:40 <+bridge> [ddnet] im not, but i still dont know the answer 21:00 <+bridge> [ddnet] Thank you for not knowing @mortadela. You are the true developer. 21:07 <+bridge> [ddnet] yo, when i debug the game i dont get any compiler errors but when i compile it for a release i get these 2 errors: 21:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057751698430509056/image.png 21:07 <+bridge> [ddnet] hi, when i debug the game i dont get any compiler errors but when i compile it for a release i get these 2 errors: 21:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1057751698430509056/image.png 21:46 <+bridge> [ddnet] yes, ddnet does not compile anymore with mingw32 afaik. I also have msys64 22:02 <+bridge> [ddnet] Chiller