08:44 <+bridge> [ddnet] I usually have 2-3 fallback internets at my disposal but maybe I’m just flexing my 1st world city life. Where I have a phone with internet and cafes with free internet.Currently when the server goes down nothing is saved anyways. There was a issue discussing if during ddos it should hold the gamestate but I forgot what happened. And if the server crashes due to a actual crash the server also does not save since it is not a feature. 08:44 <+bridge> [ddnet] (@Smetanolub) 10:08 <+ChillerDragon> @noby? 10:26 <+ChillerDragon> deen: did i ever tell you that i appreciate you being so fast at merging? 10:26 <+bridge> [ddnet] no problem, simple change 10:26 <+ChillerDragon> still 10:27 <+bridge> [ddnet] gitlab 🤓 10:27 <+ChillerDragon> ikr im thinking about doing a big gitlab pr :D 10:27 <+ChillerDragon> deen: whats ur opinion on that? i would add like 3 more gitlab yamls is that cool? 10:28 <+ChillerDragon> i understand that ddnet is github only but imo it would be cool to have forks not having to reinvent the wheel for gitlab pipelines 12:29 <+ChillerDragon> @heinrich5991 any idea whats going on here? my curses build gitlab pipeline broke after the rust stuff was added https://gitlab.com/chillerbot/chillerbot-ux/-/jobs/3384569397 12:30 <+ChillerDragon> still works fine on my machine and used to work fine on gitlab too 12:30 <+ChillerDragon> its "just" the test stage but still its annoying 12:33 <+ChillerDragon> i assume i gotta link curses during that test hmm 12:34 <+ChillerDragon> but why doenst it break locally then 18:03 <+bridge> [ddnet] Gitlab rly cool 21:41 <+ChillerDragon> @heinrich5991 i managed to reproduce it in a docker file hmm still super confused on how to fix it. ``wget -O Dockerfile https://paste.zillyhuhn.com/Wn && docker build .`` fails with this log :( https://paste.zillyhuhn.com/LB no idea why the rust test does not lik curses it seems to be linked fine 21:44 <+bridge> [ddnet] neutral. don‘t care for it, don‘t care enough against it to stop you