04:47 <+bridge> [ddnet] Me 04:50 <+bridge> [ddnet] Imagine, you race hard long map, and after 3 hours walkthrough you both get timeout and can't reconnect(doesn't matter why) 04:50 <+bridge> [ddnet] Why there are no autosave on ddnet servers? 04:54 <+bridge> [ddnet] Tbf if you were in a team and got timeout then an autosave would be great 08:53 <+bridge> [ddnet] Because we have no accounts, so how do we assure that the correct person gets the save password? 10:50 <+ChillerDragon> is that a real story? imo it does matter why you can not reconnect. Timeout usually works great for me :) 12:30 <+bridge> [ddnet] I usually cant reconnect cuz electricity goes down :justatest: 12:55 <+bridge> [ddnet] me and bois building the pc 12:55 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1046031501487243304/image.png 15:06 <+bridge> [ddnet] make autogenerated password before player's internet dies, then when both did timeout-save and write that save to ddnet-saves.txt 15:19 <+bridge> [ddnet] imagine ddos and server dies, or your internet fells off for half a day. you cant recconect always 15:21 <+bridge> [ddnet] So timeout but its forever and the tees disappear instantly? 15:24 <+bridge> [ddnet] I guess the reasons against this are the same like for /save in t0. 15:24 <+bridge> [ddnet] Skips.. 15:45 <+bridge> [ddnet] Start small with a minimum of $50 for BITCOIN MINING, answer YES to be added πŸ‘‡πŸ‘‡πŸ‘‡ 15:45 <+bridge> [ddnet] 15:45 <+bridge> [ddnet] https://t.me/Stevecoldham001 17:04 <+bridge> [ddnet] Doesn't /save already show everyone the save password 17:19 <+bridge> [ddnet] https://blog.cloudflare.com/speeding-up-linux-disk-encryption/ 17:20 <+bridge> [ddnet] Quite funny how the dm-crypt mailing list told them they don’t understand 17:24 <+bridge> [ddnet] I might try this, apparently it made it into the kernel. It may help explain why I only get like 30M/s writing into a luks partition on an ssd 17:36 <+bridge> [ddnet] @Learath2 just skimmed but are they putting the improvements to upstream? 17:36 <+bridge> [ddnet] also as always excelent blog 17:36 <+bridge> [ddnet] Already did, it’s on 5.9 17:36 <+bridge> [ddnet] nice 17:37 <+bridge> [ddnet] Tldr is a lot of outdated legacy code to accomodate for the limitations of the past 17:37 <+bridge> [ddnet] yeah 17:37 <+bridge> [ddnet] kernel stack or smth 17:37 <+bridge> [ddnet] 4 queues 17:37 <+bridge> [ddnet] xd 17:37 <+bridge> [ddnet] E.g. bad random read/write speed of traditional drives. Kernel stack size limits etc 18:43 <+bridge> [ddnet] meh, bad mailing list apparently 😦 18:44 <+bridge> [ddnet] I expect a lot of these older mailing lists full of kernel hackers and the compiler people are all similar 18:44 <+bridge> [ddnet] telling others you know better when you do is already iffy 18:44 <+bridge> [ddnet] but if you don't, that's just bad 18:46 <+bridge> [ddnet] > But for the sake of stability and further benchmarking we ended up not removing the actual code, but rather adding yet another dm-crypt option, which bypasses all the queues/threads, if enabled. 18:46 <+bridge> [ddnet] yay, options \o/ :p 18:46 <+bridge> [ddnet] I also had problems with dm-crypt devices in the past 18:46 <+bridge> [ddnet] never debugged them though 18:46 <+bridge> [ddnet] In this case options might actually be good, since their approach might not be strictly better for all workloads 18:47 <+bridge> [ddnet] E.g. a traditional spinning rust drive does indeed have a significant difference in sequential vs random performance 18:49 <+bridge> [ddnet] Does anyone know how I can fix an ext4 partition to patch the size? 18:49 <+bridge> [ddnet] to expand or shrink? 18:49 <+bridge> [ddnet] I imaged a partition and the new one I created seems to be like a couple bytes shorter for some reason 18:50 <+bridge> [ddnet] Now when I write the image onto the partition fsck complains that the physical size doesnt match the fs size 18:51 <+bridge> [ddnet] `resize2fs` sounds interesting? 18:58 <+bridge> [ddnet] Yep, that worked 18:58 <+bridge> [ddnet] I’m never imaging a drive like this again, such a bad idea πŸ˜„ 19:01 <+bridge> [ddnet] why? ^^ 19:01 <+bridge> [ddnet] why is it a bad idea? 20:06 <+bridge> [ddnet] @heinrich5991 well it doesn't check bounds of the partition, what I did wouldn't have worked with a completely full partition e.g. 20:54 <+bridge> [ddnet] no, only you see the password 20:54 <+bridge> [ddnet] Ah okay then 21:02 <+bridge> [ddnet] it shows everyone from the team the password, no? 21:03 <+bridge> [ddnet] true, not the entire server though 21:03 <+bridge> [ddnet] ah I might've not read enough context 21:21 <+bridge> [ddnet] me and my mate trying to figure out koule maps 22:23 <+bridge> [ddnet] @noby