00:00 <+bridge> [ddnet] i already see your windows not working anymore xD 00:00 <+bridge> [ddnet] I'M TRUSTING YOU 00:00 <+bridge> [ddnet] someone has to be the first to test 00:00 <+bridge> [ddnet] maybe i should do it on a virtual machine though 00:00 <+bridge> [ddnet] that wont work 00:00 <+bridge> [ddnet] i dont know of any VM that supports vulkan 00:01 <+bridge> [ddnet] maximum as software renderer 00:01 <+bridge> [ddnet] so just do what im trying to do in vm files 00:01 <+bridge> [ddnet] wait would a virtual machine software do directx 00:01 <+bridge> [ddnet] u can also try to replace all windows files with wine files xDDDDDDDDDD 00:02 <+bridge> [ddnet] if your windows then still works gg 00:02 <+bridge> [ddnet] i found `directml.dll` 00:02 <+bridge> [ddnet] i guess thats not it 00:02 <+bridge> [ddnet] well you can only replace these 00:02 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1035675024012628009/unknown.png 00:02 <+bridge> [ddnet] they should be in windows system32 00:03 <+bridge> [ddnet] yep found them 00:03 <+bridge> [ddnet] i hope u have a backkend if u actually doing it 00:03 <+bridge> [ddnet] backup 00:03 <+bridge> [ddnet] * 00:03 <+bridge> [ddnet] nah im not gonna try it 00:03 <+bridge> [ddnet] xD 00:03 <+bridge> [ddnet] i could do it since i have dual boot 00:03 <+bridge> [ddnet] if you said that it's safe then i'd do it no joke 00:04 <+bridge> [ddnet] but since you arent sure 00:04 <+bridge> [ddnet] i can recover from it:D 00:04 <+bridge> [ddnet] but is it a guarantee that if it works for you that it would work for me 00:04 <+bridge> [ddnet] maybe i try at some point just for fun^^ 00:05 <+bridge> [ddnet] do tell how it goes =] 00:05 <+bridge> [ddnet] ok 00:06 <+bridge> [ddnet] inb4 it actually makes windows run 50% faster 03:40 <+bridge> [ddnet] Why i don't see reaz and Knospi skin ( twinbop glow) but i have on skin data 08:09 <+bridge> [ddnet] What answer do you expect... You didn't send the skins. You didn't share f1 logs. You didn't write the whole data path in which you put them 10:47 <+ChillerDragon> @heinrich5991 this means only the middle 4 bits of the first byte sent are used for the flags? https://zillyhuhn.com/cs/.1667033216.png 10:50 <+ChillerDragon> is that this magic? https://github.com/ChillerDragon/teeworlds/blob/d6813bf4c9e3da7f155e448c747b87dbb511fe96/src/engine/shared/network.cpp#L435-L436 10:52 <+ChillerDragon> ah no thats the chunk header. I keep confusing the packet and the chunk header :( 12:52 <+bridge> [ddnet] this is correct, only those 4 bits are used for flags, ChillerDragon 13:34 <+ChillerDragon> cool thanks i think i slowly understand the protocol which is a bit late considering how much code i have red and written that interacts with the protocol haha 13:53 <+ChillerDragon> oh wow TIL there is a terminal UI for wireshark so gonna ditch the GUI 14:02 <+bridge> [ddnet] Wireshark is one of those programs that I enjoy having a proper gui for 14:03 <+ChillerDragon> yea i understand that but have you tried termshark? Its litteraly the same features but more obvious how to access them and easier/faster to use. 14:04 <+ChillerDragon> i am not talking about tshark termshark is proper wireshark frontend with mouse click and scroll support while also being fully keyboard controllable with intuitive bindings from common curses applications 14:11 <+bridge> [ddnet] Oh, I thought you meant tshark 14:11 <+ChillerDragon> yea 14:11 <+ChillerDragon> tshark is more like fancy tcpdump 14:11 <+ChillerDragon> termshark is nuts trust me 14:11 <+ChillerDragon> there is no reason to use wireshark at all anymore 14:13 <+ChillerDragon> i spend 30 minutes yesterday trying to figure out darkmode packet filter coloring and custom columns diving into forums etc. Took me 2min in termshark no web search needed. Also keybindings are guessable if you ever have used another terminal application. Stuff like "?" for help page and ":" for command mode. "G" and "gg" for list navigation. Tabbing for pane switching etc 14:19 <+ChillerDragon> Yo @heinrich5991 is it intentional that the Crc sum is a integer? Instead of hex? https://zillyhuhn.com/cs/.1667045850.png 15:39 <+bridge> [ddnet] 20W is like 1/3rd human at rest (sleeping) and 1/5th human sit 15:40 <+bridge> [ddnet] so you agree? nice 15:44 <+bridge> [ddnet] no i disagree 15:44 <+bridge> [ddnet] 20W is still a lot of lost power 15:45 <+bridge> [ddnet] turn off your heater next winter, and see if your body can heat your room 15:45 <+bridge> [ddnet] spoiler it wont 15:45 <+bridge> [ddnet] relation? 15:45 <+bridge> [ddnet] my claim was that 20W is not lot of energy to actually have an heating impact 15:45 <+bridge> [ddnet] i never said smth about if its wasted 15:46 <+bridge> [ddnet] if we want to talk about wasting energy i can give u 2000 trillion other examples 15:53 <+bridge> [ddnet] btw now that winter is coming in europe and we talk about private computers its not lost energy anyway 15:53 <+bridge> [ddnet] and in summer you have solar energy 15:55 <+bridge> [ddnet] (ofc considering you are indeed heating your house^^) 16:33 <+ChillerDragon> I let server can client spam keepalive messages and was suprised to see that the packet header differs https://zillyhuhn.com/cs/.1667053867.png 16:34 <+ChillerDragon> why does the client send ``0x04 0x0A 0x00`` and the server ``0x04 0x04 0x00`` 16:34 <+ChillerDragon> or did i print it wrong? 16:38 <+ChillerDragon> ah ye i guess its the seq number or ack tick or whatever okok im good 16:42 <+ChillerDragon> Okay why does the packet header contain the number of chunks? https://github.com/ChillerDragon/teeworlds/blob/d6813bf4c9e3da7f155e448c747b87dbb511fe96/src/engine/shared/network.h#L15 seems useless to me 16:43 <+ChillerDragon> seems to be used here hmm https://github.com/ChillerDragon/teeworlds/blob/d6813bf4c9e3da7f155e448c747b87dbb511fe96/src/engine/shared/network.cpp#L53 16:44 <+ChillerDragon> i was able to parse all chunks perfectly fine since my udp recv gave me a terminated packet anyways and every chunk header has the size. Or am i missing something? 17:30 <+bridge> [ddnet] @Not Keks the 4090 its so big it dissipates heat insanely good 17:30 <+bridge> [ddnet] Fans not even moving 17:30 <+bridge> [ddnet] 47C while playing cyberpunk ultra raytracing 17:30 <+bridge> [ddnet] Xd 17:35 <+bridge> [ddnet] yeah, i already saw at friends rtx 4090 17:37 <+bridge> [ddnet] Low key good gpu for low fan noise setups kek 17:43 <+bridge> [ddnet] Where did the stars in ddrace go? I am pretty much done porting the fng to dfng but without stars what kind of fng will it be? 17:46 <+bridge> [ddnet] implement freezebar :greenthing: 17:46 <+bridge> [ddnet] There are other fat cards that do this for much cheaper btw 17:46 <+bridge> [ddnet] It's already with freezebar 17:46 <+bridge> [ddnet] They are hit indicators. You can just spawn them as we spawn them for the gun 17:47 <+bridge> [ddnet] @Learath2 not as fat as this 17:47 <+bridge> [ddnet] :monkalaugh: 17:48 <+bridge> [ddnet] It seems like freezebar has been made default and the options for using stars have been removed 17:48 <+bridge> [ddnet] Hm, maybe not as wide. But I used a 1070TI that was 3 entire slots, thicc heatsink 17:48 <+bridge> [ddnet] U rly gotta hold a 4090 17:49 <+bridge> [ddnet] Its an entire league on its own 17:49 <+bridge> [ddnet] Yes that's what was done. There is an if stmt that keeps stars for old clients there you can take the code from if you want it for fng 17:49 <+bridge> [ddnet] A super expensive brick xd 17:49 <+bridge> [ddnet] I've held one already. It is massive 17:49 <+bridge> [ddnet] It has an adapter cuz it takes 4 pcie power connectors 17:50 <+bridge> [ddnet] Did you see the issues with that connector melting? 17:50 <+bridge> [ddnet] Yeah gotta be careful so its properly aligned 17:50 <+bridge> [ddnet] The issue is it can be tilted cuz it hits the case 17:50 <+bridge> [ddnet] I think they started that with 3090. The new 12V connector. Tho the 3090 only needed 2 iirc 17:50 <+bridge> [ddnet] Cuz the gpu is too big 17:51 <+bridge> [ddnet] I heard it was the internal solder joints of the connector breaking off causing 3 wires to carry all the power instead of the intended 4 17:51 <+bridge> [ddnet] Oh 17:51 <+bridge> [ddnet] Yeah but the break cuz what i said i guess 17:52 <+bridge> [ddnet] Well now i have a 3080 i gotta install 17:52 <+bridge> [ddnet] Byebye amd gpu 6600 xt 17:52 <+bridge> [ddnet] Send me the 6600 I'm poor 17:52 <+bridge> [ddnet] :monkalaugh: 18:21 <+bridge> [ddnet] ui nvidia drivers 18:21 <+bridge> [ddnet] 18:21 <+bridge> [ddnet] benchmark 18:27 <+bridge> [ddnet] Im installing the gpu rn 18:30 <+bridge> [ddnet] Can you tell the package name, i want update my gpu too:troll: 18:30 <+bridge> [ddnet] Can you tell the package name, i want to update my gpu too:troll: 18:36 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1035955231449681930/IMG_20221029_183532.jpg 18:36 <+bridge> [ddnet] My dirty computer xd 18:36 <+bridge> [ddnet] But now it has 3080 18:43 <+bridge> [ddnet] lazy cable management xddd 18:43 <+bridge> [ddnet] i feel that 18:45 <+bridge> [ddnet] ok 18:45 <+bridge> [ddnet] hello from 3080 18:45 <+bridge> [ddnet] im on windows 18:45 <+bridge> [ddnet] windows decided to remove my weeb desktop images 18:45 <+bridge> [ddnet] good lord 18:49 <+bridge> [ddnet] let's cancel windows 18:50 <+bridge> [ddnet] now i gotta figure out nvidia drivers in linux 18:50 <+bridge> [ddnet] i was always amd so i never had to deal with em 18:51 <+bridge> [ddnet] that didnt age well 18:51 <+bridge> [ddnet] xd 18:52 <+bridge> [ddnet] @Not Keks well im not gonna say no to a free gpu 18:52 <+bridge> [ddnet] :monkalaugh: 18:54 <+bridge> [ddnet] even such a good one 😄 18:56 <+bridge> [ddnet] oh 18:56 <+bridge> [ddnet] my 2 displays are gsync compatible 18:56 <+bridge> [ddnet] xd 18:56 <+bridge> [ddnet] should i enable it only for fullscreen or windowed too 18:56 <+bridge> [ddnet] the question is do u want delay? 18:56 <+bridge> [ddnet] sync is sync 18:56 <+bridge> [ddnet] no 18:56 <+bridge> [ddnet] for some movie like games its fine tho 18:57 <+bridge> [ddnet] then i guess only windowed 18:58 <+bridge> [ddnet] @Not Keks where is the benchmark u say? 19:00 <+bridge> [ddnet] ddnet, vs ur old fps but on linux 😄 19:00 <+bridge> [ddnet] wish i remember the map i tested 19:02 <+bridge> [ddnet] i usually test on kog maps 19:02 <+bridge> [ddnet] without any pickups 19:05 <+bridge> [ddnet] dota runs at 240 fps 19:05 <+bridge> [ddnet] well its the game limit 19:06 <+bridge> [ddnet] gpu temp stays at 66C 19:06 <+bridge> [ddnet] my amd card went easily to 80-89 19:06 <+bridge> [ddnet] this is new to me 19:06 <+bridge> [ddnet] xd 19:07 <+bridge> [ddnet] ok time to try cyberpunk rtyx 19:09 <+bridge> [ddnet] 60-80 fps at rtx ultra and gpu under 70C :o 19:09 <+bridge> [ddnet] TOMORROW IS CODING DAY! 19:09 <+bridge> [ddnet] for me 19:09 <+bridge> [ddnet] :YEP: 19:09 <+bridge> [ddnet] poggies 19:11 <+bridge> [ddnet] you can't really call it coding, it's more learning and shit :kek: 19:18 <+bridge> [ddnet] I was learning c++ by making teeworlds gamemode :justatest: 19:18 <+bridge> [ddnet] It was hell 19:18 <+bridge> [ddnet] but do you know it now? 19:18 <+bridge> [ddnet] Kinda 19:18 <+bridge> [ddnet] Still rookie 19:18 <+bridge> [ddnet] Std is a fucking blackhole 19:19 <+bridge> [ddnet] Infinite possibilities extending with every standart 19:20 <+bridge> [ddnet] sounds like fun! :YEP: 19:20 <+bridge> [ddnet] A lot of fun 😭 20:34 <+bridge> [ddnet] oh 20:34 <+bridge> [ddnet] i should try this cuda stuff 20:34 <+bridge> [ddnet] blender 20:44 <+bridge> [ddnet] https://kaegi.github.io/adaptive-sph/ 20:44 <+bridge> [ddnet] someone made this in rust 20:44 <+bridge> [ddnet] pretty interesting algorithm 20:44 <+bridge> [ddnet] more definition near the surface 20:44 <+bridge> [ddnet] https://www.reddit.com/r/rust/comments/ygkwqb/fluid_simulation_with_adaptive_particle_sizes/ 22:39 <+bridge> [ddnet] https://lichess.org/blog/Y1wpBhEAAB8AwbeG/taking-lichess-to-the-next-level 22:39 <+bridge> [ddnet] https://news.ycombinator.com/item?id=33381302 23:52 <+bridge> [ddnet] What are your guys' opinions on implementing a TClient feature in DDNet? Someone wants a way to have there be a way to replace tee's feet with white feet to see double jumps better. 23:53 <+bridge> [ddnet] Me and someone talked about it, but if this were to have a feet.png that was all white, that replace all feet in client with the white variant 23:54 <+bridge> [ddnet] Me and someone talked about it, but if this were to add it, we could have a feet.png that was all white, that replace all feet in client with the white variant 23:55 <+bridge> [ddnet] You dont need separate file to change feet color 23:56 <+bridge> [ddnet] yeah but what about tees with darker feet? 23:56 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1036035748920561805/unknown.png 23:56 <+bridge> [ddnet] i know i wouldnt go through every file and replace all the feet manually 23:57 <+bridge> [ddnet] I mean, just override tee's feet on rendering 23:57 <+bridge> [ddnet] Color 23:57 <+bridge> [ddnet] * 23:58 <+bridge> [ddnet] You can apply custom colors on feet only, but that would require a bit more code editing