00:04 <+bridge> [ddnet] It's a cryptocurrency investment which you can start with as little as $200 and earn a minimum of 8% profit weekly. You can also earn up to 16% profit weekly depending on which investment plan you invest in. 00:04 <+bridge> [ddnet] 00:04 <+bridge> [ddnet] It is an officially licensed company that provides it’s clients with all required guarantees.https://t.me/Etxcapital1 03:01 <+bridge> [ddnet] oh yea since i did the uhhh demo buttons thing can i have the dev role 03:04 <+bridge> [ddnet] ask @murpi 03:12 <+bridge> [ddnet] thanks! 05:23 <+bridge> [ddnet] did I see typescript 08:00 <+bridge> [ddnet] no :bluekitty: 08:00 <+bridge> [ddnet] liar 08:31 <+bridge> [ddnet] Hello, good time, can anyone compile Source FNG for Windows? 08:34 <+bridge> [ddnet] @Mahdiyar which repo are you using 08:34 <+bridge> [ddnet] Windows 08:34 <+bridge> [ddnet] @ReiTW 08:35 <+bridge> [ddnet] @Mahdiyar nono I mean where's the source code you're using 08:35 <+bridge> [ddnet] in github 08:36 <+bridge> [ddnet] I really need you to help meΪ― 08:36 <+bridge> [ddnet] I really need you to help me 08:36 <+bridge> [ddnet] https://github.com/Jupeyy/teeworlds-fng2-mod 08:36 <+bridge> [ddnet] @ReiTW 08:38 <+bridge> [ddnet] looks like u can compile it for windows tho 08:39 <+bridge> [ddnet] Yes, it is possible, but I don't have the ability to learn 08:39 <+bridge> [ddnet] can you help 08:40 <+bridge> [ddnet] @ReiTW 08:42 <+bridge> [ddnet] just install Visual Studio Community Edition 08:42 <+bridge> [ddnet] and https://github.com/Kitware/CMake/releases/download/v3.24.1/cmake-3.24.1-windows-x86_64.msi 08:42 <+bridge> [ddnet] I tried 08:45 <+bridge> [ddnet] @ReiTW 08:47 <+bridge> [ddnet] I'm at work at the same time, just try to install both, And proceed like it is written in the README file 08:47 <+bridge> [ddnet] It should work, if not just give us a screenshot of errors you have 08:47 <+bridge> [ddnet] Ok 08:47 <+bridge> [ddnet] Thanks 08:53 <+bridge> [ddnet] @Mahdiyar https://aliveclan.de/#downloads 08:56 <+bridge> [ddnet] ow meeen 08:56 <+bridge> [ddnet] thankssss 09:21 <+bridge> [ddnet] What is the problem of not opening the procedure of VPS Windows? @murpi 10:15 <+bridge> [ddnet] wdym by that 11:39 <+bridge> [ddnet] https://youtube.com/shorts/NDLvLSMHPu8?feature=share 11:40 <+bridge> [ddnet] does anyone recognize that voice 12:19 <+bridge> [ddnet] It's yours? 12:19 <+bridge> [ddnet] Definetly not 12:20 <+bridge> [ddnet] I know, I have plenty videos and voice audios from you 12:20 <+bridge> [ddnet] Heh 12:20 <+bridge> [ddnet] But it's because an old joke because with the child if you remember 12:20 <+bridge> [ddnet] No 12:21 <+bridge> [ddnet] Lol think about it smarty 12:22 <+bridge> [ddnet] Can't remember a shit ur sayin 12:23 <+bridge> [ddnet] It's not shit, don't use these words in a friendly conversation 12:23 <+bridge> [ddnet] I never understood why the blocking scene is toxic as hell 12:23 <+bridge> [ddnet] Cuz it's blocking 12:24 <+bridge> [ddnet] That's not a valid reason to be toxic 12:24 <+bridge> [ddnet] Because of the block scene, the game is suffering to certain attacks 12:25 <+bridge> [ddnet] Tell that to your good old friend who started everything 12:26 <+bridge> [ddnet] How if I don't have contact >> I don't want contact ? 12:26 <+bridge> [ddnet] Dunno 12:27 <+bridge> [ddnet] Also even if he started with did you agree and go on with the fight 12:27 <+bridge> [ddnet] I guess everyone was too young back then 12:27 <+bridge> [ddnet] I never went in his fight, only fought back when he targeted my srv 12:29 <+bridge> [ddnet] Uhm Rei, that's exactly what you should not do, that's exactly fighting back :saddo: 12:29 <+bridge> [ddnet] I've stopped since lmao, lot of people knows I'm an old ddoser 12:29 <+bridge> [ddnet] Since you stopped with that your server seems to be fine, maybe that was the solution like a few years ago? 12:30 <+bridge> [ddnet] That doesn't make it better at all 12:30 <+bridge> [ddnet] My srv is fine since noby and me worked on a solution 12:30 <+bridge> [ddnet] You're still flagged as a known DoSer 12:30 <+bridge> [ddnet] Yeah, I know and idc, some people can trust me now, some still doesn't 12:30 <+bridge> [ddnet] I know, you throw away the other stuff and focused on protection and not attacking 12:30 <+bridge> [ddnet] DoSing is cringe 12:31 <+bridge> [ddnet] At least I've learned things, so idc too lmao 12:32 <+bridge> [ddnet] Was that even worth it xd 12:33 <+bridge> [ddnet] Sure it was 12:34 <+bridge> [ddnet] Then vali is learning a lot over the years :monkaS: 12:35 <+bridge> [ddnet] Doesn't seem to be right, knowing him 12:36 <+bridge> [ddnet] *epic sarcasm music* 13:25 <+bridge> [ddnet] <0x526f6d656f> you are surprised why a toxic playstyle led to a toxic community? :CatWhat: 14:13 <+bridge> [ddnet] It's not a toxic "playstyle" if the server is dedicated to it 14:49 <+bridge> [ddnet] doesnt seem like, if he only uses your tools 14:50 <+bridge> [ddnet] We don't dos anyone, no fighting back yet we still get attacked. It's not really much of a factor 14:50 <+bridge> [ddnet] +1 14:52 <+bridge> [ddnet] We literally have no monetary gain. Playing on the servers is free. All our contributions to teeworlds is public. Yet they still ddos non stop. It has nothing to do about the kind of actor the victim is. It's just the attackers personality 14:52 <+bridge> [ddnet] I meant the TCP case 14:53 <+bridge> [ddnet] That was directly to Rei, not you 14:53 <+bridge> [ddnet] No value in that then tho 14:53 <+bridge> [ddnet] I meant to generalize. Whether rei fought back or not might not really be much of a factor at all 14:54 <+bridge> [ddnet] His server still regularly gets attacks too. Not like they stopped. He just has enough bandwidth and a good filter 14:54 <+bridge> [ddnet] You don't get my point 14:54 <+bridge> [ddnet] wait till someone reaches my bw limit :IYS_pepoStress: 14:56 <+bridge> [ddnet] Fwiw this is technically futile. You can rent botnets that deliver even hundreds of gbit. As long as you save up for special events, you can always be annoying 14:56 <+bridge> [ddnet] yeah, that's sad 14:57 <+bridge> [ddnet] May not be cheap enough for everyday ddosing but when a special event is happening, just go ham with your 300gbit botnet of IoT toasters 14:57 <+bridge> [ddnet] :thonk: πŸ˜‚ 14:58 <+bridge> [ddnet] @Ravie Senpai but yeah, being tagged as an old ddoser is nothing to me, I completly acknowledge it and I've changed since 14:58 <+bridge> [ddnet] Dont even argue Rei 14:58 <+bridge> [ddnet] he's chill 14:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1016331790484512848/IMG-20220827-WA0019.jpg 15:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1016332031887691802/unknown.png 15:01 <+bridge> [ddnet] 15:01 <+bridge> [ddnet] It's not an argument, just his point of view which is totally okay. I was just saying that they are maybe some people that still go with his old "image" 15:01 <+bridge> [ddnet] didn't get it tho 15:01 <+bridge> [ddnet] rick 15:02 <+bridge> [ddnet] Wouldn't it be better to just scan by himself and building it up with his own hands, hard work pays off if I'm correct 15:03 <+bridge> [ddnet] since when? 15:04 <+bridge> [ddnet] took me 5mins to fucking find it 15:04 <+bridge> [ddnet] πŸ’€ 15:06 <+bridge> [ddnet] That's a private conflict and information, no need to publish it 15:07 <+bridge> [ddnet] I just wanted to know since when you dont have contact anymore. 15:07 <+bridge> [ddnet] https://tenor.com/view/frodo-keep-your-secrets-alright-then-lotr-gif-12907121 15:07 <+bridge> [ddnet] If he is capable of it, sure. A lot of these >100gbit botnets use many many different exploits. Some in the wild even seem to be using 0days to gain access to these devices. I'm not sure he has the skillset to build one of significant size 15:08 <+bridge> [ddnet] Especially capacity wise there is only a finite set of vulnerable devices on the web. I'm sure most of the easy fish are already part of like 40 botnets πŸ˜„ 15:08 <+bridge> [ddnet] As long as I know, most of the current DoS guys won't have that skill. They barely know cyber security. But I know that some people saved up github links from groups that published their work 15:12 <+bridge> [ddnet] fun fact some people were like "damn you're a hacker" just cuz I told I built my own shitty coded tool, that was a bit pissing me off 15:12 <+bridge> [ddnet] But they will need special services such as servers that allow to scan, CnCs and much more to be safe 15:12 <+bridge> [ddnet] scanning isn't an issue, avoiding honeypots is 15:13 <+bridge> [ddnet] If you're going with a botnet the scan server should probably be bulletproof at the edge of the world, with powerful specs and enough bandwidth I guess 15:14 <+bridge> [ddnet] Finding a service for that is nearly impossible, most of the people are using resellers but they are expensive and horribly 15:15 <+bridge> [ddnet] Honeypots can be easy if you're an expert but eh... I mean they are feeling good because downing a cheap server so... 15:16 <+bridge> [ddnet] You are a hacker in the original meaning of the word 15:16 <+bridge> [ddnet] :IYS_pepoStress: 15:16 <+bridge> [ddnet] does watching diy hacks makes me a hacker 15:17 <+bridge> [ddnet] http://www.catb.org/jargon/html/H/hacker.html 15:17 <+bridge> [ddnet] I love this web 15:17 <+bridge> [ddnet] True hacker spirit 15:17 <+bridge> [ddnet] Not a cracker or script kiddy 15:17 <+bridge> [ddnet] so u mean the 1st point 15:17 <+bridge> [ddnet] All of them 15:17 <+bridge> [ddnet] Less the deprecated 15:17 <+bridge> [ddnet] well I still have low skills lol, but at least I tried to learn things 15:18 <+bridge> [ddnet] RFC1392, the Internet Users' Glossary, usefully amplifies this as: A person who delights in having an intimate understanding of the internal workings of a system, computers and computer networks in particular. 15:18 <+bridge> [ddnet] Beautiful 15:19 <+bridge> [ddnet] damn that's cool 15:19 <+bridge> [ddnet] http://www.catb.org/~esr/faqs/hacker-howto.html 15:19 <+bridge> [ddnet] :bluekitty: 15:20 <+bridge> [ddnet] 1. The world is full of fascinating problems waiting to be solved. 15:20 <+bridge> [ddnet] 2. No problem should ever have to be solved twice. 15:20 <+bridge> [ddnet] 3. Boredom and drudgery are evil. 15:20 <+bridge> [ddnet] 4. Freedom is good. 15:20 <+bridge> [ddnet] 5. Attitude is no substitute for competence. 15:21 <+bridge> [ddnet] 4. is written by Stallman 15:21 <+bridge> [ddnet] obviously 15:21 <+bridge> [ddnet] i disagree with 2 and 3 15:21 <+bridge> [ddnet] Read the text 15:21 <+bridge> [ddnet] He goes further 15:22 <+bridge> [ddnet] > 3. Boredom and drudgery are evil. 15:22 <+bridge> [ddnet] 15:22 <+bridge> [ddnet] Hackers (and creative people in general) should never be bored or have to drudge at stupid repetitive work, because when this happens it means they aren't doing what only they can do β€” solve new problems. This wastefulness hurts everybody. Therefore boredom and drudgery are not just unpleasant but actually evil. 15:22 <+bridge> [ddnet] 15:22 <+bridge> [ddnet] To behave like a hacker, you have to believe this enough to want to automate away the boring bits as much as possible, not just for yourself but for everybody else (especially other hackers). 15:22 <+bridge> [ddnet] 15:22 <+bridge> [ddnet] (There is one apparent exception to this. Hackers will sometimes do things that may seem repetitive or boring to an observer as a mind-clearing exercise, or in order to acquire a skill or have some particular kind of experience you can't have otherwise. But this is by choice β€” nobody who can think should ever be forced into a situation that bores them.) 15:23 <+bridge> [ddnet] not my fault if you only quote "morceau choisi" 15:23 <+bridge> [ddnet] What is that 15:23 <+bridge> [ddnet] Xd 15:24 <+bridge> [ddnet] I iust didnt want to spam too much 15:24 <+bridge> [ddnet] im looking for the expression, it's just choosen pieces 15:24 <+bridge> [ddnet] but i remember there was an idiom in english about that that sounded very french 15:25 <+bridge> [ddnet] This is more like an attitude 15:25 <+bridge> [ddnet] Or philosophy 15:25 <+bridge> [ddnet] The hacker one 15:28 <+bridge> [ddnet] guys what do u think about this 15:28 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1016338996420431942/godot.windows.opt.tools.64_sfYuR4ftoN.gif 15:30 <+bridge> [ddnet] are u making portal 2D 15:30 <+bridge> [ddnet] looks cool tho 15:31 <+bridge> [ddnet] Are you using zig? 15:31 <+bridge> [ddnet] no 15:31 <+bridge> [ddnet] Rust > zig change my mind 15:31 <+bridge> [ddnet] what is zig 15:31 <+bridge> [ddnet] ziglang.org 15:31 <+bridge> [ddnet] didnt know about zig when i used this nickname 15:32 <+bridge> [ddnet] A "modern" C 15:32 <+bridge> [ddnet] With good compile time stuff 15:32 <+bridge> [ddnet] maybe u inspired the founder without knowing 15:32 <+bridge> [ddnet] But doesnt solve things like rust 15:32 <+bridge> [ddnet] Its unsafe 15:32 <+bridge> [ddnet] ah 15:32 <+bridge> [ddnet] https://ziglang.org 15:32 <+bridge> [ddnet] hoo I've seen it somewhere 16:17 <+bridge> [ddnet] Don't we have hook teleport already? 16:17 <+bridge> [ddnet] I remember implementing that at the start of DDNet 16:18 <+bridge> [ddnet] there is 16:18 <+bridge> [ddnet] but ig this is smth else 16:22 <+bridge> [ddnet] you can chain hook teleports 16:22 <+bridge> [ddnet] so you can already achieve that 16:24 <+bridge> [ddnet] imagine a ddnet client with effects akin to a flashy terraria mod 16:25 <+bridge> [ddnet] just like so 16:25 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1016353269456588881/chain.mp4 16:25 <+bridge> [ddnet] id imagine itd be very hard to make 16:25 <+bridge> [ddnet] like animated weapon/fire effects? 16:26 <+bridge> [ddnet] its a bit different visually 16:26 <+bridge> [ddnet] yea 16:26 <+bridge> [ddnet] you could make endless cool shit with that 16:27 <+bridge> [ddnet] once i **know** how to memory manage and be independent in c++ im 100% doing that 16:31 <+bridge> [ddnet] its more about hookline displaying how hook will teleport 16:31 <+bridge> [ddnet] does hook collision display it 16:31 <+bridge> [ddnet] would be nice 16:32 <+bridge> [ddnet] I think it doesn't, could be cool 16:33 <+bridge> [ddnet] no, but it shows whether there's a hookable / player on the other side of the hook teleport 16:33 <+bridge> [ddnet] it's a required skill for c++ indeed, but i don't think it's a must have in our code base 16:34 <+bridge> [ddnet] --no, but it shows whether there's a hookable / player on the other side of the hook teleport-- 16:34 <+bridge> [ddnet] im wrong, it shows green always if you're looking at a hook teleport tile 16:52 <+bridge> [ddnet] Yeah, we keep as much as possible as member and auto duration objects. You rarely need to allocate on your own while tackling simpler stuff 16:54 <+bridge> [ddnet] You should rather learn shaders 16:54 <+bridge> [ddnet] To do that 16:54 <+bridge> [ddnet] Efficiently 16:54 <+bridge> [ddnet] E.g a warm dessert effect 16:55 <+bridge> [ddnet] Go to a desert in terraria 16:55 <+bridge> [ddnet] U will know what i mean 17:00 <+bridge> [ddnet] what kind of dessert ? chocolate fudge πŸ˜‹ 17:00 <+bridge> [ddnet] what kind of dessert ? chocolate fudge πŸ˜‹ ? 17:03 <+bridge> [ddnet] :bluestripe: 17:06 <+bridge> [ddnet] Yeah, shaders will be important too... I'm thinking though, would that mean we could add a shader layer into maps? Where it would overlay everything and give it that subtle touch? 17:06 <+bridge> [ddnet] Would probably not be in any real maps, but it's a nice thought 17:27 <+bridge> [ddnet] You understimate the power of shaders 17:27 <+bridge> [ddnet] :bluekitty: 17:28 <+bridge> [ddnet] Not just subtle 17:28 <+bridge> [ddnet] Not just overlays 17:28 <+bridge> [ddnet] You have total control on how things are rendered 17:29 <+bridge> [ddnet] Mostly 17:42 <+bridge> [ddnet] We could add shader layer or add shader to quads i guess 17:42 <+bridge> [ddnet] but i don't know anything about these. Would it work with opengl 1 and following as well? 17:43 <+bridge> [ddnet] Opengl3+ 17:43 <+bridge> [ddnet] 3.3* 17:44 <+bridge> [ddnet] And vulkan ofc 17:44 <+bridge> [ddnet] ah yes debugging people's shaders would add a fun new layer to testing maps 17:44 <+bridge> [ddnet] I mean shaders cant change physics 17:44 <+bridge> [ddnet] But yeah 17:44 <+bridge> [ddnet] i think we need to keep opengl 1 compatibility 17:44 <+bridge> [ddnet] You could make lights with shadows over tees 17:44 <+bridge> [ddnet] so that potato pc and raspberry can still run the game 17:45 <+bridge> [ddnet] And mirrors 17:45 <+bridge> [ddnet] raspberry has vk support πŸ˜„ 17:45 <+bridge> [ddnet] :BASED: 17:45 <+bridge> [ddnet] then potato pc only 18:17 <+bridge> [ddnet] time to learn shaders then LOLOLOLOL 18:18 <+bridge> [ddnet] a good way to start is shadertoy, you can try shaders live in your browser 18:18 <+bridge> [ddnet] https://www.shadertoy.com/ 18:18 <+bridge> [ddnet] its actually quite fun and not that hard 18:18 <+bridge> [ddnet] i LOVE shadertoy, i just havent touched it in ages 18:19 <+bridge> [ddnet] well then you know shaders lol 18:19 <+bridge> [ddnet] i should do more things in it 18:23 <+bridge> [ddnet] and also i would need to think of what type of shaders ddnet would have 18:37 <+bridge> [ddnet] sunshine 18:49 <+bridge> [ddnet] How do I start coding something? 18:49 <+bridge> [ddnet] what os do u use 18:50 <+bridge> [ddnet] depends on your end goal, there is a lot of different things behind the word coding 18:52 <+bridge> [ddnet] my end goal is to make things look pretty :brownbear: 18:53 <+bridge> [ddnet] @TheKolyian4ik read this to follow the good path 18:53 <+bridge> [ddnet] :greenthing: 19:01 <+bridge> [ddnet] Took an exam. I either passed with exactly 18/30 or failed. 10 questions answered exactly 6 19:02 <+bridge> [ddnet] Turns out learning all of vector calculus and complex analysis in a month studying an hour every other day doesnt really work well 19:11 <+bridge> [ddnet] you needed more deadline mode activation https://www.youtube.com/watch?v=SFvbXZAaHTY 19:21 <+bridge> [ddnet] i would just derive the entire subfield of vector calculus and complex analysis during the test to arrive at the correct answers 19:22 <+bridge> [ddnet] i knew a guy who did that 19:22 <+bridge> [ddnet] he passed the exams easily... 19:30 <+bridge> [ddnet] I actually derived perseval's identity on the fly because I forgot it 19:31 <+bridge> [ddnet] Back when stuff was easier I could actually get by with just a handful of theorems and derived stuff on the fly 19:31 <+bridge> [ddnet] But analysis is just a beast of a lesson. Can't come up with integration methods while you are knee deep in a triple integral 19:33 <+bridge> [ddnet] Things got hard way too quickly πŸ˜„ 19:34 <+bridge> [ddnet] :kek: 19:34 <+bridge> [ddnet] poor parseval 😦 19:38 <+bridge> [ddnet] Sometimes the proof just makes more of an impression on me than the fact 21:43 <+bridge> [ddnet] ChillerDragon: cool that the 0.7 dissector helped you πŸ™‚ what's the current state of 0.7 support? (reading backlog 2022-08-19, not sure if there's newer info available later) 22:02 <+bridge> [ddnet] why is it bad to do it based on client version? it seems easier to support and to test, as you don't have an exponential explosion of possible client capabilities 22:19 <+bridge> [ddnet] let me try: `int execvpe(const char *executable, const char **argv, const char **envp)` 22:22 <+bridge> [ddnet] You reading whole channel of 2 weeks of messages right now? 22:29 <+bridge> [ddnet] wtf 22:36 <+bridge> [ddnet] we actually do that (with stun) 22:39 <+bridge> [ddnet] gotta keep busy πŸ™‚ 22:46 <+bridge> [ddnet] now I'm even back to discord πŸ™‚ 22:57 <+bridge> [ddnet] 4 weeks 22:58 <+bridge> [ddnet] ❀️