01:27 <+bridge> [ddnet] @deen https://github.com/ddnet/ddnet/pull/5704#discussion_r939441635 01:27 <+bridge> [ddnet] is it better to count lines number when receiving motd from server? 01:28 <+bridge> [ddnet] http://blog.cr.yp.to/20220805-nsa.html 01:28 <+bridge> [ddnet] https://news.ycombinator.com/item?id=32360533 01:30 <+bridge> [ddnet] I think it's fine as you do it, but more efficient to do it once when server sent it. Our UI does a lot of stuff in each frame, so this approach is ok there. Otherwise you'd have to add a variable in the class and be sure to always update the line count when server motd is updated. 01:55 <+bridge> [ddnet] shift+click+drag doesnt delete blocks in nightly editor 01:57 <+bridge> [ddnet] @louis I'm a bit confused, what am I supposed to press? 01:57 <+bridge> [ddnet] hold shift then click and drag over tiles 01:58 <+bridge> [ddnet] On old client I get crash 😄 01:59 <+bridge> [ddnet] yeah, i found on old client it was like a 10% russian roulette of crashing 01:59 <+bridge> [ddnet] but on older versions i used it very frequently to quickly delete blocks 01:59 <+bridge> [ddnet] not old client* but the current default build 02:05 <+bridge> [ddnet] My bad, I broke that 16:16 <+bridge> [ddnet] I was always confused cuz i thought my ninja drops look smaller, and today i compared them to a ninja pickup and noticed that i wasnt wrong and this indeed is smaller than a regular ninja and has no particles. 16:16 <+bridge> [ddnet] This can be achieved by sending pickup type `POWERUP_WEAPON` and `WEAPON_NINJA` as subtype, instead of `POWERUP_NINJA` :D 16:16 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1005479443826999406/unknown.png 18:25 <+ChillerDragon> if a app has broken bash completion where do i complain? to packman devs? packagers? bash developers? app developers? linus torvalds? 18:26 <+ChillerDragon> i dont really get the completion ecosystem 18:27 <+ChillerDragon> if the dev builds a completion does the packager has to search it on its own and make sure ints included in the package? 18:28 <+ChillerDragon> ok watever i just fix it my self and leave it broken for everyone else heueueue 18:34 <+bridge> [ddnet] each app can provide its own bash completion file 20:34 <+ChillerDragon> ye 20:34 <+ChillerDragon> but what if it did not end up being installed on my system who is responsible for that? 20:35 <+ChillerDragon> usually developers don't package their apps do they? its someone else 23:08 <+bridge> [ddnet] Is there an SVG for the emotes? 23:43 <+bridge> [ddnet] If not, I just made a pack. I don't know how accurate it is, but I'm testing it in game right now. 23:43 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1005592060633567312/unknown.png