00:29 <+bridge> [ddnet] ux and ui design is hard af 00:29 <+bridge> [ddnet] nobody ever agrees to something 00:54 <+bridge> [ddnet] meh, certain resolutions things don't need to touch edge of screen 00:54 <+bridge> [ddnet] simple menus like esc 00:55 <+bridge> [ddnet] we don't have css so it's too annoying for now 02:03 <+bridge> [ddnet] https://github.com/rapiz1/catp 04:58 <+bridge> [ddnet] omg 12:37 <+ChillerDragon> SOS i get 1 sec long lag spikes with full connection problems every 2mins~ on ddnet servers :( but only on ddnet servers 12:37 <+ChillerDragon> known issue? 13:19 <+bridge> [ddnet] Hm, I also have this problem but only on GER1 I think 13:22 <+ChillerDragon> yea its GER1 13:23 <+ChillerDragon> could you whitelist my vpn so i can test if its my providers connection to ddnet? because others do not seem to have that issue 139.59.215.82 13:23 <+ChillerDragon> @deen @Learath2 @heinrich5991 ^ 13:25 <+ChillerDragon> thanks? or is ger1 allowing vps? 13:25 <+ChillerDragon> either way im in! 13:34 <+ChillerDragon> okay using vpn did not fix it 13:55 <+ChillerDragon> or maybe it did. Its way better with vpn the few short lags left are probably something else then 18:34 <+bridge> [ddnet] isn't that what favorite tab do? 18:37 <+bridge> [ddnet] player list is important imo 18:41 <+bridge> [ddnet] favorite tab is out of date so easily because when a location becomes popular more servers are run, or switched to a new ip 18:49 <+bridge> [ddnet] yup, i often updates it from ddnet tab 19:20 <+bridge> [ddnet] Has anyone seen a bug where Cur and Prev snapshots have the same m_Tick / are the same? (it results in GameIntraTick() being "inf" and then it goes downhill from there, with the game freezing in one of the places where it loops around floats) 19:20 <+bridge> [ddnet] Has anyone seen a bug where Cur and Prev snapshots have the same m_Tick / are the same? (it results in GameIntraTick() being "inf" and then it goes downhill from there, with the game freezing in the end) 20:38 <+bridge> [ddnet] I guess it's been enough of a time for people to get used to it, should we poll around to see how much interest there is for a replacement for the old stars? 21:11 <+bridge> [ddnet] I still do not understand why the snowflakes could be used as freeze time indicator 21:12 <+bridge> [ddnet] Could not 21:50 <+bridge> [ddnet] Finally, yes! 22:08 <+bridge> [ddnet] That's what I'll make, big snowflakes imitating old stars and the people that can't adapt at all can use a texture which replaces the snowflake with a star 23:02 <+bridge> [ddnet] Hi there, we got stuck like this at race, could that be bug? 23:02 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/1000870688447537172/Video.mp4