00:01 <+bridge> [ddnet] This is planned 00:02 <+bridge> [ddnet] We are already recording player inputs, but we are missing the tool to generate a demo from that 00:03 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/2937 00:03 <+bridge> [ddnet] Zwelf is working on something like that 00:04 <+bridge> [ddnet] if you install it using the package manage it updates the cache automatically, if you use make you can update it manually see https://wiki.archlinux.org/title/Icons#Manually 00:05 <+bridge> [ddnet] and https://wiki.archlinux.org/title/GNOME_package_guidelines#GTK_icon_cache 08:58 <+bridge> [ddnet] https://www.reddit.com/r/ProgrammerHumor/comments/v73di9/better_yet_use_instant_transmission/ 14:45 <+bridge> [ddnet] Konsti can you explain why is usefull? 14:53 <+bridge> [ddnet] Konsti can you explain why is useful? 17:02 <+bridge> [ddnet] i think he's banned 18:37 <+ChillerDragon> classic konsti 18:54 <+bridge> [ddnet] if we are revamping all the timecps for all the map, could we redo the tile itself? 18:55 <+bridge> [ddnet] the current method is limited to 25 timecps and is a bit complicated with out of order / skipping whatnot 19:03 <+bridge> [ddnet] ah yes also time cp is skippable 19:03 <+bridge> [ddnet] isnt it 19:03 <+bridge> [ddnet] i think a single timecp tile could work a bit better using smth like this 19:03 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/984140742891032596/unknown.png 19:08 <+bridge> [ddnet] i mean if we were to revamp tile cp's wouldnt that also mean completely remaking the tilesheet 19:10 <+bridge> [ddnet] yeah its probably too much work to fix whats not really broken much 19:17 <+bridge> [ddnet] No, I think the current 25 are good enough 19:19 <+bridge> [ddnet] Maybe it's a lil bit low for biggest map like "back in time 3" 19:20 <+bridge> [ddnet] i guess for 99% of maps its fine and the 1% that its too sparse, speedrunning will have less emphasis on small optimizations anyways 19:22 <+bridge> [ddnet] true, but moving them to switch layers would allow 255 time cps 19:22 <+bridge> [ddnet] but would also require to change all maps 19:22 <+bridge> [ddnet] (again) 19:33 <+bridge> [ddnet] another thing to do with twmap ;d 19:50 <+bridge> [ddnet] ah yeah, could be easily automated task 🙂 19:51 <+bridge> [ddnet] that's what i mostly do in my work, i automate task 😄 19:51 <+bridge> [ddnet] that's what i mostly did in my work, i automate task 😄 19:51 <+bridge> [ddnet] that's what i mostly did in my work, i automated task 😄 19:51 <+bridge> [ddnet] damn it, it's rather calm this week on github 19:51 <+bridge> [ddnet] Not nice to lose compatibility with old maps, having to convert them 20:43 <+bridge> [ddnet] moving them to another layer is a nono, what if someone mapped them on top of a switch? 20:46 <+bridge> [ddnet] @Not Keks yo, i still got some troubles with the fsaa stuff (i thought it was fixed), so if fsaa is enabled at 64 with opengl 3.0.0, it crashes (after a short time when the client reload) 20:47 <+bridge> [ddnet] maybe it's the same as last time, i just thought it was fixed ^^ 20:47 <+bridge> [ddnet] gpu : 1060 6go 20:47 <+bridge> [ddnet] drivers : up to date 20:52 <+bridge> [ddnet] we lowered it again 20:52 <+bridge> [ddnet] #5190 20:52 <+bridge> [ddnet] 20:52 <+bridge> [ddnet] normally the window manager should handle this, and Desktop OpenGL has no way to know FSAA(except if you maybe call OS specific API) 20:52 <+bridge> [ddnet] 20:52 <+bridge> [ddnet] Kinda sucks, on linux it works as expected xd 20:52 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/5190 20:52 <+bridge> [ddnet] also it was you who reported it 20:52 <+bridge> [ddnet] :gigachad: 20:52 <+bridge> [ddnet] you got the credit xd 20:52 <+bridge> [ddnet] thx for remind 20:53 <+bridge> [ddnet] ez 20:53 <+bridge> [ddnet] ok yeah, what did u write last time? with my name 20:53 <+bridge> [ddnet] no aa 20:53 <+bridge> [ddnet] xd 20:53 <+bridge> [ddnet] yeahhh xDDD 20:54 <+bridge> [ddnet] xddd 20:54 <+bridge> [ddnet] ahah 21:07 <+bridge> [ddnet] Where to put the joystick settings in the menus? 21:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/984171753951596544/screenshot_2022-06-08_21-02-54.png 21:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/984171754215841802/screenshot_2022-06-08_21-06-42.png 21:09 <+bridge> [ddnet] are the settings hidden when "enable joystick" is disabled? 21:09 <+bridge> [ddnet] yes 21:11 <+bridge> [ddnet] hmm. it seems the movement box doesn't only contain movement stuff 21:11 <+bridge> [ddnet] maybe move the non-movement stuff into "view" or something, and put it into the movement tab? or directly below it 21:13 <+bridge> [ddnet] vanilla puts mouse into a different box 21:14 <+bridge> [ddnet] so the order is mouse, joystick, movement 21:15 <+bridge> [ddnet] sounds good to me as well 22:22 <+bridge> [ddnet] Hello pros! i've a question for u. 22:22 <+bridge> [ddnet] I can't see any animations in game for a while already and it prevents me from playing maps with moving tiles on kog (quads are visible but static) anyone knows how i can fix it ? 22:22 <+bridge> [ddnet] press pagedown on your keyboard 22:23 <+bridge> [ddnet] wut? pagedown makes the bg disappear 22:23 <+bridge> [ddnet] i see all the design, just not moving along with the envelopes 22:23 <+bridge> [ddnet] wait lemme see 22:23 <+bridge> [ddnet] are you on a map rn? 22:24 <+bridge> [ddnet] i'm not ig atm :/ 22:25 <+bridge> [ddnet] On nightly? 22:26 <+bridge> [ddnet] then just press pageup whenever you're connected again, the reason is prob because you disabled quads which are used for the background, but also for the visual of the moving tiles 22:26 <+bridge> [ddnet] i think so, not sure 😦 22:27 <+bridge> [ddnet] i'll do so asap thx 22:28 <+bridge> [ddnet] If they are static it sounds like a different bug. Maybe try disable nightly or vice versa 22:32 <+bridge> [ddnet] how can i ? 22:49 <+bridge> [ddnet] nvm guys, steam fixed that on its own o/ 22:49 <+bridge> [ddnet] thx for your answer! 22:53 <+bridge> [ddnet] nice ^^ 23:55 <+bridge> [ddnet] I'll help 10 individuals how to earn $20,000 in just 72 hours from the crypto market. But you will pay me 10% commission when you receive your profit. if interested send me a direct message via WhatsApp by asking me HOW for more details on how to get started 23:56 <+bridge> [ddnet] \> +1 (2297781881