08:36 <+bridge> [ddnet] this IPO linking is rly noticeable even with my cpu lol 08:58 <+bridge> [ddnet] CHN5 is missing some entities on some of the servers 08:58 <+bridge> [ddnet] any idea why? 08:59 <+bridge> [ddnet] guns and shields don't spawn 09:00 <+bridge> [ddnet] looks like it started today 09:02 <+bridge> [ddnet] also why does it have to use the gnu gold linker? 09:02 <+bridge> [ddnet] > Use GNU gold linker if available (to speedup the build) 09:02 <+bridge> [ddnet] fake 09:03 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/976016991716511744/unknown.png 09:09 <+bridge> [ddnet] disabling ipo is so much faster its insane 09:10 <+bridge> [ddnet] ```json 09:10 <+bridge> [ddnet] "cmake.configureArgs": [ 09:10 <+bridge> [ddnet] "-DDEV=ON", 09:10 <+bridge> [ddnet] "-DMYSQL=ON", 09:10 <+bridge> [ddnet] "-DUPNP=ON", 09:10 <+bridge> [ddnet] "-DVIDEORECORDER=ON", 09:10 <+bridge> [ddnet] "-DUSE_GOLD=OFF", 09:10 <+bridge> [ddnet] "-DIPO=OFF" 09:10 <+bridge> [ddnet] ], 09:10 <+bridge> [ddnet] ``` 09:10 <+bridge> [ddnet] sane dev options as of today 09:10 <+bridge> [ddnet] :fuckyousnail: 09:54 <+ChillerDragon> @Ryozuki when leak how :fuckyousnail: emote looks like o.O 09:54 <+ChillerDragon> and who devs with mysql bra 10:05 <+bridge> [ddnet] I have a change that auto-disabled IPO in DEV=ON 10:10 <+bridge> [ddnet] i like having most options enabled so my editor properly shows stuff 11:45 <+bridge> [ddnet] Who made the map_diff tool in the install dir? 12:22 <+bridge> [ddnet] so servers can have multiple addresses now 12:22 <+bridge> [ddnet] I'm thinking about how to handle favorites 12:24 <+bridge> [ddnet] ipv4 and 6? 12:24 <+bridge> [ddnet] yes, or in the future also different protocols 12:25 <+bridge> [ddnet] does it support domain names? 12:25 <+bridge> [ddnet] think tw-0.6, tw-0.7, etc. 12:25 <+bridge> [ddnet] not at the moment, no 12:25 <+bridge> [ddnet] I thought that maybe we could still just store favorites by IP address 12:25 <+bridge> [ddnet] adding a server adds all the addresses to favorites, removing a server removes all the addresses 12:26 <+bridge> [ddnet] if only some addresses of a server are favorited, then clicking the favorite button adds the rest 12:26 <+bridge> [ddnet] problems I see: a server has some IP addresses I favorite it. but it removes some of them later, I unfavorite it. then there's still some favorite addresses lingering around 12:27 <+bridge> [ddnet] perhaps one could group the favorites based on how you favorited them first 12:28 <+bridge> [ddnet] then when you remove a favorite, you actually remove the whole group 12:28 <+bridge> [ddnet] or actually remove all the groups of all the addresses of the current server 13:11 <+bridge> [ddnet] how about only favorite the server ip that you are currently on? Or we could generally group servers with multiple ips together. 13:57 <+bridge> [ddnet] what would we do if the user favorites the server in the serverbrowser? 13:57 <+bridge> [ddnet] add a random IP address from the list? 14:25 <+bridge> [ddnet] if we do not group a server with multiple ips, you would add the ip that is selected in the list. 14:26 <+bridge> [ddnet] ah, but I'm grouping them 14:26 <+bridge> [ddnet] the masterserver already groups them 14:26 <+bridge> [ddnet] how do you even know if it is the same server? 14:26 <+bridge> [ddnet] otherwise it would look confusing in the server list 14:27 <+bridge> [ddnet] `{"addresses":["tw-0.7+udp://1.15.247.109:8303"],"location":"as:cn","info":{โ€ฆ}}` 14:27 <+bridge> [ddnet] does it send some unique ID 14:27 <+bridge> [ddnet] no 14:27 <+bridge> [ddnet] does it register all ips at once? 14:29 <+bridge> [ddnet] no, individually 14:29 <+bridge> [ddnet] it registers them with a secret to identify the server 14:30 <+bridge> [ddnet] is this secret a secret or could it be made public xD? 14:30 <+bridge> [ddnet] it's a secret 14:30 <+bridge> [ddnet] if it were made public, anyone could register as being part of that server 14:31 <+bridge> [ddnet] it's also kinda short lived and tied to the specific execution of the server 14:31 <+bridge> [ddnet] I see. How about you store server side a unique ID for each server secret and send this so clients can know what ips are from what server, even if the ip is no longer connected to the server 14:31 <+bridge> [ddnet] ah ok 14:32 <+bridge> [ddnet] then nevermind 14:32 <+bridge> [ddnet] yes, in the futureโ„ข we could make it work with asymmetric cryptography, once we have secured our game server connection 14:39 <+bridge> [ddnet] probably acceptable xD I do not even think favourites are used that often 14:40 <+bridge> [ddnet] Would be nice if someone looks at #5063 and tell me what he thinks about the physics changes. 14:40 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/5063 17:06 <+bridge> [ddnet] i think deen made it 18:11 <+bridge> [ddnet] yes, thanks ๐Ÿ˜„ 18:25 <+bridge> [ddnet] seems like masterserver is down again 18:26 <+bridge> [ddnet] was* 22:02 <+bridge> [ddnet] am i supposed to drop my contributions to the translation of some strings in here? 22:04 <+bridge> [ddnet] if you want to, post the whole `yourlanguage.txt` here 22:07 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/976214340904554596/dutch.txt 23:24 <+bridge> [ddnet] Was looking for a troll message. Couldn't find 1:feelsbadman: 23:24 <+bridge> [ddnet] ๐Ÿ‘ :feelsamazingman: 23:25 <+bridge> [ddnet] :feelsamazingman: ๐Ÿ‘ 23:26 <+bridge> [ddnet] i din troll ๐Ÿ™ 23:26 <+bridge> [ddnet] do you speak dutch, @n000b? 23:26 <+bridge> [ddnet] I am dutch:feelsamazingman: 23:26 <+bridge> [ddnet] can you check whether all these changes look sane? https://github.com/ddnet/ddnet/pull/5141/files 23:27 <+bridge> [ddnet] i was gon say 23:27 <+bridge> [ddnet] how do you rate the changed ive made 23:29 <+bridge> [ddnet] Looks good๐Ÿ‘ 23:30 <+bridge> [ddnet] I already checked the file up here. But like this it is easier to check 23:30 <+bridge> [ddnet] :feelsamazingman: 23:30 <+bridge> [ddnet] Didn't read if everything is correctly translated. But there is no wrong stuff written 23:31 <+bridge> [ddnet] Maybe i would translate hookline to hooklijn, but that is because hook is such a basic term and in dutch it sounds weird 23:32 <+bridge> [ddnet] i did consider that too 23:32 <+bridge> [ddnet] but the fellas who have come before me 23:32 <+bridge> [ddnet] have translated hook as haak 23:32 <+bridge> [ddnet] hence why i opted for haaklijn 23:32 <+bridge> [ddnet] and a hook is a haak after all so i figured thatd work 23:33 <+bridge> [ddnet] and a hook is a haak after all so i figured that itd work 23:35 <+bridge> [ddnet] Hmm i guess you are right 23:35 <+bridge> [ddnet] :feelsamazingman: 23:38 <+bridge> [ddnet] have you spotted some other debatable translations 23:38 <+bridge> [ddnet] we might just be bang on if we work together 23:39 <+bridge> [ddnet] Hmm didn't read the English stuff most of the time. So actually not 23:39 <+bridge> [ddnet] i suppose ya can deem 'm sane then 23:39 <+bridge> [ddnet] :feelsamazingman: 23:41 <+bridge> [ddnet] I was only checking for bad language or memes or something like that 23:41 <+bridge> [ddnet] oi i spotted a mistake. 23:41 <+bridge> [ddnet] Server executable not found, can't run server 23:41 <+bridge> [ddnet] == 23:41 <+bridge> [ddnet] == Server executable niet gevo**N**den, de server kan niet gestart worden 23:41 <+bridge> [ddnet] i forgot an n lmao 23:41 <+bridge> [ddnet] lil slip up yo 23:42 <+bridge> [ddnet] @Chairn ^ 23:42 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/976238227616829440/dutch.txt 23:42 <+bridge> [ddnet] fixed it 23:43 <+bridge> [ddnet] Ah lol 23:43 <+bridge> [ddnet] done 23:44 <+bridge> [ddnet] Entiteiten is ook zo een vaag woord xD 23:45 <+bridge> [ddnet] ja ik heb er heel lang over nagedacht om het entities te laten 23:45 <+bridge> [ddnet] wat zeg jij 23:45 <+bridge> [ddnet] terug veranderen? 23:46 <+bridge> [ddnet] please only english here 23:47 <+bridge> [ddnet] #off-topic for other languages 23:47 <+bridge> [ddnet] Oopz 23:47 <+bridge> [ddnet] sorry mens