01:50 <+bridge> [ddnet] I'll try this approach. Even though I have to do some research. 02:15 <+bridge> [ddnet] @Not Keks do you ever delete some of your branch 😄 ? 02:16 <+bridge> [ddnet] way so many https://github.com/Jupeyy/ddnet/branches 08:03 <+bridge> [ddnet] I need chaos 16:27 <+bridge> [ddnet] hey, after updating ddnet, i wanted to test this new vulkan thingy, unfortunately my client won't start anymore. is there a problem with it? 16:28 <+bridge> [ddnet] drivers up to date 16:29 <+bridge> [ddnet] what is your GPU? 16:29 <+bridge> [ddnet] OS? 16:29 <+bridge> [ddnet] exact driver version? 16:29 <+bridge> [ddnet] wind10, gtx 1060 rog strix 6gb 16:29 <+bridge> [ddnet] and lemme check for the driver v 16:30 <+bridge> [ddnet] steam version? 16:30 <+bridge> [ddnet] is it ddnet 16.0.2 latest update? 16:30 <+bridge> [ddnet] hum, not the steam version, and i don't remember the exact version of the game 16:30 <+bridge> [ddnet] and as i cant open it anymore, i cant check 16:30 <+bridge> [ddnet] can you quickly download 16.0.2 from website and see if that works? 16:31 <+bridge> [ddnet] yep 16:31 <+bridge> [ddnet] thanks 16:31 <+bridge> [ddnet] @deen btw downloads say DDNet 16.0.1 but its download link is 16.0.2 16:31 <+bridge> [ddnet] there is only 16.0.1 on the website 16:31 <+bridge> [ddnet] https://ddnet.tw/downloads/DDNet-16.0.2-win64.zip 16:31 <+bridge> [ddnet] here the header is wrong 16:31 <+bridge> [ddnet] alright 16:32 <+bridge> [ddnet] btw, driver version of the gpu : 512.15 16:32 <+bridge> [ddnet] sounds good 16:33 <+bridge> [ddnet] same with this one 16:34 <+bridge> [ddnet] ok one last question, do you have many skins installed ? 16:34 <+bridge> [ddnet] yes xD 16:35 <+bridge> [ddnet] ok, 16:35 <+bridge> [ddnet] 16:35 <+bridge> [ddnet] %appdata%/Teeworlds/settings_ddnet.cfg 16:35 <+bridge> [ddnet] open the file and remove `gfx_backend vulkan` from it 16:35 <+bridge> [ddnet] you can also PM the file to me maybe, 16:35 <+bridge> [ddnet] 16:35 <+bridge> [ddnet] do you remember where you downloaded the skins? 16:35 <+bridge> [ddnet] 16:35 <+bridge> [ddnet] and how many are they? 16:39 <+bridge> [ddnet] from skin.tw, and +100, 16:39 <+bridge> [ddnet] from skin.tw, and +100 16:39 <+bridge> [ddnet] check your pm 16:39 <+bridge> [ddnet] 100-1000 are not a lot 😄 16:39 <+bridge> [ddnet] 16:39 <+bridge> [ddnet] but 1000+ can get problematic xD 16:40 <+bridge> [ddnet] but I had some skins with high quality, and that can slow down the client 16:40 <+bridge> [ddnet] yeah true 16:41 <+bridge> [ddnet] i mean if you have time, rename skins directory to skins2 try vulkan again and see if that fixes it or not 😄 16:41 <+bridge> [ddnet] then I know it is caused by this 😄 16:42 <+bridge> [ddnet] when the GPU is not available for around 2 seconds, windows sends a timeout with vulkan 16:42 <+bridge> [ddnet] I tried to remove most of the skins, but it's the same 16:42 <+bridge> [ddnet] oh ok thanks for testing 16:42 <+bridge> [ddnet] am i the only one with that issue? 16:43 <+bridge> [ddnet] not the only, but there are only very few 16:43 <+bridge> [ddnet] and for some reason all nvidia, but other nvidia users have no problem 16:43 <+bridge> [ddnet] its really random xd 16:43 <+bridge> [ddnet] but since your driver is latest it should be fine actually :/ 16:44 <+bridge> [ddnet] btw i also tested it on gtx 1060 16:44 <+bridge> [ddnet] also on win10 16:44 <+bridge> [ddnet] weird stuff xD 16:44 <+bridge> [ddnet] 😅 16:45 <+bridge> [ddnet] if you figure out what's wrong, feel free to ask :greenthing: 16:45 <+bridge> [ddnet] ok 😄 16:47 <+bridge> [ddnet] ah you had fsaa on, that's something i should test to on my local gtx 1060 16:48 <+bridge> [ddnet] oh, it works without 16:49 <+bridge> [ddnet] i set the fsaa to 0 and it opens correctly 16:49 <+bridge> [ddnet] 😮 16:49 <+bridge> [ddnet] ok THANKS alot 16:50 <+bridge> [ddnet] if i set it to 1, it works, but above it doessnt 16:50 <+bridge> [ddnet] ok thanks again 16:50 <+bridge> [ddnet] https://tenor.com/view/mr-bean-bean-rowan-atkinson-atkinson-smiling-gif-22135030 16:50 <+bridge> [ddnet] i think on 1, the vulkan backend ignores it 16:50 <+bridge> [ddnet] since only step 2 works 16:50 <+bridge> [ddnet] 0, 2,4 and so on 17:09 <+bridge> [ddnet] @Not Keks you want me to test on win7? 17:10 <+bridge> [ddnet] would be nice yes 17:10 <+bridge> [ddnet] is it part of latest release? 17:10 <+bridge> [ddnet] yes 17:15 <+bridge> [ddnet] in game screenshots works !! ❤️ 17:15 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/960195906450362448/screenshot_2022-04-03_17-15-14.png 17:15 <+bridge> [ddnet] lemme try video convert 17:16 <+bridge> [ddnet] oh wait, does this mean you dont have to unfocus and refocus ddnet to screenshot anymore? 17:16 <+bridge> [ddnet] yes, the in game command screenshots works 17:16 <+bridge> [ddnet] :heartw: 17:17 <+bridge> [ddnet] video convert as well @Not Keks , nice works 😉 17:17 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/960196291793674300/deepdrag_2022-03-26_17-20-27.demo.mp4 18:23 <+bridge> [ddnet] Would it be possible to have groups for the groups so they work as groups with subgroups (the current groups we have), so it's easier to manage them when you are using many of them 19:09 <+bridge> [ddnet] Theoretically yes, would require some ddnet only extension for groups, or create something like a workspace for a map that contains additional data that is not saved inside the map file itself 19:09 <+bridge> [ddnet] 19:09 <+bridge> [ddnet] But there is almost no editor work currently from anybody, so i dunno if this will ever happen 19:34 <+bridge> [ddnet] Ok :<