00:48 <+bridge> [ddnet] It's rainbow feature maybe? Handled server side I think 08:24 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959699941238915102/unknown.png 08:25 <+bridge> [ddnet] suck 08:35 <+bridge> [ddnet] are u ok, when i just send you a client where everything is preinstalled? 08:38 <+bridge> [ddnet] xd 13:36 <+bridge> [ddnet] Question: is client Gametick intended to overflow from time to time? 13:36 <+bridge> [ddnet] Because it's just an int 13:47 <+bridge> [ddnet] every single variable that is not unsigned is never intended to overflow 13:47 <+bridge> [ddnet] it's always without any exception a bad design 13:52 <+bridge> [ddnet] @Not Keks we got report of people's game text became blocks 13:53 <+bridge> [ddnet] black blocks? 13:53 <+bridge> [ddnet] white blocks 13:53 <+bridge> [ddnet] do they stream over discord? 13:53 <+bridge> [ddnet] of course not.. 13:54 <+bridge> [ddnet] white normally means, texture not loaded correctly 13:54 <+bridge> [ddnet] 13:54 <+bridge> [ddnet] e.g. when mipmapping is not supported 13:55 <+bridge> [ddnet] what happens if their graphics card doesn't support the large texture 13:56 <+bridge> [ddnet] it should be downscaled automatically 13:56 <+bridge> [ddnet] are only tiles white? 13:56 <+bridge> [ddnet] or also quads 13:57 <+bridge> [ddnet] no idea 13:57 <+bridge> [ddnet] they didn't have screenshots 13:58 <+bridge> [ddnet] mhh, for now tell them to use opengl 1 13:58 <+bridge> [ddnet] ok 13:58 <+bridge> [ddnet] maybe if they have modern gpus report back xd 13:58 <+bridge> [ddnet] for old GPUs there is too much randomnize xd 13:58 <+bridge> [ddnet] ye 13:59 <+bridge> [ddnet] hmm 13:59 <+bridge> [ddnet] they are running win11 14:00 <+bridge> [ddnet] I'm just watching their chat btw. 14:00 <+bridge> [ddnet] I'm too lazy to ask anything. 14:01 <+bridge> [ddnet] ok weird 14:01 <+bridge> [ddnet] do they use opengl? 14:02 <+bridge> [ddnet] :justatest: 14:02 <+bridge> [ddnet] do we have vulkan now 14:02 <+bridge> [ddnet] yes xd 14:03 <+bridge> [ddnet] since when 14:03 <+bridge> [ddnet] since ddnet16, so few days 14:03 <+bridge> [ddnet] 7 days maybe 14:04 <+bridge> [ddnet] did we update SDL as well 14:06 <+bridge> [ddnet] not for windows 14:07 <+bridge> [ddnet] ๐Ÿ‘€ ok 14:07 <+bridge> [ddnet] I'm running out of rest time. getting back to work. 14:08 <+bridge> [ddnet] That's not an answer ๐Ÿคฃ 14:08 <+bridge> [ddnet] Good criticism, but definitely not an answer 14:09 <+bridge> [ddnet] dont overwork yourself too much 14:09 <+bridge> [ddnet] i think that answers your question xd 14:11 <+bridge> [ddnet] Tick variable is just increase only. 14:11 <+bridge> [ddnet] It will overflow 14:11 <+bridge> [ddnet] see 14:11 <+bridge> [ddnet] and then u should use unsignd 14:12 <+bridge> [ddnet] I just relative ticks time distances, so it's OK in any case 14:12 <+bridge> [ddnet] but actually 14:12 <+bridge> [ddnet] u should increase the variable type 14:12 <+bridge> [ddnet] to 64bit 14:12 <+bridge> [ddnet] bcs it should never happen that it overflows actually 14:12 <+bridge> [ddnet] uint64_t 14:12 <+bridge> [ddnet] sadly vanilla limitation iirc 15:26 <+bridge> [ddnet] when you have time some day, can you check if #4941 improves this 15:26 <+bridge> [ddnet] 15:26 <+bridge> [ddnet] it should now not miss the SDL events and I prefer to have fewer of these weird crashes 15:26 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/4941 15:49 <+bridge> [ddnet] @Ryozuki 15:49 <+bridge> [ddnet] i dunno whats going on, but looks like a KDE upgrade, and it mentions and installs pipewire xd 15:49 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959811857407938610/unknown.png 15:51 <+bridge> [ddnet] but i guess i had it installed already before xd 15:52 <+bridge> [ddnet] Xd 16:37 <+bridge> [ddnet] wtf is this cyan color 16:38 <+bridge> [ddnet] you eyes are destroyed now :pepewow: 16:38 <+bridge> [ddnet] white is more eye cancer xd 16:38 <+bridge> [ddnet] also black and white doesnt look like real hacker xd 16:39 <+bridge> [ddnet] xddd 16:39 <+bridge> [ddnet] maybe cyan is better for h4x0r y 16:39 <+bridge> [ddnet] tree 16:39 <+bridge> [ddnet] ez 16:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959824556057583626/Capture_decran_du_2022-04-02_16-39-55.png 16:40 <+bridge> [ddnet] look 16:40 <+bridge> [ddnet] its not that cancer ๐Ÿ™‚ 16:40 <+bridge> [ddnet] hello darkness my old friend 16:40 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959824716921733140/unknown.png 16:40 <+bridge> [ddnet] cuz its never rly white, ite more like light grey 16:41 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959824882693206106/Capture_decran_du_2022-04-02_16-41-10.png 16:41 <+bridge> [ddnet] xd 16:41 <+bridge> [ddnet] mine doesnt destroy eyes xd 16:41 <+bridge> [ddnet] u should note, i have my monitors brightness on lowest 16:42 <+bridge> [ddnet] y ok 16:42 <+bridge> [ddnet] and mine is at maximum ๐Ÿ˜„ 16:42 <+bridge> [ddnet] xD 16:42 <+bridge> [ddnet] its better to see ennemies in tw :Pepegalaugh: 16:43 <+bridge> [ddnet] i see my enemies xd 16:43 <+bridge> [ddnet] rly ? 16:43 <+bridge> [ddnet] yes 16:43 <+bridge> [ddnet] im sure in fng you wont see me 16:43 <+bridge> [ddnet] i am sure i will 16:44 <+bridge> [ddnet] i play full dyn too 16:44 <+bridge> [ddnet] eheh 16:44 <+bridge> [ddnet] im semi dyn 16:44 <+bridge> [ddnet] i know, u know me ingame xd 16:45 <+bridge> [ddnet] rly ? 16:45 <+bridge> [ddnet] yes 16:45 <+bridge> [ddnet] keks from alive 16:45 <+bridge> [ddnet] oh lol 16:45 <+bridge> [ddnet] i didnt know ๐Ÿ˜ฎ 16:45 <+bridge> [ddnet] ^^ 16:46 <+bridge> [ddnet] why diff name on discord then ๐Ÿค” ? 16:46 <+bridge> [ddnet] my discord name is not keks 16:46 <+bridge> [ddnet] i dunno who changed it 16:46 <+bridge> [ddnet] oh y, your discord tag name is Not Keks 18:00 <+bridge> [ddnet] bashtop bette 18:00 <+bridge> [ddnet] bashtop better 18:00 <+bridge> [ddnet] but htop clasic 18:00 <+bridge> [ddnet] but htop classic 18:01 <+bridge> [ddnet] i use kde system monitor 18:01 <+bridge> [ddnet] xd 18:01 <+bridge> [ddnet] this looks more like htop 18:04 <+bridge> [ddnet] i'll test tomorrow, btw how does the ddnet bot makes a difference between issue #1 and pr #1 ? 18:04 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/1 18:04 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/1 18:04 <+bridge> [ddnet] they never have the same id 18:05 <+bridge> [ddnet] issues and prs just increament 18:14 <+bridge> [ddnet] hum, should we force the use of extern? Not sure how it behaves for static class member 18:19 <+bridge> [ddnet] well apparently, doesn't make a difference for class members 18:24 <+bridge> [ddnet] is there a function in graphic to make contour for quad? 18:26 <+bridge> [ddnet] hum, should probably put it only in CComponent as it is inherited by all components classes 18:37 <+bridge> [ddnet] not really, you can place 2 quads above each other 18:37 <+bridge> [ddnet] we dont have stencil buffer support 18:37 <+bridge> [ddnet] else we could make epic gui stuff xddd 18:37 <+bridge> [ddnet] well, i need to use transparency too, thats the issue๐Ÿ˜ญ 18:38 <+bridge> [ddnet] then manually build a border around it ^^ 18:38 <+bridge> [ddnet] needs some math 18:38 <+bridge> [ddnet] but nothing is impossible 18:38 <+bridge> [ddnet] true:greenthing: