02:30 <+bridge> [ddnet] would it be possible to make a second emote wheel where you press shift twice to get into? 04:16 <+bridge> [ddnet] what you want to put into that second wheel? 04:21 <+bridge> [ddnet] ~~a HELP emote~~ 04:22 <+bridge> [ddnet] actually wait, 04:22 <+bridge> [ddnet] wouldn't that disrupt emote spam? 04:23 <+bridge> [ddnet] people spam emotes a lot, so having a second row activated by 2 shift clicks would spam 2 EMOTES and not just one 04:37 <+bridge> [ddnet] another way to add more emotes would be to let players choose which ones are on their wheel, I think most people don't use all the emotes anyway 05:09 <+bridge> [ddnet] this is actually a nice idea as well 05:09 <+bridge> [ddnet] my idea would be like 05:10 <+bridge> [ddnet] my idea would be like, for example, a emote that would say "fly" or something like that 05:10 <+bridge> [ddnet] to the other person 05:10 <+bridge> [ddnet] instead of chatting it 05:10 <+bridge> [ddnet] i think it would be cool xd 08:20 <+bridge> [ddnet] Or just bind another key to the second wheel 08:20 <+bridge> [ddnet] maybe but idk where I would put it 08:21 <+bridge> [ddnet] can someone give me the download link for all skins from the data discord 08:21 <+bridge> [ddnet] i want to see what kind of resolutions it contains 09:39 <+bridge> [ddnet] im making a game in rust, a match 3 like game 09:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/958993825475461150/unknown.png 09:39 <+bridge> [ddnet] xdd 09:46 <+bridge> [ddnet] auto chess teeworlds edition pls 09:51 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/958996939238703174/unknown.png 09:51 <+bridge> [ddnet] so colorful 09:52 <+bridge> [ddnet] @Not Keks > bevy_render::renderer: AdapterInfo { name: "AMD RADV DIMGREY_CAVEFISH", vendor: 4098, device: 29695, device_type: DiscreteGpu, backend: Vulkan } 09:52 <+bridge> [ddnet] vulkan out of the box ez 09:52 <+bridge> [ddnet] :greenthing: 09:53 <+bridge> [ddnet] nice vulkan everywhere 09:53 <+bridge> [ddnet] it also detects my gamepad 09:53 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/958997544380284998/unknown.png 09:53 <+bridge> [ddnet] xd 09:53 <+bridge> [ddnet] when new spec, so i can add 30k lines of code this time 09:54 <+bridge> [ddnet] or just add a native amd driver 09:54 <+bridge> [ddnet] inside ddnet 09:54 <+bridge> [ddnet] :justatest: 09:54 <+bridge> [ddnet] would be funny af 09:54 <+bridge> [ddnet] imagine beating RADV 09:54 <+bridge> [ddnet] i doubt its easy 09:54 <+bridge> [ddnet] but if u do the driver make it in rust 09:55 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/958998062901104660/unknown.png 09:56 <+bridge> [ddnet] :BASED: 09:59 <+bridge> [ddnet] yesterday i found a nice embedded scripting language for rust https://github.com/rhaiscript/rhai 09:59 <+bridge> [ddnet] looks pog 09:59 <+bridge> [ddnet] if u like making games with c++ + lua, this is similar, rust + rhai 09:59 <+bridge> [ddnet] but i prefer everything in c++ or rust 10:03 <+bridge> [ddnet] ikr, compiled languages just have this different feeling xd 10:04 <+bridge> [ddnet] one weakness of vulkan is, that it doesnt integrate into programming languages 10:04 <+bridge> [ddnet] if it e.g. could tell the driver certain information, e.g. what function calls to expect it would be even cooler xd 10:05 <+bridge> [ddnet] My new bet, in 20 years we have this 10:05 <+bridge> [ddnet] i wish stuff wasnt c dependent for drivers 10:05 <+bridge> [ddnet] or just make new stuff in rust 10:06 <+bridge> [ddnet] :greenthing: 10:06 <+bridge> [ddnet] we really need to rethink operating systems 10:06 <+bridge> [ddnet] ye 10:06 <+bridge> [ddnet] they shouldnt depend on one language 10:06 <+bridge> [ddnet] its just too annoying that all components are too far away from each others 10:06 <+bridge> [ddnet] cuz progress always strikes 10:06 <+bridge> [ddnet] and C is getting old 10:06 <+bridge> [ddnet] imagine not having first class utf8 support 10:06 <+bridge> [ddnet] rust creates trust 10:06 <+bridge> [ddnet] 10:06 <+bridge> [ddnet] and that's where i still see rusts biggest potential 10:06 <+bridge> [ddnet] yeah 10:07 <+bridge> [ddnet] you can easily audit rust code, just grep the keyword "unsafe" 10:07 <+bridge> [ddnet] the idiom is to make unsafe scopes as small as posible 10:07 <+bridge> [ddnet] and make safe abstractions on top 10:07 <+bridge> [ddnet] thus u lower the surface area 10:07 <+bridge> [ddnet] and you can still mathematically proof code that is unsafe 10:07 <+bridge> [ddnet] also what i love most about rust is fearless concurrency 10:07 <+bridge> [ddnet] its just so op 10:09 <+bridge> [ddnet] @Not Keks maybe soon we have rust in linux tree 10:09 <+bridge> [ddnet] and rust drivers become a reality 10:09 <+bridge> [ddnet] https://github.com/Rust-for-Linux 10:10 <+bridge> [ddnet] well lets say what that will bring in future 10:11 <+bridge> [ddnet] https://lwn.net/Articles/889183/ 10:11 <+bridge> [ddnet] linux kernel race 10:12 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959002214590971924/unknown.png 10:12 <+bridge> [ddnet] https://googleprojectzero.blogspot.com/2022/03/racing-against-clock-hitting-tiny.html 10:12 <+bridge> [ddnet] :justatest: 12:10 <+ChillerDragon> https://zillyhuhn.com/cs/.1648721431.png 12:10 <+ChillerDragon> omagawd ryo starring editor with emacs keybindings 12:11 <+bridge> [ddnet] he only reads rust xd 12:11 <+ChillerDragon> ikr 12:45 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959040770403352646/20220331_123933.jpg 12:45 <+bridge> [ddnet] Found a beautiful book 12:49 <+bridge> [ddnet] i cant wait for when someone makes TeeOS, a linux system where the entire gui looks like DDNet gui 12:51 <+ChillerDragon> I always forget where to get the predicted own position in the client i keep using ``m_pClient->m_Snap.m_pLocalCharacter->m_X`` which is off -.- send help 12:53 <+ChillerDragon> @Voxel can be done by writing an own kernel :D or just a gnome/kde icon and application theme 12:53 <+bridge> [ddnet] hehe nice 12:55 <+ChillerDragon> bug amogus design > teeworlds design 12:55 <+ChillerDragon> but* 12:57 <+bridge> [ddnet] uwuntu best 12:57 <+bridge> [ddnet] xd 12:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959043876826517554/unknown.png 12:58 <+bridge> [ddnet] uwu 12:58 <+ChillerDragon> https://zillyhuhn.com/OpenTube/videos/users/chiller/amogus-ux.mp4 12:58 <+ChillerDragon> amogus 12:58 <+bridge> [ddnet] LMFAO 12:58 <+bridge> [ddnet] looks better than our current xd 12:59 <+ChillerDragon> sus client buy the DVD on amazon today! 13:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959044428293636137/unknown.png 13:01 <+ChillerDragon> lol 13:01 <+ChillerDragon> https://zillyhuhn.com/cs/.1648724449.png 13:01 <+ChillerDragon> it also drops dead bodies on death but thats about it feature wise 13:01 <+bridge> [ddnet] photoshop 13:01 <+ChillerDragon> its a thing 13:02 <+ChillerDragon> https://zillyhuhn.com/OpenTube/videos/users/chiller/sus-body.mp4 13:03 <+bridge> [ddnet] xd 13:03 <+bridge> [ddnet] high quality feature 13:03 <+ChillerDragon> ikr its very community demanded 13:04 <+bridge> [ddnet] you know what i always wanted to do but never had the skill 13:04 <+bridge> [ddnet] on death, instead of small particles that spew out that fade away quickly, 13:04 <+bridge> [ddnet] every piece of the skin (body, feet, hands) fly out in random direction and dont fade out for like 3 seconds 13:05 <+ChillerDragon> thats half the edit i made 13:05 <+ChillerDragon> wait other way around 13:05 <+ChillerDragon> i halfly implemented that with the amogus bodies 13:06 <+bridge> [ddnet] lol nice 13:06 <+ChillerDragon> did u even watch the video? 13:06 <+bridge> [ddnet] yes 13:06 <+ChillerDragon> thats basically that :D 13:06 <+ChillerDragon> isnt it? 13:06 <+ChillerDragon> just instead of one bodie multiple parts and instead of amogus textures tw skins 13:06 <+bridge> [ddnet] i can try and quickly draw whats in my head 13:06 <+bridge> [ddnet] but yea thats half accurate 13:07 <+ChillerDragon> u know Siile 13:07 <+ChillerDragon> with 13:07 <+ChillerDragon> ee 13:07 <+ChillerDragon> ninnslash? 13:07 <+ChillerDragon> na idk what it was called 13:07 <+ChillerDragon> https://www.youtube.com/watch?v=TbwOYsz2RHs 13:07 <+ChillerDragon> thats tw based 13:09 <+bridge> [ddnet] ninslash is fun to play 13:09 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/959046800344498246/Screenshot_20220331-070908_ibisPaint_X.jpg 13:11 <+ChillerDragon> ye ye i get it 13:12 <+bridge> [ddnet] sus_body.mp4 is still funny af 13:43 <+ChillerDragon> Is drawing lines from the own tee to spikes considered illegal cheating? 13:44 <+ChillerDragon> https://user-images.githubusercontent.com/20344300/161047399-62a8f30b-ff69-4c5e-977c-5bd851e3d2bf.png 13:44 <+bridge> [ddnet] if you draw it with a pen on your monitor its fine 13:44 <+ChillerDragon> no automatically 13:44 <+ChillerDragon> https://user-images.githubusercontent.com/20344300/161047415-a35dd1be-e9a6-4c7f-bbd1-ab085085f74d.png 13:45 <+ChillerDragon> I wanna rush Back In Time 3 without knowing the map 13:46 <+ChillerDragon> but also i do not want to get life banned from ddnet and my points wiped and reported to the police 13:50 <+bridge> [ddnet] @Not Keks this on hn today https://www.theregister.com/2022/03/29/non_c_operating_systems/ 13:50 <+bridge> [ddnet] https://news.ycombinator.com/item?id=30851955 14:01 <+bridge> [ddnet] ez 14:01 <+bridge> [ddnet] c i just a protocol xd 14:18 <+bridge> [ddnet] Do you have to do anything special that you can rcon up down on a server ... ? 14:19 <+bridge> [ddnet] i just started a server, entered rocn password. And then wrote "down". In the terminal the command is also recognized "[2022-03-31 14:05:36][server]: ClientID=0 rcon='down" but nothing happens. 14:20 <+bridge> [ddnet] servertype needs to be testddr 14:20 <+bridge> [ddnet] a lol thanks 14:27 <+bridge> [ddnet] "TestDDraceNetwork" 14:27 <+bridge> [ddnet] seems only to work with a config file 😄 thank you 14:27 <+bridge> [ddnet] correct ^^ 15:04 <+bridge> [ddnet] <ᶰ°Konͧsti> Pls merge ur fng stats to the name Konsti 15:09 <+bridge> [ddnet] How can I know the /showall state on client side? 15:09 <+bridge> [ddnet] Is there a way to request it from the server? 15:09 <+bridge> [ddnet] Maybe without cluttering the chat if possibly 15:09 <+bridge> [ddnet] How can I know the /showall state on client side? 15:09 <+bridge> [ddnet] Is there a way to request it from the server? 15:09 <+bridge> [ddnet] Maybe without cluttering the chat if possible 15:30 <+bridge> [ddnet] done 15:46 <+bridge> [ddnet] if you find a better way to make this clearer, would be good. Maybe print a message with instructions on such commands? 15:46 <+bridge> [ddnet] you're not the first to run into this problem 16:15 <+bridge> [ddnet] xD, ok I write it down comes on my todo list xD 16:43 <+bridge> [ddnet] https://www.esa.int/Applications/Navigation/Turn_your_phone_into_a_space_monitoring_tool