00:05 <+bridge_> [ddnet] Alternative would be to make no jump display and only show how many jumps you have in total, and not show how many of them you have used up. 00:06 <+bridge_> [ddnet] Alternative would be to make no jump display and only show how many jumps you have in total, and not show how many of them you have used up. This information is already sent in CNetObj_DDNetCharacter. 00:14 <+bridge_> [ddnet] yeah, that sounds like the easiest solution for now 05:11 <+bridge_> [ddnet] ddnet doesnt launch after updating to 15.9.1 05:11 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954592928213389332/Screenshot_from_2022-03-19_14-10-15.png 06:08 <+bridge_> [ddnet] @watercolours забей на этот дднет учи уроки 06:12 <+bridge_> [ddnet] во первых, я на дистанте 06:12 <+bridge_> [ddnet] во вторых, у меня каникулы 06:12 <+bridge_> [ddnet] в третьих, хYйня рофл, переделывай 07:55 <+bridge_> [ddnet] your file explorer doesn't support PIE executable. 07:55 <+bridge_> [ddnet] - You can either use nightly https://ddnet.tw/downloads/DDNet-nightly-linux_x86_64.tar.xz 07:55 <+bridge_> [ddnet] - or just start it from terminal for now, next version will fix it 08:57 <+bridge_> [ddnet] Is it possible to make a server vote execute a script? 09:37 <+bridge_> [ddnet] just try it out xd 10:06 <+bridge_> [ddnet] I tried doing exec script.bat it didn't really work 10:07 <+bridge_> [ddnet] is there some way to do it without editing the server code? 10:07 <+bridge_> [ddnet] Only way I could think of is external tools monitoring the logs if a vote was called 10:07 <+bridge_> [ddnet] exec only executes teeworlds Config files 10:08 <+bridge_> [ddnet] ah you mean a system script, thought a tw script xD 10:10 <+bridge_> [ddnet] the script could connect to the server and execute on vote 10:10 <+bridge_> [ddnet] (on a specific vote) 10:12 <+bridge_> [ddnet] hmm 10:13 <+bridge_> [ddnet] but then I need to launch the script and the server? 10:20 <+bridge_> [ddnet] maybe I just try to edit the server code 10:37 <+bridge_> [ddnet] .bat scripts :monkalaugh: 10:42 <+bridge_> [ddnet] maybe I'll just try to edit the server code 10:43 <+bridge_> [ddnet] Idk jupstar said "just try it" I was just testing 10:44 <+bridge_> [ddnet] If effort or complexity is holding you back from editing the code give it a try it’s not hard 10:50 <+bridge_> [ddnet] [FOR HIRE] [REMOTE] [FULL TIME] [FULL-STACK] [BLOCKCHAIN] 10:50 <+bridge_> [ddnet] Hello There, 10:50 <+bridge_> [ddnet] I enjoy working with clients to help discover what they need and create the best solution. Quality, budget, and meeting deadlines are what I strive for, making the best impression with a finished product for each client. I really enjoy this type of work, as I make new and awesome projects come to life for clients with a dream.WHY ME 10:50 <+bridge_> [ddnet] ● Experience more than 7 years in "Web / Mobile Development / Desktop Application" 10:50 <+bridge_> [ddnet] ● Creative Idea. 10:50 <+bridge_> [ddnet] ● Time is money and I don't want to waste your and also mine. 10:50 <+bridge_> [ddnet] ● Full availability. 10:51 <+bridge_> [ddnet] ● Free of charge consultation. 10:51 <+bridge_> [ddnet] ● AWS, Bluehost, GoDaddy, Firebase and DreamHost experiences 10:51 <+bridge_> [ddnet] I am proficient in web technologies, concepts, programming languages, and development tools\: 10:51 <+bridge_> [ddnet] 10:51 <+bridge_> [ddnet] ✅ React, Angular, Vue, Next.js, Nuxt.js, 10:51 <+bridge_> [ddnet] ✅ Nest.js, Express, Strapi 10:51 <+bridge_> [ddnet] ✅ MongoDB, MySQL, Firebase, PostgreSQL 10:51 <+bridge_> [ddnet] ✅ PHP, Laravel, Codeigniter 10:51 <+bridge_> [ddnet] ✅ WordPress, Shopify, Magento, Opencast 10:51 <+bridge_> [ddnet] ✅ PHP, Laravel, Codeigniter 10:51 <+bridge_> [ddnet] ✅ HTML5, CSS and Sass 10:51 <+bridge_> [ddnet] ✅ Electron.js 10:51 <+bridge_> [ddnet] ✅ React Native, Expo, Flutter, Ionic 10:51 <+bridge_> [ddnet] ✅ Solidity, Solana, web3, RustWhatsApp\: +79898698818 10:51 <+bridge_> [ddnet] Telegram\: https://t.me/wholespace1Thanks Regarding 10:53 <+bridge_> [ddnet] @deen spam 10:54 <+bridge_> [ddnet] lol never seen someone advertise like that 10:55 <+bridge_> [ddnet] 😮 he said blockchain 10:55 <+bridge_> [ddnet] :poggers: :poggers: 10:55 <+bridge_> [ddnet] lol his telegram name does not exist 10:59 <+bridge_> [ddnet] you can also ping me for matrix spam 11:18 <+bridge_> [ddnet] lol, spamming in #developer to hire developers 11:19 <+bridge_> [ddnet] ah, someone looking for a job 11:27 <+bridge_> [ddnet] opinions? 11:27 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954687507784687656/screenshot_2022-03-19_11-25-32.png 11:27 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954687508229263380/screenshot_2022-03-19_11-26-51.png 11:28 <+bridge_> [ddnet] first is icon font, so also resolution indepentent 11:33 <+bridge_> [ddnet] Looks nice 11:33 <+bridge_> [ddnet] Both of them 11:34 <+bridge_> [ddnet] xd the 2nd is the current 11:35 <+bridge_> [ddnet] First is better 11:35 <+bridge_> [ddnet] one like this (static) is even better 11:35 <+bridge_> [ddnet] https://media.tenor.com/images/8654397bdc3b7f6bd2551a813d21ad43/tenor.gif 11:36 <+bridge_> [ddnet] xd 11:36 <+bridge_> [ddnet] @Not Keks i like it 11:50 <+bridge_> [ddnet] @Not Keks what's the vulkan status? Should we wait for it for ddnet 16? 11:51 <+bridge_> [ddnet] i'd say its ready for a experimental merge 11:51 <+bridge_> [ddnet] 11:51 <+bridge_> [ddnet] just needs windows libs 11:51 <+bridge_> [ddnet] I wanted to release it, but also wanted to get the tutorial join code in 11:52 <+bridge_> [ddnet] windows libs I need to build? 11:52 <+bridge_> [ddnet] i'd download them, wait i wrote everything in the pr 11:52 <+bridge_> [ddnet] ok 11:52 <+bridge_> [ddnet] https://github.com/ddnet/ddnet/pull/4687#issuecomment-1036242347 11:53 <+bridge_> [ddnet] if we dont add the glslangvalidator, we (for now) dont allow building with VS in the CI, bcs it needs the vulkan SDK 11:54 <+bridge_> [ddnet] i dunno if you want to add executables inside the ddnet-libs, would be kinda strange probs 😄 11:55 <+bridge_> [ddnet] a bit strange, but they are kind of tools that we need to build, so could argue that it's ok 11:55 <+bridge_> [ddnet] ok, it should also be in the SDK 12:06 <+bridge_> [ddnet] @Not Keks the sdk vulkan-1.lib is only for x86-64? 12:07 <+bridge_> [ddnet] not sure how .lib files work 12:07 <+bridge_> [ddnet] yeah possible, we only build vulkan support for 64bit anyway 12:08 <+bridge_> [ddnet] ok 12:08 <+bridge_> [ddnet] then I'll remove the x86 files 12:08 <+bridge_> [ddnet] seems kind of weird to mix 32bit with modern tech anyway 😄 12:10 <+bridge_> [ddnet] and always makes problems ^^ 12:13 <+bridge_> [ddnet] btw no idea what exactly you have to add for macos, but in worst case we can also disable it for now (moltenvk or smth) 12:13 <+bridge_> [ddnet] it didn't add performance there for now, right? 12:13 <+bridge_> [ddnet] I think disabling is fine, it's only 1% of players and still requires another translation layer 12:14 <+bridge_> [ddnet] the problem was that we couldnt even test it 12:14 <+bridge_> [ddnet] bcs the FPS were capped 12:15 <+bridge_> [ddnet] right 12:15 <+bridge_> [ddnet] still not fixed: https://github.com/KhronosGroup/MoltenVK/issues/1407 12:15 <+bridge_> [ddnet] Gaming on macOS is such a niche anyway, it's fine to focus on Windows and Linux 12:16 <+bridge_> [ddnet] sdl2 will probably remove old mouse mode 12:16 <+bridge_> [ddnet] yeah 😄 12:16 <+bridge_> [ddnet] which we are still using? 12:16 <+bridge_> [ddnet] no but there is a option 12:16 <+bridge_> [ddnet] we dont use it, but have an option for it 12:16 <+bridge_> [ddnet] to enable it 12:17 <+bridge_> [ddnet] Hm, if they do remove that we might have some trouble as iirc there are a few good players that use it 12:17 <+bridge_> [ddnet] bad for them xd 12:17 <+bridge_> [ddnet] Might have to just stop updating sdl2 12:17 <+bridge_> [ddnet] ye bad f or them xd 12:18 <+bridge_> [ddnet] im against not updating 12:18 <+bridge_> [ddnet] they can get used to it 12:18 <+bridge_> [ddnet] Old mouse mode look shit anyway:pepeH: 12:18 <+bridge_> [ddnet] Clearly the only solution is for us to fork sdl2 and maintain it ourselves 😄 12:18 <+bridge_> [ddnet] yeah we cannot do that, there are potential security problems 12:18 <+bridge_> [ddnet] xd 12:18 <+bridge_> [ddnet] They can but they won't, Konsti sticks to ddnet 9 ffs 12:18 <+bridge_> [ddnet] then just ignore him 12:18 <+bridge_> [ddnet] yeah sdl2 and opengl and soon™️ vulkan, that always make problem for us xD 12:19 <+bridge_> [ddnet] VK atleast gives them bigger numbers, which is always better 12:19 <+bridge_> [ddnet] konsti will find a way to say vulkan sucks 12:19 <+bridge_> [ddnet] You can always ask around how many people are actually using that setting 12:20 <+bridge_> [ddnet] konsti is on linux 12:20 <+bridge_> [ddnet] i think he will be fine 😄 12:21 <+bridge_> [ddnet] I wanted to spend like an hour fixing some small issues yesterday, instead I spent an hour trying to get it compiling on macOS again :/ 12:22 <+bridge_> [ddnet] on vm it works quite ez 12:22 <+bridge_> [ddnet] since macos has a packet manager xd 12:22 <+bridge_> [ddnet] I'm considering just reinstalling macOS at this point rather than trying massage cmake into working properly with my dual sdk environment and give up on testing the official release sdk level 12:23 <+bridge_> [ddnet] (the worst package manager ever designed, but yeah it does atleast have one) 12:23 <+bridge_> [ddnet] ^^ 12:24 <+bridge_> [ddnet] Did you hear windows also got one btw? 12:24 <+bridge_> [ddnet] windows store or what xd 12:24 <+bridge_> [ddnet] i think there is conan, some python packet manager, and cross plattform 12:24 <+bridge_> [ddnet] its used by a few projects 12:24 <+bridge_> [ddnet] winget 12:24 <+bridge_> [ddnet] its annoying, but it works xd 12:25 <+bridge_> [ddnet] It's for actual applications even. You can do `winget install spotify` and it just works 😛 12:26 <+bridge_> [ddnet] nice ^^ 12:26 <+bridge_> [ddnet] They still use the same normal underlying installer, so it's not perfect, can't track files and which package they belong to, but it's still an improvement imo 12:44 <+bridge_> [ddnet] pylint looks into ddnet-libs 12:45 <+bridge_> [ddnet] can somebody help xd 12:48 <+bridge_> [ddnet] sure, I'll add an exclude 13:24 <+bridge_> [ddnet] #4747 is the one you want to include in ddnet16? 13:24 <+bridge_> [ddnet] https://github.com/ddnet/ddnet/pull/4747 13:48 <+bridge_> [ddnet] what about [chocolatey]("https://chocolatey.org")? 13:48 <+bridge_> [ddnet] what about [chocolatey](https://chocolatey.org) 13:49 <+bridge_> [ddnet] Haven't actually used it. Only heard of it 13:49 <+bridge_> [ddnet] packages are not up to date, i have the impression 13:49 <+bridge_> [ddnet] Is it any good in your experience? Does it differ from winget as in maybe actually managing the filesystem fallout of the installers? 13:51 <+bridge_> [ddnet] Didn't use it, since it's not a comparison to eg `pacman` where you have all thepackages. It just does not cover enough and is not maintained with up to date packages. But I didn't really use it. Seems to work for some people. I just go on ddnet.tw download the folder and start the exe out of it ^^ 13:52 <+bridge_> [ddnet] i used choco 13:52 <+bridge_> [ddnet] but only to install python 13:52 <+bridge_> [ddnet] and nodejs 13:52 <+bridge_> [ddnet] it has teeworlds i think, but not ddnet 13:52 <+bridge_> [ddnet] winget is on windows 11 right 13:52 <+bridge_> [ddnet] i refuse to use a OS that puts ads in a file browser 13:53 <+bridge_> [ddnet] https://www.zdnet.com/article/microsoft-accidentally-reveals-ads-may-be-coming-to-the-windows-11-file-explorer/ 13:53 <+bridge_> [ddnet] All these options seem to lack what I like about most linux pkg managers. They don't manage the filesystem, they don't provide a coherent set (they don't bother with dependencies at all), and they don't bother with updates being shipped through that channel at all 13:53 <+bridge_> [ddnet] well i only use windows for gaming anyway 13:53 <+bridge_> [ddnet] windows filesystem sux anyway 13:53 <+bridge_> [ddnet] They are mostly cli interfaces to download and run an installer 14:10 <+bridge_> [ddnet] Windows can be fun, at least I am trying this out atm: https://github.com/Awesome-Windows/Awesome#productivity 14:45 <+bridge_> [ddnet] some msvc specialist here? 14:46 <+bridge_> [ddnet] the CI outputs very useful information: 14:46 <+bridge_> [ddnet] `Error copying file "D:/a/ddnet/ddnet/release/data/shader/vulkan/prim.frag.spv" to "pack_DDNet-15.9.1-win64_zip/DDNet-15.9.1-win64/data/shader/vulkan/prim.frag.spv".` 14:46 <+bridge_> [ddnet] no info why it happens or anything, and linux also works xd 14:47 <+bridge_> [ddnet] maybe bcs it wants backslashes xd 14:47 <+bridge_> [ddnet] D:\\ 14:47 <+bridge_> [ddnet] Ah yes, "Error" is my favourite 14:47 <+bridge_> [ddnet] Can you give me any more details about it? No, just "Error" 14:47 <+bridge_> [ddnet] thats the point 14:47 <+bridge_> [ddnet] i dont get anything xd 14:49 <+bridge_> [ddnet] I know, not your fault, it's windows just being useless 14:50 <+bridge_> [ddnet] guess i have to switch to windows xd 14:50 <+bridge_> [ddnet] ci is just too slow 15:03 <+bridge_> [ddnet] source file not found xd 15:03 <+bridge_> [ddnet] could have added that information xd 15:45 <+bridge_> [ddnet] yes 16:29 <+bridge_> [ddnet] who ever changed how tune zones are predicted 16:29 <+bridge_> [ddnet] i hate you 16:30 <+bridge_> [ddnet] they are predicted in first place now xd 16:31 <+bridge_> [ddnet] bad 16:31 <+bridge_> [ddnet] you should explain why 16:31 <+bridge_> [ddnet] else the developer who did it doesnt know what u want 16:31 <+bridge_> [ddnet] but why do i have to see what happens in the tuned area if im not in it ? 16:32 <+bridge_> [ddnet] doesnt that make sense? XD 16:32 <+bridge_> [ddnet] just bcs u arent in, doesnt mean the entity isnt in it 16:32 <+bridge_> [ddnet] ye i know =P well its not that important anyway it only ruined a little thing for me thats all 16:33 <+bridge_> [ddnet] ok^^ 18:58 <+bridge_> [ddnet] font awesome even has a rust icon xd 18:58 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954801006498160730/unknown.png 19:00 <+bridge_> [ddnet] why wouldnt it 19:00 <+bridge_> [ddnet] doesnt it have python cpp etc 19:00 <+bridge_> [ddnet] cpp not 19:01 <+bridge_> [ddnet] i guess cuz cpp doesnt have a oficial logo 19:01 <+bridge_> [ddnet] https://de.wikipedia.org/wiki/Datei:ISO_C%2B%2B_Logo.svg 19:01 <+bridge_> [ddnet] i dont think its oficial 19:02 <+bridge_> [ddnet] "Logo endorsed by Standard C++" 19:02 <+bridge_> [ddnet] iso sounds pretty official to me xd 19:02 <+bridge_> [ddnet] hm well 19:02 <+bridge_> [ddnet] its just endorsed 19:02 <+bridge_> [ddnet] by a standard 19:02 <+bridge_> [ddnet] python has the python foundation 19:02 <+bridge_> [ddnet] rust has the rust foundation 19:04 <+bridge_> [ddnet] defs impresive how much shit they have xD 19:05 <+bridge_> [ddnet] could almost make a game just with all these logos 19:55 <+bridge_> [ddnet] C++ has wg21 and ISO 😛 19:55 <+bridge_> [ddnet] Sadge 20:21 <+bridge_> [ddnet] dear DDNet developers. 20:21 <+bridge_> [ddnet] I have very important question for you today: 20:21 <+bridge_> [ddnet] dear DDNet developers. 20:21 <+bridge_> [ddnet] I have very important question for you today: 20:21 <+bridge_> [ddnet] - why is BeeTee named alien? 20:21 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954822041486385162/unknown.png 20:22 <+bridge_> [ddnet] Greetings, Daro 20:22 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954822041486385162/unknown.png 20:26 <+bridge_> [ddnet] dear @RadziSzop guy, 20:26 <+bridge_> [ddnet] no u 20:26 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954823128889057362/Alien_Hominid_cover.png 20:27 <+bridge_> [ddnet] it's bee 20:27 <+bridge_> [ddnet] bruh 20:28 <+bridge_> [ddnet] i even added wings 20:28 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954823787185061929/unknown.png 20:30 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954824101145489448/aAGEQZL_460svav1.mp4 20:52 <+bridge_> [ddnet] https://www.reddit.com/r/ProgrammerHumor/comments/thriep/can_you_build_it_from_trash/ 20:53 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/954829897682026496/unknown.png 23:17 <+bridge_> [ddnet] :Celebrate: 23:23 <+bridge_> [ddnet] .