00:25 <+bridge_> [ddnet] I would but i'm a web developer 00:26 <+bridge_> [ddnet] i cant understand c++ 07:25 <+bridge_> [ddnet] c++ isn’t too different from most of the web languages. The code reads mostly the same 07:57 <+bridge_> [ddnet] thats simply not true 07:57 <+bridge_> [ddnet] but not an excuse being "web dev" to not learn more 08:33 <+bridge_> [ddnet] So i have a huge problem and i cant find why. When i move my mouse my fps drops on a HUGE amount. Like from 3000 to under 100 08:34 <+bridge_> [ddnet] So i have a huge problem and i cant find why. When i move my mouse my fps drops on a HUGE amount. Like from 3000 to under 100 08:34 <+bridge_> [ddnet] Then i updated my graphics driver now i dont even get 1k fps anymore and fps still drops when i move my mouse 08:34 <+bridge_> [ddnet] dont move ur mouse then :troll: 08:34 <+bridge_> [ddnet] :justatest: 08:35 <+bridge_> [ddnet] @HappyFray does trying fullscreen help 08:35 <+bridge_> [ddnet] if u play on borderless 08:35 <+bridge_> [ddnet] i dont know what could cause this tho 08:35 <+bridge_> [ddnet] maybe @Not Keks knows 08:35 <+bridge_> [ddnet] i play on borderless but doesnt help sadly :c 08:35 <+bridge_> [ddnet] @Not Keks nice pfp btw 08:36 <+bridge_> [ddnet] @HappyFray try an older version 08:36 <+bridge_> [ddnet] or nightly 08:36 <+bridge_> [ddnet] i play on nightly. 08:36 <+bridge_> [ddnet] ah 08:36 <+bridge_> [ddnet] try the latest stable 08:37 <+bridge_> [ddnet] maybe its a bug in nightly 08:37 <+bridge_> [ddnet] what does gfx_opengl_major say btw 08:37 <+bridge_> [ddnet] on nightly 08:40 <+bridge_> [ddnet] same on latest release 08:40 <+bridge_> [ddnet] on latest gfx_opengl_major = 1 08:40 <+bridge_> [ddnet] on night same 08:40 <+bridge_> [ddnet] same on latest release 08:40 <+bridge_> [ddnet] on latest gfx_opengl_major = 1 08:40 <+bridge_> [ddnet] on nightly same 08:40 <+bridge_> [ddnet] oh 08:40 <+bridge_> [ddnet] is ur pc rly old? 08:40 <+bridge_> [ddnet] no it just happened yesterday like i played and it started to happen 08:40 <+bridge_> [ddnet] try setting 08:40 <+bridge_> [ddnet] gfx_opengl_major 3 08:40 <+bridge_> [ddnet] only in ddnet or in other games too 08:41 <+bridge_> [ddnet] didnt fixed 08:41 <+bridge_> [ddnet] but did u retart 08:41 <+bridge_> [ddnet] uhm good question i try 08:41 <+bridge_> [ddnet] restart 08:41 <+bridge_> [ddnet] a lot. 08:41 <+bridge_> [ddnet] with the new setting 08:41 <+bridge_> [ddnet] ok 08:41 <+bridge_> [ddnet] im out of ideas 08:47 <+bridge_> [ddnet] only ddnet i tried at the new game aperture desk job and on minecraft 08:50 <+bridge_> [ddnet] thats how it looks like 08:50 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951748950405288007/2022-03-11_08-49-27.mp4 08:50 <+bridge_> [ddnet] i capped at 300 fps that you can see better. 10:06 <+ChillerDragon> ryo you mentioned once that you use a youtube-dl fork. Why is that? 10:08 <+bridge_> [ddnet] yt-dlp is better 10:10 <+bridge_> [ddnet] I think the backstory was that youtube-dl development slowed down and PRs were not merged as much 10:10 <+bridge_> [ddnet] I had some videos that didn't work in youtube-dl, so that's why I switched 10:56 <+bridge_> [ddnet] this 10:56 <+bridge_> [ddnet] https://github.com/yt-dlp/yt-dlp 10:57 <+bridge_> [ddnet] Hm always sad to see proects split up. But I guess not merging prs is an issue. 11:57 <+bridge_> [ddnet] https://cxx.rs/ 11:57 <+bridge_> [ddnet] we can use this to begin ddnet migration to rust 11:57 <+bridge_> [ddnet] :monkalaugh: 11:57 <+bridge_> [ddnet] https://news.ycombinator.com/item?id=30627495 12:02 <+bridge_> [ddnet] Wait, DDNet is being written in Rust? 12:02 <+bridge_> [ddnet] Wait, DDNet is being rewritten in Rust? 12:13 <+bridge_> [ddnet] no im joking 12:17 <+bridge_> [ddnet] @Patiga i made a pr to ur twmap tool 12:18 <+bridge_> [ddnet] its mainly to update its deps and fix some deprecated stuff 12:18 <+bridge_> [ddnet] i recommend u use in the future 12:18 <+bridge_> [ddnet] makes it easier to keep track 12:26 <+bridge_> [ddnet] my tool that parses the http masters showed this lmao 12:26 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951803183024447528/unknown.png 12:26 <+bridge_> [ddnet] poop emoji 12:30 <+bridge_> [ddnet] merged, thanks! 13:55 <+bridge_> [ddnet] i have a qol suggestion what about showing teams in server browser? 14:05 <+bridge_> [ddnet] @Patiga does twmap allow creating a new map? 14:05 <+bridge_> [ddnet] as in starting from nothing 14:06 <+bridge_> [ddnet] i want to try to learn some maze gen algorithms with it xd 14:07 <+bridge_> [ddnet] i guess creating a TwMap struct from scratch 14:07 <+bridge_> [ddnet] 14:07 <+bridge_> [ddnet] i should have looked more 14:07 <+bridge_> [ddnet] found it 14:07 <+bridge_> [ddnet] xd 14:14 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951830598647955456/unknown.png 14:15 <+bridge_> [ddnet] epic 14:15 <+bridge_> [ddnet] if ur using rust and want even better error reporting i recommend 14:19 <+bridge_> [ddnet] @Patiga i know this lib is probs was not initially meant for this but here is a nitpick: 14:19 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951831824156459089/unknown.png 14:20 <+bridge_> [ddnet] this assumes there is always a physics group 14:20 <+bridge_> [ddnet] and it shouldnt unwrap the result 14:20 <+bridge_> [ddnet] its not rusty :feelsbadman: 14:20 <+bridge_> [ddnet] (i know i need to add a physics group) 14:20 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951832005543362651/unknown.png 14:22 <+bridge_> [ddnet] many of the functions on the map require that the map is 'valid'. this function is really small tho, feel free to do a merge request 14:22 <+bridge_> [ddnet] but the library should then report an error when the map is invalid no? 14:23 <+bridge_> [ddnet] i see you have thiserror as a dep already 14:23 <+bridge_> [ddnet] creating a enum for such common errors should be easy 14:24 <+bridge_> [ddnet] i can try to do it 14:24 <+bridge_> [ddnet] usually library code that contains lot of unwrap is seen as bad 14:24 <+bridge_> [ddnet] I think this one can just return an option, no? 14:24 <+bridge_> [ddnet] yea 14:24 <+bridge_> [ddnet] find() already returns a option 14:24 <+bridge_> [ddnet] yup 14:26 <+bridge_> [ddnet] > panic!("Data is still compressed, reference unwrap unsuccessful") 14:26 <+bridge_> [ddnet] these panics should also be errors 14:28 <+bridge_> [ddnet] why? that is basically the same as the `unwrap` methods on options 14:28 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951833958595854366/unknown.png 14:28 <+bridge_> [ddnet] you should try to never panic in library 14:28 <+bridge_> [ddnet] its not recoverable from the user side unless using catch_unwind 14:28 <+bridge_> [ddnet] which no one should ever do 14:29 <+bridge_> [ddnet] you are using the library incorrectly if you get that panic 14:29 <+bridge_> [ddnet] you should not be able to use the library incorrectly 14:29 <+bridge_> [ddnet] or even if u do it incorrectly u shouldnt get a panic 14:29 <+bridge_> [ddnet] but I don't see how a user of this library would want to match against that error. if that person matches that error then something is wrong 14:29 <+bridge_> [ddnet] rust is scary 14:30 <+bridge_> [ddnet] and he can find it out with an error 14:30 <+bridge_> [ddnet] and if that person would just not match the error and do unwrap on the error then its not much use 14:30 <+bridge_> [ddnet] @Patiga u just dont match that error 14:30 <+bridge_> [ddnet] yea 14:30 <+bridge_> [ddnet] its rly common to do main() -> Result 14:30 <+bridge_> [ddnet] u can unwrap the error in main with ? 14:30 <+bridge_> [ddnet] and it will report it (and end the app) 14:30 <+bridge_> [ddnet] this is how its done 14:30 <+bridge_> [ddnet] not with panics usually 14:30 <+bridge_> [ddnet] so the user has way more control 14:31 <+bridge_> [ddnet] yo the function is literally called `unwrap`, you can match the enum yourself if you want 14:31 <+bridge_> [ddnet] this is what i did in my app, i unwraped at main an error i didnt want to match cuz its unrecoverable for me 14:31 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951834761792458752/unknown.png 14:31 <+bridge_> [ddnet] same as with `option`, no? 14:31 <+bridge_> [ddnet] but that doesnt mean a panic should be there 14:31 <+bridge_> [ddnet] why not? 14:32 <+bridge_> [ddnet] its an `unwrap` method, the programmer is at fault if used incorrectly 14:32 <+bridge_> [ddnet] https://doc.rust-lang.org/book/ch09-03-to-panic-or-not-to-panic.html 14:32 <+bridge_> [ddnet] well maybe for that method yes i guess 14:32 <+bridge_> [ddnet] still i dont like that design 14:33 <+bridge_> [ddnet] you could write a `get` method that returns an option or smth, but returning an option/error on an `unwrap` method seems silly to me 14:45 <+bridge_> [ddnet] @Patiga since this struct has 2 members that are not visible outside its impossible to create them from an external crate sadly 14:45 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951838298257625168/unknown.png 14:47 <+bridge_> [ddnet] > error: cannot construct `twmap::GameTile` with struct literal syntax due to inaccessible fields 14:50 <+bridge_> [ddnet] (you can keep those private by providing and alt way to create this struct e.g a new() methid 14:52 <+bridge_> [ddnet] Im sry if im annoying :feelsbadman: 14:52 <+bridge_> [ddnet] Damn mobile doest render the emoji 14:57 <+bridge_> [ddnet] you could try the `GameTile::new` function ^^ 15:04 <+bridge_> [ddnet] :justatest: 15:04 <+bridge_> [ddnet] My autocomplete didnt show it 15:05 <+bridge_> [ddnet] Ill check later 16:22 <+bridge_> [ddnet] :PES2_FrenchThink: 16:37 <+bridge_> [ddnet] no, you didnt say install arch yet 16:40 <+bridge_> [ddnet] tried clean config? 16:40 <+bridge_> [ddnet] 16:40 <+bridge_> [ddnet] tried fullscreen? 16:40 <+bridge_> [ddnet] 16:41 <+bridge_> [ddnet] laptop? does f1 purple text mention the GPU you want to actually use? 16:41 <+bridge_> [ddnet] 16:41 <+bridge_> [ddnet] pc on high performance? 16:41 <+bridge_> [ddnet] 16:41 <+bridge_> [ddnet] tried downgrade the GPU driver(if there was an update)? 17:23 <+bridge_> [ddnet] ok like i played and it happened out of nowhere. I tried every of that except downgrade. I tried upgrade driver actually. instead of downgrade 17:23 <+bridge_> [ddnet] Im not playing on laptop and i dont have a bad pc 17:24 <+bridge_> [ddnet] when you restarted, did you shutdown and turned on again 17:24 <+bridge_> [ddnet] or actual restart? 17:25 <+bridge_> [ddnet] in windows there is a difference in: 17:25 <+bridge_> [ddnet] **right click** windows icon 17:25 <+bridge_> [ddnet] restart 17:25 <+bridge_> [ddnet] 17:25 <+bridge_> [ddnet] and **open over windows icon** 17:25 <+bridge_> [ddnet] restart 17:25 <+bridge_> [ddnet] the first also cleans the windows caches 17:26 <+bridge_> [ddnet] https://social.technet.microsoft.com/Forums/getfile/952896 17:42 <+bridge_> [ddnet] @HappyFray make sure there are no other windows open in the background to prevent desktop system trying to grab mouse to the hidden windows 17:43 <+bridge_> [ddnet] for instance, i know discord window makes me lag if it stays open 17:44 <+bridge_> [ddnet] both dont works and i also restarted with cmd shutdown /r 17:44 <+bridge_> [ddnet] i already tried to kill every process except needed 17:47 <+bridge_> [ddnet] maybe you can try system restoration 17:47 <+bridge_> [ddnet] i guess thats the moment to install linux 17:47 <+bridge_> [ddnet] maybe xD 17:48 <+bridge_> [ddnet] no but srsly.. either you did smth 17:48 <+bridge_> [ddnet] 17:48 <+bridge_> [ddnet] or your hardware somehow degraded xd 17:48 <+bridge_> [ddnet] yeah, its possible that some part just broke out 17:49 <+bridge_> [ddnet] Does alt+F4 clean the cachés? 17:49 <+bridge_> [ddnet] mhh his disk was full, maybe demo recording caused it 17:49 <+bridge_> [ddnet] Does alt+F4 clean the caches ? 17:50 <+bridge_> [ddnet] i dunno, i just read an article a few years ago that restart != restart xD 17:50 <+bridge_> [ddnet] Windows sux 17:50 <+bridge_> [ddnet] 😂 17:51 <+bridge_> [ddnet] https://www.howtogeek.com/349114/shutting-down-doesnt-fully-shut-down-windows-10-but-restarting-it-does/ 17:51 <+bridge_> [ddnet] lol no idea why that picture poped up 17:52 <+bridge_> [ddnet] `shutdown /s /f /t 0` 17:52 <+bridge_> [ddnet] 17:52 <+bridge_> [ddnet] xd 17:52 <+bridge_> [ddnet] lets spam all available options and lets go 17:54 <+bridge_> [ddnet] well 17:54 <+bridge_> [ddnet] fuck it lets go 17:59 <+bridge_> [ddnet] nope. I even tried disable fastboot and stuff so its really a full restart ^^ 18:00 <+bridge_> [ddnet] ok, well i dunno if there still is smth that can help 18:00 <+bridge_> [ddnet] 18:00 <+bridge_> [ddnet] maybe move your auto demos into a dir "old_auto" or smth 18:00 <+bridge_> [ddnet] 18:01 <+bridge_> [ddnet] maybe windows struggles opening the file to write 18:01 <+bridge_> [ddnet] maybe rename you whole Teeworlds config dir to Teeworlds2 18:01 <+bridge_> [ddnet] ok sure. I now download a fully new client aswell from website. 18:01 <+bridge_> [ddnet] alright 18:02 <+bridge_> [ddnet] the best is that this would prob fix it 18:04 <+bridge_> [ddnet] @HappyFray what GPU are you using? 18:04 <+bridge_> [ddnet] 160 18:04 <+bridge_> [ddnet] 1060 18:06 <+bridge_> [ddnet] i mean it got better now it doesnt drop below 100 anymore. while moving mouse. without moving mouse 4 digit fps counter 18:06 <+bridge_> [ddnet] <- soon™️ 18:06 <+bridge_> [ddnet] ah nvm now its getting worse again. 18:07 <+bridge_> [ddnet] tried a different USB port for the mouse 18:07 <+bridge_> [ddnet] nope wait 18:07 <+bridge_> [ddnet] maybe there is smth really wrong with your motherboard xD 18:07 <+bridge_> [ddnet] @HappyFray Are you running on Windows 11? 18:08 <+bridge_> [ddnet] no 18:08 <+bridge_> [ddnet] not supported for 1600x 18:09 <+bridge_> [ddnet] tried 4 different. usb 3.1 usb 3.0 usb 2.0 and front usb 18:09 <+bridge_> [ddnet] tried 4 different. usb 3.1 usb 3.0 usb 2.0 and front usb 18:09 <+bridge_> [ddnet] still no change 18:09 <+bridge_> [ddnet] tried 3 different. usb 3.0 usb 2.0 and front usb 18:09 <+bridge_> [ddnet] still no change 18:09 <+bridge_> [ddnet] @HappyFray on what OS are you running? 18:09 <+bridge_> [ddnet] win 10 18:11 <+bridge_> [ddnet] enabling modern opengl doesnt help? 18:11 <+bridge_> [ddnet] can you try in recovery mode? 18:11 <+bridge_> [ddnet] and restarting the client 18:11 <+bridge_> [ddnet] even with gl1 his pc should render this shitty game at over 1k fps xd 18:12 <+bridge_> [ddnet] recovery mode? i mean sure i can try 18:12 <+bridge_> [ddnet] it does i have highest peaks at around 3-4k 18:12 <+bridge_> [ddnet] just if i move my mouse . its lower 2 digit 18:12 <+bridge_> [ddnet] how much free space your disk have? 18:12 <+bridge_> [ddnet] tried that hours ago 18:13 <+bridge_> [ddnet] overall around 2TB 18:13 <+bridge_> [ddnet] on my systemdrive its around 200GB atm. Game is installed on systemdrive aswell 18:13 <+bridge_> [ddnet] overall around 2TB 18:13 <+bridge_> [ddnet] on my systemdrive its exactly 162GB atm. Game is installed on systemdrive aswell 18:15 <+bridge_> [ddnet] main reason is that youtube-dl is capped at around 60kb/s for me, while yt-dlp use full bandwidth. One technical difference is that yt-dlp emulates android browser agent which seems to have less limitation from youtube 18:16 <+bridge_> [ddnet] i dunno how it relates to mouse movement, but i defs read some "horror" stories about input lag and motherboards (tho i never experienced them xd) 18:16 <+bridge_> [ddnet] I'd really try to unplug anything that isnt important (and maybe change mouse if you or your brother/family has one) 18:17 <+bridge_> [ddnet] if it doesn't act like this on other games, this kinda rule out hardware malfunction 18:17 <+bridge_> [ddnet] depends if you notice it in other games 18:18 <+bridge_> [ddnet] if it doesn't act like this on other games, this kinda rules/ out hardware malfunction 18:18 <+bridge_> [ddnet] if it doesn't act like this on other games, this kinda rules out hardware malfunction 18:18 <+bridge_> [ddnet] 300fps in minecraft are different to 300fps in ddnet 18:18 <+bridge_> [ddnet] i mean who can play minecraft modded with more than 10 fps xDD 18:19 <+bridge_> [ddnet] @HappyFray Just a random idea... Reinstall opengl driver https://developer.nvidia.com/opengl-driver then restart the computer and change the ddnet setting (send a screenshot of the settings here) 18:19 <+bridge_> [ddnet] chuck norris' computer has steady 60fps 18:20 <+bridge_> [ddnet] https://en.wikipedia.org/wiki/Programmable_interrupt_controller 18:20 <+bridge_> [ddnet] maybe this is failing 18:20 <+bridge_> [ddnet] xd 18:21 <+bridge_> [ddnet] now comes the ryo-os expert 18:22 <+bridge_> [ddnet] @Not Keks i learnt about this from the rust os dev 18:22 <+bridge_> [ddnet] would be nice to monitor system cpu usage 18:22 <+bridge_> [ddnet] i have my own interrupt handler 18:22 <+bridge_> [ddnet] the keyboard works 18:22 <+bridge_> [ddnet] *cough* *cough* In my os, i fxed this easy issue 18:22 <+bridge_> [ddnet] xd 18:22 <+bridge_> [ddnet] cough cough 18:22 <+bridge_> [ddnet] :greenthing: 18:23 <+bridge_> [ddnet] best fix is, unplug from electricy and wait 10 seconds xd 18:23 <+bridge_> [ddnet] router restart issue solving 18:24 <+bridge_> [ddnet] i think it's better to wash it before plugging it back in 18:24 <+bridge_> [ddnet] water + soap is very effective 18:25 <+bridge_> [ddnet] if you want extra cleanness, add some acetone 18:25 <+bridge_> [ddnet] ahh, a propos clean pc 18:25 <+bridge_> [ddnet] 18:25 <+bridge_> [ddnet] clean the dust 18:25 <+bridge_> [ddnet] Is there an official list of master servers that are used to queue the game server over udp? 18:25 <+bridge_> [ddnet] master{n}.teeworlds.com? 18:25 <+bridge_> [ddnet] best jupstar practise: 18:26 <+bridge_> [ddnet] use a bicycle air pump and blow into the metalic frame from the cooler 18:26 <+bridge_> [ddnet] n ranging from 0 to 3 or 1 to 4 18:26 <+bridge_> [ddnet] No. 18:26 <+bridge_> [ddnet] Not for DDNet master at least 18:26 <+bridge_> [ddnet] you cant believe how much dust there is inside xD 18:26 <+bridge_> [ddnet] I am also aware of master1.ddnet.tw and master2.ddnet.tw, those do not seem to perform the udp query itself though 18:26 <+bridge_> [ddnet] I am also aware of master1.ddnet.tw, master2.ddnet.tw and master3.ddnet.tw, those do not seem to perform the udp query itself though 18:27 <+bridge_> [ddnet] the ddnet master server tool queries them from teeworlds master server 18:27 <+bridge_> [ddnet] the teeworlds master servers are the ones where the servers are actually registered to (internet tab) 18:27 <+bridge_> [ddnet] I don't think teeworlds master queries servers 18:27 <+bridge_> [ddnet] they're just used to register, and the client itself then pings 18:27 <+bridge_> [ddnet] ddnet queries them from teeworlds 18:27 <+bridge_> [ddnet] they're just used to register, and the client itself then queries when requested 18:27 <+bridge_> [ddnet] which ddnet client doesn't do 18:27 <+bridge_> [ddnet] yes but now the ddnet https tool does that 18:28 <+bridge_> [ddnet] Ok then 18:28 <+bridge_> [ddnet] the client nowadays uses a static file 18:28 <+bridge_> [ddnet] @HappyFray is your pc still alive? 18:28 <+bridge_> [ddnet] Doesn't seem like master1-3 are the IPs used for performing the query unfortunately 18:28 <+bridge_> [ddnet] https://master1.ddnet.tw/ddnet/15/servers.json 18:28 <+bridge_> [ddnet] this is what the tool generates 18:29 <+bridge_> [ddnet] Yes indeed 18:29 <+bridge_> [ddnet] hey i was wondering if the dyn-cam will be "removed" one day? 18:29 <+bridge_> [ddnet] but this info is being queried over udp 18:29 <+bridge_> [ddnet] wtf? XD 18:29 <+bridge_> [ddnet] i play full dyn 18:29 <+bridge_> [ddnet] https://tenor.com/view/okay-smile-ok-happy-gif-14150032 18:30 <+bridge_> [ddnet] u good? 18:30 <+bridge_> [ddnet] yes, but ddnet has a server list for kog and ddnet anyway 18:30 <+bridge_> [ddnet] its only for the servers in internet tab 18:30 <+bridge_> [ddnet] how can you even play with it xD 18:30 <+bridge_> [ddnet] i think heinrich wanted to allow to register over HTTPs some day 18:31 <+bridge_> [ddnet] fng ez 18:31 <+bridge_> [ddnet] gores static, but i played all fly maps on ddnet with full dyn just for fun xd 18:31 <+bridge_> [ddnet] That doesn't really help at this time unfortunately, but fine, I'll just scrape these IPs then 18:31 <+bridge_> [ddnet] So actually no 😂 but recovery mode fixed the issue 18:32 <+bridge_> [ddnet] After restart something bad happened 18:32 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/951895424900411493/2D321AEB-9C0F-4A20-82BF-FA29A78F19C2.jpg 18:32 <+bridge_> [ddnet] Im fucked 😂 18:32 <+bridge_> [ddnet] wtf xD 18:33 <+bridge_> [ddnet] what did uninstall it, a virus? XD 18:33 <+bridge_> [ddnet] Pressing any key does nothing btw 18:33 <+bridge_> [ddnet] a anti virus tool? XD 18:33 <+bridge_> [ddnet] No i actually have an idea why this happened but no idea to fix it 😂 18:33 <+bridge_> [ddnet] sorry, i don't speak german... 18:34 <+bridge_> [ddnet] he is missing a file 18:34 <+bridge_> [ddnet] which is deleted now and he has to start recovery 18:34 <+bridge_> [ddnet] I think not only a file 18:34 <+bridge_> [ddnet] you uninstalled windowsß Xd 18:34 <+bridge_> [ddnet] time to format disk 18:34 <+bridge_> [ddnet] install linux 18:34 <+bridge_> [ddnet] it will be better 18:34 <+bridge_> [ddnet] if u only play ddnet its better too 18:34 <+bridge_> [ddnet] more perf 18:34 <+bridge_> [ddnet] true 18:35 <+bridge_> [ddnet] system calls are cheaper 18:35 <+bridge_> [ddnet] No if you Open msconfig you can change your installed Windows. I think it Tries to Open a not existing one Right now 18:35 <+bridge_> [ddnet] and ddnet calls network stuff every frame 18:35 <+bridge_> [ddnet] waste like 20-30% cpu perf on windows xd 18:36 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/554329039561818123/654328747708645417/unknown.png 18:36 <+bridge_> [ddnet] xd 18:36 <+bridge_> [ddnet] ja clar 18:36 <+bridge_> [ddnet] ez ger 18:55 <+bridge_> [ddnet] got a better way to get notified of network input on windows? 19:08 <+bridge_> [ddnet] i'd just put it into a different thread xd 20:03 <+bridge_> [ddnet] yo, i just want to be sure so i ask you guys, teeworlds is using his own protocol based on TCP to make communicate `client <--> server` 20:03 <+bridge_> [ddnet] yo, i just want to be sure so i ask you guys, teeworlds is using his own protocol based on TCP to make communicate `client <--> server` ? 20:13 <+bridge_> [ddnet] udp 20:13 <+bridge_> [ddnet] ah ok so its based on udp, ty 20:22 <+bridge_> [ddnet] gandi (domain registar)send me this email 20:22 <+bridge_> [ddnet] > Dear Gandi customer, 20:22 <+bridge_> [ddnet] > The increase in raw material costs (energy, computer components, etc.) 20:22 <+bridge_> [ddnet] > and those of most of our providers has led us to revise our sales 20:22 <+bridge_> [ddnet] > pricing. We are taking this decision in order to ensure we maintain a 20:22 <+bridge_> [ddnet] > comparable level of service and product quality, while continuing to 20:22 <+bridge_> [ddnet] > invest in our technologies and services. 20:22 <+bridge_> [ddnet] > 20:22 <+bridge_> [ddnet] > As a result, we are notifying you of a price increase to take place 20:22 <+bridge_> [ddnet] > April 11, 2022 for renewals of standard domain names (premium domain 20:22 <+bridge_> [ddnet] > names excluded) you have currently registered at Gandi. 20:22 <+bridge_> [ddnet] rip 20:23 <+bridge_> [ddnet] i wonder how a domain name registration uses computer, energy etc 20:23 <+bridge_> [ddnet] i call it bullshit 20:23 <+bridge_> [ddnet] domain registration is probs a 1 time thing 20:26 <+bridge_> [ddnet] ez excuse xd 20:26 <+bridge_> [ddnet] they take it 20:32 <+bridge_> [ddnet] root dns servers 🙂 21:25 <+bridge_> [ddnet] OK 3 hours later my pc is back ! 21:27 <+bridge_> [ddnet] congrats 👍 21:30 <+bridge_> [ddnet] https://tenor.com/view/water-cooling-gif-24158468 21:31 <+bridge_> [ddnet] Yeah thanks but teeworlds still lagging so cause recovery mode made it work i think its a software problem so well im gonna kill every single process till it works. 21:51 * Konsti slaps Ryozuki- around a bit with a large fishbot 22:12 <+bridge_> [ddnet] discord causing the problem. 22:15 <+bridge_> [ddnet] Discord somehow caused a lot of weird problems 22:16 <+bridge_> [ddnet] Discord somehow caused/causes a lot of weird problems 22:34 <+bridge_> [ddnet] even if minimized?