05:47 <+bridge_> [ddnet] hi developers! I have an idea. Make DDNet client sixup, not Server, than it should support all mode in 0.7 and 0.6 05:48 <+bridge_> [ddnet] Is this impossible? 08:43 <+bridge_> [ddnet] What are you missing in 0.7? Why not drop 0.6 completely. 08:43 <+bridge_> [ddnet] (@TeeFlowerFell-Sans) 08:51 <+bridge_> [ddnet] i didn't see my Friends. 08:51 <+bridge_> [ddnet] 0.7 have less player 08:51 <+bridge_> [ddnet] Unless ddnet is upgraded to 0.7 08:54 <+bridge_> [ddnet] 0.7 is Great, but not many players 10:01 <+bridge_> [ddnet] @Ryozuki another usecase for tool tip, not to exaplain smth, but to show the full string e.g. in this case 10:01 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/949954827696349204/unknown.png 10:02 <+bridge_> [ddnet] even DDRace is a just short cut for DDRaceNetwork 10:06 <+bridge_> [ddnet] :poggers: 11:19 <+bridge_> [ddnet] i sent you a friend request 14:08 <+bridge_> [ddnet] On which servers are you missing players in 0.7? I thought all relevant servers are bridged nowerdays so the playerbase on fng, kog, ddnet is the exact same as in 0.6? Or what do you mean. 14:08 <+bridge_> [ddnet] (@TeeFlowerFell-Sans) 14:09 <+bridge_> [ddnet] DummyDragRaceNetwork please 14:09 <+bridge_> [ddnet] (@Not Keks) 14:11 <+bridge_> [ddnet] CDDRaceNetwork 14:11 <+bridge_> [ddnet] ChillerDragonDragRaceNetwork 14:14 <+bridge_> [ddnet] My friends, or My ALL Friend are only play in 0.6 14:16 <+bridge_> [ddnet] If the best Client supports Sixup, Than many people will KNOW 0.7 14:35 <+bridge_> [ddnet] someone keeps entering random bots on the multieasy map guys @Moderator 14:35 <+bridge_> [ddnet] ?? 15:05 <+bridge_> [ddnet] But on what serves do they play. There is a high chance you can play with your 0.6 friends while being in 0.7 15:05 <+bridge_> [ddnet] (@TeeFlowerFell-Sans) 15:15 <+bridge_> [ddnet] CDDDRace++ 15:15 <+bridge_> [ddnet] ChillerDragonDummyDragRaceNetworkPlusPlus 15:16 <+bridge_> [ddnet] CDDDNet++ 15:16 <+bridge_> [ddnet] ChillerDragonDummyDragRaceNetworkPlusPlus 16:15 <+bridge_> [ddnet] can you guys make cl_nameplates_strong 2 so it colors name of player to green if you have strong on him and red if weak? 16:15 <+bridge_> [ddnet] cl_nameplates_strong 1 distracts too much 16:16 <+bridge_> [ddnet] feature request: define team colors 16:16 <+bridge_> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/950049199808995358/teeworlds_ukraine.png 16:16 <+bridge_> [ddnet] also would be nice to make colours(green and red) customisable 16:17 <+bridge_> [ddnet] The thing about FNG is that it uses the default Vanilla/CTF red/blue team function 16:17 <+bridge_> [ddnet] i think 16:18 <+bridge_> [ddnet] so if there were a way to customize color, there would have to be a rehaul of the code 16:19 <+bridge_> [ddnet] https://discord.com/channels/252358080522747904/293493549758939136/949060973199761458 16:19 <+bridge_> [ddnet] isn't it possible to have your own thing on the client? like your own css for a website and overwrite it 16:21 <+bridge_> [ddnet] anyway, i'm trying to do it, it's fun to me and a nice challenge 16:21 <+bridge_> [ddnet] nah, it can be client feature 16:21 <+bridge_> [ddnet] oldschool clients had that thing 16:26 <+bridge_> [ddnet] i see 16:26 <+bridge_> [ddnet] how would you even change the color? 16:27 <+bridge_> [ddnet] do you cast a vote with a hex value as the reason? 16:27 <+bridge_> [ddnet] i had in mind in HUD settings 16:27 <+bridge_> [ddnet] player sets it 16:28 <+bridge_> [ddnet] default is red/blue and you can change like the tee color 16:28 <+bridge_> [ddnet] would be cool to have it as a server feature, would be funny 16:32 <+bridge_> [ddnet] yea 16:35 <+bridge_> [ddnet] if it was a server feature i would imagine there would be 2 ways to get a server color to change 16:35 <+bridge_> [ddnet] 16:35 <+bridge_> [ddnet] 1) input a word (red, blue, black, white, orange,) and it auto assigns it based off of a list 16:35 <+bridge_> [ddnet] 2) input a hex value for specific colors not in a list 16:37 <+bridge_> [ddnet] or even have patterns like footbal trikots 16:37 <+bridge_> [ddnet] bonus idea that goes against the current coding but would still be fun: have a color change vote where both teams get themed colors 16:37 <+bridge_> [ddnet] 16:37 <+bridge_> [ddnet] hot vs cold: left is a random hue from red to yellow, right is random from cyan to purple 16:37 <+bridge_> [ddnet] 16:37 <+bridge_> [ddnet] color wars: rainbow colors vs grayscale colors 16:37 <+bridge_> [ddnet] maybe! 16:37 <+bridge_> [ddnet] or even have patterns like footbal trikots ^^ 16:39 <+bridge_> [ddnet] i like the hue idea. even have red as a range and blue would make it more diverse i think 16:39 <+bridge_> [ddnet] yeah 16:40 <+bridge_> [ddnet] or the one with top kills have dark red and the low guys light ^^ 16:41 <+bridge_> [ddnet] OR everyone starts out as least temp sided (yellow vs cyan), and whoever gets the more kills will shift more to red or purplr 16:41 <+bridge_> [ddnet] OR everyone starts out as least temp sided (yellow vs cyan), and whoever gets the more kills will shift more to red or purple 16:41 <+bridge_> [ddnet] hotter/colder every kill 16:43 <+bridge_> [ddnet] and instead of `Team Red wins!` or `wheat wins!` it'll be `Team Hot wins!` 16:45 <+bridge_> [ddnet] i'll try for now to change colors in client ^^ 16:50 <+bridge_> [ddnet] good luck! 16:57 <+bridge_> [ddnet] gonna use ukraine coloring on the tourney :pepebooming: 16:58 <+bridge_> [ddnet] didn't even compile it successfully ^^ 17:03 <+bridge_> [ddnet] furo: got a new fix up: https://ddnet.tw/maps/NUT-95-short-95-race6 17:05 <+bridge_> [ddnet] Perfect, nice work! 17:09 <+bridge_> [ddnet] when you get it working, can you stream it so I can see, too? 17:10 <+bridge_> [ddnet] sure