00:10 <+bridge> [ddnet] i think itd be best to have option to choose either color or symbol signal for strong/weak 00:10 <+bridge> [ddnet] cause i'm not sure that red/green as only indication is great for accessibility, and also some people may just prefer the symbols 00:11 <+bridge> [ddnet] i admit i say this as someone on an old version so maybe thats already the case 00:12 <+bridge> [ddnet] I do agree red should be those u have weak on and green should be those u have strong on 00:14 <+bridge> [ddnet] hmm, also, take my first "or" inclusive or, not exclusive or lol 00:20 <+bridge> [ddnet] symbol doesn't help since you want to know for all combinations of players who has strong on whom 00:39 <+bridge> [ddnet] well how does that work with the colors then 00:39 <+bridge> [ddnet] I agree thats useful info but i feel the best way to convey that kind of ordering will always just be a number 00:43 <+bridge> [ddnet] it doesn't work with colors 00:43 <+bridge> [ddnet] numbers are fine, easy to tell apart