15:49 <+bridge> [ddnet] hey, what Language is DDrace (Teeworlds) coded in? Did it use a Framework/Engine? 15:50 <+bridge> [ddnet] C++ used in a very C way. No engines, no frameworks 15:53 <+bridge> [ddnet] i like teeworlds style 15:53 <+bridge> [ddnet] Just everything is everywhere, some stuff could be resorted xd 15:53 <+bridge> [ddnet] + more smaller classe 15:53 <+bridge> [ddnet] s 15:59 <+bridge> [ddnet] https://github.com/orgs/Teeskins/repositories 16:00 <+bridge> [ddnet] omagawd where did the teeskins repo go ? 😱 16:30 <+bridge> [ddnet] :justatest: 16:41 <+bridge> [ddnet] teeworlds uses its own engine!111 16:42 <+bridge> [ddnet] teengine 16:42 <+bridge> [ddnet] :monkalaugh: 17:54 <+bridge> [ddnet] does anyone have the math for movement / hooking? 17:59 <+bridge> [ddnet] lurk codebase 18:10 <+bridge> [ddnet] It should all be in gamecore.cpp iirc