00:12 < bridge> [ddnet] NO WAY !!!!11elf 00:12 < bridge> [ddnet] github bot on matrix \<3 00:12 < bridge> [ddnet] !rank 00:12 < bridge> [ddnet] !stats 00:12 < bridge> [ddnet] oh wow chill spam github 00:12 < bridge> [ddnet] $stats 00:13 < bridge> [ddnet] $profile 00:13 < bridge> [ddnet] how did this work again? 00:13 < bridge> [ddnet] #10 00:19 < bridge> [ddnet] [chillerdragon](https://matrix.to/#/@chillerdragon:matrix.org)\: are you trying to use ddnet bot? 00:30 < bridge> [ddnet] I'm pretty sure the discord bot would ignore mesages sent from matrix because we receive them as bot messages 00:31 < bridge> [ddnet] @lynn\: can you even use the bot commands on #developer ? 00:32 < bridge> [ddnet] $help 00:32 < bridge> [ddnet] Use `$help [command]` for more info on a command. 00:32 < bridge> [ddnet] You can also use `$help [category]` for more info on a category. 00:32 < bridge> [ddnet] 00:32 < bridge> [ddnet] __**DDNet Status**__ 00:32 < bridge> [ddnet] ddos find 00:32 < bridge> [ddnet] __**Github**__ 00:32 < bridge> [ddnet] build_status 00:32 < bridge> [ddnet] __**Memes**__ 00:32 < bridge> [ddnet] angry clown drake happy ohno sleep teebob teeward 00:32 < bridge> [ddnet] __**Misc**__ 00:32 < bridge> [ddnet] about avatar commandstats emojis invite time weather 00:32 < bridge> [ddnet] __**Profile**__ 00:32 < bridge> [ddnet] hours map points profile total_time 00:32 < bridge> [ddnet] __**Votes**__ 00:32 < bridge> [ddnet] actualkick kick 00:32 < bridge> [ddnet] __**​No Category**__ 00:32 < bridge> [ddnet] help 00:32 < bridge> [ddnet] yes 00:32 < bridge> [ddnet] yea it's because it's sent through a bot account 00:32 < bridge> [ddnet] actualkick? oO 00:32 < bridge> [ddnet] lol what even is that 00:32 < bridge> [ddnet] probably just a bigger meme 00:34 < bridge> [ddnet] hmm i though those are disabled 00:35 < bridge> [ddnet] oh nice seems like Element also supports text formating 00:35 < bridge> [ddnet] `test` 00:36 < bridge> [ddnet] hooray for formatting standards 00:36 < bridge> [ddnet] now if we could all agree on the same encryption..... 00:37 < bridge> [ddnet] *test* *test* **test** **test** 00:37 < bridge> [ddnet] seems about the same as the one on discord 00:37 < bridge> [ddnet] did I mention mls to you already @lynn? 00:37 < bridge> [ddnet] it'll totally be ready in… idk, 20 years? 😛 00:38 < bridge> [ddnet] "messaging layer security" 00:38 < bridge> [ddnet] oh yes you did 00:38 < bridge> [ddnet] kk ^^ 00:38 < bridge> [ddnet] i didnt know that was specifically for a type of encryption 00:38 < bridge> [ddnet] ill be honest, a lot of that goes over my head xd 00:38 < bridge> [ddnet] :o 00:38 < bridge> [ddnet] > Messaging Layer Security (MLS), is a security layer for end-to-end encrypting messages in groups of size two to many. 00:38 < bridge> [ddnet] i only understand omemo cus my friend from belgium explained it a lot 00:39 < bridge> [ddnet] it'll probably be like a standardized omemo 00:39 < bridge> [ddnet] :o 00:39 < bridge> [ddnet] @T tee\: test 00:39 < bridge> [ddnet] nice 00:40 < bridge> [ddnet] ```test 00:40 < bridge> [ddnet] ``` 00:40 < bridge> [ddnet] \:O 03:05 < bridge> [ddnet] super\_switch.txt 03:05 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/849816026869661726/super_switch.txt 03:05 < bridge> [ddnet] @WeezMe\: try this 03:06 < bridge> [ddnet] just place this in your game files and do `exec super_switch.txt` in console 03:11 < bridge> [ddnet] Thank you! Where EXACTLY do i put the file? Just the Ddnet folder? Or config directory? 03:11 < bridge> [ddnet] Or any place else? 03:12 < bridge> [ddnet] @WeezMe\: try placing it in your config folder 03:13 < bridge> [ddnet] if not then you can try the one ehere DDNet.exe is 03:13 < bridge> [ddnet] if not then you can try the one where DDNet.exe is 03:13 < bridge> [ddnet] it worked with the normal ddnet folder, thank you! 03:13 < bridge> [ddnet] ❤️ 09:04 < bridge> [ddnet] japanese is so loooonnngg 09:04 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/849906269824876574/unknown.png 09:04 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/849906363324039208/unknown.png 09:34 < bridge> [ddnet] @TsFreddie is that a reference to https://www.youtube.com/watch?v=6-1Ue0FFrHY ? 09:35 < bridge> [ddnet] not really, but that's really funny 12:49 < bridge> [ddnet] Wtf was that OMG 12:50 < bridge> [ddnet] 10/10 13:31 < bridge> [ddnet] @qshar when add matrix bridge to kog? 13:54 < bridge> [ddnet] Loooong loooong maaan 14:06 < bridge> [ddnet] Pls not again I laughed enough can't handle anymore 14:17 < bridge> [ddnet] There is a bug before the finish line of map TomorrowLand(the door12 doesn't open). And it could be the server issue. Can anyone reproduce/explain this? 14:17 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/849985125634539560/exinren.demo.mp4 14:19 < bridge> [ddnet] It looks like this in entity. 14:19 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/849985700526161960/unknown.png 14:27 < bridge> [ddnet] weird 14:29 < bridge> [ddnet] I can provide full demo if anyone wants 14:29 < bridge> [ddnet] no need 14:31 < bridge> [ddnet] my guess is that you skipped the tile, by giving the dummy too much speed 14:32 < bridge> [ddnet] really bad luck 14:33 < bridge> [ddnet] Did you save anywhere during the run? 14:33 < bridge> [ddnet] no 14:33 < bridge> [ddnet] A full run 14:33 < bridge> [ddnet] :/ 16:52 < bridge> [ddnet] rip 21:04 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/850087517280534568/unknown.png 21:10 < bridge> [ddnet] yea i dealt this this on one of my own maps, they really should have placed the kill tile lower and put a second button 21:11 < bridge> [ddnet] yea i dealt with this on one of my own maps, they really should have placed the kill tile lower and put a second button 21:34 < bridge> [ddnet] https://lwn.net/SubscriberLink/858023/1caabaef50d4946b/ 22:07 < bridge> [ddnet] @heinrich5991 https://www.reddit.com/r/rust/comments/nr7a33/is_the_borrow_checker_wrong_here/h0fapse/ 22:08 < bridge> [ddnet] sometimes i think the world is rly small 22:08 < bridge> [ddnet] this comment mentions "Gödel's incompleteness theorems" 22:08 < bridge> [ddnet] which we mentioned yesterday 22:08 < bridge> [ddnet] xD 22:08 < bridge> [ddnet] :monkaS: 22:09 < bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/850103804733030500/unknown.png 22:54 < bridge> [ddnet] @heinrich5991 a cmd "/team first " that put u in first empty team 22:54 < bridge> [ddnet] please 22:54 < bridge> [ddnet] pleeeease 22:56 < bridge> [ddnet] that would actually be cool 22:56 < bridge> [ddnet] if you want, make a github issue for it 22:56 < bridge> [ddnet] (if it doesnt already exist) 23:02 < bridge> [ddnet] actually good idea 23:02 < bridge> [ddnet] https://tenor.com/view/speechless-shocked-actually-gif-12423730 23:02 < bridge> [ddnet] a what ? 23:06 < bridge> [ddnet] lol 23:06 < bridge> [ddnet] if you go here you can just create an issue. doesnt have to be complicated, just put like <10 words for title and some words for description https://github.com/ddnet/ddnet/issues/new 23:06 < bridge> [ddnet] @Astramast 23:06 < bridge> [ddnet] if you go here you can just create an issue. doesnt have to be complicated, just put like <10 words for title and some words for description 23:07 < bridge> [ddnet] i think `/team empty` is a better syntax 23:07 < bridge> [ddnet] or `/team -1` 23:07 < bridge> [ddnet] doesnt matter really, whatever makes more sense 23:07 < bridge> [ddnet] heh, actually i would prefer `/team random` 23:08 < bridge> [ddnet] random color :3