01:16 < bridge> [ddnet] 🤠 06:31 < bridge> [ddnet] Fokcowboy 11:35 < bridge> [ddnet] when you don't want to use a ORM but u are still lazy af and create a tool to do most of the boring code https://streamable.com/3b93ws :monkalaugh: 11:36 < bridge> [ddnet] :monkaS: 13:26 < bridge> [ddnet] Lol, this gives me serious me 4 years ago vibes 15:04 < bridge> [ddnet] :monkalaugh: 15:07 < bridge> [ddnet] how to start a server with 0.6/0.7 version? 15:19 < bridge> [ddnet] depends on what you want to do. 15:19 < bridge> [ddnet] If you want a ddnet server, just put your maps in maps7 folder 15:20 < bridge> [ddnet] So you need two copies of the same map in both `maps` and `maps7` 15:23 < bridge> [ddnet] and then the server will work on both 0.7 and 0.6? 15:23 < bridge> [freenode] yes 15:23 < bridge> [ddnet] ha, thnks 15:23 < bridge> [freenode] the map might not be supported super well if you just copy it 15:23 < bridge> [freenode] 0.6 and 0.7 have different standard tiles so non embedded standard tiles look different in 0.6 and 0.7 15:24 < bridge> [freenode] just make sure to connect with both clients and have a look 15:24 < bridge> [ddnet] I noticed this when I played on different versions 15:25 < bridge> [freenode] ye can cause some bugs but its not unfixable 15:25 < bridge> [freenode] one cheap trick is to just embedd all tiles 15:26 < bridge> [ddnet] you can use map_convert_07.exe to convert files, if you know how to use command line 15:28 < bridge> [ddnet] thanks for the explanation 🙂 23:22 < bridge> [ddnet] https://github.com/mikroskeem/tosh 23:22 < bridge> [ddnet] interesting