00:23 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/809202956405964800/unknown.png 00:23 <+bridge> [ddnet] what is this error and why did it randomly appear without me changing anything? 00:23 <+bridge> [ddnet] on GitHub Actions 00:34 <+bridge> [ddnet] Computers know it better than humans, so warnings are nice 00:44 <+bridge> [ddnet] @fokkonaut looks like a false positive 00:44 <+bridge> [ddnet] how do i fix it? why does it only happen in my repo? 00:46 <+bridge> [ddnet] idk why it only happens in your repo. you can do something like this for -Wstringop-truncation 00:46 <+bridge> [ddnet] https://github.com/fokkonaut/F-DDrace/blob/b14dfcd679a623596220a6f7565622fbbd0a048c/src/base/system.c#L2533-L2536 00:57 <+bridge> [ddnet] well ddnet hasnt pushed since 3 days 00:57 <+bridge> [ddnet] nvm prs 00:58 <+bridge> [ddnet] maybe vanilla also has this 01:01 <+bridge> [ddnet] internally it resizes the skin, and if you resize an 8k image to 4k and display it on a full hd monitor you dont notice it^^ 01:02 <+bridge> [ddnet] however a resize is always interpolation, so its better you export it in the correct format 😄 01:07 <+bridge> [ddnet] i really like zoom in u know 😂 01:07 <+bridge> [ddnet] i like when i see every pixel on right place xD 01:07 <+bridge> [ddnet] you can make your skin arbitrarily large 01:08 <+bridge> [ddnet] you just have to ensure that you can divide the width by 8 with no remainder 01:09 <+bridge> [ddnet] I already figured it out 01:09 <+bridge> [ddnet] 🙂 01:09 <+bridge> [ddnet] k 01:41 <+bridge> [ddnet] @Ravie if you want to share the vanilla skins under CC-BY-SA 3.0, just create a PR or send the SVGs to me 02:54 <+bridge> [ddnet] I've been playing with the rc for a while now and it seems to be working quite well 03:52 <+bridge> [ddnet] ChillerDragon: your grass doodas are 0.7 btw, ddnet and all the maps(which require compability) use the 0.6 version 😄 08:55 <+ChillerDragon> imagine using 0.6 stuff in 2021 i was thinking about the future! 08:59 <+ChillerDragon> https://zillyhuhn.com/cs/.1613030311.png 08:59 <+ChillerDragon> recreation of what? Should we note that its from teeworlds? or is that covered in some root license already 08:59 <+bridge> [ddnet] yeah the root license describes everything 09:00 <+ChillerDragon> oh no also no ref to teeworlds there 09:00 <+bridge> [ddnet] there is a ref to ddnet, bcs i thought its the 0.6 version 09:00 <+ChillerDragon> oh it refrences another 09:00 <+ChillerDragon> ye 09:01 <+ChillerDragon> im not sure about the format 09:01 <+bridge> [ddnet] what format 09:01 <+ChillerDragon> the license 09:01 <+ChillerDragon> https://zillyhuhn.com/cs/.1613030453.png 09:01 <+ChillerDragon> thats what i went with in my tw dbs 09:01 <+ChillerDragon> it can be parsed easily 09:02 <+bridge> [ddnet] i just made it as simple as ddnet's/tw's license 09:02 <+ChillerDragon> i mean the "author:\nnote" part 09:02 <+ChillerDragon> if we get more authors and mapres 09:02 <+ChillerDragon> but yea probably fine for now and easy to refactor on demand 09:03 <+bridge> [ddnet] oh yeah i made it just compatible to CC-BY-SA 3.0 09:03 <+bridge> [ddnet] it requires to name the original license and what was changed 09:03 <+ChillerDragon> oh no i talk about a different file than u i think 09:03 <+ChillerDragon> https://github.com/ddnet/ddnet-data-svg/blob/871cba4a2fac00fe5f517b31805d2e688b1f9662/mapres/license.txt 09:04 <+bridge> [ddnet] yes 09:04 <+bridge> [ddnet] that mentions everything needed, the license in root already says that everything that isnt named explicitly is SA 3.0 09:04 <+bridge> [ddnet] and gives a link to the original license 09:05 <+ChillerDragon> oh yea im not talking about legal perspective but about readability consistance and parsing support 09:05 <+bridge> [ddnet] oh ok, but i guess the repo isnt meant as database 09:05 <+ChillerDragon> indenting the line that is not the mapres would already support grep '^mapresname:$' 09:05 <+bridge> [ddnet] it tries to recreate all data content 09:05 <+ChillerDragon> sure 09:06 <+bridge> [ddnet] but yeah idc, we can always change it later 09:06 <+ChillerDragon> yea 09:07 <+ChillerDragon> empty readme gives me anxiety ur draft looks fine so far it can always be extended later 09:08 <+bridge> [ddnet] ^^ i'll wait until we decided rather we convert to PNG or use SVGs directly 09:08 <+ChillerDragon> maybe a smol note about licenses 09:08 <+bridge> [ddnet] github has a license section 09:08 <+ChillerDragon> i mean for contributors 09:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/809335091188465694/unknown.png 09:08 <+ChillerDragon> that if they pr they accept using ccbysa3.0 if not specified otherwise 09:09 <+ChillerDragon> in the readme 09:09 <+bridge> [ddnet] well sure, could do that 09:09 <+ChillerDragon> maybe we need to sign them shit when they pr :D 09:09 <+ChillerDragon> otherwise they copyright strike us later 09:10 <+bridge> [ddnet] no, they grant us the right when they pr 09:10 <+bridge> [ddnet] without specifying the license 09:10 <+ChillerDragon> where is that guranteed? 09:10 <+ChillerDragon> in the license.txt? 09:10 <+bridge> [ddnet] yes 09:10 <+ChillerDragon> and putting it in the readme is just nice of us to inform them? 09:10 <+ChillerDragon> ok yea lets go then 09:10 <+bridge> [ddnet] yeah lets still wait with the readme 09:10 <+ChillerDragon> brr 09:10 <+bridge> [ddnet] xD 09:11 <+ChillerDragon> maybe some standards or recommended resolution of the svg? 09:11 <+bridge> [ddnet] u are vanilla fan, is any of ANY art public as SVG somewhere? 09:11 <+ChillerDragon> i mean ik its a svg but i tried to create my svg in the vanilla scale 09:11 <+ChillerDragon> no 09:11 <+ChillerDragon> vanilla sucks when it comes to art 09:12 <+bridge> [ddnet] ok 09:12 <+ChillerDragon> they have their secret art circle with a secret dropbox 09:12 <+bridge> [ddnet] i think we dont need to recommend anything, the script will use standard resolution * scale factor 09:12 <+ChillerDragon> might ask some of the insiders like @Zatline 09:12 <+ChillerDragon> k 09:12 <+ChillerDragon> i think preview on github might be consistant then 09:12 <+ChillerDragon> of the svgs 09:12 <+bridge> [ddnet] yeah would be nice if he shares it, else someone has to recreate it 😄 09:13 <+ChillerDragon> share what 09:13 <+bridge> [ddnet] SVGs 09:13 <+ChillerDragon> no 09:13 <+ChillerDragon> thats why i recreated 09:13 <+ChillerDragon> im not an artist man i did that as last resort 09:13 <+bridge> [ddnet] ok, anyway, we have good ppl, and tw graphics arent complicated, so i guess its just a matter of effort 09:13 <+ChillerDragon> sok graphic license closed src sok 09:14 <+ChillerDragon> yea its just we might end up with new bugs and different shapes 09:14 <+ChillerDragon> which is weird for true fans and looks like a chinese rip off 09:14 <+ChillerDragon> no front china 09:14 <+bridge> [ddnet] i think most important are the 0.6 mapres 09:14 <+bridge> [ddnet] game 09:14 <+bridge> [ddnet] emoticon 09:14 <+bridge> [ddnet] particles 09:14 <+bridge> [ddnet] and entities 09:14 <+bridge> [ddnet] and ravie has vanilla skins 09:15 <+ChillerDragon> well my motivation is making movies 09:15 <+bridge> [ddnet] oh, it should fit the original file as close as possible ofc 09:15 <+ChillerDragon> so i focus on the things i want in my movies like doodads assembling it to a mapres is then just another smol step 09:15 <+bridge> [ddnet] xD 09:15 <+bridge> [ddnet] you create a new teeworlds movie or what? 09:15 <+ChillerDragon> sure always 09:16 <+bridge> [ddnet] cool^^ 09:16 <+ChillerDragon> made 3 already 09:16 <+ChillerDragon> well lets not call it movie 09:16 <+ChillerDragon> but animation 09:17 <+ChillerDragon> https://www.youtube.com/watch?v=t8A37_MHxmg 09:17 <+ChillerDragon> stuff like tha 09:17 <+ChillerDragon> u can see pixels everywhere 09:18 <+bridge> [ddnet] whhaaat USK 18 09:18 <+ChillerDragon> sure teewoods is a war game 09:18 <+bridge> [ddnet] but they renamed teewars ;D 09:19 <+ChillerDragon> :D 09:19 <+ChillerDragon> just to hide it and sell it more family friendly 09:19 <+ChillerDragon> was pr move 09:19 <+bridge> [ddnet] the red one is bot 09:20 <+ChillerDragon> no its @Sonix 09:20 <+bridge> [ddnet] idk who that is 09:20 <+bridge> [ddnet] doesnt tag anyone 09:20 <+ChillerDragon> omg souly 09:20 <+ChillerDragon> rly 09:20 <+bridge> [ddnet] ye 09:20 <+ChillerDragon> the vanilla pro tw artist and mapper 09:20 <+ChillerDragon> dfq 09:20 <+ChillerDragon> u should know him as artist and 0.7 player 09:20 <+ChillerDragon> https://github.com/Sonix- 09:20 <+bridge> [ddnet] ooh 09:21 <+bridge> [ddnet] ye but hes not on this discord it seems 09:21 <+ChillerDragon> ofc its fokin ddnet 09:21 <+ChillerDragon> what would he do here :D 09:21 <+bridge> [ddnet] troll 09:21 <+bridge> [ddnet] like i do 09:21 <+bridge> [ddnet] :troll: 09:21 <+ChillerDragon> xd 09:21 <+ChillerDragon> he is no troll he is serious pro gamer 09:22 <+bridge> [ddnet] im also a serious pro gamer 09:22 <+ChillerDragon> xd 10:43 <+bridge> [ddnet] do we skip 15.3? ^^ 10:44 <+bridge> [ddnet] no, I'm releasing it now 10:44 <+bridge> [ddnet] ah ok 10:45 <+bridge> [ddnet] too bad #3599 isnt fixed 10:45 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/3599 10:45 <+bridge> [ddnet] guess gores players will be confused ^^ 10:45 <+bridge> [ddnet] or is that not inside 15.3? 10:47 <+bridge> [ddnet] We have no fix and no one seems to be working on it 10:48 <+bridge> [ddnet] we could have reverted the fclient support i guess 10:51 <+bridge> [ddnet] I can try that I guess but fokkonaut won't be happy 10:53 <+bridge> [ddnet] @fokkonaut can you patch the bug, or is it to hard for you rn? 10:53 <+bridge> [ddnet] which bug? 10:53 <+bridge> [ddnet] @Jupstar ✪ 10:53 <+bridge> [ddnet] @fokkonaut #3599 10:53 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/3599 10:54 <+bridge> [ddnet] that has nothing to do with the F-Client support, that is just about the new time messages from heinrich 10:54 <+bridge> [ddnet] you would only need to revert them 10:54 <+bridge> [ddnet] but its all in one pr? 10:54 <+bridge> [ddnet] yea 10:54 <+bridge> [ddnet] but they are not even in F-Client yet 10:55 <+bridge> [ddnet] heinrich just added it on top 10:55 <+bridge> [ddnet] ok, @heinrich5991 do you have time to patch that bug above? 10:55 <+bridge> [ddnet] its ok, didnt know heinrich added so much stuff to it @fokkonaut 10:55 <+bridge> [ddnet] i dont see how it could not work tho 10:55 <+bridge> [ddnet] i havent reviewed it, but 14.x worked without any problems 10:56 <+bridge> [ddnet] and 15.x doesnt work ever 10:56 <+bridge> [ddnet] ah 10:56 <+bridge> [ddnet] i see 10:56 <+bridge> [ddnet] 15.3* 10:56 <+bridge> [ddnet] let me fix it 10:56 <+bridge> [ddnet] revert all back pls 10:56 <+bridge> [ddnet] wait 10:56 <+bridge> [ddnet] its not reverted on mastr 10:56 <+bridge> [ddnet] just create the patch and we are good to go 10:56 <+bridge> [ddnet] im not sure if this is the problem: https://github.com/ddnet/ddnet/compare/9e520c0a9848...22e16f9badec#diff-163e7ab2ecaaf272730a420a0e54ca8fab7bdf39417ec86c01556f3e8850302aR880-R882 10:57 <+bridge> [ddnet] but you see, there is this legacy thing 10:57 <+bridge> [ddnet] thats the old one 10:57 <+bridge> [ddnet] and it gets casted to the new one 10:57 <+bridge> [ddnet] the extended msg 10:57 <+bridge> [ddnet] Sv_Record is now the new, extended one and the legacy one is the old one 10:57 <+bridge> [ddnet] maybe thats why 10:57 <+bridge> [ddnet] well i've no idea sadly ^^ 10:57 <+bridge> [ddnet] let me try it 10:57 <+bridge> [ddnet] just join kog with master? 10:58 <+bridge> [ddnet] yes 10:58 <+bridge> [ddnet] anyways its sad that qshar doesnt update at all 10:58 <+bridge> [ddnet] there is so much new and good stuff 10:58 <+bridge> [ddnet] especially for gores the spec char 10:59 <+bridge> [ddnet] yes, its a bit annoying to always have backward compability, but rn we cannot change it 11:00 <+bridge> [ddnet] First of all the backward compability, but secondly just good missing features 11:00 <+bridge> [ddnet] :D 11:01 <+bridge> [ddnet] i told qshar like 20 times to finally go open source 11:01 <+bridge> [ddnet] but he ignores it 11:01 <+bridge> [ddnet] xd 11:01 <+bridge> [ddnet] only top time affected? 11:02 <+bridge> [ddnet] i dunno, but thats the most obvious one, so i found it ^^ 11:02 <+ChillerDragon> what about dropping support for closed src mods? :p 11:03 <+bridge> [ddnet] it also affects DDNet++ 11:03 <+bridge> [ddnet] :P 11:03 <+bridge> [ddnet] ChillerDragon: the ddnet servers also have closed source 11:03 <+bridge> [ddnet] antibot 11:03 <+bridge> [ddnet] i would love antibot for my server 11:03 <+bridge> [ddnet] right now i need to rely on sv_banned_versions 11:04 <+bridge> [ddnet] i grabbed the ones from ddnet and got some from noby 11:05 <+bridge> [ddnet] mabye noby can give u compiled versions, if you use the ddnet sub 11:05 <+bridge> [ddnet] mabye noby can give u compiled versions, if you use the ddnet stub 11:05 <+ChillerDragon> cool then look at ddnet++ src to fix it :D 11:05 <+bridge> [ddnet] whats that? 11:05 <+bridge> [ddnet] like the API to it 11:05 <+ChillerDragon> no 11:05 <+bridge> [ddnet] ah 11:05 <+ChillerDragon> i wont run compiled noby virus on my vps 11:06 <+bridge> [ddnet] im not talking about urs 😄 11:06 <+bridge> [ddnet] i discord answered fokko 11:06 <+ChillerDragon> i answered for him :p 11:06 <+bridge> [ddnet] ah ok 😛 11:06 <+bridge> [ddnet] chillerdragon so mean of you 11:06 <+bridge> [ddnet] then i will move to my own vps again :P 11:06 <+ChillerDragon> no mean of noby to not share src 11:06 <+bridge> [ddnet] its OBVIOUS 11:06 <+bridge> [ddnet] not to share a antibot library 11:06 <+bridge> [ddnet] thats an endless discussion again ^^ 11:07 <+bridge> [ddnet] well it would not make sense 11:07 <+ChillerDragon> if noboy does not trust me why should i trust him 11:07 <+bridge> [ddnet] botters code go around it more easily 11:07 <+bridge> [ddnet] could* 11:07 <+ChillerDragon> if noby think i will use the src to build a bot for fng that just hurts 11:07 <+bridge> [ddnet] well, you also use other closed src programs 11:08 <+ChillerDragon> like? 11:08 <+bridge> [ddnet] do you have a phone? 11:08 <+ChillerDragon> yes sadly 11:08 <+ChillerDragon> i barley use it tho 11:08 <+bridge> [ddnet] basically everything on thee 11:08 <+ChillerDragon> true 11:08 <+bridge> [ddnet] fokko, pls create the patch, so deen doesnt need to wait for the release, if he didnt already ^^ 11:08 <+bridge> [ddnet] oh 11:08 <+bridge> [ddnet] ye i am already checking 11:13 <+bridge> [ddnet] its not a problem with this pr at all 11:13 <+bridge> [ddnet] i think 11:15 <+bridge> [ddnet] I reverted it and that fixed it 11:15 <+bridge> [ddnet] if you arent sure what causes it, lets delay it for 15.3.1 fokko 11:16 <+bridge> [ddnet] wait look 11:21 <+bridge> [ddnet] okay no diea 11:21 <+bridge> [ddnet] idea 11:23 <+bridge> [ddnet] does not make sense to me 11:23 <+bridge> [ddnet] So I'll just release 15.3 without the f-client support? 11:23 <+bridge> [ddnet] i could try removing the extended msgs that are not part of the f-client support first 11:24 <+bridge> [ddnet] but well 11:24 <+bridge> [ddnet] you could also just release without, F-Client isnt ready yet anyways 11:24 <+bridge> [ddnet] i have a weird bug in there which i seem to be unable to fix 11:24 <+bridge> [ddnet] yeah its better if heinrich reviews any patch anyway 11:25 <+bridge> [ddnet] good, I reverted it in pr-15.3 branch, it stays in master so we can fix it for 15.4 12:07 <+bridge> [ddnet] @deen did you just use `https://ddnet.tw/ddnet.svg` 12:07 <+bridge> [ddnet] as the ui logo? 12:08 <+bridge> [ddnet] yes 12:08 <+bridge> [ddnet] I just scaled it with inkscape and then ran that through zopflipng -m 12:08 <+bridge> [ddnet] ok 12:30 <+ChillerDragon> oh wow i did not know we have so many svgs o.O 12:31 <+bridge> [ddnet] yeah ravie already made the vanilla skins, insane 😄 12:31 <+ChillerDragon> yes awesome 12:33 <+bridge> [ddnet] if we have game.png as svg and maybe entities we already have enough for a testing release 😄 12:33 <+bridge> [ddnet] I had them for a long time :p 12:52 <+bridge> [ddnet] Ravie god 12:53 <+bridge> [ddnet] did you fix brownbears ear tho 13:00 <+bridge> [ddnet] ChillerDragon: didn’t you make the first replay bot? 13:13 <+bridge> [ddnet] I did actually :justatest: 13:14 <+bridge> [ddnet] nice 14:14 <+bridge> [ddnet] test 14:32 <+ChillerDragon> @Learath2 yea im somewhat guilty for the replay hype. Im sure there were prior attempts but i havent heard of a working version when i made mine back then. For a school project^ :D 14:33 <+ChillerDragon> then i accidentally posted it in ddnet and the replay concept started to spread 14:33 <+ChillerDragon> hilarious story ikr 14:33 <+ChillerDragon> still got the best grade in class :D 14:42 <+ChillerDragon> yo btw @Learath2 do you have github notifcations on or do you just ignore my quality prs? 14:56 <+bridge> [ddnet] hello 14:56 <+bridge> [ddnet] i'm try add C++14/17 library for interfacing with the discord api 14:56 <+bridge> [ddnet] i'm try build my teeworlds server 14:56 <+bridge> [ddnet] but have error 14:56 <+bridge> [ddnet] g++-7: error: unrecognized command line option ‘-fstack-clash-protection’; did you mean ‘-fstack-protector’? 14:56 <+bridge> [ddnet] g++-7: error: unrecognized command line option ‘-fcf-protection’; did you mean ‘-fstack-protector’? 14:56 <+bridge> [ddnet] i'm try find at google but nothing 14:56 <+bridge> [ddnet] cmake -DCMAKE_CXX_COMPILER=g++-7 -DCMAKE_CXX_STANDARD=17 .. && make 15:06 <+bridge> [ddnet] i assume ur compiler is too old 15:06 <+bridge> [ddnet] maybe a missmatch between cmake and g++ version 15:10 <+bridge> [ddnet] ChillerDragon: I just didn't check my computer in a while. ddnet PRs? 15:11 <+bridge> [ddnet] we have a svg repo now 15:12 <+bridge> [ddnet] Oh nice, for all the assests we didnt have svgs for? 15:12 <+bridge> [ddnet] well rn its only a 0.7 mapres and vanilla skins + greyfox 15:12 <+bridge> [ddnet] but yeah, thats the idea 😄 15:13 <+ChillerDragon> @Learath2 oh why that :/ nah ur dissector has 2 prs 15:13 <+bridge> [ddnet] I wonder what the licensing on those would be, we are basically recreating assets that came without a license, no? 15:14 <+ChillerDragon> ccbysa3.0 15:14 <+bridge> [ddnet] we have all licenses for skins rest is ccbysa3.0 😄 15:14 <+ChillerDragon> infecous license inherited 15:16 <+bridge> [ddnet] xd 15:16 <+bridge> [ddnet] this dicussion again 15:18 <+bridge> [ddnet] I don't mind infectuous licenses for art 15:19 <+bridge> [ddnet] Where did you get the license for 0.7 mapres btw? I don't even know who would own that license 15:21 <+bridge> [ddnet] ChillerDragon: Saw your PRs, trying to motivate me to work on the dissector? :D 15:22 <+ChillerDragon> license.txt vanilla repo 15:22 <+ChillerDragon> sure! 15:23 <+bridge> [ddnet] I need to talk to some wireshark devs about stateful dissection 15:23 <+bridge> [ddnet] But I couldn't find a wireshark dev community except a mailing list 15:23 <+ChillerDragon> #wireshark 15:24 <+bridge> [ddnet] Iirc it was quite dead, but I'll check tonight 15:24 <+bridge> [ddnet] Let us revive the dissector project 15:24 <+ChillerDragon> https://zillyhuhn.com/cs/.1613053452.png 15:24 <+ChillerDragon> such active 18:06 <+bridge> [ddnet] What the f happened with google search algorithm?? 18:06 <+bridge> [ddnet] Is it bad for you too? 18:07 <+bridge> [ddnet] it's been bad for years for me, just shows some random results totally unrelated to what I search for. So I put every word in "" and then it's a bit more usable 18:08 <+bridge> [ddnet] When I search something it gives me good results like I am used to get, than it immediatly updates to very weird stuff 18:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/809470886796329010/unknown.png 18:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/809470950227050496/unknown.png 18:08 <+bridge> [ddnet] The bottom one is what I get, after a second I get the top one 18:09 <+bridge> [ddnet] The bottom one is what I want to get, after a second I get the top one 18:09 <+bridge> [ddnet] just use duck duck go or searX 18:09 <+bridge> [ddnet] I actually like that google tracks me 18:09 <+bridge> [ddnet] and searches are relative to me 18:09 <+bridge> [ddnet] but now the search results is just useless 18:09 <+bridge> [ddnet] but now the search results are just useless 18:10 <+bridge> [ddnet] its fine for me tho 18:10 <+bridge> [ddnet] its fine for me in incognito 18:14 <+bridge> [ddnet] Eh, that seems more weird than what I'm used to. Maybe you have some malware on your system? 18:14 <+bridge> [ddnet] Its one of my extensions, I just disabled all 18:14 <+bridge> [ddnet] seems quite weird for google to reinterpret ddnet to d-netz... 18:15 <+bridge> [ddnet] Need to figure out which one now 18:19 <+bridge> [ddnet] Lol it is this one 18:19 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/809473638930710548/unknown.png 18:19 <+bridge> [ddnet] https://chrome.google.com/webstore/detail/flfgnikpbnkalibambfjdnfdambpmfcj 18:19 <+bridge> [ddnet] Also got removed from the extension store 18:20 <+bridge> [ddnet] Browser extensions are a huge security problems. The authors regularly get great offers to add some malware 18:21 <+bridge> [ddnet] Example: https://sponsor.ajay.app/emails/ 18:21 <+bridge> [ddnet] Yeah I got that experience now too. You also keep it as an extension after it got removed, which is dangerous 18:24 <+bridge> [ddnet] Removed like 8 extensions now 😄 Only known companies are left, which should be fine? 18:25 <+bridge> [ddnet] Yeah I got that experience now too. You also keep it as an extension after it got removed from the store, which is dangerous 18:26 <+bridge> [ddnet] Bitwarden and uBlock Origin is all I need, personally 18:30 <+bridge> [ddnet] I use a lot for web development, makes life much easier 19:29 <+bridge> [ddnet] google recommendations become bad months ago on my phone 19:30 <+bridge> [ddnet] now i can't quick check what is popular in my country 21:44 <+bridge> [ddnet] Additionally to ublock origin and my password manager I have decentraleyes (https://git.synz.io/Synzvato/decentraleyes) and ClearURLs (https://gitlab.com/KevinRoebert/ClearUrls) installed 21:44 <+bridge> [ddnet] httpseverywhere is also good for security