07:07 <+bridge> [ddnet] <Дядя Женя> I heard people report they're unable to join LAN servers. 07:07 <+bridge> [ddnet] <Дядя Женя> Did you break CRC here or it was me? 07:12 <+bridge> [ddnet] <Дядя Женя> I heard people report they're unable to join LAN servers. I'm too, but I've updated to latest master and work with server code, so: 07:12 <+bridge> [ddnet] <Дядя Женя> Did you break CRC here or it was me? 07:12 <+bridge> [ddnet] its only broken in the RC as we already fixed it in master 07:12 <+bridge> [ddnet] <Дядя Женя> Ok 15:20 <+bridge> [ddnet] Hello everyone, there is a way to delete all the configurations that I have on DDNet? 15:22 <+ChillerDragon> yes delete the ddnet_settings.cfg in your teeworlds directory 15:22 <+ChillerDragon> uhm settings_ddnet.cfg i mean 15:23 <+ChillerDragon> located at %APPDATA%\Teeworlds 16:32 < ***> Buffer Playback... 16:32 <+bridge> [16:31:39] [ddnet] I delete the file, or the text that has inside? 16:32 <+ChillerDragon> [16:31:57] similar result 16:32 < ***> Playback Complete. 16:32 <+bridge> [ddnet] okey man, thanks 16:32 <+ChillerDragon> @FeaRZ either way it will be rewritten with defaults on successful client save 16:32 <+ChillerDragon> make sure u dont lose shit 16:32 <+ChillerDragon> better do a backup 19:48 <+bridge> [ddnet] Anyone knows who added the dirt linkers and single tiles into grass_main_0.7, since they aren't on the original 0.7 tileset? 19:51 <+bridge> [ddnet] > 2 more tiles for grass_main_0.7 (by Soreu) 19:52 <+bridge> [ddnet] https://github.com/ddnet/ddnet/commits/master/data/mapres/grass_main_0.7.png 20:04 <+bridge> [ddnet] Thanks! Whats the purpose of this tile? I already have a finished grass_0.7 substitute, should I add this tile to it? 20:04 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/775435642213105744/screenshot_2020-11-09_20-01-02.png 20:04 <+bridge> [ddnet] Did you find out who added it? 20:06 <+bridge> [ddnet] Ok, it was hi_leute_gll 20:07 <+bridge> [ddnet] He was ingame a few minutes ago, but not anymore. Not sure if anyone knows how to reach him. timakro: Any idea? Was added in https://github.com/ddnet/ddnet/pull/233 20:08 <+bridge> [ddnet] looks like it matches the border colors (the darker shades here) 20:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/775436591694479400/unknown.png 20:08 <+bridge> [ddnet] <> @deen @gamertyp is his dc name 20:09 <+bridge> [ddnet] @gamertyp Hi! Can you remember the motivation for the above tile? ^ 20:09 <+bridge> [ddnet] My guess would be as background when you used the darker color somewhere, hidden behind another rounded corner 20:10 <+bridge> [ddnet] why are you guys messing with the wrong version of grass_main_0.7? 20:11 <+bridge> [ddnet] grass_main_0.7 is ddnet version of 0.7 grass_main, imo there is no need for them to be 100% the same. Moreover everyone is already used to the ddnet layout. 20:11 <+bridge> [ddnet] I mean it has borderadd artifacts 20:12 <+bridge> [ddnet] You want to keep them? 20:12 <+bridge> [ddnet] no? 20:13 <+bridge> [ddnet] I'm working from the 0.7 version, seems like you missunderstood something. 20:14 <+bridge> [ddnet] well your screenshot has borderadd bugs 20:14 <+bridge> [ddnet] Yes, since I asked a question about the ddnet version. 20:22 <+bridge> [ddnet] > @gamertyp Hi! Can you remember the motivation for the above tile? ^ 20:22 <+bridge> [ddnet] @deen Hi, sry idk. Soreu made the graphic-stuff. He added the tiles in the bottom left. 20:27 <+bridge> [ddnet] it seems useless as there is no other tile with a full edge in that color, maybe @Soreu filled a tile with that color to make it easier to pick and forgot to remove it afterwards 20:30 <+bridge> [ddnet] It was to give possibility of making grass_main's cave/ground as flat as any other tile, instead of ... you know, walking halfway in air 20:30 <+bridge> [ddnet] @deen 20:31 <+bridge> [ddnet] similar to generic_clear filled corners 20:31 <+bridge> [ddnet] @mind 20:32 <+bridge> [ddnet] Ok, but do people use it? 20:34 <+bridge> [ddnet] idk, I'd guess not many thought of such possibility, similar to you guys wondering for what reason such tile is there ^^' 20:36 <+bridge> [ddnet] Now I'm going back to being dead, cya 👻 20:36 <+bridge> [ddnet] Seems like I can't upload my current 0.7 version atm 😦 20:39 <+bridge> [ddnet] oh, the tile is there also for the consistency - there is one for dirt's main, cave's main, cave's border, so I added also the dirt's border 20:39 <+bridge> [ddnet] @Soreu if you don't like my version of the single tiles feel free to edit them. 20:40 <+bridge> [ddnet] Well but then you also need to add a green one for the grass 😄 20:41 <+bridge> [ddnet] I think I had version with that one somewhere 20:41 <+bridge> [ddnet] anyway... idk what u mean with the single tiles, and honestly, I don't even care anymore thanks to Saavik 20:42 <+bridge> [ddnet] oh, when we're at it... @deen remove me from skin DB crew please 20:42 <+bridge> [ddnet] cya 20:42 <+bridge> [ddnet] @Soreu where are you going? 20:43 <+bridge> [ddnet] cya 21:05 <+bridge> [ddnet] @Soreu no :( , nobody leaves teeworlds 21:05 <+bridge> [ddnet] eh? what happened 23:32 <+bridge> [ddnet] @mind dont u just wanna add the brown tile 23:32 <+bridge> [ddnet] it has the same color as the outline of the tiles 23:32 <+bridge> [ddnet] maybe its just used as a background 23:53 <+bridge> [ddnet] “Don’t go chasing waterfalls, please stick to the Vims and Emacs that you’re used to.” 23:53 <+bridge> [ddnet] https://stackoverflow.blog/2020/11/09/modern-ide-vs-vim-emacs/ 23:53 <+bridge> [ddnet] :BASED: 23:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/775494352880271380/unknown.png 23:57 <+bridge> [ddnet] and this is a blog post made by stackoverflow xd 23:58 <+bridge> [ddnet] im sure its some windows user