08:05 <+bridge> [ddnet] I didn't show it before. 08:05 <+bridge> [ddnet] 08:05 <+bridge> [ddnet] But sure, I still can show it. probably in the end of week. I'll write you in dm. 08:54 <+bridge> [ddnet] @heinrich5991 @Jupstar ✪ want to review my changes so I can release them soon? 08:54 <+bridge> [ddnet] https://github.com/ddnet/ddnet/milestone/1 10:37 <+bridge> [ddnet] why do all servers say x/63 in ddnet? 10:37 <+bridge> [ddnet] reserved slot? 10:38 <+bridge> [ddnet] are we making sure we send max(numclients, maxclients) for the maxclients amount? 10:38 <+bridge> [ddnet] 64/63 is invalid iirc 10:43 <+bridge> [ddnet] yes, for reserved slot 10:43 <+bridge> [ddnet] check the code please 13:35 <+bridge> [ddnet] what about if the server prints a message "congratulations to [name/s] for getting (team) rank 1 !" whenever someone finishes a map with rank1 13:35 <+bridge> [ddnet] could be for a more immediate and therefore rewarding feeling 13:36 <+bridge> [ddnet] @ReD | allocaツ how about just spamming `/rank` until you get muted, seems to be what most do 😄 13:36 <+bridge> [ddnet] I think it's enough to broadcast it on Discord and ddnet.tw/ranks already 13:37 <+bridge> [ddnet] aight 👍 :) 13:40 <+bridge> [ddnet] <Андрей Рудой> what graphics libraries ddnet client uses? I heard that some clients of TW use SDL2 13:41 <+bridge> [ddnet] Yes, SDL2 13:41 <+bridge> [ddnet] and OpenGL 13:41 <+bridge> [ddnet] <Андрей Рудой> What differences between openGL 3.3 (which you can set in settings)? 13:41 <+bridge> [ddnet] <Андрей Рудой> and default one 13:42 <+bridge> [ddnet] opengl 3.3 is faster and more modern 13:42 <+bridge> [ddnet] especially faster when you zoom out far 13:42 <+bridge> [ddnet] <Андрей Рудой> Thanks. I will use it 15:05 <+bridge> [ddnet] Did I break the background @deen ? 15:07 <+bridge> [ddnet] @Jupstar ✪ i think so, or was it not transparent before? 15:08 <+bridge> [ddnet] yeah u right, goona look into it 15:08 <+bridge> [ddnet] oh, apparently I misremembered 15:08 <+bridge> [ddnet] no changing ui transparency is broken 15:09 <+bridge> [ddnet] in older it works 15:29 <+bridge> [ddnet] strange, now that i test the old client it doesnt work wtf xd 5minutes ago it worked 15:34 <+bridge> [ddnet] i think only ingame it's not transparent 15:34 <+bridge> [ddnet] but outside it is, which is probably what confused me 15:39 <+bridge> [ddnet] but the transparency suddenly doesnt work 15:39 <+bridge> [ddnet] not even in ddnet 10 15:39 <+bridge> [ddnet] 14* 15:39 <+bridge> [ddnet] ah wait 15:39 <+bridge> [ddnet] u mean ingame its transparent 15:39 <+bridge> [ddnet] true 15:40 <+bridge> [ddnet] yeah that works xd 15:43 <+bridge> [ddnet] while we at it @deen should i increase the hover infect of ingame buttons, seems a bit low, bcs rn it uses the ui color and dark colors are still dark 15:43 <+bridge> [ddnet] ok 15:43 <+bridge> [ddnet] while we at it @deen should i increase the hover effect of ingame buttons, seems a bit low, bcs rn it uses the ui color and dark colors are still dark 15:47 <+bridge> [ddnet] @deen i can review ur stuff but dunno if i can merge xd 15:49 <+bridge> [ddnet] @heinrich5991 @Learath2 May @Jupstar ✪ give me bors r+? 15:50 <+bridge> [ddnet] i dunno if he already did 15:50 <+bridge> [ddnet] i can just try 15:50 <+bridge> [ddnet] Yeah sure, isn't he a reviewer too? 15:52 <+bridge> [ddnet] ok works 15:52 <+bridge> [ddnet] then nvm 16:44 <+bridge> [ddnet] i wonder if we can get a key like CSGO for scoreboard to enable GUI cursor, instead of ingame, then we could change sorting etc. 😄 16:49 <+bridge> [ddnet] anyone has an opinion on 16:49 <+bridge> [ddnet] #2813 16:49 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/2813 17:08 <+bridge> [ddnet] @deen does #2846 17:08 <+bridge> [ddnet] really matter for 15.0? 17:08 <+bridge> [ddnet] isnt it only for servers anyway, i dunno if someone runs a server on XP but ok xd 17:08 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/2846 17:11 <+bridge> [ddnet] ok it affects all windows, but still duno xd 17:12 <+bridge> [ddnet] @Jupstar ✪ no, for clients too 17:12 <+bridge> [ddnet] We're shipping websockets support to the clients now 17:12 <+bridge> [ddnet] ah alright 17:12 <+bridge> [ddnet] next step will be getting a server behind cloudflare and trying to only open websockets instead of udp 17:13 <+bridge> [ddnet] for master servers / server list? 17:13 <+bridge> [ddnet] or ingame server 17:16 <+bridge> [ddnet] ingame server and serverlist 17:16 <+bridge> [ddnet] ok will be an interesting experiment 😄 17:16 <+bridge> [ddnet] master server won't support that unfortunately 17:25 <+bridge> [ddnet] why we have so low value for br_max_requests ? 17:26 <+bridge> [ddnet] I used 300 and my browser just Flying comparing to old 25 17:26 <+bridge> [ddnet] because for people with bad network connections it can get laggy 17:26 <+bridge> [ddnet] sad I didnt know about this setting before 17:26 <+bridge> [ddnet] or interrupt other connections in the same network 17:26 <+bridge> [ddnet] thought that ddnet is just lagyg 17:26 <+bridge> [ddnet] udp is quite agressive on the network 17:27 <+bridge> [ddnet] br_max_requests 300 maxes out at 100 KB/s for me 17:27 <+bridge> [ddnet] I dont know if there solution but default 25 with all countries selected is very sad settings imo 17:28 <+bridge> [ddnet] I mean it takes a while to load 17:28 <+bridge> [ddnet] Having a static setting will never be perfect, and checking how many responses don't arrive also doesn't work since we don't know if the server is just down 17:28 <+bridge> [ddnet] but you could argue that since the start of DDNet internet speeds have improved so we could set it to a higher level 17:30 <+bridge> [ddnet] I thoug about some sort of average ping for countries, so user will pay attention on flags we have in settings 17:30 <+bridge> [ddnet] All this time I thought it just some internal sever setting but not real server location 17:30 <+bridge> [ddnet] I highly doubt ws would be any use for us 17:31 <+bridge> [ddnet] Learath Have you selected countries in your browser? 17:31 <+bridge> [ddnet] i am not sure either 😄 17:31 <+bridge> [ddnet] @Learath2 why? no more spoofing 17:31 <+bridge> [ddnet] I tried, was wondered about boost in load 17:31 <+bridge> [ddnet] TCP has to many disadvantages 17:31 <+bridge> [ddnet] Hey bois and girls. Lost the link to the censoring item. Where can i find it again? Really want to stay up to date with that feature 😜👀 17:31 <+bridge> [ddnet] I bet cloudflares protection is much better optimized for one of those next-gen sites that has a "real-time" interaction with the server. Like whatsapp web 17:32 <+bridge> [ddnet] I'd guess it'll behave like shit under the high throughput we need 17:33 <+bridge> [ddnet] Maybe it'll be helpful for serverinfo though, where spoofing matters yeah 17:33 <+bridge> [ddnet] wow, someone plays on wxp 17:37 <+bridge> [ddnet] @LCSG47 https://github.com/ddnet/ddnet/issues/2812 ? 17:42 <+bridge> [ddnet] Yes I think websockets with cloudflare will get us a better protection from ddos. 17:43 <+bridge> [ddnet] oh, but we will also need to pass the domain when we connect on websockets to support cloudflare 17:43 <+bridge> [ddnet] otherwise they can't know where we want to go 17:44 <+bridge> [ddnet] btw, maybe close #2786 17:44 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/2786 17:44 <+bridge> [ddnet] maybe we could use chn1.ddnet.tw or something like that 17:44 <+bridge> [ddnet] Yeah, we could test it on one server in GER and one in CHN 17:45 <+bridge> [ddnet] yes 17:47 <+bridge> [ddnet] @Pure_luck ^ 17:47 <+bridge> [ddnet] Forgot wireshark open 17:47 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756179477763194880/Screenshot_2020-09-17_at_18.46.42.png 17:47 <+bridge> [ddnet] haha 17:47 <+bridge> [ddnet] 2.5Gs of packets 😄 17:47 <+bridge> [ddnet] In fact, I have been traveling in recent days, so it may take a few days before I have time. 17:48 <+bridge> [ddnet] np 17:48 <+bridge> [ddnet] @deen thanks, but 17:48 <+bridge> [ddnet] 17:48 <+bridge> [ddnet] > I think Pure_luck (on Discord) was interested in implementing this 17:48 <+bridge> [ddnet] 17:48 <+bridge> [ddnet] you haven't added that it will take anywhere from 6 months to 6 years to me if I will implement this 17:49 <+bridge> [ddnet] but maybe I underestimate my noob power 17:49 <+bridge> [ddnet] and noob will to implement things ofc. I've decided to shutdown a second server for now 17:50 <+bridge> [ddnet] cause it's hard to switch between them and get people from one to another 17:52 <+bridge> [ddnet] and mostly I am consumed adding features to my mod and promoting a server, sorry 17:52 <+bridge> [ddnet] that was the easiest solution for me 17:52 <+bridge> [ddnet] and mostly I am consumed adding features to my mod and managing it's community, sorry 17:52 <+bridge> [ddnet] that was the easiest solution for me 17:52 <+bridge> [ddnet] and atm I am consumed adding features to my mod and managing it's community, sorry 17:52 <+bridge> [ddnet] that was the easiest solution for me 17:59 <+bridge> [ddnet] @deen 1h enough for the announcement? 17:59 <+bridge> [ddnet] its very single sided anyway 18:05 <+bridge> [ddnet] @Soreu Yea that one. But found it myself already 🙂 Thanks tho 18:06 <+bridge> [ddnet] Hope someone finds the time to do it pretty soon. Would be Pog 18:06 <+bridge> [ddnet] @Jupstar ✪ yeah 18:21 <+bridge> [ddnet] @Learath2 could you test https://ddnet.tw/downloads/DDNet-nightly-osx.dmg please? Websockets build. 18:22 <+bridge> [ddnet] How operational is it supposed to be? 18:23 <+bridge> [ddnet] you can connect from client to server with ws:127.0.0.1 in host address 18:23 <+bridge> [ddnet] I'm mostly worried for the linking 18:23 <+bridge> [ddnet] serverinfo does not work either 18:24 <+bridge> [ddnet] ah, I forgot the path in DDNet-Server 18:25 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756189018231668878/Screenshot_2020-09-17_at_19.24.58.png 18:25 <+bridge> [ddnet] oops, that path is totally wrong 18:25 <+bridge> [ddnet] so I got both wrong 18:35 <+bridge> [ddnet] Wait really? :d 18:35 <+bridge> [ddnet] Did we merge everything 18:38 <+bridge> [ddnet] 18:43 <+bridge> [ddnet] @Learath2 Jupeyy was busy 🙂 18:45 <+bridge> [ddnet] @Learath2 have you already published some work related to the dissector? 18:50 <+bridge> [ddnet] No I want to get it to more than an ugly toy before publishing it 18:51 <+bridge> [ddnet] Tomorrow or the day after I'll have something probably 19:15 <+bridge> [ddnet] @Learath2 https://ddnet.tw/downloads/DDNet-15.0-osx.dmg works? 19:15 <+bridge> [ddnet] downloading 19:18 <+bridge> [ddnet] The server is not finding it's datadir 19:19 <+bridge> [ddnet] huh, is that a new problem? 19:19 <+bridge> [ddnet] I don't think we changed anything there 19:20 <+bridge> [ddnet] if it also doesn't work in 14.7.1 then I'll just release 19:20 <+bridge> [ddnet] Can you host a ws server I can try connect to? 19:21 <+bridge> [ddnet] The macOS launcher and the server executable are a bit of a mess, I think the very out of date shim needs replacing 19:22 <+bridge> [ddnet] not currently, sorry 😄 19:22 <+bridge> [ddnet] if the client starts, I'm already happy enough 19:22 <+bridge> [ddnet] thanks for checking 19:23 <+bridge> [ddnet] I'll patch the shim later 19:23 <+bridge> [ddnet] atleast it doesn't break any feature that worked in 14.7.1 19:24 <+bridge> [ddnet] thanks! 19:24 <+bridge> [ddnet] Would have been nice if I could finish the data integrity patch 19:25 <+bridge> [ddnet] oooh 19:25 <+bridge> [ddnet] it was still in draft, right? 19:25 <+bridge> [ddnet] i didn't check the drafts 19:25 <+bridge> [ddnet] Yeah, I was too slow 19:25 <+bridge> [ddnet] Well, I mostly wanted to get the font fix out, rest was just nice to have 19:25 <+bridge> [ddnet] Doing like 5 things rn, that one got a bit neglected 19:25 <+bridge> [ddnet] We can do another release when it's done 🙂 19:27 <+bridge> [ddnet] I kinda wanted to get it in before we do any other autoupdates 19:27 <+bridge> [ddnet] But I guess we didn't touch any data this time, so it's fine 19:46 <+bridge> [ddnet] @Jupstar ✪ nice ui changes 19:46 <+bridge> [ddnet] :poggers: 19:58 <+bridge> [ddnet] @deen @Learath2 https://github.com/ddnet/ddnet/issues/2214 19:58 <+bridge> [ddnet] what do u think about a join queue? would that be abused in some way? most games do this 19:59 <+bridge> [ddnet] maybe the current protocol makes this hard tho 20:05 <+bridge> [ddnet] is it allowed to write here for help? 20:05 <+bridge> [ddnet] #questions if its not technical 20:09 <+bridge> [ddnet] it is technical because after update, his client doesn't start xd 20:09 <+bridge> [ddnet] always say atleast the os 😄 20:10 <+bridge> [ddnet] idk, talk to him in #questions 20:10 <+bridge> [ddnet] openbsd :lol: 20:11 <+bridge> [ddnet] openbsd best xd 20:15 <+bridge> [ddnet] https://github.blog/2020-09-17-github-cli-1-0-is-now-available/ 20:15 <+bridge> [ddnet] this might be good, i wont need to see the white website that burns my eyes 20:16 <+bridge> [ddnet] https://cli.github.com/ 20:19 <+bridge> [ddnet] wtf why do we have 2 deens xD 20:20 <+bridge> [ddnet] @Jupstar ✪ one is a fake that dms ppl asking for credit cards 20:20 <+bridge> [ddnet] he should be banned 20:20 <+bridge> [ddnet] ^ 20:22 <+bridge> [ddnet] :poggers: 20:22 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756218528637517934/unknown.png 20:22 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756218559289622718/unknown.png 20:22 <+bridge> [ddnet] XD 20:22 <+bridge> [ddnet] https://discord.com/channels/252358080522747904/252358080522747904/755446829558136892 20:25 <+bridge> [ddnet] More connections to keep track of on the server, more attack surface 20:26 <+bridge> [ddnet] DoS gang 20:27 <+bridge> [ddnet] thought so 20:30 <+bridge> [ddnet] https://blog.rust-lang.org/inside-rust/2020/09/17/stabilizing-intra-doc-links.html 20:30 <+bridge> [ddnet] :poggers: 20:42 <+bridge> [ddnet] @deen no https://ddnet.tw/news/ about new release? 20:45 <+bridge> [ddnet] steam rls missing too 20:46 <+bridge> [ddnet] oops, forgot the steam release 20:46 <+bridge> [ddnet] done now 20:46 <+bridge> [ddnet] and you could always switch to beta version on steam to get nightly builds 20:48 <+bridge> [ddnet] got a report that ddnet steam on windows showed the auto updater 20:48 <+bridge> [ddnet] can someone confirm? 20:48 <+bridge> [ddnet] https://prnt.sc/uj3a2f 20:48 <+bridge> [ddnet] oh no 20:49 <+bridge> [ddnet] Hm, but there is an #ifdef(CONF_AUTOUPDATE) and I build steam version with -DAUTOUPDATE=OFF 20:49 <+bridge> [ddnet] yeah thats why im asking for confirm.. but i asked him 5 times xD 20:49 <+bridge> [ddnet] i dont get it 20:49 <+bridge> [ddnet] if its really steamv ersion xD 20:49 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756225448362508318/screenshot_2020-09-17_13-49-46.png 20:49 <+bridge> [ddnet] this is what mine looks like 20:50 <+bridge> [ddnet] the question is, when u at 14.7 on steam does it show autoupdate 20:50 <+bridge> [ddnet] idk how to go back to 14.7 20:50 <+bridge> [ddnet] i dunno if u can tbh 20:51 <+bridge> [ddnet] > can someone confirm? 20:51 <+bridge> [ddnet] @Jupstar ✪ it didnt show me the update button on steam 20:51 <+bridge> [ddnet] linux version tho 20:51 <+bridge> [ddnet] I mean someone could just put another DDNet.exe in steam directory 20:51 <+bridge> [ddnet] that would explain showing the update button 20:51 <+bridge> [ddnet] sure, its no garantuee, but he normally isnt a very technicual guy 20:53 <+bridge> [ddnet] 2nd guy confirmed 20:53 <+bridge> [ddnet] steam on windows shows update 20:53 <+bridge> [ddnet] oh god, learn and news reappeared on main menu 20:53 <+bridge> [ddnet] need to fix russian translate again xd 20:53 <+bridge> [ddnet] oh god, learn and news reappeared tomain menu 20:54 <+bridge> [ddnet] @deen ^ 20:54 <+bridge> [ddnet] oh god, learn and news reappeared to main menu 20:54 <+bridge> [ddnet] my text 20:54 <+bridge> [ddnet] I still have 14.7 Steam on PC (W10x64) so will check in less than 2h 20:54 <+bridge> [ddnet] I can't explain how that happens 20:54 <+bridge> [ddnet] @Soreu well, Steam will probably not let you run it 20:54 <+bridge> [ddnet] without upgrading 20:55 <+bridge> [ddnet] @Soreu u'd need to cancel the steam download fast 20:55 <+bridge> [ddnet] or maybe start steam in offline mode 20:55 <+bridge> [ddnet] but I can download old steam version that I uploaded myself 20:55 <+bridge> [ddnet] ok 20:55 <+bridge> [ddnet] so I can test it locally 20:56 <+bridge> [ddnet] is the ddnet logo upscaled? 20:57 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756227280728227951/unknown.png 20:59 <+bridge> [ddnet] @Jupstar ✪ yeah, can confirm. @heinrich5991 any idea why CONF_AUTOUPDATE is defined when -DAUTOUPDATE=OFF 20:59 <+bridge> [ddnet] btw when i click run server, it doesnt shwo on lan tab 20:59 <+bridge> [ddnet] @Ryozuki but it's running? 20:59 <+bridge> [ddnet] how can i know 20:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756227948134006784/unknown.png 21:00 <+bridge> [ddnet] Windows? There should be a console window opening 21:00 <+bridge> [ddnet] linux 21:00 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756228091369619496/unknown.png 21:00 <+bridge> [ddnet] uh oh 21:00 <+bridge> [ddnet] steam 21:00 <+bridge> [ddnet] oh... 21:00 <+bridge> [ddnet] Turns out no one tests my beta versions and reports if things work 😦 21:00 <+bridge> [ddnet] make louis tester 21:01 <+bridge> [ddnet] xd 21:01 <+bridge> [ddnet] but did linux work for u? 21:01 <+bridge> [ddnet] yes 21:01 <+bridge> [ddnet] but on Steam it indeed doesn't work... 21:01 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756228470601809920/screenshot_2020-09-17_14-01-47.png 21:02 <+bridge> [ddnet] i changed the name of DDNet-Server.exe and got this 21:02 <+bridge> [ddnet] but if i change it back it shows the error message 21:03 <+bridge> [ddnet] the hover effect 21:03 <+bridge> [ddnet] rly makes the serverbrowser 21:03 <+bridge> [ddnet] feel morem odern 21:03 <+bridge> [ddnet] big change 21:03 <+bridge> [ddnet] more modern* 21:03 <+bridge> [ddnet] ok, i know hat the problem is 21:03 <+bridge> [ddnet] with run server 21:03 <+bridge> [ddnet] I got a huge bug 21:04 <+bridge> [ddnet] main menu remake, now we need editor remake :O 21:05 <+bridge> [ddnet] wtf why do i see weird skins 21:05 <+bridge> [ddnet] did they add a skin grabber 21:05 <+bridge> [ddnet] yes 21:05 <+bridge> [ddnet] ye 21:05 <+bridge> [ddnet] it downlaods skins 21:05 <+bridge> [ddnet] can i make any skin and have it grabbed or is it only database 21:05 <+bridge> [ddnet] from database 21:05 <+bridge> [ddnet] nouis skin is in database 21:05 <+bridge> [ddnet] :feelsamazingman: 21:06 <+bridge> [ddnet] thats so stupid omg 21:06 <+bridge> [ddnet] disable it 21:06 <+bridge> [ddnet] we had to remove so many skins 21:06 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756229593547145336/unknown.png 21:06 <+bridge> [ddnet] no its a good feature but some skins in database are weird 21:06 <+bridge> [ddnet] i wish i could disable some and not others 21:06 <+bridge> [ddnet] let's delete the bad ones from db 21:07 <+bridge> [ddnet] and keep only good ones 21:07 <+bridge> [ddnet] ugh 21:07 <+bridge> [ddnet] same as maps 21:07 <+bridge> [ddnet] btw if u uncheck download skins, downloaded skins still show so maybe have the option just only show default ddnet skins? 21:07 <+bridge> [ddnet] this will cause lot of drama 21:07 <+bridge> [ddnet] i see it 21:07 <+bridge> [ddnet] the download skins just means automatically download skins right 21:07 <+bridge> [ddnet] ye 21:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756230025056878762/unknown.png 21:08 <+bridge> [ddnet] like bruh 21:08 <+bridge> [ddnet] very interesting, control panel doesnt localize 21:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756230114290696262/unknown.png 21:08 <+bridge> [ddnet] got my vim editor to another level lol 21:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756230116777918594/unknown.png 21:08 <+bridge> [ddnet] for me especially 21:08 <+bridge> [ddnet] so after you download them unchecking it still means the already downloaded skins are in there 21:08 <+bridge> [ddnet] yes 21:09 <+bridge> [ddnet] on steam version and on own-compiled 21:15 <+bridge> [ddnet] @gerdoe thanks, will fix 21:17 <+bridge> [ddnet] Can you shorten the Search/Exclude/Server ip boxes? You can't even type that much in it 21:17 <+bridge> [ddnet] and main menu's "Play" unlocalized, 21:17 <+bridge> [ddnet] and main menu's "Play" unlocalized 21:17 <+bridge> [ddnet] @gerdoe no one translated it yet 21:26 <+bridge> [ddnet] There are so many ugly tees in both the database and shipped by default that I have always started every fresh download by cleaning up :f 21:27 <+bridge> [ddnet] yeah, even worse are the artifacts 21:27 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756234996028670219/unknown.png 21:28 <+bridge> [ddnet] looks really cheap imo 😄 21:28 <+bridge> [ddnet] still better than invisible ones 21:28 <+bridge> [ddnet] or plain black 21:31 <+bridge> [ddnet] Who wants to do group for cleaning up the skins database from crap? @louis ? 21:31 <+bridge> [ddnet] @louis @Soreu you have permissions or should I give them to you? 21:32 <+bridge> [ddnet] i can clean up a bit but there should be more than 1 person deciding 21:32 <+bridge> [ddnet] before people start getting used to the bad skins 😄 21:32 <+bridge> [ddnet] idk where to edit it 21:32 <+bridge> [ddnet] and dont have perms 21:32 <+bridge> [ddnet] https://ddnet.tw/skins/edit 21:32 <+bridge> [ddnet] Someone mentioned I still have access, though will have to remind myself the access info 21:33 <+bridge> [ddnet] nvm, got in 21:33 <+bridge> [ddnet] @louis I need an htpasswd line generated for you, then I can permissions for you too 21:34 <+bridge> [ddnet] @deen Will do it with him and try to get someone else to help deciding 21:34 <+bridge> [ddnet] something like this: https://macminiosx.github.io/passwd-generator/ 21:34 <+bridge> [ddnet] so that it won't be only 2 persons opinion 21:34 <+bridge> [ddnet] @Ravie ? 21:34 <+bridge> [ddnet] @mind ? 21:35 <+bridge> [ddnet] @Ravie same for you, htpasswd line and you have access if you want ^ 21:35 <+bridge> [ddnet] @deen 21:35 <+bridge> [ddnet] things that need to be localized: 21:35 <+bridge> [ddnet] 21:35 <+bridge> [ddnet] main menu -> Play 21:35 <+bridge> [ddnet] serverbrowser -> Server search: ; Exclude: ; Search ; players (unlocalized) ; servers(unlocalized) ; Name ; Type ; Map ; Players ; Ping 21:35 <+bridge> [ddnet] @Jupstar ✪ was it just not dilated maybe? 21:36 <+bridge> [ddnet] @gerdoe grab the file from https://github.com/ddnet/ddnet/tree/master/data/languages and send me an updated version 21:36 <+bridge> [ddnet] nah, that skin was just created in wrong way in the first place 21:36 <+bridge> [ddnet] dilate won't help 21:36 <+bridge> [ddnet] no, im about client 21:36 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756237270956114021/unknown.png 21:36 <+bridge> [ddnet] what do i choose 21:37 <+bridge> [ddnet] md5 is ok 21:37 <+bridge> [ddnet] client just dont localize it 21:37 <+bridge> [ddnet] Oh 21:37 <+bridge> [ddnet] @gerdoe but it localized them for me 21:37 <+bridge> [ddnet] hm strange 21:37 <+bridge> [ddnet] need to update master maybe 21:37 <+bridge> [ddnet] @gerdoe are you sure you updated the translations? 21:37 <+bridge> [ddnet] because those strings are new 21:37 <+bridge> [ddnet] @Soreu if u mean plain black black tee, that is atleast used regulary 😄 21:38 <+bridge> [ddnet] I know, sadly 21:38 <+bridge> [ddnet] though plain white could be customized for black aswell, while still allowing different colors 21:39 <+bridge> [ddnet] can u have true black with our color limitations? 21:39 <+bridge> [ddnet] Can't we? 21:39 <+bridge> [ddnet] no 21:39 <+bridge> [ddnet] Time to update the feature then :monkaS: 21:40 <+bridge> [ddnet] :D, 0.7 just fixed would be nice for sure 21:40 <+bridge> [ddnet] but 0.7 tees look very strange, bcs feets and stuff isnt properly rendered 21:41 <+bridge> [ddnet] @Jupstar ✪ feel free to start with this: https://github.com/ddnet/ddnet/issues/2055 xD 21:41 <+bridge> [ddnet] i dont thing its a bug 21:41 <+bridge> [ddnet] can someone help pls i cant open the game, it starts up and after the loading bar is full it closes 21:41 <+bridge> [ddnet] after i updated it 21:42 <+bridge> [ddnet] what OS? 21:42 <+bridge> [ddnet] windows 10 21:42 <+bridge> [ddnet] doesnt work with steam 21:42 <+bridge> [ddnet] or with normal 21:42 <+bridge> [ddnet] dont remove beast 21:42 <+bridge> [ddnet] @deen was libwebsockets the "biggest" change which could cause crashes? 21:42 <+bridge> [ddnet] I guess 21:42 <+bridge> [ddnet] @I.K.U were you on 14.7.1 before? 21:43 <+bridge> [ddnet] i think so 21:43 <+bridge> [ddnet] @I.K.U as a workaround you can try downloading 14.7.1 from https://ddnet.tw/downloads website. does that work? 21:43 <+bridge> [ddnet] idk 21:43 <+bridge> [ddnet] ima try 21:43 <+bridge> [ddnet] @Ryozuki Not going to, still have to admit it's one of the greatest ones 21:44 <+bridge> [ddnet] @deen It didn't work for @StaYHunterLive until he removed all files and did totally clean "reinstall" 21:45 <+bridge> [ddnet] just so you know 21:45 <+bridge> [ddnet] he used autoupdated 21:45 <+bridge> [ddnet] r 21:45 <+bridge> [ddnet] iirc 21:45 <+bridge> [ddnet] @Soreu but then also 15.0? 21:45 <+bridge> [ddnet] it works with older client 21:45 <+bridge> [ddnet] why does the client need websockets tho 21:46 <+bridge> [ddnet] they want to try a websocket based server 21:46 <+bridge> [ddnet] for ddos 21:46 <+bridge> [ddnet] websocket is tcp right 21:46 <+bridge> [ddnet] console spams: 21:46 <+bridge> [ddnet] [2020-09-17 21:45:59][http]: task failed. libcurl error: The requested URL returned error: 404 Not Found 21:46 <+bridge> [ddnet] [2020-09-17 21:45:59][http]: http https://skins.ddnet.tw/skin/kitty_coala_cammostripes.png 21:46 <+bridge> [ddnet] why not just use tcp directly 21:46 <+bridge> [ddnet] does cloudflare work with tcp directly? 21:46 <+bridge> [ddnet] ah 21:46 <+bridge> [ddnet] idk 21:47 <+bridge> [ddnet] @murpi yeah, that happens when people use skins we don't have in db 21:47 <+bridge> [ddnet] I guess I could mute them 21:48 <+bridge> [ddnet] does websocket suffer from https://en.wikipedia.org/wiki/Head-of-line_blocking 21:48 <+bridge> [ddnet] @I.K.U i could imagine your firewall blocking us. Could you try temporarily disabling it? 21:48 <+bridge> [ddnet] @deen eh, my fault 21:48 <+bridge> [ddnet] @Ryozuki yes 21:48 <+bridge> [ddnet] so it is worse when you have packet loss, but better when we have DoS 21:49 <+bridge> [ddnet] cool, interested seeing how it goes 21:49 <+bridge> [ddnet] but some poor dudes with slow internet might be affected xd 21:49 <+bridge> [ddnet] or maybe not (?) 21:51 <+bridge> [ddnet] yes 21:51 <+bridge> [ddnet] eeeee had a suggestion for that, to open multiple connections and use them to prevent that problem 21:51 <+bridge> [ddnet] but we haven't implemented it 21:51 <+bridge> [ddnet] @deen, sorry, but anyway 21:51 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756240994508210331/unknown.png 21:51 <+bridge> [ddnet] other strings are okey, great 21:52 <+bridge> [ddnet] on german language same 21:53 <+bridge> [ddnet] with the recent update, my game get's extremely choppy after awhile (due to alt-tabbing alot?) not sure what the cause is but the only solution is to restart the game 21:54 <+bridge> [ddnet] @gerdoe thanks, will fix 21:55 <+bridge> [ddnet] yep, thank you too 21:55 <+bridge> [ddnet] now i can sleep well with think that ddnet's translation is fine xd 21:55 <+bridge> [ddnet] will release in ~30 min 22:04 <+bridge> [ddnet] @Soreu I can help, but with me it will go down to <100 skins in no time 😅 22:04 <+bridge> [ddnet] 😄 22:04 <+bridge> [ddnet] @Ravie one rule: you can't decide to delete your own skins 22:04 <+bridge> [ddnet] but my old ones suck 22:04 <+bridge> [ddnet] otherwise those would be gone in no time 22:05 <+bridge> [ddnet] see? 22:05 <+bridge> [ddnet] ^^ 22:05 <+bridge> [ddnet] make a list and vote 22:06 <+bridge> [ddnet] "start server" freezes the game for me (linux, steam) 22:06 <+bridge> [ddnet] *run server 22:07 <+bridge> [ddnet] into a state where i cant close it properly 22:07 <+bridge> [ddnet] that's weird, it should just fail to find the file (will be fixed in 15.0.1) and not run anything 22:08 <+bridge> [ddnet] ah this time it just crashes 22:10 <+bridge> [ddnet] so when i start it via steam it crashes, when starting it via console everything works 22:11 <+bridge> [ddnet] yeah, it's my bad 22:11 <+bridge> [ddnet] but when it fails it shoud not crash 22:13 <+bridge> [ddnet] `Assertion 'pa_atomic_load(&(b)->_ref) > 0' failed at ../pulseaudio/src/pulsecore/memblock.c:682, function pa_memblock_unref(). Aborting.` 22:13 <+bridge> [ddnet] can we get an nightly without websockets to be sure its that xd 22:14 <+bridge> [ddnet] @Patiga hm, I just call exit(1) after execv. I assume the execv fails, I assumed exit(1) after that in the forked process should be ok 22:15 <+bridge> [ddnet] that sounds like the forked process not properly dying 22:15 <+bridge> [ddnet] @Jupstar ✪ will take a bit, I'm still building the 15.0.1 22:15 <+bridge> [ddnet] @heinrich5991 exactly, but why? 22:15 <+bridge> [ddnet] idk. atexit stuff? 22:16 <+bridge> [ddnet] ooooh 22:16 <+bridge> [ddnet] didn't think about that, how do we enforce a hard exit without atexit 22:17 <+bridge> [ddnet] there should be docs about that somewhere 22:17 <+bridge> [ddnet] _exit 22:18 <+bridge> [ddnet] I mean spawning a process is nothing obscure 22:19 <+bridge> [ddnet] perhaps use `posix_spawnp` if also available on osx 22:39 <+bridge> [ddnet] @deen i skipped most stuff from today, but would it be an idea to have a client test team. With different os and PC's so we can take care of it before releasing. Announce that we need to test it and what changes are made and there will be people testing. But right now nobody even knows there is a new beta version or nightly build which need to be tested i guess. 22:40 <+bridge> [ddnet] so now server browser uses websocket? or not yet? 22:40 <+bridge> [ddnet] is there a ddnet browser now/ 22:40 <+bridge> [ddnet] is there a ddnet browser now? 22:41 <+bridge> [ddnet] why is ddnet not compat with bam anymore? 22:42 <+bridge> [ddnet] not yet 22:43 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756254047178194944/screenshot_2020-09-17_15-43-20.png 22:43 <+bridge> [ddnet] is autoupdater supposed to show on steam 22:46 <+bridge> [ddnet] @deen , seems there is a problem with "update now" as mentioned above 22:49 <+bridge> [ddnet] with the recent update, my game get's extremely choppy after awhile (due to alt-tabbing alot?) not sure what the cause is but the only solution is to restart the game 22:49 <+bridge> [ddnet] edit: looks like enabling opengl fixed it. guess it was disabled prior to the update 22:49 <+bridge> [ddnet] should be fixed with 15.0.1 😄 22:49 <+bridge> [ddnet] yup 22:51 <+bridge> [ddnet] I am completely lost with the concept of new home page... are not tabs Internet, Lan, DDNet, etc supposed to be hidden when you select settings tab? 22:52 <+bridge> [ddnet] the edges of the menu cursor look a little wonky btw 22:54 <+bridge> [ddnet] what do u mean 22:55 <+bridge> [ddnet] cant exactly tell, something just looks off if u look at it for a long time 22:55 <+bridge> [ddnet] its probably just me lol 22:55 <+bridge> [ddnet] Wtf 0.7 DDNet ugly af 22:56 <+bridge> [ddnet] u can skip the main menu 22:56 <+bridge> [ddnet] its only the start 22:56 <+bridge> [ddnet] Idc 22:56 <+bridge> [ddnet] well ppl dont care about u too 22:56 <+bridge> [ddnet] xd 22:56 <+bridge> [ddnet] not gonna update for 5 years now 22:56 <+bridge> [ddnet] ur not even using the last version 22:56 <+bridge> [ddnet] even before this upd 22:56 <+bridge> [ddnet] everyone care about me 22:56 <+bridge> [ddnet] maybe sp someone 22:56 <+bridge> [ddnet] but mostly no one 22:56 <+bridge> [ddnet] xd 22:56 <+bridge> [ddnet] Im literally the most important part of teeworlds community 22:56 <+bridge> [ddnet] ur nobody 22:57 <+bridge> [ddnet] lol 22:57 <+bridge> [ddnet] ur nobody 22:57 <+bridge> [ddnet] literally 22:57 <+bridge> [ddnet] ur 22:57 <+bridge> [ddnet] most ppl think of u as a pain in the ass 22:57 <+bridge> [ddnet] with reason 22:57 <+bridge> [ddnet] most people are rtrdd like u 22:57 <+bridge> [ddnet] ah poor you 22:57 <+bridge> [ddnet] dumbzoozki 22:58 <+bridge> [ddnet] well you are lucky 22:58 <+bridge> [ddnet] this is open source 22:58 <+bridge> [ddnet] with a free libre license 22:58 <+bridge> [ddnet] modify the client to ur liking 22:58 <+bridge> [ddnet] yes ill accidently write // in a specific line to make @noby happy 22:58 <+bridge> [ddnet] :justatest: 22:58 <+bridge> [ddnet] i have the patch for that 22:58 <+bridge> [ddnet] xdd 22:58 <+bridge> [ddnet] saved 22:59 <+bridge> [ddnet] ban 22:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756257962116382760/unknown.png 22:59 <+bridge> [ddnet] cuz 22:59 <+bridge> [ddnet] fv 22:59 <+bridge> [ddnet] when i sent it here 22:59 <+bridge> [ddnet] heinrich removed it 22:59 <+bridge> [ddnet] fast 22:59 <+bridge> [ddnet] i laughed 22:59 <+bridge> [ddnet] :kek: 22:59 <+bridge> [ddnet] everyone should zooz everywhere 23:00 <+bridge> [ddnet] i didnt modify my client since they removed bam 23:00 <+bridge> [ddnet] omg 23:00 <+bridge> [ddnet] xddd 23:00 <+bridge> [ddnet] client still crashes after update xd 23:00 <+bridge> [ddnet] atm lags differ so much from typical ones. Is that other source of lags or client prediction was changed ? 23:00 <+bridge> [ddnet] @lola dont tell me, u also dislike the spec tee u can see now 23:00 <+bridge> [ddnet] yes i do 23:00 <+bridge> [ddnet] xddd 23:00 <+bridge> [ddnet] its cool 23:01 <+bridge> [ddnet] But it can make trolling hard 23:01 <+bridge> [ddnet] :feelsbadman: 23:01 <+bridge> [ddnet] ??? 23:01 <+bridge> [ddnet] ah 23:01 <+bridge> [ddnet] well 23:01 <+bridge> [ddnet] :troll: 23:01 <+bridge> [ddnet] @deen sad news, starting the server and then clicking on lan crashes the client on steam 23:02 <+bridge> [ddnet] -don't update client since 2015 23:02 <+bridge> [ddnet] -cry at every update 23:02 <+bridge> [ddnet] xddd 23:02 <+bridge> [ddnet] @lola u must also dislike the fix when the other is in solo and ur not and it glitches ur movement visually 23:03 <+bridge> [ddnet] if u touch 23:03 <+bridge> [ddnet] :justatest: 23:03 <+bridge> [ddnet] Best feature 23:03 <+bridge> [ddnet] i fixed it btw 23:03 <+bridge> [ddnet] ddnet networh character best 23:03 <+bridge> [ddnet] @lola yea u cannot troll anymore with super in test server 23:03 <+bridge> [ddnet] with that 23:03 <+bridge> [ddnet] sad for u 23:04 <+bridge> [ddnet] wasnt able to figure this out quickly by myself: is there some hard limit on the size of images/sound file in maps? (not talking about unreasonably large files, just if there is some set limit) 23:04 <+bridge> [ddnet] yes 23:04 <+bridge> [ddnet] well probably ur ram 23:04 <+bridge> [ddnet] or vram 23:04 <+bridge> [ddnet] 64 i think 23:04 <+bridge> [ddnet] ah 23:04 <+bridge> [ddnet] wat 23:04 <+bridge> [ddnet] 64 what 23:04 <+bridge> [ddnet] meters 23:04 <+bridge> [ddnet] feets 23:04 <+bridge> [ddnet] textures 23:04 <+bridge> [ddnet] > @deen sad news, starting the server and then clicking on lan crashes the client on steam 23:04 <+bridge> [ddnet] @Ryozuki cannot reproduce on windows 23:04 <+bridge> [ddnet] xd 23:04 <+bridge> [ddnet] > not talking about unreasonably large files :p 23:04 <+bridge> [ddnet] oh 23:04 <+bridge> [ddnet] u mean quantity or size 23:04 <+bridge> [ddnet] on Testserver its ugly but u can actually collide 23:05 <+bridge> [ddnet] its a different thing 23:05 <+bridge> [ddnet] size 23:05 <+bridge> [ddnet] @Patiga 2GB due to the use of 32bit offsets 23:05 <+bridge> [ddnet] When one has super 23:05 <+bridge> [ddnet] but quantity is also interesting 23:05 <+bridge> [ddnet] there is a map 23:05 <+bridge> [ddnet] that is 2gb 23:05 <+bridge> [ddnet] i think 23:05 <+bridge> [ddnet] sp someone made it to troll 23:05 <+bridge> [ddnet] i think 23:05 <+bridge> [ddnet] no he made it to test compression 23:05 <+bridge> [ddnet] Im sp someone 23:05 <+bridge> [ddnet] 3mb was the max size for the ddnet map 23:05 <+bridge> [ddnet] u troll 23:05 <+bridge> [ddnet] SP Someone would never troll 23:05 <+bridge> [ddnet] ye he is a saint 23:05 <+bridge> [ddnet] ik 23:05 <+bridge> [ddnet] it was interesting test 23:06 <+bridge> [ddnet] @lola 23:06 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756259711744999554/unknown.png 23:06 <+bridge> [ddnet] we should Limit maps to 1mb 23:06 <+bridge> [ddnet] do u dislike this new browser too? 23:06 <+bridge> [ddnet] abuse 23:06 <+bridge> [ddnet] @Jupstar ✪ so 64 images and 64 sound files? 23:06 <+bridge> [ddnet] I hate these shit maps with 2mb just because trashy 4k design 23:06 <+bridge> [ddnet] the question was for konsti xd 23:06 <+bridge> [ddnet] Wtf is wrong with that browser lmfao 23:06 <+bridge> [ddnet] ugly as hell 23:06 <+bridge> [ddnet] what 23:07 <+bridge> [ddnet] it looks better than ever 23:07 <+bridge> [ddnet] xd 23:07 <+bridge> [ddnet] I am Konsti`s lawyer 23:07 <+bridge> [ddnet] well i agree the yellow is a bad choice 23:07 <+bridge> [ddnet] uh oh the mirror build actually downloaded a mirror for konsti, not an alt link to the download 23:07 <+bridge> [ddnet] :nouis: 23:07 <+bridge> [ddnet] oldschool maps have best design 23:08 <+bridge> [ddnet] :f3: 23:08 <+bridge> [ddnet] f4 23:08 <+bridge> [ddnet] So easy and clear 23:08 <+bridge> [ddnet] oldschool map design = gradient + default tiles 23:08 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756260370607243415/unknown.png 23:08 <+bridge> [ddnet] Almost no useless trash 23:08 <+bridge> [ddnet] Madlex best mapper 23:09 <+bridge> [ddnet] I released that map 23:09 <+bridge> [ddnet] @BannZay damn... 23:09 <+bridge> [ddnet] didnt finish yet 23:09 <+bridge> [ddnet] madlex cant finish his own maps 23:09 <+bridge> [ddnet] ChillerDragon u there maybe? 23:09 <+bridge> [ddnet] :nouis: 23:09 <+bridge> [ddnet] lmao when we tryharded the enchanted clearing 23:09 <+bridge> [ddnet] @deen did u see my report? 23:09 <+bridge> [ddnet] Real insane map 23:10 <+bridge> [ddnet] @Ryozuki no 23:10 <+bridge> [ddnet] open server in menu, go to lan tab = crash 23:10 <+bridge> [ddnet] yes 23:10 <+bridge> [ddnet] with steam 23:10 <+bridge> [ddnet] i thought bannzay reported that 23:10 <+bridge> [ddnet] ah 23:10 <+bridge> [ddnet] i can reproduce that locally 23:10 <+bridge> [ddnet] didnt see 23:11 <+bridge> [ddnet] :justatest: 23:11 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756260991364235294/unknown.png 23:11 <+bridge> [ddnet] i cant reproduce that @Ryozuki on windows 23:11 <+bridge> [ddnet] but i do get a lot of lag when i join the lan server 23:11 <+bridge> [ddnet] Imagine using windows 23:11 <+bridge> [ddnet] it only crashes with steam 23:11 <+bridge> [ddnet] :kek: 23:11 <+bridge> [ddnet] ye on steam too 23:12 <+bridge> [ddnet] @Ryozuki no, websockets build crashes 23:12 <+bridge> [ddnet] @deen should the server close when u close the client? 23:12 <+bridge> [ddnet] oh 23:12 <+bridge> [ddnet] I'll rebuild 15.0.2 23:12 <+bridge> [ddnet] i have to enable websockets 23:12 <+bridge> [ddnet] forgot 23:12 <+bridge> [ddnet] but my client left the server open after closing the client xd 23:14 <+bridge> [ddnet] i recompiled with ur changes 23:14 <+bridge> [ddnet] and it crashed 23:14 <+bridge> [ddnet] yeah, I'll just disable websockets for release 23:14 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756261898067902514/unknown.png 23:14 <+bridge> [ddnet] no code change required 23:14 <+bridge> [ddnet] i also find this pink messages 23:15 <+bridge> [ddnet] xD 23:15 <+bridge> [ddnet] on windows 15.0.1 work fine. Just client console stays open when you leaves the game. So you cannot start client via steam 23:16 <+bridge> [ddnet] @deen Is there a way to export the skin DB data to any file, so that author, release date etc could be included in a backup? 23:16 <+bridge> [ddnet] lovely c++ stl bloat 23:17 <+bridge> [ddnet] `std::__cxx11::basic_string, std::allocator >::operator=(std::__cxx11::basic_string, std::allocator >&&) ()` 23:17 <+bridge> [ddnet] ah yes thx 23:17 <+bridge> [ddnet] xDDD 23:17 <+bridge> [ddnet] Because even though we will remove some skins, it would be good to add them i.e. to ChillerDragon's TeeworldsDB so that they are not lost 23:18 <+bridge> [ddnet] maybe move them to another directory? 23:18 <+bridge> [ddnet] skins autodownloaded vs all skins? 23:18 <+bridge> [ddnet] @heinrich5991 they are talking about removing skins from the ddnet database 23:18 <+bridge> [ddnet] the website 23:20 <+bridge> [ddnet] yes, me too 23:20 <+bridge> [ddnet] that would get confusing 23:20 <+bridge> [ddnet] another directoy will be nice imo 23:20 <+bridge> [ddnet] better than inevitably losing them 23:21 <+bridge> [ddnet] so I'd honestly be for everything in general DB and quality ones in DDNet's one that would be auto downloaded 23:21 <+bridge> [ddnet] Well, we could add a flag for each skin in the skin db that says whether a skin should be autodownloaded 23:21 <+bridge> [ddnet] but I also think it's ok if we just host the high quality ones 23:21 <+bridge> [ddnet] and people can point the skin downloader at TeeworldsDB if they want all 23:21 <+bridge> [ddnet] though flag-thing seems nice solution for easy managing 23:22 <+bridge> [ddnet] can anyone confirm the 64 image quantity limit for maps? (maybe also for map sounds?) 23:22 <+bridge> [ddnet] Is there easy setting to change the db link? 23:23 <+bridge> [ddnet] cl_skin_download_url 23:23 <+bridge> [ddnet] @Soreu anything we don't host ourselves will inevitably get lost. please consider just moving the skins somewhere else 23:23 <+bridge> [ddnet] hmmm, can one skin be in more than one skinpack? 23:23 <+bridge> [ddnet] @heinrich5991 you could also implement the flag 😉 23:23 <+bridge> [ddnet] then we could just create skinpack named "autodownload" 23:24 <+bridge> [ddnet] "moving them somewhere else" is beyond our access/knowledge, so that'd have to be done by one of you 23:25 <+bridge> [ddnet] SkindDB is quite simple in its moderation options 23:27 <+bridge> [ddnet] just give me a tar of the current skins, I guess I can host them @deen 23:27 <+bridge> [ddnet] @heinrich5991 so we decide to just host a selection of good skins? 23:27 <+bridge> [ddnet] that seems to be the simplest option right now, yes 23:30 <+bridge> [ddnet] Could you perhaps just code allowing more than one skinpack for a single skin? 23:30 <+bridge> [ddnet] @deen downloaded, thanks 23:30 <+bridge> [ddnet] I think @heinrich5991 should just archive the old crap like he does with maps and we clean up the official site 23:31 <+bridge> [ddnet] Well, prepare for the rage of Aoe when he notices 00's skins are no longer there xd 23:31 <+bridge> [ddnet] https://tenor.com/view/yikes-monkey-look-and-leave-yikes-monkey-look-and-leave-gif-14895670 23:33 <+bridge> [ddnet] oh yes pls 23:33 <+bridge> [ddnet] remove them 23:34 <+bridge> [ddnet] @Soreu will u kill my only skin btw 23:34 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756266816086474882/unknown.png 23:34 <+bridge> [ddnet] :justatest: 23:34 <+bridge> [ddnet] keep onion.png 23:34 <+bridge> [ddnet] yes 23:34 <+bridge> [ddnet] ravie knows 23:34 <+bridge> [ddnet] https://tenor.com/view/nope-danny-de-vito-no-gif-8123780 23:35 <+bridge> [ddnet] keep uniqueclanskin 😠 23:35 <+bridge> [ddnet] that will be kept 23:35 <+bridge> [ddnet] its high quality 23:35 <+bridge> [ddnet] @Tezcan Feel free to download them 23:35 <+bridge> [ddnet] @Jupstar ✪ after loading ~68 images and lagging out my computer i want to conclude that there is no limit in sight 23:35 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756267110035881984/unknown.png 23:35 <+bridge> [ddnet] They don't belong in official database as they are personal skins of specific clan 23:35 <+bridge> [ddnet] lmao Patiga 23:35 <+bridge> [ddnet] wasnt this 23:35 <+bridge> [ddnet] about quality vs crap 23:35 <+bridge> [ddnet] too 23:36 <+bridge> [ddnet] u just added that requirement tho 23:36 <+bridge> [ddnet] aoe skins are crap 23:36 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756267288155390072/unknown.png 23:36 <+bridge> [ddnet] so they should be removed 23:36 <+bridge> [ddnet] not me actually, that's why I'm not doing it alone 23:36 <+bridge> [ddnet] its still is a cool skin with just a u on the hat 23:36 <+bridge> [ddnet] soo... 23:36 <+bridge> [ddnet] yeah 23:36 <+bridge> [ddnet] it doesnt even have a name 23:36 <+bridge> [ddnet] yeah! 23:37 <+bridge> [ddnet] now you're talking about https://ddnet.tw/skins/skin/aaa.png which is not a part of Bandana Brothers skins 23:37 <+bridge> [ddnet] kintaro skin 23:37 <+bridge> [ddnet] legend 23:37 <+bridge> [ddnet] ah wait 23:37 <+bridge> [ddnet] its aaa 23:37 <+bridge> [ddnet] kintaro looks rly like it 23:37 <+bridge> [ddnet] i used kintaro years ago 23:37 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756267700900200588/unknown.png 23:37 <+bridge> [ddnet] Exactly 23:37 <+bridge> [ddnet] https://ddnet.tw/skins/skin/00kintaro.png this was kintaro tho 23:38 <+bridge> [ddnet] ye 23:38 <+bridge> [ddnet] cool kid 23:38 <+bridge> [ddnet] Good mapper 23:38 <+bridge> [ddnet] Amazing 23:38 <+bridge> [ddnet] Jailbreak series :justatest: :justatest: :justatest: :justatest: 23:38 <+bridge> [ddnet] rip ante 23:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756267862460465208/unknown.png 23:38 <+bridge> [ddnet] another legend 23:38 <+bridge> [ddnet] :feelsbadman: 23:38 <+bridge> [ddnet] he doesnt evne use that skin tho 23:38 <+bridge> [ddnet] half of those are legends tho 23:38 <+bridge> [ddnet] xd 23:38 <+bridge> [ddnet] and I actually liked Aoe's skin (one of them) 23:38 <+bridge> [ddnet] He uses :nouis: 23:38 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756267982845378680/unknown.png 23:39 <+bridge> [ddnet] Aoe skin is super ugly 23:39 <+bridge> [ddnet] Like the ugliest skin of all 23:39 <+bridge> [ddnet] xDD 23:39 <+bridge> [ddnet] look at this 23:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756268091901739179/unknown.png 23:39 <+bridge> [ddnet] tf 23:39 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756268193068220546/unknown.png 23:39 <+bridge> [ddnet] first ddnet perma ban 23:39 <+bridge> [ddnet] who is kayu 23:39 <+bridge> [ddnet] tho 23:39 <+bridge> [ddnet] :poggers: 23:40 <+bridge> [ddnet] maybe kayumi 23:40 <+bridge> [ddnet] but i dont think so 23:40 <+bridge> [ddnet] Oh 23:40 <+bridge> [ddnet] the thing is the skin names will have ____clan right 23:40 <+bridge> [ddnet] so its not fair to keep some and purge others 23:40 <+bridge> [ddnet] omg they deleted kamillentee skin 23:40 <+bridge> [ddnet] :feelsbadman: 23:40 <+bridge> [ddnet] ao0e skins dont have clan in them 23:40 <+bridge> [ddnet] just a 00 at the start 23:41 <+bridge> [ddnet] so they appear in front 23:41 <+bridge> [ddnet] on the list 23:41 <+bridge> [ddnet] cuz when ddnet started 23:41 <+bridge> [ddnet] aoe skins were the most famous 23:41 <+bridge> [ddnet] Aoe skin shit 23:41 <+bridge> [ddnet] Never understood why he was famous 23:41 <+bridge> [ddnet] i think its there in the story of ddnet 23:41 <+bridge> [ddnet] shorefire skin seems good xd 23:41 <+bridge> [ddnet] cuz he made videos talking 23:41 <+bridge> [ddnet] and people liked to listen to his super ugly voice 23:41 <+bridge> [ddnet] when no one else did that 23:41 <+bridge> [ddnet] probs 23:41 <+bridge> [ddnet] well 23:42 <+bridge> [ddnet] cus hes og youtuber 23:42 <+bridge> [ddnet] hallowed made streams 23:42 <+bridge> [ddnet] but thats it 23:42 <+bridge> [ddnet] :justatest: 23:42 <+bridge> [ddnet] @heinrich5991 @deen how hard would it be to allow skin be in more than one skinpack? 23:42 <+bridge> [ddnet] and good at the game at the beginning 23:42 <+bridge> [ddnet] aoe is nobo 23:42 <+bridge> [ddnet] Cenarrius was good 23:42 <+bridge> [ddnet] And aMu 23:42 <+bridge> [ddnet] And wudl 23:42 <+bridge> [ddnet] @lola https://www.youtube.com/watch?v=W6z1UrADBBI 23:42 <+bridge> [ddnet] Aoe shit 23:42 <+bridge> [ddnet] hallowed legend 23:42 <+bridge> [ddnet] :kek: 23:42 <+bridge> [ddnet] i dont understand the interview 23:42 <+bridge> [ddnet] tho 23:42 <+bridge> [ddnet] sad german 23:42 <+bridge> [ddnet] I watched all teeworlds videos at that time 23:43 <+bridge> [ddnet] same 23:43 <+bridge> [ddnet] it was basically artkis and cenarrius 23:43 <+bridge> [ddnet] https://www.youtube.com/user/TeeworldsTeacher 23:43 <+bridge> [ddnet] xD 23:44 <+bridge> [ddnet] @lola lmao they are playing 23:44 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/756269490177704022/unknown.png 23:45 <+bridge> [ddnet] like rn? 23:45 <+bridge> [ddnet] :poggers: 23:45 <+bridge> [ddnet] ye rn 23:46 <+bridge> [ddnet] @Ryozuki lmao hallowed asking deen for plans for new features and deen answers "we will see if 0.7 will be released and if we port DDNet to 0.7 then" 23:46 <+bridge> [ddnet] :kek: 23:46 <+bridge> [ddnet] :justatest: 23:46 <+bridge> [ddnet] :kek: 23:46 <+bridge> [ddnet] xD 23:54 <+bridge> [ddnet] @lola rip 23:54 <+bridge> [ddnet] @lola aoe didnt even talk to u xddd 23:57 <+bridge> [ddnet] i want to report a bug! 23:58 <+bridge> [ddnet] when i try to import a image with the resolution 131072x2 into a map, ddnet crashes 23:58 <+bridge> [ddnet] ``` 23:58 <+bridge> [ddnet] Thread 4 "DDNet" received signal SIGFPE, Arithmetic exception. 23:58 <+bridge> [ddnet] [Switching to Thread 0x7fffed521640 (LWP 43352)] 23:58 <+bridge> [ddnet] 0x0000555555605c47 in CCommandProcessorFragment_OpenGL::Rescale(int, int, int, int, int, unsigned char const*) () 23:58 <+bridge> [ddnet] (gdb) bt 23:58 <+bridge> [ddnet] #0 0x0000555555605c47 in CCommandProcessorFragment_OpenGL::Rescale(int, int, int, int, int, unsigned char const*) () 23:58 <+bridge> [ddnet] #1 0x0000555555607e3b in CCommandProcessorFragment_OpenGL3_3::Cmd_Texture_Create(CCommandBuffer::SCommand_Texture_Create const*) () 23:58 <+bridge> [ddnet] #2 0x0000555555608dae in CCommandProcessorFragment_OpenGL::RunCommand(CCommandBuffer::SCommand const*) () 23:58 <+bridge> [ddnet] #3 0x000055555560c9d2 in CCommandProcessor_SDL_OpenGL::RunBuffer(CCommandBuffer*) () 23:58 <+bridge> [ddnet] #4 0x0000555555602d28 in CGraphicsBackend_Threaded::ThreadFunc(void*) () 23:59 <+bridge> [ddnet] #5 0x00005555555efbd8 in () 23:59 <+bridge> [ddnet] #6 0x00007ffff7c7f3e9 in start_thread () at /usr/lib/libpthread.so.0 23:59 <+bridge> [ddnet] #7 0x00007ffff5728293 in clone () at /usr/lib/libc.so.6 23:59 <+bridge> [ddnet] ``` 23:59 <+bridge> [ddnet] if anyone is curious 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/1 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/2 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/3 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/4 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/5 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/issues/6 23:59 <+bridge> [ddnet] https://github.com/ddnet/ddnet/pull/7 23:59 <+bridge> [ddnet] uhm i didnt mean to 23:59 <+bridge> [ddnet] i want to report a bug! 23:59 <+bridge> [ddnet] ^ 23:59 <+bridge> [ddnet] lol