09:58 <+bridge> [ddnet] @deen I can't open ddnet anymore since the new update 09:59 <+bridge> [ddnet] https://i.imgur.com/tGRRI3O.png 10:00 <@deen> oh no 10:01 <+bridge> [ddnet] > @deen I can't open ddnet anymore since the new update 10:01 <+bridge> [ddnet] > https://i.imgur.com/tGRRI3O.png 10:01 <+bridge> [ddnet] @Trafalgar Law smae 10:01 <+bridge> [ddnet] > @deen I can't open ddnet anymore since the new update 10:01 <+bridge> [ddnet] > https://i.imgur.com/tGRRI3O.png 10:01 <+bridge> [ddnet] @Trafalgar Law same 10:02 <+bridge> [ddnet] does it work when you download new 14.0.3 from ddnet.tw? 10:02 <+bridge> [ddnet] nope 10:02 <+bridge> [ddnet] same 10:02 <+bridge> [ddnet] but 14.0.2 worked? 10:02 <+bridge> [ddnet] I can't reproduce this, again... 10:02 <+bridge> [ddnet] i guess so 10:02 <+bridge> [ddnet] 14.0.2 worked for me 10:04 <+bridge> [ddnet] Do I have to download now 14.0.2 from ddnet.tw? 10:04 <+bridge> [ddnet] yes 10:06 <+bridge> [ddnet] nooooo, the weird linking issue again 10:07 <+bridge> [ddnet] how did we solve it before @Learath2 ? I guess I have to rebuild SDL2.dll myself? 10:07 <+bridge> [ddnet] yeah, looks like i fixed it by self-compiling 10:08 <+bridge> [ddnet] yep 10:09 <+bridge> [ddnet] I think the issue was the mismatch of how gcc and msvs builds the dlls import address table 10:09 <+bridge> [ddnet] yeah 10:21 <+bridge> [ddnet] <ᶰ°Konͧsti> Imagine the tons of work deen doing on DDNet even as retired admin :justatest: 10:35 <+bridge> [ddnet] No worries, I'll be on vacation soon 😄 10:40 <+bridge> [ddnet] No :( 10:48 <+bridge> [ddnet] @Trafalgar Law @NANAMAR can you please verify if https://ddnet.tw/downloads/DDNet-14.0.3-win64.zip works before I release it again? 10:48 <+bridge> [ddnet] I try sec 10:49 <+bridge> [ddnet] Works 👌 10:49 <+bridge> [ddnet] thanks 11:14 <+bridge> [ddnet] > @Trafalgar Law @NANAMAR can you please verify if https://ddnet.tw/downloads/DDNet-14.0.3-win64.zip works before I release it again? 11:14 <+bridge> [ddnet] @deen im not at home now 11:33 <+bridge> [ddnet] -1 means "no version packet received" @Learath2 11:39 <+bridge> [ddnet] @heinrich5991 does vanilla send a version packet to become 0? 11:39 <+bridge> [ddnet] no 11:39 <+bridge> [ddnet] So vanilla is now -1? 11:39 <+bridge> [ddnet] yes 11:39 <+bridge> [ddnet] but not to the code 11:39 <+bridge> [ddnet] only in status 11:39 <+bridge> [ddnet] Oh 11:39 <+bridge> [ddnet] didn't want to break the code 11:40 <+bridge> [ddnet] I was just about to say the code still refers to `VERSION_VANILLA` and that's 0 12:06 <+bridge> [ddnet] https://nimbleindustries.io/2020/06/04/has-github-been-down-more-since-its-acquisition-by-microsoft/ 12:59 <+bridge> [ddnet] @fokkonaut you might want to take a look at your fastdownload 12:59 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/727115912121155704/Screenshot_2020-06-29_at_13.58.38.png 13:11 <+bridge> [ddnet] `sv_map_download_speed` seems to be too high. What value are you using @fokkonaut ? 13:13 <+bridge> [ddnet] Happened to me aswell some days ago. One hour later everything was fine again. The connection quality of the server seems to fluctuate a bit. 13:19 <+bridge> [ddnet] @Learath2 i dont have fast download for ddnet clients 13:24 <+bridge> [ddnet] that's beyond slow 13:24 <+bridge> [ddnet] what is that, extra slow download for ddnet clients? 13:53 <+bridge> [ddnet] Hm, I don't know how to fix the 0.7 votes 13:54 <+bridge> [ddnet] The message `CNetMsg_Sv_VoteSet` needs translation, it can't happen in `CGameContext::SendVoteSet` as at that point idk who it's sent to if `ClientID == -1`, it can't happen in `CServer::SendPackMsgTranslate` as there I don't have enough information to fill the 0.7 packet 13:57 <+bridge> [ddnet] @Learath2 what's wrong with the votes? 13:57 <+bridge> [ddnet] 0.7 can call them but cant see them 13:57 <+bridge> [ddnet] oh 13:58 <+bridge> [ddnet] why don't you know who it's sent to? Shouldn't they go to everyone? 13:58 <+bridge> [ddnet] right now the connection to fokkonauts server seems stable. 20 KiB/s in 0.6, about 500 in 0.7 13:59 <+bridge> [ddnet] Well `CServer::SendPackMsg` is usually what handles the -1 case 13:59 <+bridge> [ddnet] I guess I could move that up and handle the -1 in `SendVoteSet` 14:00 <+bridge> [ddnet] yeah, sounds ok 14:00 <+bridge> [ddnet] i think you had to do that once before 14:08 <+bridge> [ddnet] @deen some localization update got into the https://github.com/ddnet/ddnet/pull/2398 14:20 <+bridge> [ddnet] @heinrich5991 that was actually intentional 14:20 <+bridge> [ddnet] because I added a new setting in menu, then wanted to translate it, then noticed some problems with translation stuff 😄 14:20 <+bridge> [ddnet] okay 14:33 <+bridge> [ddnet] @deen the zoom client-to-server info thing is already in the 14.0.3 version? 14:36 <+bridge> [ddnet] no 14:36 <+bridge> [ddnet] heinrich still has some good ideas for how to improve it 14:37 <+bridge> [ddnet] Just noticed there's something weird with it even now 14:37 <+bridge> [ddnet] like 14:37 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/727140595574898728/unknown.png 14:37 <+bridge> [ddnet] on the red X on right is player, which I can't see, even though there's still 2 tiles until edge, yet freeze-particles are showing 14:38 <+bridge> [ddnet] 1920x1080 with default zoom set to 7 14:40 <+bridge> [ddnet] that's expected I think 14:44 <+bridge> [ddnet] Is there are a public gCTF repo? 14:49 <+bridge> [ddnet] https://github.com/Teetime/teeworlds/tree/tw-plus with sv_gametype gctf 14:53 <+bridge> [ddnet] Thanks 🙏 14:58 <+bridge> [ddnet] @Learath2 normal map download for ddnet 14:58 <+bridge> [ddnet] big map 15:02 <+bridge> [ddnet] @deen we should add fokkonauts map to maps.ddnet.tw, no one should have to wait 25 minutes for a map 15:10 <+bridge> [ddnet] <ᶰ°Konͧsti> @fokkonaut make ur map smaller 15:15 <+bridge> [ddnet] @Learath2 usually it is just about 1-2 minutes? weird. Maybe because many players are online and therefore it takes longer 15:16 <+bridge> [ddnet] @Learath2 that maps has updates sometimes, no need to add it i guess 15:18 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/727150928385278062/unknown.png 15:18 <+bridge> [ddnet] :/ 15:19 <+bridge> [ddnet] it downloads fastere than any city map >2000 15:19 <+bridge> [ddnet] it downloads faster than any city map >2000 15:23 <+bridge> [ddnet] That's 0.7 though 15:24 <+bridge> [ddnet] yep 16:13 < ChillerDragon_> yo does someone have expierience with broken harddrives? Idk what happend I was afk 5 min when I came back my laptop was stuck in reboot console. And after I force restarted the drive was no longer detected :/ 16:14 <+ChillerDragon_> I can only boot into my bios ._. and I also tried a live usb which booted but it did not find a drive 16:17 <+bridge> [ddnet] sata dead 16:18 <+bridge> [ddnet] try plugging the hdd out and in again 16:18 <+bridge> [ddnet] my laptop survived another 2 years and still counting on that method 17:40 <+bridge> [ddnet] spinning rust hard disk or ssd? 17:41 <+bridge> [ddnet] for spinning rust it depends on how it is broken. If it makes weird sounds it's hard to repair. If the logic board has some burn marks, I once switched it out with another one (of the exact same model) and could restore the data 17:51 <+bridge> [ddnet] past the logic board, it get's very hard to repair at home 17:52 <+bridge> [ddnet] you'd need a clean room or atleast one of those filtered boxes to actually open it up and check the platters/head 17:52 <+bridge> [ddnet] exactly, you'll have to open it up and if some dust gets inside good night 17:53 <+bridge> [ddnet] what I heard as a hack is to work upside down 17:53 <+bridge> [ddnet] in a very calm room, so that no dust gets blown up 17:54 <+bridge> [ddnet] good night 17:57 <+bridge> [ddnet] I was once considering getting one of those filtered boxes and becoming a hdd repair specialist 17:57 <+bridge> [ddnet] I guess it's always an option after I fail uni 17:58 <+bridge> [ddnet] @Learath2 why focus on hdd, just become a pc repair man 17:58 <+bridge> [ddnet] u basically scam everyone 17:58 <+bridge> [ddnet] hdd people get paid well, and I can feel a little good about myself 17:59 <+bridge> [ddnet] Honestly, not sure if I could live with being a pc repairman 20:46 <+bridge> [ddnet] <ᶰ°Konͧsti> ZombieTroll 20:52 <+bridge> [ddnet] ZombieTroll 21:16 <+bridge> [ddnet] Zoozti 22:13 <+bridge> [ddnet] :zoozer: 22:13 <+bridge> [ddnet] big zoozer 22:14 <+bridge> [ddnet] after 10 years someone will check these irc-logs and will see this 22:14 <+bridge> [ddnet] https://cdn.discordapp.com/attachments/293493549758939136/727255654494109716/unknown.png